L14 G40 PGMatt (axis) vs Helmut (allies +12) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 20 / 21
        Japanese : 39 / 49
        Americans : 52 / 68
        Chinese : 17 / 22
        British : 18 / 0
        UK_Pacific : 17 / 18
        Italians : 26 / 42
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 65 PUs;
                Germans buy 6 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 14 artilleries, 35 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
                10 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 5 armour, 14 artilleries, 35 infantry and 18 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 5 armour, 14 artilleries, 35 infantry and 18 mech_infantrys in Ukraine, round 2 :  15/72 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 5 armour, 14 artilleries, 33 infantry and 18 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Western Ukraine to Ukraine
                8 infantry moved from Novgorod to Belarus
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Gibraltar to United Kingdom

    Place Units - Germans
                1 transport placed in 110 Sea Zone
                3 infantry placed in United Kingdom
                10 mech_infantrys placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 4 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 factory_major and 10 mech_infantrys
        Holland Belgium : 1 artillery and 1 infantry
        Belarus : 1 flag, 1 aaGun and 17 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 armour and 8 mech_infantrys
        Ukraine : 1 flag, 3 aaGuns, 5 armour, 14 artilleries, 1 factory_minor, 33 infantry and 18 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 1 infantry
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 59 / 69
        Russians : 16 / 21
        Japanese : 39 / 49
        Americans : 52 / 68
        Chinese : 17 / 22
        British : 18 / 0
        UK_Pacific : 17 / 18
        Italians : 26 / 42
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Vologda to Archangel
                3 artilleries and 3 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Smolensk
                8 armour, 19 artilleries, 1 fighter, 45 infantry and 2 tactical_bombers moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Bryansk
                1 artillery and 6 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 9 armour, 19 artilleries, 1 fighter, 45 infantry and 2 tactical_bombers
                    Germans defend with 1 aaGun and 17 infantry
                        AA fire in Belarus :  0/3 hits
                        Russians roll dice for 9 armour, 19 artilleries, 1 fighter, 45 infantry and 2 tactical_bombers in Belarus, round 2 :  27/76 hits
                        Germans roll dice for 1 aaGun and 17 infantry in Belarus, round 2 :  8/17 hits
                        8 infantry owned by the Russians , 17 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 9 armour, 19 artilleries, 1 fighter, 37 infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 aaGun and 17 infantry
                    Casualties for Russians: 8 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 4 artilleries and 10 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 artilleries and 10 infantry in Smolensk, round 2 :  4/14 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Bryansk to Russia
                1 fighter and 2 tactical_bombers moved from Belarus to Russia

    Place Units - Russians
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Production/PUs Summary :

    Germans : 56 / 69
        Russians : 19 / 19
        Japanese : 39 / 49
        Americans : 52 / 68
        Chinese : 17 / 22
        British : 18 / 0
        UK_Pacific : 17 / 18
        Italians : 26 / 42
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 11 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                2 artilleries moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Suiyuyan
                2 bombers moved from Jehol to Suiyuyan
                1 artillery moved from Anhwe to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 artillery moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 artillery moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                2 fighters, 3 infantry and 2 tactical_bombers moved from Jehol to Shantung
                2 artilleries moved from Jehol to Shantung
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 carrier and 4 destroyers moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Jehol to 35 Sea Zone

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                        Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Shantung, round 2 :  7/9 hits
                        Chinese roll dice for 1 artillery in Shantung, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in 36 Sea Zone
                    Japanese attack with 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from ANZAC with 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    retreated to Suiyuyan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                Battle in 35 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking French Indo China from UK_Pacific, taking 35 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Shantung to Kwangtung
                2 artilleries and 2 infantry moved from Jehol to Anhwe
                7 infantry moved from Manchuria to Jehol
                1 artillery and 9 infantry moved from Korea to Manchuria
                2 bombers moved from Suiyuyan to Kwangtung

    Place Units - Japanese
                10 infantry placed in Korea
                2 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,5,5,5
                Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 2 artilleries and 3 infantry
        Kwangsi : 1 flag, 1 infantry
        Korea : 1 factory_upgrade and 10 infantry
        Kiangsu : 1 flag, 1 artillery
        Kiangsi : 1 flag, 1 artillery
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 7 infantry
        Manchuria : 1 flag, 1 artillery and 9 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery
        Kansu : 1 flag
        Hopei : 1 flag, 1 artillery
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 artilleries and 2 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 2 bombers, 2 fighters, 1 harbour and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery and 5 infantry
        41 Sea Zone : 1 flag
        Olgiy : 1 flag
        36 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 submarine
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 2 destroyers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 2 artilleries

    Production/PUs Summary :

    Germans : 56 / 69
        Russians : 17 / 19
        Japanese : 54 / 58
        Americans : 52 / 68
        Chinese : 6 / 22
        British : 18 / 0
        UK_Pacific : 15 / 18
        Italians : 26 / 42
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
                2 artilleries, 2 cruisers, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from New Brunswick Nova Scotia to Eastern United States
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Western United States

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 harbour and 4 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        Germans roll dice for 4 infantry in Gibraltar, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 :  2/3 hits
                        Germans roll dice for 3 infantry in Gibraltar, round 3 :  2/3 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 4 :  1/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Germans win, taking Morocco from Germans with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from New Brunswick Nova Scotia to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 17 / 19
        Japanese : 54 / 58
        Americans : 53 / 68
        Chinese : 6 / 22
        British : 18 / 0
        UK_Pacific : 15 / 18
        Italians : 26 / 42
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                2 artilleries and 5 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 artilleries and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,6,5,3,6,2
                Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 17 / 19
        Japanese : 52 / 58
        Americans : 53 / 68
        Chinese : 8 / 13
        British : 18 / 0
        UK_Pacific : 15 / 18
        Italians : 26 / 42
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Combat Move - British
                2 armour and 3 mech_infantrys moved from Egypt to Belgian Congo
                1 bomber and 1 fighter moved from Egypt to Belgian Congo
                3 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
                1 mech_infantry moved from Egypt to Belgian Congo


  • I need your OOL in Kwangtung please!

  • '16

    @Helmutpower:

    I need your OOL in Kwangtung please!

    I"ll play max D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 3 mech_infantrys moved from Egypt to Belgian Congo
                1 bomber and 1 fighter moved from Egypt to Belgian Congo
                3 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
                1 mech_infantry moved from Egypt to Belgian Congo

    Combat - British
                Battle in Kwangtung
                    British attack with 3 armour and 2 mech_infantrys
                    Japanese defend with 2 bombers, 2 fighters, 1 harbour and 2 tactical_bombers
                        British roll dice for 3 armour and 2 mech_infantrys in Kwangtung, round 2 :  0/5 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kwangtung, round 2 :  1/6 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 3 armour and 1 mech_infantry in Kwangtung, round 3 :  2/4 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kwangtung, round 3 :  2/6 hits
                        1 armour owned by the British , 2 bombers owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 2 armour in Kwangtung, round 4 :  0/2 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 4 :  1/4 hits
                        1 armour owned by the British lost in Kwangtung
                    1 armour owned by the British retreated to Kwangsi
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 bombers
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in Belgian Congo
                    British attack with 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys
                    Italians defend with 1 artillery and 3 mech_infantrys
                        British roll dice for 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys in Belgian Congo, round 2 :  1/8 hits
                        Italians roll dice for 1 artillery and 3 mech_infantrys in Belgian Congo, round 2 :  1/4 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Belgian Congo
                        British roll dice for 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Belgian Congo, round 3 :  3/7 hits
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Belgian Congo, round 3 :  2/3 hits
                        2 mech_infantrys owned by the Italians , 1 artillery owned by the Italians and 2 mech_infantrys owned by the British lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 1 artillery and 3 mech_infantrys

    Non Combat Move - British
                1 bomber and 1 fighter moved from Belgian Congo to Egypt
                2 armour and 3 mech_infantrys moved from Iraq to Egypt
                3 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Russia
                3 artilleries and 3 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                2 cruisers and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 armour and 3 mech_infantrys moved from India to Burma

    Place Units - UK_Pacific
                2 armour placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 armour
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Production/PUs Summary :

    Germans : 55 / 69
        Russians : 17 / 19
        Japanese : 52 / 58
        Americans : 53 / 68
        Chinese : 8 / 13
        British : 19 / 0
        UK_Pacific : 15 / 15
        Italians : 25 / 42
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 83 Sea Zone to 91 Sea Zone
                2 fighters moved from 96 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                2 infantry and 1 tactical_bomber moved from Tobruk to Alexandria
                2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco

  • '16

    3 hits to you in 91.  Need OOL please.

    Helmut_14_g2.tsvg


  • max defense please!


  • Dont forget that game too! :)

Suggested Topics

  • 86
  • 59
  • 38
  • 95
  • 91
  • 135
  • 122
  • 156
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.4k

Users

39.9k

Topics

1.7m

Posts