Did this help?
14L G40 wheatbeer (Axis) vs Infrastructure (Allies +14) tiebreaker
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 6 artilleries, 22 infantry and 28 mech_infantrys moved from Bryansk to Russia
2 bombers, 4 fighters and 4 tactical_bombers moved from Bessarabia to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 12 armour, 6 artilleries, 3 bombers, 4 fighters, 22 infantry, 28 mech_infantrys and 7 tactical_bombers
French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 3 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/6 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 2 fighters, 22 infantry, 28 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 20/80 hits
Russians roll dice for 2 aaGuns, 3 armour, 8 artilleries, 4 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/72 hits
18 infantry owned by the Russians , 22 infantry owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 2 fighters, 26 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 15/56 hits
Russians roll dice for 3 armour, 8 artilleries, 4 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 19/54 hits
15 infantry owned by the Russians and 19 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 2 fighters, 7 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 16/37 hits
Russians roll dice for 3 armour, 8 artilleries, 4 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 15/39 hits
16 infantry owned by the Russians , 2 armour owned by the Germans , 6 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 10 armour, 3 bombers, 2 fighters and 7 tactical_bombers in Russia, round 5 : 7/22 hits
Russians roll dice for 3 armour, 8 artilleries, 4 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 10/23 hits
5 infantry owned by the Russians , 9 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 1 armour, 3 bombers, 1 fighter and 7 tactical_bombers in Russia, round 6 : 7/12 hits
Russians roll dice for 3 armour, 8 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 6 : 7/16 hits
1 bomber owned by the Germans , 4 tactical_bombers owned by the Germans , 1 armour owned by the Germans , 7 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Russia
retreated to Russia
Russians win with 3 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -162
Casualties for Germans: 12 armour, 6 artilleries, 1 bomber, 4 fighters, 22 infantry, 28 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 2 aaGuns, 7 artilleries, 54 infantry and 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Western Ukraine to Ukraine
3 tactical_bombers moved from Russia to Belarus
2 bombers moved from Russia to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to France
4 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in France
1 artillery, 3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 22 / 31
Japanese : 60 / 59
Americans : 56 / 76
Chinese : 8 / 9
British : 30 / 31
UK_Pacific : 3 / 0
Italians : 19 / 23
ANZAC : 13 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Average in Moscow would have been +20, so -160 is a tough pill to swallow :|
-
i can tell you it is a sad way to lose momentum and what seems like a win as it has happened to me.
i have stopped playing for monthes because of something similar. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Iraq
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Vologda to Archangel
1 infantry moved from Volgograd to Rostov
2 aaGuns and 15 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to Smolensk
3 armour moved from Russia to SmolenskPlace Units - Russians
4 artilleries and 3 infantry placed in Russia
2 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
1 artillery and 1 infantry placed in Volgograd
3 artilleries and 4 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3,1,1,2
Russians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
I haven’t failed in Moscow that many times, so I was due :lol:
-
You set a good example. I get too angry at these games sometimes.
-
I missed a German naval NCM … forgot I had a carrier/tt in SZ81 (Red Sea off Egypt).
Is it okay if I move those ships to SZ80 (tt will remain empty)?
-
go ahead
-
Hello,
I am leaving tomorrow for a week in Argentina. Sorry for the inconvenience. I will get back on the 17th.
Thanks,
Steven -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from India to Malaya
1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Anhwe to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Manchuria to Hopei
1 fighter moved from Manchuria to Kweichow
1 fighter moved from Manchuria to Hopei
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from India to Malaya
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Iraq
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits
1 armour owned by the Russians , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Iraq
Japanese win, taking Iraq from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 harbour and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
ANZAC roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Malaya to India
1 bomber moved from Hopei to Manchuria
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 fighter moved from Iraq to Egypt
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
1 fighter moved from Hopei to Anhwe
1 armour moved from Kiangsu to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from India to Yunnan
1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Manchuria
3 bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Germans from 81 Sea Zone: 1 carrier and 1 transport
EDIT: Adding units owned by Germans to 80 Sea Zone: 1 carrier and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,2,3,2
Japanese collect 48 PUs (22 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 45 / 58
Russians : 20 / 26
Japanese : 70 / 55
Americans : 56 / 76
Chinese : 6 / 9
British : 30 / 31
UK_Pacific : 3 / 0
Italians : 17 / 23
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No worries, hope you have a pleasant trip.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to Alexandria
2 mech_infantrys moved from Tobruk to Alexandria
1 bomber moved from Persia to India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to Alexandria
2 mech_infantrys moved from Tobruk to Alexandria
1 bomber moved from Persia to IndiaCombat - Americans
Americans creates battle in territory 22 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Alexandria
Americans attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Alexandria, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 mech_infantrys in Alexandria, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 2 mech_infantrys in Alexandria, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
Americans win, taking 22 Sea Zone from Japanese, taking Alexandria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 bomber moved from Alexandria to Tobruk
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
3 infantry moved from Tunisia to Libya
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Southern France to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from India to Persia
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 33 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 3 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Celebes: 1 fighter
EDIT: Adding units owned by Americans to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in Southern France
1 artillery and 3 infantry placed in Central United States
2 bombers placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
3 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
2 fighters moved from Persia to Iraq
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Battle in Iraq
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Iraq
British win, taking Iraq from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 fighters moved from Iraq to Persia
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 108 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern FrancePlace Units - British
1 armour and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
-
i dont believe triplea gave me my 2ipcs for west india…
-
i guess i can never collect on west india with britian. Who knew?
-
who knew?
-
I did :-o
Sorry for the delay … forgot what was going on with this map after the break, aside from contemplating surrender.
-
no problem. of my games that ive won some were strongly influenced by what i would say was good luck during the game. This game was undoubtedly a downright win by extreme luck.
If i win.
for the record, I have also lost my share of games to pretty bad luck too!
:|