Sure we can try it
G40 Boogaroo (axis) vs Atease (Allies+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 56
Russians : 31 / 42
Japanese : 52 / 63
Americans : 55 / 79
Chinese : 8 / 10
British : 32 / 41
UK_Pacific : 10 / 11
Italians : 19 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Hey could you move the 2 Anzac infantries to Iraq please? Thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
1 armour owned by the Germans retreated to Western Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from Western Germany to FrancePlace Units - Germans
6 infantry placed in Germany
2 bombers placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 45 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bryansk to Bessarabia
2 artilleries moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Shensi to KweichowCombat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 armour; Italians defend with 2 infantry
Russians roll dice for 2 artilleries, 2 fighters and 3 infantry in Western Ukraine, round 1 : 2/7 hits
Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/5 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
4 aaGuns, 9 artilleries and 23 infantry moved from Bryansk to Russia
2 aaGuns moved from Timguska to NovosibirskPlace Units - Russians
1 infantry placed in Ukraine
9 infantry placed in Russia
2 mech_infantrys placed in Ukraine
Russians undo move 3.
3 mech_infantrys placed in Volgograd
Russians undo move 3.
2 mech_infantrys placed in Ukraine
1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 34
Japanese : 52 / 63
Americans : 55 / 79
Chinese : 8 / 10
British : 32 / 41
UK_Pacific : 10 / 11
Italians : 17 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.500
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 16Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Italians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour and 2 infantry moved from Philippines to 35 Sea Zone
2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier and 3 destroyers moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Siam to Shan State
2 armour and 2 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to India
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
2 armour and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 carriers moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 2 transports
ANZAC defend with 1 transport; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 45 Sea Zone, round 1 : 0/3 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 45 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 3 carriers and 3 destroyers
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers and 3 destroyers in 39 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship, 3 carriers and 3 destroyers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 battleship and 1 transport
Japanese roll dice for 3 fighters and 3 tactical_bombers in 79 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 battleship and 1 transport in 79 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 battleship owned by the British lost in 79 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Malaya
Battle in Dutch New Guinea
Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 1 : 4/10 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Malaya from UK_Pacific, taking Dutch New Guinea from ANZAC with 2 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters moved from Dutch New Guinea to 45 Sea Zone
3 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 aaGun and 1 infantry moved from Yunnan to Shan State
2 artilleries and 4 infantry moved from Chahar to Jehol
3 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
2 bombers moved from India to Shan StatePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 2 artilleries and 4 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 4 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 harbour and 4 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 armour and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 4 transports
39 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 34
Japanese : 56 / 61
Americans : 55 / 79
Chinese : 8 / 10
British : 32 / 41
UK_Pacific : 6 / 11
Italians : 17 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I figured you didn’t want to scramble or intercept with your only fighter in India. If you want to change that let’s roll it on the forum and edit in the new results.
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Just a word on my varying speed of play - I have chemotherapy treatments every two weeks, and it usually knocks me out for at least 3 days. This last one has been a bit harsher, and it’s Tuesday and I still can’t concentrate very well. I should resume playing regularly any day now, but forewarning if you ever see me disappear for 3-6 days, that is the reason and I haven’t forgotten you.
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Thanks for the note, best wishes to your treatment!
Only way I know I can help is if some of these brownies I make could help you with your appetite. :wink:
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Mary Jane brownies? :-o
My appetite is fine, in fact most people on my chemo regime gain weight during treatment. strange like that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 battleships, 3 carriers, 5 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Algeria to 94 Sea Zone
4 artilleries and 3 infantry moved from Tunisia to 94 Sea Zone
4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 94 Sea Zone to 99 Sea Zone
4 artilleries and 4 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Tunisia to Libya
2 infantry moved from Central United States to Western United StatesCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 submarine and 4 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 99 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in GreeceNon Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 34
Japanese : 56 / 61
Americans : 57 / 79
Chinese : 8 / 10
British : 32 / 41
UK_Pacific : 6 / 11
Italians : 15 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
13 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 34
Japanese : 52 / 61
Americans : 57 / 79
Chinese : 12 / 19
British : 32 / 41
UK_Pacific : 6 / 11
Italians : 15 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from West India to India
1 infantry moved from Burma to India
1 armour moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Egypt to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 5 fighters
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 5 fighters in 98 Sea Zone, round 1 : 3/6 hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to 99 Sea Zone
3 fighters moved from 98 Sea Zone to Persia
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to GreecePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
1 factory_minor placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
British undo move 2.
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,3,4,2,1,2,5,5,6,3,6,3,1,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 34
Japanese : 52 / 61
Americans : 57 / 79
Chinese : 12 / 19
British : 32 / 37
UK_Pacific : 6 / 3
Italians : 15 / 17
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.417
Median : 3.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16British Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Slovakia Hungary to Bessarabia
3 fighters moved from Southern Italy to BessarabiaAirborne Attack Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Slovakia Hungary to Bessarabia
3 fighters moved from Southern Italy to BessarabiaAirborne Attack Move - Italians
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 armour and 2 infantry
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Southern ItalyPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to Anhwe
2 fighters moved from Hopei to Anhwe
2 infantry moved from Iraq to Northwest Persia
2 cruisers, 2 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 45 / 57
Russians : 31 / 34
Japanese : 52 / 61
Americans : 57 / 79
Chinese : 12 / 19
British : 32 / 37
UK_Pacific : 6 / 3
Italians : 15 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Production/PUs Summary :
Germans : 45 / 57
Russians : 31 / 34
Japanese : 52 / 61
Americans : 57 / 79
Chinese : 12 / 19
British : 32 / 37
UK_Pacific : 6 / 3
Italians : 15 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Nenetsia
2 bombers moved from Western Germany to UkraineCombat - Germans
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/2 hits
Bombing raid in Ukraine rolls: 4,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 1 : 4/6 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
7 armour, 14 artilleries and 18 infantry moved from Belarus to Eastern Poland
7 infantry moved from Novgorod to Belarus
6 infantry moved from Western Germany to Greater Southern Germany
2 artilleries moved from France to Northern Italy
2 aaGuns moved from France to Northern Italy
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Ukraine to Eastern PolandPlace Units - Germans
3 infantry placed in Novgorod
Germans undo move 1.
3 armour placed in Novgorod
6 infantry placed in Germany
3 mech_infantrys placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 8 infantry
Greater Southern Germany : 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major, 6 infantry and 3 mech_infantrys
Northern Italy : 2 aaGuns and 2 artilleries
Belarus : 1 flag, 7 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Nenetsia : 1 flag, 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 7 armour, 14 artilleries, 2 bombers and 18 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
106 Sea Zone : 1 flag
115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 34
Japanese : 52 / 61
Americans : 57 / 79
Chinese : 12 / 19
British : 32 / 37
UK_Pacific : 6 / 3
Italians : 15 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :8
Purchase Units - Russians
Russians buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Ukraine to Romania
Russians take Romania from Germans
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
4 artilleries moved from Russia to Smolensk
15 infantry moved from Russia to Smolensk
12 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Bryansk
3 artilleries moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
4 infantry moved from Kweichow to Szechwan
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 6 artilleries, 17 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 6 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 1 : 4/24 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Vologda, round 1 : 3/10 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 7 artilleries and 23 infantry
Germans defend with 1 infantry
Russians roll dice for 7 artilleries and 23 infantry in Smolensk, round 1 : 11/30 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 7 artilleries and 23 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Vologda
2 fighters moved from Vologda to Russia
2 aaGuns moved from Russia to Smolensk
2 aaGuns moved from Russia to BryanskPlace Units - Russians
1 fighter placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 41 / 57
Russians : 35 / 41
Japanese : 52 / 61
Americans : 57 / 79
Chinese : 12 / 19
British : 32 / 37
UK_Pacific : 6 / 3
Italians : 15 / 13
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 15 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.544
Median : 3.000
Variance : 0.657
Standard Deviation : 0.810
Total rolls : 68Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.484
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 64 -
Hi,
I am so sorry, but I must withdraw. Since I started chemotherapy my interest has gone down so much, I can’t muster enough concentration or time or will to finish my games. I’m so sorry that you wasted your time on the game.
I will let you post the results if you want to win it, I don’t care either way that it’s a draw or a loss.
I hope to be done with cancer in a few months and hopefully start playing again then.
Take care,
Atease