@ksmckay:
And this discussion isnt about the retreating from a terrritory and leaving a unit behind and slowing the enemy so that part doesnt matter and I wont continue the discussion on it.
Perhaps you may not want to continue discussion on it, but this issue is central to why the current rules are so bizarre.
Under my rule change, a power MUST have a unit in the destination territory to move there.
The fear of can opening was in a scenario where, for example, Germany and Russia contested Poland, and Austria conquers Ukraine. Suddenly, Germany would be able to move through to Ukraine. That is not what I am talking about allowing.
Under the change, there needs to have already been a German unit there.
Currently, if there is a German unit there and the TT is contested, Germany can move into it from contested Poland.
Currently, if there is a German unit there and the TT is NOT contested, Germany can’t move from contested Poland there.
What does this do? Well, first of all, not only is it blatantly nonsensical, it also has effects on the game in other ways. First, it penalizes the attacker for taking enemy territory, since keeping Ukraine contested would have allowed them to move faster. Second, it rewards the defender for retreating out of contested territories, since putting less units in the way of the enemy actually slows the enemy down more in these cases. The potential for abuse here is quite high
What is the potential for abuse with my change? Well, it allows a power to move units into a territory it already had units in. It allows allies to create avenues of retreat for each other. It allows a power to attack and clear out a territory and having that attack allow and ally to move in rather than trapping that ally in an adjacent territory where before the attack, they were NOT trapped.