G40 Boogaroo (axis) vs Atease (Allies+6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour and 2 infantry moved from Philippines to 35 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 79 Sea Zone
                1 battleship, 1 carrier and 3 destroyers moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to Shan State
                2 armour and 2 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to India
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 3 carriers and 2 destroyers moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from French Indo China to 6 Sea Zone
                2 armour and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 carriers moved from 42 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 2 destroyers and 2 transports
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 45 Sea Zone, round 1 :  0/3 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers and 2 transports in 45 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers and 3 destroyers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 3 carriers and 3 destroyers in 39 Sea Zone, round 1 :  1/4 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship, 3 carriers and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 79 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 battleship and 1 transport
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 79 Sea Zone, round 1 :  3/6 hits
                        British roll dice for 1 battleship and 1 transport in 79 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 battleship owned by the British lost in 79 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in Malaya
                Battle in Dutch New Guinea
                    Japanese attack with 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 1 :  4/10 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Malaya from UK_Pacific, taking Dutch New Guinea from ANZAC with 2 armour, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 fighters moved from Dutch New Guinea to 45 Sea Zone
                3 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                1 aaGun and 1 infantry moved from Yunnan to Shan State
                2 artilleries and 4 infantry moved from Chahar to Jehol
                3 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
                2 bombers moved from India to Shan State

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in French Indo China
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 2 artilleries and 4 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 4 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 harbour and 4 infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 armour and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
        37 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 4 transports
        39 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 34
        Japanese : 56 / 61
        Americans : 55 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 6 / 11
        Italians : 17 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I figured you didn’t want to scramble or intercept with your only fighter in India.  If you want to change that let’s roll it on the forum and edit in the new results.


  • Just a word on my varying speed of play - I have chemotherapy treatments every two weeks, and it usually knocks me out for at least 3 days. This last one has been a bit harsher, and it’s Tuesday and I still can’t concentrate very well. I should resume playing regularly any day now, but forewarning if you ever see me disappear for 3-6 days, that is the reason and I haven’t forgotten you.


  • Thanks for the note, best wishes to your treatment!

    Only way I know I can help is if some of these brownies I make could help you with your appetite.  :wink:


  • Mary Jane brownies?  :-o

    My appetite is fine, in fact most people on my chemo regime gain weight during treatment. strange like that.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 battleships, 3 carriers, 5 fighters, 6 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Algeria to 94 Sea Zone
                4 artilleries and 3 infantry moved from Tunisia to 94 Sea Zone
                4 artilleries, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 94 Sea Zone to 99 Sea Zone
                4 artilleries and 4 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Central United States to Western United States

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 submarine and 4 transports
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 99 Sea Zone
                    Americans win, taking 99 Sea Zone from Neutral with 1 carrier, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Greece

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 battleship, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 34
        Japanese : 56 / 61
        Americans : 57 / 79
        Chinese : 8 / 10
        British : 32 / 41
        UK_Pacific : 6 / 11
        Italians : 15 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                13 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Kansu to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 34
        Japanese : 52 / 61
        Americans : 57 / 79
        Chinese : 12 / 19
        British : 32 / 41
        UK_Pacific : 6 / 11
        Italians : 15 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 7 PUs;
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 infantry moved from Tunisia to 94 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                2 infantry moved from Iraq to Northwest Persia
                2 fighters moved from 96 Sea Zone to 98 Sea Zone
                1 carrier and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 artillery and 1 infantry moved from West India to India
                1 infantry moved from Burma to India
                1 armour moved from Egypt to Iraq
                1 artillery moved from Alexandria to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters moved from Egypt to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 5 fighters in 98 Sea Zone, round 1 :  3/6 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Italians with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from 98 Sea Zone to 99 Sea Zone
                3 fighters moved from 98 Sea Zone to Persia
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Persia: 1 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Persia
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                British undo move 2.
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,3,4,2,1,2,5,5,6,3,6,3,1,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 34
        Japanese : 52 / 61
        Americans : 57 / 79
        Chinese : 12 / 19
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 15 / 17
        ANZAC : 10 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.348
            Standard Deviation : 0.590
            Total rolls : 24

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 bomber moved from Slovakia Hungary to Bessarabia
                3 fighters moved from Southern Italy to Bessarabia

    Airborne Attack Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 bomber moved from Slovakia Hungary to Bessarabia
                3 fighters moved from Southern Italy to Bessarabia

    Airborne Attack Move - Italians

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Russians defend with 1 armour and 2 infantry
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour and 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Bessarabia to Eastern Poland
                1 bomber moved from Bessarabia to Southern Italy

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Anhwe
                2 fighters moved from Hopei to Anhwe
                2 infantry moved from Iraq to Northwest Persia
                2 cruisers, 2 destroyers and 4 submarines moved from 62 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 34
        Japanese : 52 / 61
        Americans : 57 / 79
        Chinese : 12 / 19
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 31 / 34
        Japanese : 52 / 61
        Americans : 57 / 79
        Chinese : 12 / 19
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                2 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Nenetsia
                1 mech_infantry moved from Novgorod to Nenetsia
                2 bombers moved from Western Germany to Ukraine

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/2 hits
                    Bombing raid in Ukraine rolls: 4,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Bryansk
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 1 :  4/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
                7 armour, 14 artilleries and 18 infantry moved from Belarus to Eastern Poland
                7 infantry moved from Novgorod to Belarus
                6 infantry moved from Western Germany to Greater Southern Germany
                2 artilleries moved from France to Northern Italy
                2 aaGuns moved from France to Northern Italy
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Germany to 114 Sea Zone
                6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                2 bombers moved from Ukraine to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                Germans undo move 1.
                3 armour placed in Novgorod
                6 infantry placed in Germany
                3 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 8 infantry
        Greater Southern Germany : 6 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Germany : 1 factory_major, 6 infantry and 3 mech_infantrys
        Northern Italy : 2 aaGuns and 2 artilleries
        Belarus : 1 flag, 7 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Nenetsia : 1 flag, 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 7 armour, 14 artilleries, 2 bombers and 18 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
        Smolensk : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 29 / 34
        Japanese : 52 / 61
        Americans : 57 / 79
        Chinese : 12 / 19
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Ukraine to Romania
                      Russians take Romania from Germans
                2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
                1 artillery, 3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                6 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Vologda
                2 artilleries moved from Russia to Vologda
                4 artilleries moved from Russia to Smolensk
                15 infantry moved from Russia to Smolensk
                12 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                3 artilleries moved from Russia to Bryansk
                3 artilleries moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                4 infantry moved from Kweichow to Szechwan
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 6 artilleries, 17 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 6 artilleries, 17 infantry and 1 mech_infantry in Bryansk, round 1 :  4/24 hits
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 6 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Vologda, round 1 :  3/10 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 7 artilleries and 23 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 artilleries and 23 infantry in Smolensk, round 1 :  11/30 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 7 artilleries and 23 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Vologda
                2 fighters moved from Vologda to Russia
                2 aaGuns moved from Russia to Smolensk
                2 aaGuns moved from Russia to Bryansk

    Place Units - Russians
                1 fighter placed in Russia
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 35 / 41
        Japanese : 52 / 61
        Americans : 57 / 79
        Chinese : 12 / 19
        British : 32 / 37
        UK_Pacific : 6 / 3
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.544
            Median : 3.000
            Variance : 0.657
            Standard Deviation : 0.810
            Total rolls : 68

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.484
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 64


  • Hi,

    I am so sorry, but I must withdraw. Since I started chemotherapy my interest has gone down so much, I can’t muster enough concentration or time or will to finish my games. I’m so sorry that you wasted your time on the game.

    I will let you post the results if you want to win it, I don’t care either way that it’s a draw or a loss.

    I hope to be done with cancer in a few months and hopefully start playing again then.

    Take care,

    Atease

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