13L G40 atease (allies +6) vs Last Jack (axis) Game 2


  • Lots of metal on the bottom of the Med


  • Haha I was about to say. Good casualty choice on my behalf, thank you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to Western Australia
                1 fighter moved from Queensland to Western Australia

    Non Combat Move - ANZAC
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 10 artilleries, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 bombers moved from Western Germany to Southern France
                3 armour moved from France to Southern France
                2 artilleries moved from France to Southern France
                3 armour, 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Southern France
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Southern France
                    Germans attack with 3 armour, 2 artilleries, 2 bombers and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 fighter
                        Germans roll dice for 3 armour, 2 artilleries, 2 bombers and 1 tactical_bomber in Southern France, round 1 :  3/8 hits
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 :  2/3 hits
                        1 infantry owned by the French , 1 artillery owned by the French , 1 fighter owned by the British and 2 artilleries owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 artilleries
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for British: 1 fighter
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  2/6 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 3 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 5 artilleries and 11 infantry moved from Germany to Poland
                2 fighters moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Southern France to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 bombers moved from Southern France to Western Germany
                5 infantry moved from Bulgaria to Romania
                3 armour and 6 infantry moved from Yugoslavia to Romania
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                10 artilleries placed in Germany
                1 armour and 1 fighter placed in Western Germany
                1 submarine and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 3 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Romania : 3 armour and 11 infantry
        Poland : 3 aaGuns, 5 artilleries and 16 infantry
        Germany : 10 artilleries and 1 factory_major
        Norway : 2 infantry
        Southern Italy : 3 fighters
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 53
        Chinese : 8 / 8
        British : 29 / 35
        UK_Pacific : 17 / 17
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 artillery and 11 infantry moved from Karelia to Novgorod
                1 artillery and 8 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                2 infantry moved from Caucasus to Kazakhstan
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                1 mech_infantry moved from Bryansk to Volgograd
                5 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Amur

    Non Combat Move - Russians

    Place Units - Russians
                3 artilleries placed in Novgorod
                2 infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 2 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                4 infantry moved from Korea to Amur
                6 infantry moved from Manchuria to Amur
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Yunnan to Burma
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Burma
                2 infantry moved from Siam to Shan State
                1 fighter moved from 36 Sea Zone to Shan State
                1 tactical_bomber moved from 36 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to 37 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in French Indo China
                Battle in Amur
                    Japanese attack with 10 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 10 infantry in Amur, round 1 :  6/10 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking French Indo China from French, taking Amur from Russians with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  0/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 battleship and 1 transport
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Japanese lost in 39 Sea Zone
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 39 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 battleship and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 5 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 6 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 6 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 3 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
                        AA guns fire in Burma :  1/9 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Burma, round 1 :  9/17 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber in Burma, round 1 :  3/8 hits
                        5 infantry owned by the British , 1 tactical_bomber owned by the British , 3 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Burma
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in Burma, round 2 :  10/14 hits
                        UK_Pacific roll dice for 2 fighters in Burma, round 2 :  1/2 hits
                        2 fighters owned by the British and 1 artillery owned by the Japanese lost in Burma
                    Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
                    Casualties for British: 3 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 carriers moved from 36 Sea Zone to 38 Sea Zone
                1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from Shan State to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                2 bombers, 6 fighters and 5 tactical_bombers moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Anhwe to Jehol
                1 mech_infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Amur
                1 battleship and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 artillery, 2 infantry and 1 mech_infantry
        Yunnan : 1 flag, 3 artilleries, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Amur : 1 flag, 1 aaGun and 10 infantry
        French Indo China : 1 flag, 1 armour, 2 artilleries and 5 infantry
        42 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 6 transports
        38 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
        19 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 39 / 44
        Americans : 52 / 53
        Chinese : 6 / 8
        British : 29 / 35
        UK_Pacific : 13 / 17
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Wow I really screwed up in the Pacific uh.


  • @atease:

    Wow I really screwed up in the Pacific uh. I always underestimate the power of the Japanese’s monster airforce and what it can do to a medium-sized stack. and overestimating the goddamn AA guns  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to Gibraltar
                2 bombers moved from Eastern United States to United Kingdom
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to Queensland

    Combat - Americans

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Cleaning up after movement phases
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                EDIT: Turning off Edit Mode
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 fighter and 2 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Szechwan to Kweichow
                8 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 1 :  2/2 hits
                        2 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Chahar, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.381
            Standard Deviation : 0.617
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 81 Sea Zone

    Airborne Attack Move - British


  • @atease:

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 81 Sea Zone

    Airborne Attack Move - British

    Scratch that


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Alexandria to Egypt
                3 infantry moved from Malaya to Shan State
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 bomber moved from United Kingdom to Gibraltar

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Italian Somaliland, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Italian Somaliland
                        British roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Italian Somaliland, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Italian Somaliland, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Italian Somaliland, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 5 :  0/1 hits
                        British roll dice for 1 artillery in Italian Somaliland, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 6 :  1/1 hits
                        1 artillery owned by the British lost in Italian Somaliland
                    Italians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 3 infantry in Shan State, round 1 :  0/3 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Shan State
                    1 infantry owned by the British retreated to Malaya
                    Japanese win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 2 infantry
                EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from French Guiana to Brazil
                      British take Brazil from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer and 2 submarines placed in 71 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.879
            Median : 4.000
            Variance : 0.844
            Standard Deviation : 0.919
            Total rolls : 33

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.692
            Median : 5.000
            Variance : 1.917
            Standard Deviation : 1.384
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Morocco, round 1 :  0/4 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Morocco, round 3 :  1/3 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Greece to Romania
                1 armour moved from Northern Italy to Romania
                2 artilleries and 4 infantry moved from Tobruk to Libya
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 artillery and 2 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Romania : 2 armour
        Northern Italy : 2 aaGuns and 1 factory_major
        Libya : 2 artilleries and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Ethiopia : 1 infantry
        Bulgaria : 1 artillery
        Greece : 1 flag
        97 Sea Zone : 2 destroyers
        92 Sea Zone : 2 transports
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 37 / 44
        Americans : 52 / 77
        Chinese : 8 / 10
        British : 30 / 36
        UK_Pacific : 13 / 11
        Italians : 14 / 17
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Western Australia to Queensland
                1 fighter moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
                ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                3 fighters moved from Southern Italy to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 2 destroyers and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 1 :  7/11 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 1 :  4/6 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 2 bombers owned by the Germans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans , 1 fighter owned by the Germans and 2 destroyers owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the Americans , 1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
                    Casualties for British: 2 destroyers and 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport

    Non Combat Move - Germans
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Norway to Finland
                10 artilleries moved from Germany to Poland
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                3 armour moved from Normandy Bordeaux to Western Germany
                1 armour moved from Western Germany to Poland
                1 armour moved from Southern France to Southern Italy
                2 armour moved from Southern France to Yugoslavia
                1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                2 fighters placed in Western Germany
                2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Morocco : 2 fighters and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Romania : 3 armour and 11 infantry
        Poland : 3 aaGuns, 1 armour, 15 artilleries and 16 infantry
        Germany : 2 armour, 2 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
        Southern Italy : 1 armour and 1 tactical_bomber
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 2 armour
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 37 / 44
        Americans : 52 / 77
        Chinese : 8 / 10
        British : 30 / 36
        UK_Pacific : 13 / 11
        Italians : 14 / 17
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 8 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Sikang to Shensi
                1 armour and 1 mech_infantry moved from Shensi to Hopei
                2 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Ukraine to Western Ukraine
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                2 infantry moved from Buyant-Uhaa to Amur
                11 infantry moved from Buryatia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Yenisey to Yakut S.S.R.
                4 infantry moved from Yenisey to Dzavhan
                2 infantry moved from Olgiy to Kansu
                1 mech_infantry moved from Volgograd to Tsinghai

    Combat - Russians
                Battle in Amur
                    Russians attack with 14 infantry
                    Japanese defend with 1 aaGun and 10 infantry
                        Russians roll dice for 14 infantry in Amur, round 1 :  4/14 hits
                        Japanese roll dice for 1 aaGun and 10 infantry in Amur, round 1 :  6/10 hits
                        6 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
                        Russians roll dice for 8 infantry in Amur, round 2 :  0/8 hits
                        Japanese roll dice for 7 infantry in Amur, round 2 :  1/7 hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 7 infantry in Amur, round 3 :  1/7 hits
                        Japanese roll dice for 7 infantry in Amur, round 3 :  2/7 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    5 infantry owned by the Russians retreated to Ulaanbaatar
                    Japanese win with 6 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 aaGun and 4 infantry
                    Casualties for Russians: 9 infantry
                Battle in Hopei
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Ulaanbaatar

    Place Units - Russians
                1 tactical_bomber placed in Russia
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 38 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 38
        Japanese : 36 / 44
        Americans : 52 / 77
        Chinese : 9 / 10
        British : 30 / 36
        UK_Pacific : 13 / 11
        Italians : 14 / 17
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 11 times
                3 was rolled 4 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.482
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 56

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.640
            Median : 4.000
            Variance : 1.042
            Standard Deviation : 1.021
            Total rolls : 25

    Russians Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.355
            Median : 3.000
            Variance : 0.233
            Standard Deviation : 0.483
            Total rolls : 31


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Jehol to Hopei
                2 bombers moved from Yunnan to Chahar
                1 artillery and 1 infantry moved from Jehol to Chahar
                3 artilleries and 4 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 infantry moved from Shan State to Burma
                1 armour moved from French Indo China to Burma
                3 fighters and 3 tactical_bombers moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Jehol to Chahar

    Combat - Japanese
                Battle in Borneo
                Battle in Celebes
                Battle in Sumatra
                Battle in Kweichow
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Kweichow, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Hopei, round 1 :  4/9 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 :  0/2 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Chahar, round 1 :  2/5 hits
                        Chinese roll dice for 2 infantry in Chahar, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 bombers moved from Chahar to Yunnan
                2 artilleries and 2 infantry moved from French Indo China to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                4 fighters and 4 tactical_bombers moved from Hopei to Yunnan
                2 carriers, 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kiangsi
                1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 2 infantry placed in Japan
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsi : 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Yunnan : 1 flag, 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 3 artilleries and 6 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Amur : 1 flag, 5 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines, 2 tactical_bombers and 3 transports
        6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 38
        Japanese : 51 / 51
        Americans : 52 / 77
        Chinese : 7 / 10
        British : 30 / 36
        UK_Pacific : 8 / 11
        Italians : 14 / 17
        ANZAC : 14 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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