TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 29 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
2 artilleries and 3 infantry moved from Line Islands to 29 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 63 Sea Zone to 62 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 62 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from 63 Sea Zone to New South Wales
1 infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Combat - Americans
Battle in Queensland
Battle in Brazil
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Queensland from Japanese, taking Brazil from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in New South Wales
Americans attack with 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking New South Wales from Japanese, taking Queensland from Americans, taking New Zealand from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 aaGun and 5 infantry
Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Battle in 25 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 destroyer moved from 28 Sea Zone to 10 Sea Zone
1 fighter and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
2 carriers moved from 63 Sea Zone to 62 Sea Zone
5 submarines moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 51 Sea Zone to 85 Sea Zone
6 submarines moved from 29 Sea Zone to 10 Sea Zone
4 carriers and 7 submarines moved from 29 Sea Zone to 85 Sea Zone
4 submarines moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
4 carriers, 8 fighters and 15 submarines moved from 63 Sea Zone to 85 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 aaGuns and 9 infantry
EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns and 9 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Central United States
1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 35
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,2,2,6,1,6,3,4,6,4,5,5,6,6,1,3,5,2,2,5,5,4,1,6,3,6,4,5,2,5,2,6,5,1,6,1,1,5,3,2,5,3,5,2,2,3,5,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1,2,4,6,4,3,4,4,3,4,5,1,6,3,4,5,3,6,5,1,3,2,6,2,3,3,4,1,1,2,6,2,2,1,5,6,1,5,2,3,5,1,1
Americans collect 15 PUs (35 lost to blockades); end with 15 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 25 PUs