Lol the column descriptions are missing but the 509 is the German TUV and 500 the Allied.
G1940: Shining Bowie (Axis) vs. NoMercy (Allies) NO, TECH, No Bids
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Shn - cleared without further lose
Eth - taken with 1 Inf lostYun Round 3 Attack (2 Inf, 2 fgts, 1 tac)
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (5, 6)2@3: (1, 2)1@4: (6)
yun defense (1 art)
Rolls: 1@2; Total Hits: 11@2: (1) -
Yun taken with 5 Inf lost all-together…
Non-combats:
1 BB, 1 Cruiser, 1 DD from SZ 109 to SZ 110
1 BB, 1 Cruiser from SZ 92 to SZ 110
1 tac, 1 fgt from Malta to Gib
1 bmb from SZ 94 to Gib
1 AA from egypt to Alx
1 DD from SZ 81 to SZ 99
4 Inf, 1 Art from Ind to Bur
2 fgt, 1 tac from Yun to IndPlacement:
1 AC on SZ 110, 1 fgt on UK, 1 Inf on Saf
6 Inf, 2 Mech on IndUK Pacific collects: $18
Rolling for 2 Subs on UK Europe
Rolls: 4@3; Total Hits: 24@3: (4, 3, 4, 2) -
UK Europe Collects $29 + $5 (NO) + $2 saved - $3 (Convoy) = $33
And to think I was hesitant to bring the extra Infantry on Yun; didn’t think I would need all 6 to get the job done.
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Italy Round 2
Purchase:
3 INF 1 ARM save $2COMBAT MOVES:
1 ARM from TUN to MOR (taken WOL)
1 CR 1 DD from 93 to 92
1 BMR N ITA to SZ 99
1 INF from ITA SOM to KEN (taken WOL)COMBAT:
SZ 92
Attack:
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4)
Defense:
Rolls: 1@3; Total Hits: 11@3: (3)SZ 99
Attack:
Rolls: 1@4; Total Hits: 01@4: (6)
Defense:
Rolls: 1@2; Total Hits: 11@2: (1) -
REVENGE!
Lost a BMR in SZ99
Lost a DD in SZ 92SZ 92
Rolls: 1@3; Total Hits: 11@3: (1)
Defense:
Rolls: 1@3; Total Hits: 11@3: (1) -
Non combat:
1 MEC 1 ART from TUN to LIB
2 INF 1 ART from TOB to LIB
2 INF from BUL to ROM
2 INF from S ITA to N ITA
1 ARM from S FRA to W FRA
1 ART from S FRA to N ITAPLACEMENT:
2 INF on N ITA
1 ART on S FRA
1 INF 1 ARM on S FRACollected 16 saved 2… banking 18 IPC
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Correction… collect 15 bank 17.
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Anzac Round 2 ($20)
Purchase: 3 Subs ($18) save $2Combats:
Java (Empty) vs 1 Inf (NSW) via 1 trn in SZ 62Non-Combats:
1 DD from SZ 54 to SZ 62Placement: 3 SS in SZ 62
Anzac collects: $14 + $10 (NO) + $2 saved = $26
France:
Non-combats:
1 Inf from FCA to FEA
1 Inf from TRJ to Egy
1 DD from SZ 81 to SZ 99 -
Germany Round 3:
Purchase:
3 ART ($12)
6 ARM ($30)
1 DD ($8)save $3
Combat Moves:
1 FGT 1 TAC from ROM to SZ 99
2 TAC 1 FGT from S ITA to SZ 99
2 BMR from WGR to sz 99
Combat:
Attack:
Rolls: 3@3 4@4; Total Hits: 43@3: (6, 2, 4)4@4: (6, 3, 2, 2)
Defense:
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
SZ 99 cleared WOL,
NON COMBATS:
2 BMR from SZ 99 to WGR
2 TAC 1 FGT from SZ 99 to WGR
1 TAC 1 FGT from SZ 99 to ROM
2 INF from GRE to BUL
3 ARM from GRE to ROM
3 MEC from YUGO to POL
4 ARM from YUGO to ROM
7 INF from GER to POL
2 INF TRN from WGR to NOR
2 ART TRN from DEN to POL
2 SS from SZ 106 to SZ 103
1 ARM from WFR to N ITAPLACEMENT:
3 ART on ROM
6 ARM on GER
1 DD in SZ 113Collect income:43+10+ banked 3= 56 IPC
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Russia Round 3 ($37)
Purchase: 1 Inf (3), 4 Mech (16), 3 Arm (18) save 0
Combats: None
Non-Combats:2 Inf from Bry to Bel
1 AA, 2 Art, 9 Inf from Nukr to Bry
3 Inf from Moscow to Bry
3 Arm, 1 Mech from Bry to Bel
3 Arm from Sukr to Bel
1 AA from Nov to Bel
1 tac, 2 fgt from cau to Bel
6 Inf from Yen to Tim
12 INf, 2 AA from Yak to Yen
1 SS from SZ 124 to SZ 110Placement:
1 Inf on Sukr, 3 Arm on Nov, 4 Mech on MoscowRussia collects $36
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J3 Purchase:
6 INF ($18)
4 SS ($24)
1 DD ($8)Spend $50 save 0
Japan Declares War on USA
Combat Movement:
5 INF 1 ART 1 AA from CHA to SUI
1 INF 1 ART from KWE to YUN
1 INF from KWE to SZE
1 INF from HOP to SHE
1 BMR from KWA to sz42
1 BMR from KWA to PHI
3 FGT from KWA to sz35
1 INF from CEL boards TRN and is accompanied by CRU to SZ 37 and offloaded in MAL
1 INF from OKI and 2 INF 1 ARM from KSU are boarded on 2 TRN in SZ 19
2 TRN from SZ 19 to 35… will offload pending possible off shore battle
1 FGT 1 TAC from KWA to YUN
1 ARM from SFE to SIB
1 INF from SFE boards transport and offloads in Aleutian Islands
1 CRU 1 SS from SZ 6 to SZ 25
2 BB 3 TAC 3 AC 3 FGT 1 DD from SZ 33 to SZ 26 (Await scramble orders)COMBAT:
TRN off of SUM defeated by BMR
SIB, ALU, SUI, SHE, SZE taken WOLYUN:
Attack:
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 6)1@3: (4)1@4: (1)
Defense:
Rolls: 1@2; Total Hits: 01@2: (5)Malaya:
bombardement
Rolls: 1@3; Total Hits: 11@3: (2)
Attack:
Rolls: 1@1; Total Hits: 11@1: (1)
Defense:
Rolls: 1@2; Total Hits: 11@2: (1)ignore combat if bombardment is successful
SZ 25:
Attack
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
Defense
Rolls: 1@2; Total Hits: 11@2: (2)Awaiting scramble orders for 1 FGT on Phillipines and 3 FGT on HAWAII
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Malaya and Yunnan taken WOL
SZ 25
Attack:
Rolls: 1@3; Total Hits: 01@3: (5)
Defense:
Rolls: 1@2; Total Hits: 01@2: (6) -
Lets do a couple rounds at a time to see who hits first
Attack:
Rolls: 8@3; Total Hits: 58@3: (4, 4, 3, 1, 3, 4, 2, 2)
Defense:
Rolls: 8@2; Total Hits: 48@2: (1, 2, 1, 5, 3, 2, 4, 4) -
Well those Americans better not be that good in every battle…… wow haha
SZ 25 suicide run… no losses for the USA.
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I will scramble the 3 fighters in Hawaii (remember your AC’s actually attack at 0 but mine defend at 2).
My OOL is 1 hit to BB, 1 hit to each AC, then the subs, then the DD, cruisers, AC’s, then the planes, then the BBI will not scramble the fighter in the Philipines
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Phillipines:
Attack:
Rolls: 3@1 1@3 1@4; Total Hits: 23@1: (4, 3, 4)1@3: (2)1@4: (1)
Defense:
Rolls: 2@2 1@4; Total Hits: 22@2: (1, 2)1@4: (6)SZ 26
Attack:
Rolls: 1@2 3@3 6@4; Total Hits: 61@2: (2)3@3: (2, 1, 5)6@4: (1, 6, 2, 6, 6, 2)
Defense:
Rolls: 3@1 3@2 2@3 5@4; Total Hits: 63@1: (6, 5, 3)3@2: (6, 5, 3)2@3: (1, 6)5@4: (2, 1, 2, 3, 3) -
Round 2
Phil:
Attack:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (4)1@4: (2)
Defense:
Rolls: 1@4; Total Hits: 11@4: (2)SZ 26:
Attack:
Rolls: 3@3 6@4; Total Hits: 53@3: (1, 6, 6)6@4: (4, 3, 5, 5, 3, 4)
Defense:
Rolls: 3@2 2@3 5@4; Total Hits: 23@2: (4, 5, 4)2@3: (4, 5)5@4: (5, 6, 2, 2, 5) -
Phillipines taken with lose of 3 inf.
Lost 2 AC during round 2 (took one damage on each capital ship and lost a destroyer in round 1)
(made a mistake and rolled 6 dice at 4 twice… should’ve been 5… disregarding last dice on two previous posts and adjusting rolls.) You should still have a sub in round 2… and i would have to lose an AC completely in round one and save a DD
SZ 26 adjustments:
Attack of destroyer:
Rolls: 1@2; Total Hits: 01@2: (3)
Defense of submarine:
Rolls: 1@1; Total Hits: 01@1: (4) -
more corrections to come… i was rolling 6 for my side and 5 for your side when by my count you have 7 @ 4…
Round one defense adjustment:
Rolls: 2@4; Total Hits: 22@4: (3, 4)
Round 2 defense adjustment:
Rolls: 2@4; Total Hits: 02@4: (5, 6)