* 13L G40 mryogen (allies +8) vs Last Jack (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 battleship and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya
                1 armour, 3 artilleries, 1 fighter and 1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                1 battleship moved from 79 Sea Zone to 39 Sea Zone
                3 infantry moved from Shan State to Burma
                2 artilleries and 4 infantry moved from India to Burma

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kenya, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 3 artilleries, 1 fighter and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 3 artilleries, 1 fighter and 4 infantry in Iraq, round 2 :  6/9 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to 80 Sea Zone
                1 tactical_bomber moved from Kenya to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt

    Place Units - British
                1 factory_minor placed in Persia
                1 battleship placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5,6,2,2,4,2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,1,6
                British collect 29 PUs (4 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Kenya : 1 artillery and 1 infantry
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Iraq : 1 flag, 1 armour, 3 artilleries and 4 infantry
        71 Sea Zone : 1 battleship and 1 transport
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 11
        ANZAC : 14 / 24
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • My Italian land units didn’t offload in Malta. I started rolling the battle without knowing so we should keep the AA results (Italians lost one fighter)

    Sorry for the mixup


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
                1 bomber and 2 fighters moved from Southern Italy to Malta
                1 artillery and 2 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 aaGun, 1 fighter and 1 infantry
                    Italians win, taking Malta from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 1 aaGun, 1 fighter and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Malta: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Malta to Libya
                1 bomber moved from Malta to Libya
                1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Northern Italy to Romania
                1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Shan State to Burma
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from 41 Sea Zone to Sumatra

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 carrier and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Algeria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 fighter and 3 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Western Germany to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/3 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 98 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Alexandria
                1 fighter moved from 98 Sea Zone to Alexandria
                6 armour and 8 artilleries moved from Germany to Poland
                4 armour moved from Western Germany to Poland
                1 artillery moved from Western Germany to France
                2 artilleries moved from Normandy Bordeaux to France
                2 armour moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in France
                3 armour and 6 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 107 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                4 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Smolensk to Belarus
                6 infantry moved from Russia to Smolensk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns, 1 armour, 4 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 11 infantry
        Amur : 1 infantry
        Timguska : 6 infantry
        Belarus : 2 aaGuns, 1 armour, 5 artilleries, 1 fighter, 22 infantry, 1 mech_infantry and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 infantry
        Smolensk : 6 infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 44
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                3 destroyers moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Kwangsi to Yunnan
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                3 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Central United States to Western United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 11 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 harbour, 6 infantry and 1 mech_infantry
        Midway : 1 airfield
        43 Sea Zone : 1 destroyer
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports
        10 Sea Zone : 1 battleship, 1 destroyer and 3 transports
        56 Sea Zone : 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 36 / 46
        Americans : 52 / 77
        Chinese : 2 / 5
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                7 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Kansu, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 7 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 35 / 46
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 35
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Quebec to United Kingdom
                1 fighter moved from Quebec to Iceland
                1 fighter moved from Quebec to Iceland
                1 fighter moved from Quebec to Iceland
                1 armour moved from Iraq to Egypt
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 battleship moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                2 artilleries and 3 infantry moved from India to Burma
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries and 3 infantry moved from Iraq to Trans-Jordan

    Non Combat Move - British
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                3 destroyers placed in 106 Sea Zone
                1 infantry and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3,6,6,2,2,3,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,6,3,5,5
                British collect 25 PUs (8 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 4 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber
        India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Iceland : 1 airfield and 3 fighters
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 2 artilleries and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship
        106 Sea Zone : 3 destroyers
        Iraq : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 35 / 46
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 25
        UK_Pacific : 17 / 17
        Italians : 15 / 20
        ANZAC : 18 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Tunisia to Algeria
                1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
                1 bomber moved from Libya to 81 Sea Zone
                2 cruisers moved from 96 Sea Zone to 94 Sea Zone
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                1 battleship moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 2 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery moved from Romania to Eastern Poland

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Algeria
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    French defend with 1 fighter and 3 infantry
                        Italians roll dice for 2 cruisers in Algeria, round 2 :  2/2 hits
                        Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Algeria, round 2 :  1/7 hits
                        French roll dice for 1 fighter and 3 infantry in Algeria, round 2 :  2/4 hits
                        3 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Algeria, round 3 :  2/5 hits
                        French roll dice for 1 fighter in Algeria, round 3 :  1/1 hits
                        1 fighter owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter and 3 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Libya to Alexandria
                1 fighter moved from Romania to Alexandria
                1 infantry moved from Bulgaria to Romania
                2 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Southern France to Northern Italy
                1 bomber moved from 81 Sea Zone to Alexandria

    Place Units - Italians
                1 cruiser and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to Java

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from 44 Sea Zone to Celebes

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 23 PUs total

    Territory Summary for ANZAC :

    Burma : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 1 fighter
        Sumatra : 1 flag
        44 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        62 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 35 / 46
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 23
        ANZAC : 21 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 35 / 46
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 23
        ANZAC : 21 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                10 armour, 11 artilleries and 15 infantry moved from Poland to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour, 1 artillery and 10 infantry moved from Romania to Eastern Poland
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                3 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
                1 bomber moved from Alexandria to Eastern Poland
                1 bomber moved from 114 Sea Zone to Eastern Poland
                3 aaGuns moved from Poland to Eastern Poland
                2 armour moved from Western Germany to Poland
                1 artillery moved from France to Western Germany
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 119 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 infantry placed in Western Germany
                1 armour and 9 mech_infantrys placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Belarus to Bessarabia
                1 tactical_bomber moved from Belarus to Bessarabia
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                6 infantry moved from Smolensk to Archangel
                6 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 fighter moved from Bessarabia to Ukraine
                2 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 11 infantry moved from Yenisey to Timguska
                1 infantry moved from Novgorod to Archangel
                2 aaGuns, 1 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Amur : 1 infantry
        Timguska : 2 aaGuns and 11 infantry
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 5 artilleries, 27 infantry and 1 mech_infantry
        Rostov : 1 infantry
        Archangel : 1 artillery and 8 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 factory_major and 9 infantry
        Ukraine : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 34 / 34
        Japanese : 35 / 46
        Americans : 52 / 77
        Chinese : 3 / 5
        British : 33 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 23
        ANZAC : 21 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 fighter and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking Malaya from UK_Pacific, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kwangtung
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 7 infantry
                    Japanese win, taking Kansu from Chinese with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kansu to Shensi
                2 bombers moved from Kansu to Shensi
                1 armour, 4 artilleries and 9 infantry moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                3 carriers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Jehol to Chahar
                3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                6 submarines placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 battleship, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Wake Island to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship moved from 26 Sea Zone to 46 Sea Zone
                1 battleship moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 armour, 2 artilleries, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 46 Sea Zone
                3 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
                1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to Midway
                3 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 46 Sea Zone to New Guinea
                1 mech_infantry moved from 46 Sea Zone to New Guinea
                2 artilleries and 4 infantry moved from 46 Sea Zone to New Guinea

    Place Units - Americans
                1 battleship and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                3 artilleries and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    New Guinea : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 3 mech_infantrys
        Midway : 1 airfield, 1 bomber and 1 fighter
        46 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 4 transports
        26 Sea Zone : 1 battleship, 1 destroyer and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship and 2 transports
        56 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
        101 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 34 / 34
        Japanese : 52 / 52
        Americans : 50 / 70
        Chinese : 1 / 5
        British : 33 / 25
        UK_Pacific : 6 / 17
        Italians : 17 / 23
        ANZAC : 21 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 34 / 34
        Japanese : 52 / 52
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 33 / 25
        UK_Pacific : 6 / 17
        Italians : 17 / 23
        ANZAC : 21 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Burma to 37 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                4 artilleries and 16 infantry moved from Burma to Shan State
                1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State
                1 artillery moved from 38 Sea Zone to Shan State
                1 battleship moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 3 infantry moved from Trans-Jordan to Egypt

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 41 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 38 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                    Japanese defend with 1 destroyer
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 38 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 38 Sea Zone
                    British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for British: 1 fighter
                Battle in Shan State
                    British attack with 5 artilleries and 17 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 5 artilleries and 17 infantry in Shan State, round 2 :  2/22 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Shan State
                1 fighter moved from 41 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to India
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from Persia to West India
                1 mech_infantry moved from Persia to West India

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 3 aaGuns, 5 artilleries and 17 infantry
        Burma : 2 infantry and 1 tactical_bomber
        India : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
        39 Sea Zone : 1 battleship
        38 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        West India : 2 mech_infantrys
        Iceland : 1 airfield and 3 fighters
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 4 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 3 destroyers
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 destroyer
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 34 / 34
        Japanese : 50 / 52
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 33 / 34
        UK_Pacific : 7 / 7
        Italians : 17 / 23
        ANZAC : 21 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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