13L G40 atease (allies +6) vs Last Jack (axis) Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
                2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                5 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Suiyuyan to Chahar
                4 infantry and 1 mech_infantry moved from Sikang to Kazakhstan
                4 artilleries and 15 infantry moved from Archangel to Smolensk
                1 armour, 4 artilleries and 24 infantry moved from Bryansk to Smolensk
                2 infantry moved from Tambov to Russia
                1 infantry moved from Tambov to Rostov
                1 infantry moved from Russia to Bryansk
                1 fighter and 8 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Ukraine, round 1 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Ukraine to Smolensk
                4 aaGuns moved from Bryansk to Smolensk
                2 aaGuns moved from Buyant-Uhaa to Chahar
                4 infantry moved from Olgiy to Kansu

    Place Units - Russians
                3 infantry placed in Volgograd
                Russians undo move 1.
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 25 / 32
        Japanese : 44 / 67
        Americans : 60 / 85
        Chinese : 10 / 8
        British : 35 / 40
        UK_Pacific : 5 / 0
        Italians : 15 / 15
        ANZAC : 15 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 destroyers, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery and 1 infantry moved from Burma to Shan State
                1 armour, 3 artilleries and 6 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from French Indo China to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Jehol
                5 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Anhwe to Jehol
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 1 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber in 42 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 1 armour, 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Jehol, round 1 :  2/8 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from Yunnan to Kiangsu
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 1.
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 armour and 1 mech_infantry placed in India
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 armour, 1 factory_minor, 5 fighters, 2 mech_infantrys and 5 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 armour, 1 artillery and 5 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 bombers
        Celebes : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
        19 Sea Zone : 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        Buyant-Uhaa : 1 flag
        West India : 1 flag, 1 armour, 3 artilleries and 6 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 24 / 32
        Japanese : 52 / 57
        Americans : 58 / 85
        Chinese : 8 / 8
        British : 35 / 40
        UK_Pacific : 3 / 0
        Italians : 15 / 15
        ANZAC : 14 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 5 PUs; 0 techTokens;

    Combat Move - Americans
                1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 armour moved from Eastern United States to Western United States
                1 artillery and 1 mech_infantry moved from Eastern United States to Central United States
                1 tactical_bomber moved from Queensland to Hawaiian Islands

    Combat - Americans
                Battle in Morocco

    Non Combat Move - Americans
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                3 infantry placed in Western United States
                1 artillery placed in Central United States
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 24 / 32
        Japanese : 52 / 57
        Americans : 59 / 84
        Chinese : 8 / 8
        British : 35 / 40
        UK_Pacific : 3 / 0
        Italians : 14 / 15
        ANZAC : 14 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Suiyuyan to Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 24 / 32
        Japanese : 52 / 57
        Americans : 59 / 84
        Chinese : 8 / 10
        British : 35 / 40
        UK_Pacific : 3 / 0
        Italians : 14 / 15
        ANZAC : 14 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 fighters moved from Union of South Africa to Egypt
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                2 fighters moved from Syria to Eastern Persia
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 transport moved from 82 Sea Zone to 87 Sea Zone
                2 submarines moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Egypt to Iraq

    Non Combat Move - British
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 bomber moved from Egypt to Iraq

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 fighter
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter
                EDIT: Turning off Edit Mode
                3 submarines placed in 98 Sea Zone
                British undo move 1.
                3 submarines placed in 81 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 71 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Morocco
                2 fighters moved from Eastern Poland to 97 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 :  1/2 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 destroyer; British defend with 1 destroyer
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 1 :  2/2 hits
                        French roll dice for 2 destroyers in 97 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the French and 1 destroyer owned by the British lost in 97 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Baltic States to Western Ukraine

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Baltic States : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 armour, 1 artillery and 2 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 24 / 32
        Japanese : 52 / 57
        Americans : 59 / 84
        Chinese : 8 / 10
        British : 35 / 40
        UK_Pacific : 3 / 0
        Italians : 14 / 19
        ANZAC : 14 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 fighter moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 fighters moved from Baltic States to Ukraine
                10 armour, 15 artilleries, 23 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                6 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 fighters in 110 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Ukraine
                    Germans attack with 11 armour, 15 artilleries, 2 fighters, 23 infantry and 10 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 11 armour, 15 artilleries, 2 fighters, 23 infantry and 10 mech_infantrys in Ukraine, round 1 :  26/61 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 11 armour, 15 artilleries, 2 fighters, 23 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 artilleries and 2 infantry moved from Baltic States to Novgorod
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
                2 fighters moved from Ukraine to Western Ukraine
                3 aaGuns moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 fighter and 6 mech_infantrys placed in Germany
                Germans undo move 2.
                1 fighter placed in Western Germany
                6 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Germany : 1 factory_major and 6 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Bryansk : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 flag, 3 aaGuns, 11 armour, 15 artilleries, 1 factory_minor, 23 infantry and 10 mech_infantrys
        Western Ukraine : 1 flag, 2 fighters
        Novgorod : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 12 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 20 / 32
        Japanese : 52 / 57
        Americans : 59 / 84
        Chinese : 8 / 10
        British : 35 / 40
        UK_Pacific : 3 / 0
        Italians : 14 / 19
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Archangel
                1 fighter moved from Smolensk to Archangel
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                4 infantry moved from Kansu to Shensi
                4 infantry moved from Kazakhstan to Sikang

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Buryatia, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians retreated to Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns and 7 infantry moved from Chahar to Hopei
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from Belarus to Russia
                5 infantry moved from Smolensk to Vologda
                2 artilleries moved from Smolensk to Vologda
                2 infantry moved from Smolensk to Vologda
                4 aaGuns, 1 armour, 6 artilleries and 36 infantry moved from Smolensk to Russia

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 21 / 21
        Japanese : 51 / 57
        Americans : 59 / 84
        Chinese : 8 / 10
        British : 35 / 40
        UK_Pacific : 3 / 0
        Italians : 14 / 19
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.050
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14


  • Epic defense by the sauerkrauts. stupid sauerkrauts!


  • Germans were lucky.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Shan State to Malaya
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from French Indo China to Malaya
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
                3 carriers moved from 35 Sea Zone to 43 Sea Zone
                1 armour moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Chahar to Anhwe

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 artillery
                        Japanese roll dice for 2 battleships in Borneo, round 1 :  2/2 hits
                        Americans roll dice for 1 artillery in Borneo, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  1/2 hits
                        Americans roll dice for 1 mech_infantry in Sumatra, round 1 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 2 bombers
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Malaya, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 bombers in Malaya, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Malaya to India
                2 armour moved from India to West India
                1 mech_infantry moved from India to West India
                2 bombers moved from India to West India
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 artillery and 5 infantry moved from Jehol to Anhwe
                1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                5 tactical_bombers moved from Kiangsu to Anhwe
                5 fighters moved from Kiangsu to Anhwe
                3 fighters moved from Borneo to 43 Sea Zone
                3 tactical_bombers moved from Borneo to 43 Sea Zone
                1 infantry moved from Siberia to Sakha
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Amur
                1 infantry moved from 5 Sea Zone to Amur
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                2 destroyers moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters, 3 infantry and 3 mech_infantrys placed in Japan
                Japanese undo move 2.
                2 fighters placed in Japan
                3 mech_infantrys placed in India
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 2 armour, 2 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 transport
        43 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 destroyer and 2 submarines
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 3 destroyers and 3 transports
        Buyant-Uhaa : 1 flag
        55 Sea Zone : 1 destroyer
        West India : 1 flag, 3 armour, 3 artilleries, 2 bombers, 6 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 21 / 21
        Japanese : 63 / 68
        Americans : 51 / 84
        Chinese : 7 / 10
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 14 / 19
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Americans
                1 bomber moved from Queensland to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 armour and 3 infantry moved from Western United States to 10 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone
                1 battleship, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from United Kingdom to French Equatorial Africa
                1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Queensland

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters in 46 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Tunisia

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 41 Sea Zone to Northern Territory

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 21 / 21
        Japanese : 63 / 68
        Americans : 53 / 75
        Chinese : 7 / 10
        British : 35 / 40
        UK_Pacific : 0 / 0
        Italians : 12 / 19
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                2 submarines moved from 91 Sea Zone to 96 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Iraq to 80 Sea Zone
                1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from 79 Sea Zone to West India
                3 artilleries, 3 fighters and 9 infantry moved from Eastern Persia to West India
                1 bomber moved from Iraq to West India
                1 armour moved from Egypt to Iraq
                3 submarines moved from 81 Sea Zone to 97 Sea Zone


  • The India battle: do you want to take your bombers first? Please indicate OOL.


  • Bad move on my part.

    Lets go max defense in West India


  • Oh you rolled pretty well, killed all my land units. good call on taking bombers first.


  • weird it won’t let me add infantries on a transport as an edit. grr.


  • OK i’m talking a lot but you’ll see lots of edits, sorry, I basically forgot my non-combat moves.

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