G40 Boogaroo (axis) vs Atease (Allies+6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers and 3 submarines; Remaining resources: 3 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 bomber moved from Eastern United States to New Hebrides

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 battleship and 2 submarines placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 infantry
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 40 / 45
        Russians : 34 / 39
        Japanese : 48 / 48
        Americans : 50 / 73
        Chinese : 5 / 15
        British : 28 / 31
        UK_Pacific : 13 / 21
        Italians : 18 / 37
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Sikang
                2 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Tsinghai

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Tsinghai
                2 infantry placed in Sikang
                Chinese undo move 3.
                1 infantry placed in Sikang
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kansu: 1 infantry
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Removing units owned by Chinese from Kansu: 1 infantry
                EDIT: Removing units owned by Chinese from Sikang: 2 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 5 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 40 / 45
        Russians : 34 / 39
        Japanese : 46 / 48
        Americans : 50 / 73
        Chinese : 7 / 13
        British : 28 / 31
        UK_Pacific : 13 / 21
        Italians : 18 / 37
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • It appears that the Chinese save game is corrupt or something. I can’t load it. I’m going to have to replay the move, I’ll re-edit everything to ensure same results are obtained.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Szechwan: 4 infantry
                EDIT: Adding units owned by Chinese to Sikang: 4 infantry
                EDIT: Removing units owned by Chinese from Szechwan: 4 infantry
                EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
                EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
                EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 2 infantry
                EDIT: Adding units owned by Chinese to Yunnan: 2 infantry
                EDIT: Removing units owned by Chinese from Shensi: 3 infantry
                EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
                EDIT: Adding units owned by Chinese to Kansu: 2 infantry
                EDIT: Turning off Edit Mode
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Chinese creates battle in territory Kweichow

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from Malta to Kenya
                2 fighters moved from Malta to Egypt
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 mech_infantry moved from Ethiopia to Kenya
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                6 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 battleship and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 submarines moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Eastern United States
                1 cruiser moved from 96 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kenya, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 bomber moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from 79 Sea Zone to West India

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                British undo move 3.
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 submarines placed in 39 Sea Zone
                1 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from 39 Sea Zone: 3 submarines
                EDIT: Adding units owned by UK_Pacific to India: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 fighter, 1 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 40 / 45
        Russians : 34 / 39
        Japanese : 45 / 48
        Americans : 50 / 73
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 14 / 14
        Italians : 17 / 37
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Morocco
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 fighter and 7 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 1 :  1/1 hits
                        Italians roll dice for 2 armour, 1 fighter and 7 infantry in Greece, round 1 :  6/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 1 :  2/3 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Tunisia
                1 fighter moved from Greece to 97 Sea Zone
                1 artillery moved from France to Northern Italy
                3 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone
                1 fighter placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Morocco : 1 flag, 1 armour
        Algeria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 flag, 1 artillery, 1 bomber and 1 infantry
        Romania : 3 infantry
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour and 6 infantry
        97 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 45
        Russians : 34 / 39
        Japanese : 45 / 48
        Americans : 50 / 73
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 14 / 14
        Italians : 21 / 31
        ANZAC : 14 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Neutral_Allies Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    French Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 artillery moved from South Australia to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • I’ve attacked the USA fleet and I need your OOL.  I got 4 hits and you have 2 fighters, 1 Carrier, and 1 Cruiser.

    Here’s the save for you to look at:


  • 2 hits on carrier, cruiser, fighter.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Poland to Novgorod
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 123 Sea Zone to 119 Sea Zone
                2 fighters moved from Southern Italy to 91 Sea Zone
                2 tactical_bombers moved from France to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 113 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 1 :  4/7 hits
                        Americans roll dice for 2 fighters in 91 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 91 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery and 6 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Novgorod, round 1 :  4/8 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 infantry moved from Finland to Karelia
                2 armour moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Germany
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Morocco
                1 bomber moved from 91 Sea Zone to Morocco

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                1 fighter placed in Western Germany
                2 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Morocco : 1 bomber, 2 fighters and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 fighter and 1 harbour
        Poland : 2 infantry
        Germany : 1 aaGun, 2 artilleries, 1 factory_major and 6 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 6 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 5 artilleries and 19 infantry
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        119 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer and 4 submarines
        106 Sea Zone : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser and 3 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 29 / 39
        Japanese : 45 / 48
        Americans : 50 / 73
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 14 / 14
        Italians : 21 / 31
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.226
            Median : 3.000
            Variance : 0.367
            Standard Deviation : 0.606
            Total rolls : 31

    Germans Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.280
            Median : 3.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Russians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Caucasus to Iraq
                2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 fighter moved from Rostov to Iraq
                1 fighter and 1 tactical_bomber moved from Rostov to Novgorod
                3 artilleries and 5 infantry moved from Archangel to Novgorod
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                12 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                5 infantry moved from Yenisey to Timguska
                1 submarine moved from 104 Sea Zone to 91 Sea Zone

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 1 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                        Russians roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 1 :  3/10 hits
                        Germans roll dice for 1 armour, 1 artillery and 6 infantry in Novgorod, round 1 :  7/8 hits
                        5 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                    1 artillery owned by the Russians retreated to Archangel
                    Germans win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 5 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 armour moved from Bryansk to Archangel
                1 fighter moved from Iraq to Northwest Persia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                Russians undo move 1.
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns
                EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 32 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 2.970
            Median : 2.000
            Variance : 1.406
            Standard Deviation : 1.186
            Total rolls : 33

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.222
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Russians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20


  • wowowow 7/8.


  • ouch is right, that was amazing dice for me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                4 infantry moved from Jehol to Manchuria
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
                2 bombers moved from Kwangsi to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                3 infantry moved from Anhwe to Kweichow
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships in Java, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Sumatra
                Battle in Kweichow
                    Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Sumatra from UK_Pacific, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 9 infantry and 3 tactical_bombers
                    Russians defend with 12 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 9 infantry and 3 tactical_bombers in Manchuria, round 1 :  7/20 hits
                        Chinese roll dice for 12 infantry in Manchuria, round 1 :  4/12 hits
                        7 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers in Manchuria, round 2 :  7/16 hits
                        Chinese roll dice for 5 infantry in Manchuria, round 2 :  2/5 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 6 infantry
                    Casualties for Russians: 12 infantry

    Non Combat Move - Japanese
                2 fighters moved from Manchuria to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Manchuria to Jehol
                2 bombers moved from Manchuria to Anhwe
                1 artillery and 1 mech_infantry moved from Hunan to Anhwe
                1 armour moved from Kwangtung to Anhwe
                2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                2 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 3 fighters and 3 tactical_bombers
        Manchuria : 1 artillery and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 2 artilleries and 4 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 submarine
        39 Sea Zone : 1 submarine
        19 Sea Zone : 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 32 / 42
        Japanese : 55 / 60
        Americans : 50 / 73
        Chinese : 5 / 13
        British : 31 / 36
        UK_Pacific : 10 / 14
        Italians : 21 / 31
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 14 times
                3 was rolled 7 times
                4 was rolled 15 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.446
            Median : 4.000
            Variance : 0.575
            Standard Deviation : 0.759
            Total rolls : 74

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.442
            Median : 3.500
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 52

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Americans Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 3 artilleries, 7 infantry and 5 transports; Remaining resources: 5 PUs; 0 techTokens;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from New Hebrides to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Airborne Attack Move - Americans


  • OOL?


  • I didn’t block against attack properly, doh!

    1 on each of the battleships, the cruisers next, 2 tacs and then a carrier, 1 tac, 1 carrier, 1 fighter, the battleships, the carrier and planes left last


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 3 artilleries, 7 infantry and 5 transports; Remaining resources: 5 PUs; 0 techTokens;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from New Hebrides to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 1 transport
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters in 42 Sea Zone, round 1 :  4/10 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 1 :  6/13 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 fighter owned by the Americans , 2 destroyers owned by the Americans , 2 cruisers owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 42 Sea Zone, round 2 :  0/7 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  8/11 hits
                        3 fighters owned by the Americans , 1 battleship owned by the Americans , 2 cruisers owned by the Americans and 1 bomber owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -104
                    Casualties for Japanese: 2 cruisers
                    Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 4 fighters

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Philippines: 1 infantry
                EDIT: Changing ownership of Philippines from Japanese to Americans
                EDIT: Removing units owned by Americans from Queensland: 1 infantry
                EDIT: Turning off Edit Mode

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                3 artilleries and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.683
            Median : 4.000
            Variance : 1.225
            Standard Deviation : 1.107
            Total rolls : 41

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Americans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.294
            Median : 4.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17


  • Sometimes I just hate dice so much. sooooo much. Not a hit on my 2nd round?  :? :? :? :?

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