Tcnance axis vs unknown soldier allies +11 the real game 2

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    British defend with 1 cruiser
                    Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Yugoslavia
                    Italians attack with 2 armour, 2 artilleries and 2 infantry
                    Neutral_Allies defend with 5 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Albania
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Alexandria, round 5 :  2/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 35 / 61
        Russians : 37 / 46
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 30 / 36
        UK_Pacific : 17 / 17
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 aaGuns and 1 fighter
                        French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 2 aaGuns and 1 fighter in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 aaGun owned by the Germans lost in Holland Belgium
                        French roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        Germans roll dice for 1 aaGun and 1 fighter in Holland Belgium, round 3 :  1/1 hits
                        1 aaGun owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    Germans win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 aaGuns
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 88 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        Southern France : 1 artillery, 1 factory_minor and 1 harbour
        81 Sea Zone : 1 destroyer
        88 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 35 / 61
        Russians : 37 / 46
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 30 / 36
        UK_Pacific : 17 / 17
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                2 artilleries moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from France to Normandy Bordeaux
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone
                8 infantry moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                2 armour moved from Germany to Baltic States
                1 fighter moved from Germany to Western Ukraine
                2 bombers moved from Western Germany to Bessarabia
                1 fighter moved from Western Germany to Belarus
                1 fighter moved from Western Germany to Belarus
                1 tactical_bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour and 2 fighters
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 fighters in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 1 mech_infantry
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    British defend with 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                Battle in Southern France
                    Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans winGermans win, taking 109 Sea Zone from Neutral with 1 fighter and 1 submarine remaining, taking Southern France from French with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Baltic States
                    Germans attack with 2 armour, 3 artilleries and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries and 8 infantry in Baltic States, round 2 :  6/13 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Belarus to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Poland to Baltic States
                4 infantry moved from Germany to Poland
                2 aaGuns moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Holland Belgium
                3 armour moved from France to Germany
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Denmark to Western Germany
                1 battleship moved from 111 Sea Zone to 125 Sea Zone
                2 bombers moved from Bessarabia to Eastern Poland
                2 bombers moved from Eastern Poland to Germany

    Place Units - Germans
                4 armour, 4 infantry and 1 mech_infantry placed in Germany
                5 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Poland : 4 infantry
        Germany : 7 armour, 2 bombers, 1 factory_major, 4 infantry and 1 mech_infantry
        Norway : 1 infantry
        Holland Belgium : 1 fighter and 1 infantry
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag, 2 armour
        Baltic States : 1 flag, 2 aaGuns, 2 armour, 3 artilleries and 11 infantry
        Eastern Poland : 1 flag, 1 aaGun, 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 armour
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 battleship
        109 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 46
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 30 / 36
        UK_Pacific : 17 / 17
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.486
            Median : 4.000
            Variance : 0.361
            Standard Deviation : 0.601
            Total rolls : 37

    Germans Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.226
            Median : 3.000
            Variance : 0.233
            Standard Deviation : 0.483
            Total rolls : 31

    French Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Finland to Norway
                1 fighter moved from Ukraine to Western Ukraine
                1 fighter moved from Karelia to Norway
                1 tactical_bomber moved from Karelia to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buryatia to Amur
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Bryansk to Belarus

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Norway
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Norway, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Norway, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Norway, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Norway, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Norway, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 2 armour in Belarus, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship in 125 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 battleship in 125 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 battleship in 125 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win with 1 battleship remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Norway to Karelia
                1 tactical_bomber moved from Belarus to Karelia
                1 fighter moved from Western Ukraine to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Archangel
                1 fighter moved from Bryansk to Archangel
                1 aaGun moved from Bryansk to Ukraine
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                2 aaGuns and 16 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies

    Place Units - Russians
                1 tactical_bomber placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Russians collect 42 PUs; end with 42 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 infantry
        Amur : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 16 infantry
        Tsagaan Olom : 1 flag
        Norway : 1 flag, 1 infantry
        Belarus : 1 artillery and 2 infantry
        Karelia : 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
        Archangel : 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Western Ukraine : 2 infantry
        Volgograd : 1 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Northwest Persia : 1 flag, 1 armour and 1 infantry
        Persia : 1 flag, 3 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 42 / 48
        Japanese : 29 / 42
        Americans : 52 / 52
        Chinese : 9 / 8
        British : 30 / 36
        UK_Pacific : 17 / 17
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 infantry moved from Manchuria to Amur
                1 artillery moved from Korea to Amur
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 tactical_bomber moved from Japan to Amur
                1 fighter moved from 6 Sea Zone to Amur
                3 tactical_bombers moved from Kwangsi to Jehol
                3 fighters moved from Kwangsi to Jehol
                2 bombers moved from Kwangsi to Amur
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 tactical_bomber moved from 6 Sea Zone to Amur

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                2 tactical_bombers moved from Amur to Manchuria
                1 infantry moved from Korea to Manchuria
                2 artilleries moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Hunan
                1 artillery moved from Kwangsi to Hunan
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Japan
                2 fighters moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                3 tactical_bombers moved from Jehol to Anhwe
                3 fighters moved from Jehol to Anhwe

    Place Units - Japanese
                3 infantry placed in Japan
                2 submarines and 3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 fighters and 1 transport placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 2 submarines
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 41 / 48
        Japanese : 35 / 45
        Americans : 52 / 53
        Chinese : 4 / 8
        British : 30 / 36
        UK_Pacific : 17 / 17
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                7 infantry moved from Shensi to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 9 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 41 / 48
        Japanese : 34 / 45
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 30 / 36
        UK_Pacific : 17 / 17
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Malta to Kenya
                1 mech_infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 bomber and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Kenya, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
                3 infantry moved from Shan State to Burma
                1 fighter moved from Malta to Egypt

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 1 artillery, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 artillery and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 bomber
        Tanganyika Territory : 2 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 2 transports
        109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        72 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 41 / 48
        Japanese : 34 / 45
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                3 infantry moved from Bulgaria to Greece
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                1 submarine moved from 96 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                1 armour moved from Tunisia to Algeria
                1 artillery moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 2 :  1/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 3 :  2/9 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  1/3 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 4 :  4/8 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 2 :  0/4 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 3 :  0/4 hits
                        French roll dice for 1 infantry in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 4 :  2/3 hits
                        French roll dice for 1 infantry in Algeria, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Tobruk to Libya
                1 infantry moved from Tobruk to Libya
                1 bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Southern Italy
                2 infantry moved from Bulgaria to Romania

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Romania : 2 infantry
        Tobruk : 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        94 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour and 4 infantry
        97 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 41 / 48
        Japanese : 34 / 45
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 16 / 21
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.735
            Median : 4.000
            Variance : 0.604
            Standard Deviation : 0.777
            Total rolls : 49

    Neutral_Allies Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    French Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.649
            Standard Deviation : 0.805
            Total rolls : 38

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 destroyer
        46 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 41 / 48
        Japanese : 34 / 45
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 16 / 21
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer
        88 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 41 / 48
        Japanese : 34 / 45
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 16 / 21
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 9 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                7 infantry moved from Baltic States to Belarus
                3 artilleries moved from Baltic States to Belarus
                3 infantry moved from Baltic States to Belarus
                2 armour moved from Baltic States to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                2 fighters moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour, 5 artilleries and 13 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 armour, 5 artilleries and 13 infantry in Belarus, round 2 :  3/20 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour, 5 artilleries and 13 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                2 aaGuns moved from Baltic States to Belarus
                1 fighter moved from Eastern Poland to Western Germany
                1 battleship moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Southern France to Greater Southern Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 artillery moved from Southern France to France
                2 artilleries moved from Normandy Bordeaux to France
                1 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Western Germany to France
                4 armour moved from Germany to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 bombers moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                2 fighters moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                1 destroyer and 2 transports placed in 113 Sea Zone
                1 infantry placed in France
                3 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
        Greater Southern Germany : 2 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 4 infantry
        Germany : 1 factory_major and 5 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 3 aaGuns, 2 armour, 5 artilleries and 13 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 7 armour, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 battleship, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 36 / 48
        Japanese : 34 / 45
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 16 / 21
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.742
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 31

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 26

    Russians Combat
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                3 infantry moved from Persia to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Volgograd to Iraq
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                1 fighter moved from Archangel to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Karelia to Novgorod

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 5 infantry in Amur, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Amur
                    3 infantry owned by the Russians retreated to Ulaanbaatar
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Iraq, round 4 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Iraq, round 5 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                2 aaGuns and 11 infantry moved from Ulaanbaatar to Central Mongolia
                1 fighter moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Russia to Smolensk
                2 armour, 2 artilleries and 2 mech_infantrys moved from Archangel to Vologda
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Archangel to Vologda
                1 infantry moved from Norway to Finland

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour and 9 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Russians collect 40 PUs (2 lost to blockades); end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs

    Territory Summary for Russians :

    Suiyuyan : 3 infantry
        Tsinghai : 1 armour and 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 aaGuns and 12 infantry
        Ulaanbaatar : 1 flag, 3 infantry
        Tsagaan Olom : 1 flag
        Norway : 1 flag
        Karelia : 1 aaGun and 2 infantry
        Bryansk : 1 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 12 infantry and 1 tactical_bomber
        Ukraine : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry and 2 mech_infantrys
        Western Ukraine : 1 artillery and 1 infantry
        Vologda : 1 aaGun, 2 armour, 2 artilleries and 2 mech_infantrys
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 infantry
        Iraq : 1 flag, 1 armour and 1 infantry
        Northwest Persia : 1 flag, 1 tactical_bomber
        Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 42 / 49
        Japanese : 33 / 45
        Americans : 52 / 53
        Chinese : 6 / 7
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 16 / 21
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 6 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 46 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 fighters moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Anhwe to Szechwan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Manchuria to Suiyuyan
                2 tactical_bombers moved from Manchuria to Suiyuyan
                2 fighters moved from Anhwe to Szechwan
                1 tactical_bomber moved from Anhwe to Szechwan
                1 bomber moved from Manchuria to Suiyuyan
                1 bomber moved from Manchuria to Kwangtung
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 tactical_bombers moved from Anhwe to Kwangtung
                1 fighter moved from Anhwe to Kwangtung
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 :  5/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 :  3/6 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 :  3/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Celebes from Dutch, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                2 fighters moved from Szechwan to Hunan
                1 tactical_bomber moved from Szechwan to Hunan
                1 artillery moved from Kwangsi to French Indo China
                2 tactical_bombers moved from Kwangtung to Hunan
                1 fighter moved from Kwangtung to Hunan
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 43 Sea Zone to Kwangsi
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 bomber moved from Kwangtung to Kwangsi
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 armour moved from Korea to Jehol
                3 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei
                1 bomber moved from Suiyuyan to Hopei

    Place Units - Japanese
                6 infantry placed in Japan
                3 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 2 fighters and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 2 tactical_bombers
        Jehol : 1 flag, 1 aaGun, 1 armour and 3 infantry
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 4 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
        Hopei : 1 flag, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 artillery
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 3 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 destroyer and 1 transport
        46 Sea Zone : 1 submarine
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 submarine
        20 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 39 / 49
        Japanese : 52 / 54
        Americans : 52 / 53
        Chinese : 3 / 7
        British : 31 / 36
        UK_Pacific : 9 / 17
        Italians : 16 / 21
        ANZAC : 18 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.225
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 40

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 46 Sea Zone to Queensland
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Eastern United States
                Americans undo move 4.
                1 tactical_bomber placed in Western United States
                Americans undo move 4.
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 submarine
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 fighters and 2 submarines
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 tactical_bomber
        Gibraltar : 1 armour, 2 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 39 / 49
        Japanese : 52 / 54
        Americans : 52 / 77
        Chinese : 3 / 7
        British : 31 / 36
        UK_Pacific : 9 / 17
        Italians : 16 / 21
        ANZAC : 18 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                7 infantry moved from Tsinghai to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 39 / 49
        Japanese : 52 / 54
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 31 / 36
        UK_Pacific : 9 / 17
        Italians : 16 / 21
        ANZAC : 18 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery and 1 mech_infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 fighter moved from Egypt to 81 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to India
                3 aaGuns, 1 artillery, 11 infantry and 1 mech_infantry moved from Burma to India
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 infantry moved from Brazil to British Guiana

    Place Units - British
                1 carrier and 1 destroyer placed in 81 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        54 Sea Zone : 1 battleship
        Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        British Guiana : 4 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        109 Sea Zone : 1 flag
        81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 39 / 49
        Japanese : 50 / 54
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 31 / 36
        UK_Pacific : 10 / 10
        Italians : 16 / 21
        ANZAC : 18 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 armour moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 cruiser moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Eastern Poland
                1 armour moved from Greece to Romania
                1 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 2 armour
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        95 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 39 / 49
        Japanese : 50 / 54
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 30 / 36
        UK_Pacific : 10 / 10
        Italians : 18 / 28
        ANZAC : 18 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 39 / 49
        Japanese : 50 / 54
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 30 / 36
        UK_Pacific : 10 / 10
        Italians : 18 / 28
        ANZAC : 18 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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