G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from New Zealand to Hawaiian Islands
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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I have to concede this game. I attacked Normandy with 5 inf, 1 art, 1 mec, 5 fig and 4 bombers. According to the calculator, I have an 86% chance of winning, with 6 units surviving on average. I already ran the fight 6 times, and the best I could get was winning with 1 bomber left.
This is ridiculous, but surely a sign that I’m not supposed to win this game. There’s no sense in continuing without the Luftwaffe, particularly because my buys assumed I would have some airforce left. It was a good game, but I can only take so much dicing.
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Maybe something is wrong with your calculation. Did you include the French fighter that flew in after Italy’s turn? When I calculate the battle, the result is a 60% win for you, with 2.8 units remaining on average.
If I calculate with all your fighters (6 fighters in total) your odds go up to a 78% win and 4.4 units remaining on average (and still a negative TUV swing). If you want to take the territory, your odds are slightly worse (76%, 4.2 units). With worse odds for me, I wouldn’t have done the invasion. Indeed, it was the very idea that even though you’d have a pretty good chance of throwing my first wave back into the sea, doing so would cripple your airforce.
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You’re right, I didn’t calculate properly. Let me rethink this then.
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I was wondering why you’d risk so many forces… It’s true that with 60% and 3 surviving units I wouldn’t try to attack either. Lets take this as my ‘re-roll’ and I’ll post a new German turn.
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(I’ll change some Italian NCM also)
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all right. as I said, quite exciting a turn! :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 8 damage on 8 factory_majors; Remaining resources: 57 PUs;
Germans buy 1 aaGun, 4 armour, 1 artillery, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
1 artillery moved from Eastern Poland to Belarus
2 bombers moved from Southern Italy to Baltic States
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
4 infantry moved from Norway to Finland
1 mech_infantry moved from Germany to Baltic States
2 bombers moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Germany to Romania
1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Romania
1 fighter moved from Egypt to Ukraine
1 aaGun moved from 81 Sea Zone to Egypt
1 aaGun moved from Western Germany to Germany
1 artillery moved from France to Western Germany
1 artillery moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Germany
5 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 bombers moved from Baltic States to Germany
2 bombers moved from 92 Sea Zone to Western Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
1 aaGun, 1 artillery and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from Karelia to Finland
1 armour moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 3 infantry
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantryNon Combat Move - Russians
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Buryatia to Amur
1 armour and 3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Kazakhstan to India
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
3 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to India
3 bombers moved from Iraq to India
1 bomber moved from Kweichow to India
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to India
3 bombers moved from Iraq to India
1 bomber moved from Kweichow to India
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in Java
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Solomon Islands
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,4,6 and causes: 13 damage to unit: factory_major
Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in India causes 16 damage total. Damaged units is as follows: factory_major = 13, airfield = 3
Cleaning up after air battlesNon Combat Move - Japanese
1 tactical_bomber moved from Java to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
7 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 41 Sea Zone to 37 Sea Zone
7 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
4 bombers moved from India to Shan State
2 fighters moved from India to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 fighter moved from Japan to Hunan
1 mech_infantry moved from Chahar to Hunan
1 aaGun moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to 37 Sea Zone
1 fighter moved from Caroline Islands to Japan
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hopei to HunanPlace Units - Japanese
1 transport placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 4 infantry
EDIT: Adding units owned by Japanese to Malaya: 4 infantry
EDIT: Turning off Edit Mode
2 artilleries placed in Malaya
2 infantry placed in Japan
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to India
3 bombers moved from Iraq to India
1 bomber moved from Kweichow to India
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from 41 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in Java
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Solomon Islands
Air Battle in India
Japanese attacks with 6 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,4,6 and causes: 13 damage to unit: factory_major
Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in India causes 16 damage total. Damaged units is as follows: factory_major = 13, airfield = 3
Cleaning up after air battlesNon Combat Move - Japanese
1 tactical_bomber moved from Java to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
7 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 41 Sea Zone to 37 Sea Zone
7 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
4 bombers moved from India to Shan State
2 fighters moved from India to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 fighter moved from Japan to Hunan
1 mech_infantry moved from Chahar to Hunan
1 aaGun moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to 37 Sea Zone
1 fighter moved from Caroline Islands to Japan
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hopei to HunanPlace Units - Japanese
1 transport placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 4 infantry
EDIT: Adding units owned by Japanese to Malaya: 4 infantry
EDIT: Turning off Edit Mode
2 artilleries placed in Malaya
2 infantry placed in Japan
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Hunan: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Malta to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Baltic States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Hawaiian Islands to Solomon Islands
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians -
intercept in Western Germany?
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Yes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Malta to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Baltic States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Hawaiian Islands to Solomon Islands
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from ItaliansCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
2 fighters owned by the Germans lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,7 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Baltic States
Americans attack with 3 bombers
Germans defend with 2 mech_infantrys
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 49 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from 49 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Solomon Islands to Fiji
2 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Eastern United States to Western United States
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Algeria
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Malta to Algeria
2 bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Baltic States to NovgorodPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
3 bombers and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British repair 3 damage on 3 airfields; Remaining resources: 27 PUs;
Turning on Edit Mode
EDIT: Changing PUs for British from 27 to 30
EDIT: Changing PUs for UK_Pacific from 5 to 2
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from India to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from India to PersiaCombat - British
Battle in 81 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Italians defend with 1 cruiser, 3 destroyers, 1 submarine and 2 transports
1 cruiser owned by the British retreated to 76 Sea Zone
Italians win with 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is -20
Casualties for British: 1 bomber, 1 destroyer and 1 submarine
Casualties for Italians: 1 submarine
Battle in Persia
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
British win, taking Persia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 2 artilleries and 8 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from Persia to West India
2 armour and 1 mech_infantry moved from Kenya to Belgian Congo
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Algeria
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour moved from Algeria to Tunisia
EDIT: 1 armour and 1 fighter moved from Algeria to Tunisia
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 artillery moved from Iraq to Persia
2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 94 Sea Zone
3 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 cruiser moved from 81 Sea Zone to 94 Sea Zone
1 bomber moved from Trans-Jordan to PersiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 armour; Americans defend with 1 armour and 1 fighter
Italians win, taking Tunisia from French with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 19
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 fighter
Battle in Persia
Italians attack with 1 armour, 1 artillery, 1 bomber and 5 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
3 destroyers moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Tunisia to 95 Sea Zone
1 bomber moved from Persia to IraqPlace Units - Italians
2 infantry and 1 mech_infantry placed in Iraq
1 fighter and 2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs