G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)


  • (If things started to go sour I’d ditch both aircraft carriers and try to make it out with the rest of the navy.) Anyway, as I said, lucky me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 bombers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Western United States to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to Solomon Islands
                2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 89 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Solomon Islands
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Solomon Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Solomon Islands to Queensland
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 fighter moved from Eastern United States to Western United States

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                3 bombers and 1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,2,6,1,1,1,6
                Americans collect 51 PUs (1 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan
                2 infantry placed in Shensi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 3 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 bomber moved from Malta to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Malta to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                2 fighters moved from Scotland to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from United Kingdom to Scotland
                1 battleship moved from 119 Sea Zone to 117 Sea Zone
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Quebec to Eastern United States
                1 artillery and 1 infantry moved from Ontario to Eastern United States
                1 aaGun and 1 infantry moved from India to 39 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to India

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Belgian Congo: 2 infantry
                EDIT: Removing units owned by British from Rhodesia: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Adding units owned by British to West India: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine


  • Actually, looking at this while I’m more awake: The UK Pac airforce (2 ftr, 1 tac) goes to Java.


  • uh, no, 1 UK ftr stays in Calcutta.

    Dang, this is a close thing everywhere. If you don’t mind, I’d might move those guys around together with ANZAC (they’ll have no roll-based battles, I’m just gonna pick out that transport by the salomones)


  • more UK NCMs:
    Inf Persia goes to Northwest-Persia
    Shan State goes to Burma (or, rather, stays there in the first place)
    1 Inf from Malaya goes to Shan State

    …I just hope that French DD wins against the Japanese sub. Otherwise I might be in trouble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Syria
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Syria to Southern Italy
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 armour moved from Southern France to Yugoslavia
                1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from 49 Sea Zone to Hawaiian Islands
                EDIT: 1 fighter and 1 tactical_bomber moved from India to Java
                1 fighter moved from Queensland to Java
                1 fighter moved from Queensland to Hawaiian Islands
                2 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Morocco
                1 fighter moved from Scotland to United Kingdom

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                2 fighters moved from Alexandria to Anglo Egyptian Sudan
                2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Anglo Egyptian Sudan
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer; Russians defend with 1 submarine
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to Alexandria
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
                1 fighter moved from Western Germany to Alexandria
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Western Germany
                2 artilleries and 10 infantry moved from Romania to Eastern Poland
                1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                3 aaGuns and 2 armour moved from Poland to Eastern Poland
                5 armour moved from Germany to Eastern Poland
                12 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 3 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 armour and 5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 submarine and 1 transport placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov
                1 infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                2 artilleries and 2 infantry moved from Russia to Bryansk
                2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                6 infantry moved from Yenisey to Timguska
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Amur
                3 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Belarus to Baltic States
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Baltic States to Novgorod
                1 artillery and 7 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                4 armour moved from Belarus to Bryansk

    Place Units - Russians
                1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
                Russians undo move 3.
                1 infantry placed in Volgograd
                1 artillery, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total


  • Intercept over India (1 fig v 2 bom)? Combat move attached (server problems)…


  • no intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 bombers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to India
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kweichow
                2 artilleries moved from Hunan to Kweichow
                3 infantry moved from Anhwe to Kweichow
                1 armour moved from Jehol to Kweichow
                1 artillery moved from Chahar to Hopei
                2 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 fighter moved from Chahar to Yunnan
                1 infantry moved from Chahar to Hopei
                1 tactical_bomber moved from Chahar to Hopei
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery moved from 49 Sea Zone to Solomon Islands
                1 fighter moved from 26 Sea Zone to Solomon Islands
                1 tactical_bomber moved from 26 Sea Zone to Solomon Islands
                1 cruiser moved from 34 Sea Zone to 49 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in 49 Sea Zone
                    Japanese attack with 1 cruiser and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 49 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Solomon Islands
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Solomon Islands, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Solomon Islands
                    Japanese win, taking Solomon Islands from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Aleutian Islands
                Battle in Sumatra
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
                    retreated to Hopei
                    Chinese win, taking Aleutian Islands from Americans, taking Sumatra from Dutch with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 artilleries and 4 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Kweichow, round 2 :  3/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Szechwan, round 2 :  4/6 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Anhwe
                5 infantry moved from Jehol to Anhwe
                1 fighter moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Hopei to Anhwe
                1 fighter moved from Szechwan to Anhwe
                2 fighters moved from Szechwan to Kwangsi
                1 fighter moved from 42 Sea Zone to Borneo
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from 19 Sea Zone to Jehol
                1 battleship moved from 26 Sea Zone to 49 Sea Zone
                1 carrier moved from 26 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
                1 fighter moved from Solomon Islands to 49 Sea Zone
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 cruiser moved from 26 Sea Zone to 49 Sea Zone
                1 carrier moved from 35 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to Caroline Islands
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 bomber moved from India to Kwangsi

    Place Units - Japanese
                2 bombers, 1 infantry and 1 mech_infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                Japanese collect 46 PUs; end with 47 PUs total


  • I’m having no luck with SBR… 4 AA shots, 2 bombers down so far.

    Oh well, everything else is turning rather nicely. You’ve still got time to reconsider some Russian NCMs, I feel you’re offering way too much for me to take next turn - you’ll miss those 7 inf later…


  • Hm, automatic posting doesn’t seem to work. US attached.

    I reconsidered some of the Russian moves indeed, you were right that I was putting a little bit too much emphasis on defending Leningrad.

    I also edited your transport in sz8 away which I forgot to take with my bomber from Hawaii (I missed my train yesterday so I took the one leaving at 6:20 this morning - I’m pleading the insanity defense…)

    You’re doing some pretty interesting stuff in the med (I think, at least). And I admit you’re forcing the US to engage a bit more in the pacific than I’d actually like. Let’s see how this is all going to work out.


  • For your convenience:

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from United Kingdom to France
                EDIT: 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                EDIT: 1 infantry moved from Baltic States to Bryansk
                EDIT: 1 infantry moved from Belarus to Bryansk
                1 submarine moved from 43 Sea Zone to 41 Sea Zone

    Combat - Americans
                Americans creates battle in territory 10 Sea Zone
                Strategic bombing raid in France
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from France to United Kingdom
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 89 Sea Zone to 106 Sea Zone
                1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Western United States
                1 fighter moved from Western United States to Hawaiian Islands
                2 submarines moved from 10 Sea Zone to 15 Sea Zone
                1 armour moved from Western United States to Eastern United States
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 infantry moved from 101 Sea Zone to Central United States
                1 armour moved from Western United States to Central United States
                1 mech_infantry moved from Southeast Mexico to Central United States

    Place Units - Americans
                2 bombers and 1 infantry placed in Western United States
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,2
                Americans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

    And the Chinese (hope that the bloody mobile internet gets working again…)

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang
                1 infantry placed in Suiyuyan
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
                EDIT: Removing units owned by Chinese from Sikang: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • That’s why I think that it’s important for Japan to take out the American fleet if it can, even at the cost of mutual annihilation - once it’s gone it can go wild. Although I’m still thinking what to do to your UK Pacific/Anzac reaction…

    I’m also pretty happy how things are turning out in Europe and the Med. As you say, lets see how it turns out. Brits coming up?


  • UK attached. I re-rolled the UK combat move once, as the first time the result was:

    Iraq: 1 Inf, 1 ftr, 1 tac, 1 bmb vs 3 inf: 1 hit for me, 2 hits for Iraq after one round
    Yunnan: 2 Inf, 1 Art, 1 Ftr vs 3 inf: 1 hit for me, 3 hits for Japan after 2 rounds

    That was just more than I could take right now (in particular with you attacking Szwchuan and not loosing a single plane). The Iraq roll was the same on the second try (so I guess I’m still cooked) and I took one more Inf in Yunnan to bring my odds above 90% (which I guess also means I’m in deep trouble, spending my UK infantery like candy there).

    Count it as a win for you if you want, but I want to see where this goes without two freak rolls in one turn.

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