BotA Round 5 (Middle Earth): Lalapalooza vs AlexGreat


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :4

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys and 1 phalanx; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                6 axeInfantrys, 3 cannons, 3 phalanxs and 1 zepplin moved from N. Dale to Withered Heath
                3 axeInfantrys moved from Lonely Mtn. to Withered Heath

    Combat - Dwarves
                Battle in Withered Heath
                    Dwarves attack with 9 axeInfantrys, 3 cannons, 3 phalanxs and 1 zepplin
                    Rhun defend with 8 chariotArcherss, 8 spearInfantrys and 1 warWagon
                        Dwarves roll dice for 9 axeInfantrys, 3 cannons, 3 phalanxs and 1 zepplin in Withered Heath, round 1 :  5/0 hits
                        Rhun roll dice for 8 chariotArcherss, 8 spearInfantrys and 1 warWagon in Withered Heath, round 1 :  6/0 hits
                        5 spearInfantrys owned by the Rhun and 6 axeInfantrys owned by the Dwarves lost in Withered Heath
                        Dwarves roll dice for 3 axeInfantrys, 3 cannons, 3 phalanxs and 1 zepplin in Withered Heath, round 2 :  4/0 hits
                        Rhun roll dice for 8 chariotArcherss, 3 spearInfantrys and 1 warWagon in Withered Heath, round 2 :  4/1 hits
                        3 spearInfantrys owned by the Rhun , 1 phalanx owned by the Dwarves , 3 axeInfantrys owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Withered Heath
                        Dwarves roll dice for 3 cannons, 2 phalanxs and 1 zepplin in Withered Heath, round 3 :  3/0 hits
                        Rhun roll dice for 7 chariotArcherss and 1 warWagon in Withered Heath, round 3 :  3/0 hits
                        2 phalanxs owned by the Dwarves , 1 cannon owned by the Dwarves and 3 chariotArcherss owned by the Rhun lost in Withered Heath
                        Dwarves roll dice for 2 cannons and 1 zepplin in Withered Heath, round 4 :  2/1 hits
                        Rhun roll dice for 4 chariotArcherss and 1 warWagon in Withered Heath, round 4 :  2/0 hits
                        2 cannons owned by the Dwarves and 2 chariotArcherss owned by the Rhun lost in Withered Heath
                    retreated to Withered Heath
                    Rhun win with 2 chariotArcherss and 1 warWagon remaining. Battle score for attacker is -15
                    Casualties for Rhun: 6 chariotArcherss and 8 spearInfantrys
                    Casualties for Dwarves: 9 axeInfantrys, 3 cannons and 3 phalanxs

    Non Combat Move - Dwarves
                1 zepplin moved from Withered Heath to Lonely Mtn.
                1 axeInfantry moved from Celduin to N. Dale

    Place Units - Dwarves
                2 axeInfantrys and 1 phalanx placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Saruman
                Saruman buy 1 trolls and 1 urukhai; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 urukhai moved from Wold to Westfold
                2 orcss and 1 urukhai moved from Isengard to Westfold
                1 orcs and 1 urukhai moved from Westfold to S. Dunland

    Combat - Saruman
                Battle in S. Dunland
                    Saruman attack with 1 orcs and 1 urukhai
                    Freefolk defend with 1 spearInfantry
                    Saruman win, taking S. Dunland from Freefolk with 1 urukhai remaining. Battle score for attacker is 0
                    Casualties for Freefolk: 1 spearInfantry
                    Casualties for Saruman: 1 orcs

    Non Combat Move - Saruman

    Place Units - Saruman
                1 trolls and 1 urukhai placed in Isengard

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Freefolk
                Freefolk buy 5 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 hobbits moved from Minhiriath to Lond Daer
                1 lightCavalry moved from Eregion to Lond Daer
                1 lightCavalry moved from Eregion to Lond Daer
                1 lightCavalry moved from Bree to Lond Daer
                1 lightCavalry moved from Bree to Lond Daer
                1 lightCavalry moved from Bree to Lond Daer
                1 hobbits moved from Eregion to N. Dunland
                1 archers moved from Eregion to N. Dunland
                1 hobbits moved from Eregion to N. Dunland

    Combat - Freefolk
                Battle in N. Dunland
                    Freefolk attack with 1 archers and 2 hobbitss
                    Goblins defend with 1 shooters
                        Freefolk roll dice for 1 archers and 2 hobbitss in N. Dunland, round 1 :  0/1 hits
                        Goblins roll dice for 1 shooters in N. Dunland, round 1 :  0/1 hits
                        Freefolk roll dice for 1 archers and 2 hobbitss in N. Dunland, round 2 :  0/1 hits
                        Goblins roll dice for 1 shooters in N. Dunland, round 2 :  0/1 hits
                        Freefolk roll dice for 1 archers and 2 hobbitss in N. Dunland, round 3 :  0/1 hits
                        Goblins roll dice for 1 shooters in N. Dunland, round 3 :  0/1 hits
                        Freefolk roll dice for 1 archers and 2 hobbitss in N. Dunland, round 4 :  0/1 hits
                        Goblins roll dice for 1 shooters in N. Dunland, round 4 :  1/1 hits
                        1 hobbits owned by the Freefolk lost in N. Dunland
                        Freefolk roll dice for 1 archers and 1 hobbits in N. Dunland, round 5 :  1/1 hits
                        Goblins roll dice for 1 shooters in N. Dunland, round 5 :  1/1 hits
                        1 shooters owned by the Goblins and 1 hobbits owned by the Freefolk lost in N. Dunland
                    Freefolk win, taking N. Dunland from Goblins with 1 archers remaining. Battle score for attacker is -2
                    Casualties for Freefolk: 2 hobbitss
                    Casualties for Goblins: 1 shooters
                Battle in Lond Daer
                    Freefolk attack with 1 hobbits and 5 lightCavalrys
                    Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                        Freefolk roll dice for 1 hobbits and 5 lightCavalrys in Lond Daer, round 1 :  2/1 hits
                        Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 1 :  1/0 hits
                        2 fortificationss owned by the Neutral and 1 hobbits owned by the Freefolk lost in Lond Daer
                        Freefolk roll dice for 5 lightCavalrys in Lond Daer, round 2 :  2/1 hits
                        Neutral roll dice for 2 spearInfantrys in Lond Daer, round 2 :  0/1 hits
                        2 spearInfantrys owned by the Neutral lost in Lond Daer
                    Freefolk win, taking Lond Daer from Neutral with 5 lightCavalrys remaining. Battle score for attacker is 8
                    Casualties for Freefolk: 1 hobbits
                    Casualties for Neutral: 2 fortificationss and 2 spearInfantrys

    Non Combat Move - Freefolk
                1 spearInfantry moved from Cardolan to Eregion
                1 catapult moved from Cardolan to Eregion
                1 archers moved from Tharbad to Eregion
                1 archers moved from Tharbad to Eregion
                1 spearInfantry moved from S. Downs to Cardolan
                1 spearInfantry moved from Breelands to S. Downs
                1 spearInfantry moved from Breelands to S. Downs
                1 spearInfantry moved from Breelands to S. Downs

    Place Units - Freefolk
                1 lightCavalry and 1 spearInfantry placed in Tharbad
                3 lightCavalrys placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 22 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Mordor
                Mordor buy 7 orcss and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                19 orcss and 5 siegeTowers moved from N. Ithilien to Anorien
                1 orcs moved from Minas Morgul to S. Ithilien
                3 trollss moved from Westfold to Eastfold
                3 trollss moved from Eastfold to Helms Deep
                1 nazgul moved from Westfold to Helms Deep
                2 nazguls moved from E. Emnet to Helms Deep

    Combat - Mordor
                Battle in Helms Deep
                    Mordor attack with 3 nazguls and 3 trollss
                    Rohan defend with 1 castle, 6 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 1 tower
                    Units damaged: 3 nazguls owned by the Mordor
                    3 trollss retreated to Eastfold
                    Rohan win with 2 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 1 tower remaining. Battle score for attacker is 8
                    Casualties for Rohan: 4 fortificationss

    Non Combat Move - Mordor
                3 nazguls moved from Helms Deep to Eastfold
                2 trollss moved from Anduin East Bank to E. Emnet
                2 trollss moved from Dol Goldur to Anduin East Bank

    Place Units - Mordor
                2 orcss and 2 trollss placed in Dol Goldur
                5 orcss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 28 PUs; end with 28 PUs total
                3 units repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Rohan
                Rohan buy 2 towers; Remaining resources: 0 PUs;

    Combat Move - Rohan

    Combat - Rohan

    Place Units - Rohan
                2 towers placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Goblins
                Goblins buy 1 bats, 9 shooterss and 4 stabberss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                1 shooters moved from Gladden to Carrock
                1 stabbers moved from Anduin West Bank to Carrock
                1 bats moved from Moria to Carrock
                1 stabbers moved from Drimrill Dale to Gladden
                1 stabbers moved from Drimrill Dale to Anduin West Bank
                1 bats moved from Lorien to Carrock
                1 bats, 2 shooterss, 1 stabbers and 3 wargss moved from Westfold to Helms Deep
                1 wargs moved from Eastfold to Lossarnach
                      Goblins take Lossarnach from Gondor
                1 wargs moved from Lossarnach to Anorien
                1 wargs moved from Eastfold to Helms Deep

    Combat - Goblins
                Battle in Carrock
                    Goblins attack with 2 batss, 1 shooters and 1 stabbers
                    Elves defend with 2 hunterss
                    Goblins win, taking Carrock from Elves with 2 batss and 1 stabbers remaining. Battle score for attacker is 6
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 2 hunterss
                Battle in Helms Deep
                    Goblins attack with 1 bats, 2 shooterss, 1 stabbers and 4 wargss
                    Rohan defend with 1 castle, 2 fortificationss, 1 heavyCavalry, 4 spearInfantrys and 3 towers
                    3 wargss retreated to Westfold
                    Rohan win with 1 heavyCavalry, 4 spearInfantrys and 3 towers remaining. Battle score for attacker is -7
                    Casualties for Rohan: 2 fortificationss
                    Casualties for Goblins: 2 shooterss, 1 stabbers and 1 wargs

    Non Combat Move - Goblins
                1 bats moved from Helms Deep to Fangorn
                1 shooters and 1 stabbers moved from Wold to Westfold
                1 bats moved from Fangorn to Isengard
                1 bats moved from Carrock to Drimrill Dale
                1 bats moved from Carrock to Anduin West Bank
                1 trolls moved from Celebran to Drimrill Dale
                1 stabbers moved from Celebran to Moria

    Place Units - Goblins
                4 shooterss and 4 stabberss placed in Moria
                2 shooterss placed in S. Caves
                2 shooterss placed in N. Caves
                1 bats and 1 shooters placed in Lorien

    Turn Complete - Goblins
                Goblins collect 33 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Elves
                Elves buy 5 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 eagles, 8 hunterss and 2 wizards moved from Eregion to N. Caves
                1 hunters moved from Rivendell to N. Caves
                1 hunters moved from Rivendell to N. Caves
                1 hobbits moved from Rivendell to Rhudaur
                1 hobbits moved from Rivendell to Rhudaur
                1 hobbits moved from Rivendell to Rhudaur
                1 ents, 9 hunterss and 2 wizards moved from W. Mirkwood to Carrock
                1 hunters moved from High Mirkwood to N. Mirkwood

    Combat - Elves
                Battle in Carrock
                    Elves attack with 1 ents, 9 hunterss and 2 wizards
                    Goblins defend with 1 stabbers
                        Elves roll dice for 1 ents, 9 hunterss and 2 wizards in Carrock, round 1 :  5/1 hits
                        Goblins roll dice for 1 stabbers in Carrock, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in Carrock
                    Elves win, taking Carrock from Goblins with 1 ents, 9 hunterss and 2 wizards remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in N. Caves
                    Elves attack with 1 eagles, 10 hunterss and 2 wizards
                    Goblins defend with 1 castle and 3 shooterss
                        Elves roll dice for 1 eagles, 10 hunterss and 2 wizards in N. Caves, round 1 :  5/0 hits
                        Goblins roll dice for 3 shooterss in N. Caves, round 1 :  1/0 hits
                        3 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
                    Elves win, taking N. Caves from Goblins with 1 eagles, 9 hunterss and 2 wizards remaining. Battle score for attacker is 2
                    Casualties for Goblins: 3 shooterss
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                1 eagles moved from N. Caves to Rhudaur

    Place Units - Elves
                3 hunterss placed in Rivendell
                2 hunterss placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Haradrim
                Haradrim buy 2 oliphants and 1 raft; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 rafts moved from Umbar Coast to S. Gondor Coast
                4 oliphants moved from N. Ithilien to Anorien
                2 oliphants moved from Anorien to W. Osg.
                2 caravels moved from S. E. Central Sea Zone to S. Gondor Coast
                2 caravels moved from Umbar Peninsula Coast to S. Gondor Coast
                1 raft moved from S. E. Central Sea Zone to S. Gondor Coast
                3 spearInfantrys moved from Umbar Peninsula to Umbar
                1 oliphant and 1 spearInfantry moved from City of Corsairs to Umbar
                3 caravels and 5 galleons moved from Andrast Coast to S. W. Central Sea Zone
                4 corsairss and 2 spearInfantrys moved from N. Ithilien to Anorien

    Combat - Haradrim
                Battle in S. Gondor Coast
                    Haradrim attack with 4 caravels and 3 rafts
                    Gondor defend with 1 galleon
                    Haradrim win with 4 caravels and 2 rafts remaining. Battle score for attacker is 6
                    Casualties for Haradrim: 1 raft
                    Casualties for Gondor: 1 galleon
                Battle in W. Osg.
                    Haradrim attack with 2 oliphants
                    Gondor defend with 1 castle, 1 trebuche and 2 undeads
                    2 oliphants retreated to Anorien
                    Gondor win with 1 trebuche remaining. Battle score for attacker is 0
                    Casualties for Gondor: 2 undeads

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 raft placed in Umbar Coast
                1 oliphant placed in Umbar
                1 oliphant placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 20 PUs; end with 20 PUs total


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  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Rhun
                Rhun buy 3 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rhun
                3 spearInfantrys moved from Iron Hills to N. Dale
                2 chariotArcherss and 1 warWagon moved from Withered Heath to N. Dale
                1 spearInfantry moved from N. Rhun to N. Dale
                1 spearInfantry moved from Rhun to Celduin
                      Rhun take Celduin from Dwarves
                1 spearInfantry moved from Rhun to S. Dale
                      Rhun take S. Dale from Dale
                1 spearInfantry moved from Bight to E. Mirkwood
                      Rhun take E. Mirkwood from Elves
                1 spearInfantry moved from Rhun to Celduin

    Combat - Rhun
                Battle in N. Dale
                    Rhun attack with 2 chariotArcherss, 4 spearInfantrys and 1 warWagon
                    Dwarves defend with 1 axeInfantry; Dale defend with 1 heavyCavalry and 3 spearInfantrys
                    Rhun win, taking N. Dale from Dale with 2 chariotArcherss, 1 spearInfantry and 1 warWagon remaining. Battle score for attacker is 9
                    Casualties for Rhun: 3 spearInfantrys
                    Casualties for Dwarves: 1 axeInfantry
                    Casualties for Dale: 1 heavyCavalry and 3 spearInfantrys

    Non Combat Move - Rhun

    Place Units - Rhun
                2 spearInfantrys and 2 trebuches placed in Iron Hills
                1 spearInfantry and 1 trebuche placed in Rhun

    Turn Complete - Rhun
                Rhun collect 26 PUs; end with 26 PUs total


  • I feel like things are about to get crazy!


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Dale
                Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers moved from Lake Town to N. Dale
                1 archers moved from Lake Town to N. Dale
                1 spearInfantry moved from Lake Town to N. Dale
                1 heavyCavalry moved from W. Mirkwood to N. Dale

    Combat - Dale
                Battle in N. Dale
                    Dale attack with 2 archerss, 1 heavyCavalry and 1 spearInfantry
                    Rhun defend with 2 chariotArcherss, 1 spearInfantry and 1 warWagon
                        Dale roll dice for 2 archerss, 1 heavyCavalry and 1 spearInfantry in N. Dale, round 1 :  1/1 hits
                        Rhun roll dice for 2 chariotArcherss, 1 spearInfantry and 1 warWagon in N. Dale, round 1 :  2/1 hits
                        1 spearInfantry owned by the Rhun and 2 archerss owned by the Dale lost in N. Dale
                        Dale roll dice for 1 heavyCavalry and 1 spearInfantry in N. Dale, round 2 :  1/1 hits
                        Rhun roll dice for 2 chariotArcherss and 1 warWagon in N. Dale, round 2 :  2/1 hits
                        1 heavyCavalry owned by the Dale , 1 chariotArchers owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Dale
                    Rhun win with 1 chariotArchers and 1 warWagon remaining. Battle score for attacker is -6
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
                    Casualties for Dale: 2 archerss, 1 heavyCavalry and 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                3 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 5 PUs; end with 5 PUs total


  • Crazy is what I do because I stare into defeat. I dont think it will do any good. So far I learned a lot :)


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs;

    Combat Move - Khand
                1 xbowInfantry moved from Anorien to W. Osg.
                      Khand take W. Osg. from Gondor
                1 raiders and 1 xbowInfantry moved from Anorien to Lossarnach
                1 raiders moved from Minas Morgul to Gorgoroth
                2 raiderCavalrys moved from Westfold to Helms Deep
                2 raiderCavalrys moved from Wold to Helms Deep
                1 warWolves moved from E. Emnet to Helms Deep

    Combat - Khand
                Battle in Lossarnach
                    Khand attack with 1 raiders and 1 xbowInfantry
                    Gondor defend with 1 trebuche
                    Khand win, taking Lossarnach from Gondor with 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 4
                    Casualties for Gondor: 1 trebuche
                Battle in Helms Deep
                    Khand attack with 4 raiderCavalrys and 1 warWolves
                    Rohan defend with 1 castle, 1 heavyCavalry, 4 spearInfantrys and 3 towers
                    Rohan win with 1 heavyCavalry, 2 spearInfantrys and 3 towers remaining. Battle score for attacker is -17
                    Casualties for Rohan: 2 spearInfantrys
                    Casualties for Khand: 4 raiderCavalrys and 1 warWolves

    Non Combat Move - Khand
                3 raiderss moved from Anorien to Eastfold
                2 raiderCavalrys moved from Minas Morgul to Eastfold
                1 raiders moved from N. Haradwaith to Harad Road
                2 raiderCavalrys moved from Khand to N. Haradwaith

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 15 PUs; end with 16 PUs total


  • Yeah, you’ve put up a good fight! I’d be interested in playing against you again if you’d want to after this game is over.


  • I can give you a better match if I think much more about moves, but that takes nothing away from your good play here.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 1 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from Lonely Mtn. to N. Dale
                1 axeInfantry moved from Lonely Mtn. to N. Dale
                1 phalanx moved from Lonely Mtn. to N. Dale
                1 zepplin moved from Lonely Mtn. to N. Dale

    Combat - Dwarves
                Battle in N. Dale
                    Dwarves attack with 2 axeInfantrys, 1 phalanx and 1 zepplin
                    Rhun defend with 1 chariotArchers and 1 warWagon
                        Dwarves roll dice for 2 axeInfantrys, 1 phalanx and 1 zepplin in N. Dale, round 1 :  2/1 hits
                        Rhun roll dice for 1 chariotArchers and 1 warWagon in N. Dale, round 1 :  1/0 hits
                        1 axeInfantry owned by the Dwarves , 1 chariotArchers owned by the Rhun and 1 warWagon owned by the Rhun lost in N. Dale
                    Dwarves win, taking N. Dale from Rhun with 1 axeInfantry, 1 phalanx and 1 zepplin remaining. Battle score for attacker is 9
                    Casualties for Rhun: 1 chariotArchers and 1 warWagon
                    Casualties for Dwarves: 1 axeInfantry

    Non Combat Move - Dwarves
                1 zepplin moved from N. Dale to Lonely Mtn.

    Place Units - Dwarves
                2 axeInfantrys and 1 cannon placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Saruman
                Saruman buy 4 orcss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                3 orcss and 1 urukhai moved from Westfold to Helms Deep
                1 trolls and 1 urukhai moved from Isengard to Helms Deep
                1 urukhai moved from S. Dunland to Helms Deep

    Combat - Saruman
                Battle in Helms Deep
                    Saruman attack with 3 orcss, 1 trolls and 3 urukhais
                    Rohan defend with 1 castle, 1 heavyCavalry, 2 spearInfantrys and 3 towers
                    Rohan win with 1 tower remaining. Battle score for attacker is -9
                    Casualties for Rohan: 1 heavyCavalry, 2 spearInfantrys and 2 towers
                    Casualties for Saruman: 3 orcss, 1 trolls and 3 urukhais

    Non Combat Move - Saruman

    Place Units - Saruman
                4 orcss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total


  • Honestly, I dont see a way forward. Will do my turn tomorrow.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 catapults and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from Lond Daer to Tharbad
                1 lightCavalry moved from Lond Daer to Tharbad
                1 lightCavalry moved from Lond Daer to Tharbad
                1 lightCavalry moved from Lond Daer to Tharbad
                1 lightCavalry moved from Lond Daer to Tharbad
                1 archers moved from N. Dunland to S. Dunland
                      Freefolk take S. Dunland from Saruman
                1 spearInfantry moved from Eregion to N. Dunland
                1 spearInfantry moved from S. Downs to Cardolan
                1 spearInfantry moved from S. Downs to Cardolan
                1 spearInfantry moved from S. Downs to Cardolan
                1 lightCavalry moved from Bree to Cardolan
                1 lightCavalry moved from Bree to Cardolan
                1 lightCavalry moved from Bree to Cardolan
                1 lightCavalry moved from Hobbiton to Cardolan
                1 spearInfantry moved from Eregion to Tharbad
                1 spearInfantry moved from Eregion to Tharbad
                1 spearInfantry moved from Eregion to Tharbad
                1 spearInfantry moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 catapult moved from Eregion to Tharbad

    Combat - Freefolk

    Non Combat Move - Freefolk

    Place Units - Freefolk
                2 catapults placed in Tharbad
                2 lightCavalrys placed in Lond Daer
                2 archerss placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total

5 / 7

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