BotA Round 5 (Middle Earth): Lalapalooza vs AlexGreat


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Elves
                Elves buy 5 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 eagles, 8 hunterss and 2 wizards moved from Eregion to N. Caves
                1 hunters moved from Rivendell to N. Caves
                1 hunters moved from Rivendell to N. Caves
                1 hobbits moved from Rivendell to Rhudaur
                1 hobbits moved from Rivendell to Rhudaur
                1 hobbits moved from Rivendell to Rhudaur
                1 ents, 9 hunterss and 2 wizards moved from W. Mirkwood to Carrock
                1 hunters moved from High Mirkwood to N. Mirkwood

    Combat - Elves
                Battle in Carrock
                    Elves attack with 1 ents, 9 hunterss and 2 wizards
                    Goblins defend with 1 stabbers
                        Elves roll dice for 1 ents, 9 hunterss and 2 wizards in Carrock, round 1 :  5/1 hits
                        Goblins roll dice for 1 stabbers in Carrock, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in Carrock
                    Elves win, taking Carrock from Goblins with 1 ents, 9 hunterss and 2 wizards remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in N. Caves
                    Elves attack with 1 eagles, 10 hunterss and 2 wizards
                    Goblins defend with 1 castle and 3 shooterss
                        Elves roll dice for 1 eagles, 10 hunterss and 2 wizards in N. Caves, round 1 :  5/0 hits
                        Goblins roll dice for 3 shooterss in N. Caves, round 1 :  1/0 hits
                        3 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in N. Caves
                    Elves win, taking N. Caves from Goblins with 1 eagles, 9 hunterss and 2 wizards remaining. Battle score for attacker is 2
                    Casualties for Goblins: 3 shooterss
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                1 eagles moved from N. Caves to Rhudaur

    Place Units - Elves
                3 hunterss placed in Rivendell
                2 hunterss placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Haradrim
                Haradrim buy 2 oliphants and 1 raft; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 rafts moved from Umbar Coast to S. Gondor Coast
                4 oliphants moved from N. Ithilien to Anorien
                2 oliphants moved from Anorien to W. Osg.
                2 caravels moved from S. E. Central Sea Zone to S. Gondor Coast
                2 caravels moved from Umbar Peninsula Coast to S. Gondor Coast
                1 raft moved from S. E. Central Sea Zone to S. Gondor Coast
                3 spearInfantrys moved from Umbar Peninsula to Umbar
                1 oliphant and 1 spearInfantry moved from City of Corsairs to Umbar
                3 caravels and 5 galleons moved from Andrast Coast to S. W. Central Sea Zone
                4 corsairss and 2 spearInfantrys moved from N. Ithilien to Anorien

    Combat - Haradrim
                Battle in S. Gondor Coast
                    Haradrim attack with 4 caravels and 3 rafts
                    Gondor defend with 1 galleon
                    Haradrim win with 4 caravels and 2 rafts remaining. Battle score for attacker is 6
                    Casualties for Haradrim: 1 raft
                    Casualties for Gondor: 1 galleon
                Battle in W. Osg.
                    Haradrim attack with 2 oliphants
                    Gondor defend with 1 castle, 1 trebuche and 2 undeads
                    2 oliphants retreated to Anorien
                    Gondor win with 1 trebuche remaining. Battle score for attacker is 0
                    Casualties for Gondor: 2 undeads

    Non Combat Move - Haradrim

    Place Units - Haradrim
                1 raft placed in Umbar Coast
                1 oliphant placed in Umbar
                1 oliphant placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 20 PUs; end with 20 PUs total


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  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Rhun
                Rhun buy 3 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rhun
                3 spearInfantrys moved from Iron Hills to N. Dale
                2 chariotArcherss and 1 warWagon moved from Withered Heath to N. Dale
                1 spearInfantry moved from N. Rhun to N. Dale
                1 spearInfantry moved from Rhun to Celduin
                      Rhun take Celduin from Dwarves
                1 spearInfantry moved from Rhun to S. Dale
                      Rhun take S. Dale from Dale
                1 spearInfantry moved from Bight to E. Mirkwood
                      Rhun take E. Mirkwood from Elves
                1 spearInfantry moved from Rhun to Celduin

    Combat - Rhun
                Battle in N. Dale
                    Rhun attack with 2 chariotArcherss, 4 spearInfantrys and 1 warWagon
                    Dwarves defend with 1 axeInfantry; Dale defend with 1 heavyCavalry and 3 spearInfantrys
                    Rhun win, taking N. Dale from Dale with 2 chariotArcherss, 1 spearInfantry and 1 warWagon remaining. Battle score for attacker is 9
                    Casualties for Rhun: 3 spearInfantrys
                    Casualties for Dwarves: 1 axeInfantry
                    Casualties for Dale: 1 heavyCavalry and 3 spearInfantrys

    Non Combat Move - Rhun

    Place Units - Rhun
                2 spearInfantrys and 2 trebuches placed in Iron Hills
                1 spearInfantry and 1 trebuche placed in Rhun

    Turn Complete - Rhun
                Rhun collect 26 PUs; end with 26 PUs total


  • I feel like things are about to get crazy!


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Dale
                Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers moved from Lake Town to N. Dale
                1 archers moved from Lake Town to N. Dale
                1 spearInfantry moved from Lake Town to N. Dale
                1 heavyCavalry moved from W. Mirkwood to N. Dale

    Combat - Dale
                Battle in N. Dale
                    Dale attack with 2 archerss, 1 heavyCavalry and 1 spearInfantry
                    Rhun defend with 2 chariotArcherss, 1 spearInfantry and 1 warWagon
                        Dale roll dice for 2 archerss, 1 heavyCavalry and 1 spearInfantry in N. Dale, round 1 :  1/1 hits
                        Rhun roll dice for 2 chariotArcherss, 1 spearInfantry and 1 warWagon in N. Dale, round 1 :  2/1 hits
                        1 spearInfantry owned by the Rhun and 2 archerss owned by the Dale lost in N. Dale
                        Dale roll dice for 1 heavyCavalry and 1 spearInfantry in N. Dale, round 2 :  1/1 hits
                        Rhun roll dice for 2 chariotArcherss and 1 warWagon in N. Dale, round 2 :  2/1 hits
                        1 heavyCavalry owned by the Dale , 1 chariotArchers owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Dale
                    Rhun win with 1 chariotArchers and 1 warWagon remaining. Battle score for attacker is -6
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
                    Casualties for Dale: 2 archerss, 1 heavyCavalry and 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                3 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 5 PUs; end with 5 PUs total


  • Crazy is what I do because I stare into defeat. I dont think it will do any good. So far I learned a lot :)


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs;

    Combat Move - Khand
                1 xbowInfantry moved from Anorien to W. Osg.
                      Khand take W. Osg. from Gondor
                1 raiders and 1 xbowInfantry moved from Anorien to Lossarnach
                1 raiders moved from Minas Morgul to Gorgoroth
                2 raiderCavalrys moved from Westfold to Helms Deep
                2 raiderCavalrys moved from Wold to Helms Deep
                1 warWolves moved from E. Emnet to Helms Deep

    Combat - Khand
                Battle in Lossarnach
                    Khand attack with 1 raiders and 1 xbowInfantry
                    Gondor defend with 1 trebuche
                    Khand win, taking Lossarnach from Gondor with 1 raiders and 1 xbowInfantry remaining. Battle score for attacker is 4
                    Casualties for Gondor: 1 trebuche
                Battle in Helms Deep
                    Khand attack with 4 raiderCavalrys and 1 warWolves
                    Rohan defend with 1 castle, 1 heavyCavalry, 4 spearInfantrys and 3 towers
                    Rohan win with 1 heavyCavalry, 2 spearInfantrys and 3 towers remaining. Battle score for attacker is -17
                    Casualties for Rohan: 2 spearInfantrys
                    Casualties for Khand: 4 raiderCavalrys and 1 warWolves

    Non Combat Move - Khand
                3 raiderss moved from Anorien to Eastfold
                2 raiderCavalrys moved from Minas Morgul to Eastfold
                1 raiders moved from N. Haradwaith to Harad Road
                2 raiderCavalrys moved from Khand to N. Haradwaith

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 15 PUs; end with 16 PUs total


  • Yeah, you’ve put up a good fight! I’d be interested in playing against you again if you’d want to after this game is over.


  • I can give you a better match if I think much more about moves, but that takes nothing away from your good play here.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :5

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 1 PUs;

    Combat Move - Dwarves
                1 axeInfantry moved from Lonely Mtn. to N. Dale
                1 axeInfantry moved from Lonely Mtn. to N. Dale
                1 phalanx moved from Lonely Mtn. to N. Dale
                1 zepplin moved from Lonely Mtn. to N. Dale

    Combat - Dwarves
                Battle in N. Dale
                    Dwarves attack with 2 axeInfantrys, 1 phalanx and 1 zepplin
                    Rhun defend with 1 chariotArchers and 1 warWagon
                        Dwarves roll dice for 2 axeInfantrys, 1 phalanx and 1 zepplin in N. Dale, round 1 :  2/1 hits
                        Rhun roll dice for 1 chariotArchers and 1 warWagon in N. Dale, round 1 :  1/0 hits
                        1 axeInfantry owned by the Dwarves , 1 chariotArchers owned by the Rhun and 1 warWagon owned by the Rhun lost in N. Dale
                    Dwarves win, taking N. Dale from Rhun with 1 axeInfantry, 1 phalanx and 1 zepplin remaining. Battle score for attacker is 9
                    Casualties for Rhun: 1 chariotArchers and 1 warWagon
                    Casualties for Dwarves: 1 axeInfantry

    Non Combat Move - Dwarves
                1 zepplin moved from N. Dale to Lonely Mtn.

    Place Units - Dwarves
                2 axeInfantrys and 1 cannon placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Saruman
                Saruman buy 4 orcss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                3 orcss and 1 urukhai moved from Westfold to Helms Deep
                1 trolls and 1 urukhai moved from Isengard to Helms Deep
                1 urukhai moved from S. Dunland to Helms Deep

    Combat - Saruman
                Battle in Helms Deep
                    Saruman attack with 3 orcss, 1 trolls and 3 urukhais
                    Rohan defend with 1 castle, 1 heavyCavalry, 2 spearInfantrys and 3 towers
                    Rohan win with 1 tower remaining. Battle score for attacker is -9
                    Casualties for Rohan: 1 heavyCavalry, 2 spearInfantrys and 2 towers
                    Casualties for Saruman: 3 orcss, 1 trolls and 3 urukhais

    Non Combat Move - Saruman

    Place Units - Saruman
                4 orcss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 12 PUs; end with 12 PUs total


  • Honestly, I dont see a way forward. Will do my turn tomorrow.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 catapults and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from Lond Daer to Tharbad
                1 lightCavalry moved from Lond Daer to Tharbad
                1 lightCavalry moved from Lond Daer to Tharbad
                1 lightCavalry moved from Lond Daer to Tharbad
                1 lightCavalry moved from Lond Daer to Tharbad
                1 archers moved from N. Dunland to S. Dunland
                      Freefolk take S. Dunland from Saruman
                1 spearInfantry moved from Eregion to N. Dunland
                1 spearInfantry moved from S. Downs to Cardolan
                1 spearInfantry moved from S. Downs to Cardolan
                1 spearInfantry moved from S. Downs to Cardolan
                1 lightCavalry moved from Bree to Cardolan
                1 lightCavalry moved from Bree to Cardolan
                1 lightCavalry moved from Bree to Cardolan
                1 lightCavalry moved from Hobbiton to Cardolan
                1 spearInfantry moved from Eregion to Tharbad
                1 spearInfantry moved from Eregion to Tharbad
                1 spearInfantry moved from Eregion to Tharbad
                1 spearInfantry moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 archers moved from Eregion to Tharbad
                1 catapult moved from Eregion to Tharbad

    Combat - Freefolk

    Non Combat Move - Freefolk

    Place Units - Freefolk
                2 catapults placed in Tharbad
                2 lightCavalrys placed in Lond Daer
                2 archerss placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Mordor
                Mordor buy 6 fortificationss, 1 tower and 2 trollss; Remaining resources: 2 PUs;

    Combat Move - Mordor
                1 trolls moved from E. Emnet to Helms Deep
                1 nazgul moved from Eastfold to Helms Deep
                1 orcs moved from S. Mirkwood to W. Mirkwood
                      Mordor take W. Mirkwood from Elves
                2 nazguls and 3 trollss moved from Eastfold to Minas Tirith
                1 trolls moved from E. Emnet to Minas Tirith
                19 orcss and 5 siegeTowers moved from Anorien to Minas Tirith
                2 trollss moved from Anduin East Bank to Moria
                2 orcss and 1 siegeTower moved from Anduin East Bank to Celebran
                2 trollss moved from Dol Goldur to Anduin East Bank
                2 orcss moved from Dol Goldur to S. Mirkwood
                7 orcss and 2 siegeTowers moved from Minas Morgul to Gorgoroth

    Combat - Mordor
                Battle in Helms Deep
                    Mordor attack with 1 nazgul and 1 trolls
                    Rohan defend with 1 castle and 1 tower
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor captures 6PUs while taking Rohan capital
                    Mordor win, taking Helms Deep from Rohan with 1 nazgul and 1 trolls remaining. Battle score for attacker is 5
                    Casualties for Rohan: 1 tower
                Battle in Minas Tirith
                    Mordor attack with 2 nazguls, 19 orcss, 5 siegeTowers and 4 trollss
                    Gondor defend with 1 castle, 7 fortificationss, 4 towers and 12 towerGuards
                    Units damaged: 2 nazguls owned by the Mordor
                    Mordor captures 33PUs while taking Gondor capital
                    Mordor win, taking Minas Tirith from Gondor with 2 nazguls, 4 siegeTowers and 4 trollss remaining. Battle score for attacker is 21
                    Casualties for Gondor: 7 fortificationss, 4 towers and 12 towerGuards
                    Casualties for Mordor: 19 orcss and 1 siegeTower

    Non Combat Move - Mordor
                2 nazguls moved from Minas Tirith to Eastfold
                1 nazgul moved from Helms Deep to Eastfold

    Place Units - Mordor
                4 fortificationss and 1 tower placed in Minas Morgul
                2 fortificationss placed in Barad Dur
                2 trollss placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 44 PUs; end with 85 PUs total
                3 units repaired.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Goblins
                Goblins buy 4 trollss and 2 wargss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                21 shooterss and 23 stabberss moved from Moria to Eregion
                1 trolls moved from Drimrill Dale to Eregion
                1 bats moved from Anduin West Bank to N. Dunland
                1 bats moved from Drimrill Dale to N. Dunland
                1 bats moved from Lorien to N. Dunland
                4 shooterss moved from S. Caves to N. Dunland
                1 shooters and 1 stabbers moved from Westfold to S. Dunland
                3 wargss moved from Westfold to Moria
                1 shooters moved from Lorien to Celebran
                1 wargs moved from Anorien to Wold
                1 wargs moved from Wold to Celebran
                1 bats moved from Isengard to S. Dunland

    Combat - Goblins
                Battle in S. Dunland
                    Goblins attack with 1 bats, 1 shooters and 1 stabbers
                    Freefolk defend with 1 archers
                    Goblins win, taking S. Dunland from Freefolk with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 archers
                Battle in Eregion
                    Goblins attack with 21 shooterss, 23 stabberss and 1 trolls
                    Freefolk defend with 1 spearInfantry
                    Goblins win, taking Eregion from Elves with 21 shooterss, 23 stabberss and 1 trolls remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 spearInfantry
                Battle in N. Dunland
                    Goblins attack with 3 batss and 4 shooterss
                    Freefolk defend with 1 spearInfantry
                    Goblins win, taking N. Dunland from Freefolk with 3 batss and 4 shooterss remaining. Battle score for attacker is 3
                    Casualties for Freefolk: 1 spearInfantry

    Non Combat Move - Goblins
                3 batss moved from N. Dunland to S. Caves
                1 bats moved from S. Dunland to S. Caves

    Place Units - Goblins
                4 trollss and 2 wargss placed in Moria

    Turn Complete - Goblins
                Goblins collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Elves
                Elves buy 6 hobbitss and 2 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 hunters moved from N. Mirkwood to E. Mirkwood
                1 ents, 9 hunterss and 2 wizards moved from Carrock to Anduin West Bank
                1 hunters moved from High Mirkwood to Anduin West Bank
                1 hunters moved from High Mirkwood to E. Mirkwood
                9 hunterss and 2 wizards moved from N. Caves to Anduin West Bank
                1 eagles moved from Rhudaur to Rivendell
                1 hobbits moved from Rhudaur to Rivendell
                1 hobbits moved from Rhudaur to Rivendell

    Combat - Elves
                Battle in E. Mirkwood
                    Elves attack with 2 hunterss
                    Rhun defend with 1 spearInfantry
                        Elves roll dice for 2 hunterss in E. Mirkwood, round 1 :  1/1 hits
                        Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 1 :  1/1 hits
                        1 spearInfantry owned by the Rhun and 1 hunters owned by the Elves lost in E. Mirkwood
                    Elves win, taking E. Mirkwood from Rhun with 1 hunters remaining. Battle score for attacker is -1
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Elves: 1 hunters
                Battle in Anduin West Bank
                    Elves attack with 1 ents, 19 hunterss and 4 wizards
                    Goblins defend with 1 stabbers
                        Elves roll dice for 1 ents, 19 hunterss and 4 wizards in Anduin West Bank, round 1 :  10/1 hits
                        Goblins roll dice for 1 stabbers in Anduin West Bank, round 1 :  0/1 hits
                        1 stabbers owned by the Goblins lost in Anduin West Bank
                    Elves win, taking Anduin West Bank from Goblins with 1 ents, 19 hunterss and 4 wizards remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers

    Non Combat Move - Elves

    Place Units - Elves
                1 hunters placed in High Mirkwood
                6 hobbitss and 1 hunters placed in Rivendell
                Elves undo move 2.
                Elves undo move 1.
                1 hunters placed in High Mirkwood
                6 hobbitss and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 20 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Haradrim
                Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 2 PUs;

    Combat Move - Haradrim
                1 raft moved from S. Gondor Coast to Anduin Mouth
                1 oliphant moved from City of Corsairs to Umbar
                3 caravels and 5 galleons moved from S. W. Central Sea Zone to Umbar Coast
                4 caravels moved from S. Gondor Coast to Umbar Coast
                4 oliphants moved from Anorien to Lebennin
                      Haradrim take Lebennin from Gondor
                4 corsairss and 2 spearInfantrys moved from Anorien to Lossarnach
                1 spearInfantry moved from Umbar to Debatable Land

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 spearInfantrys placed in Umbar
                1 oliphant placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Combat Move - Gondor
                1 spearInfantry moved from Tolfolas to Gilrain
                1 caravel and 1 spearInfantry moved from Gilrain to Anduin Mouth
                2 caravels, 7 galleons, 9 rafts and 3 towerGuards moved from N. E. Central Sea Zone to Morthond
                1 spearInfantry moved from Anduin Mouth to S. Gondor
                1 towerGuard moved from Morthond to Anfalas
                1 towerGuard moved from Morthond to Anfalas
                1 towerGuard moved from Morthond to Anfalas
                1 spearInfantry moved from Andrast to Anfalas
                1 towerGuard moved from Andrast to Anfalas
                1 towerGuard moved from Andrast to Anfalas
                1 towerGuard moved from Andrast to Anfalas
                1 towerGuard moved from Andrast to Anfalas
                6 heavyCavalrys, 12 spearInfantrys, 8 towerGuards, 2 trebuches and 5 undeads moved from S. Ithilien to Minas Morgul

    Combat - Gondor
                Battle in Minas Morgul
                    Gondor attack with 6 heavyCavalrys, 12 spearInfantrys, 8 towerGuards, 2 trebuches and 5 undeads
                    Mordor defend with 1 castle, 8 fortificationss and 5 towers
                        Gondor roll dice for 6 heavyCavalrys, 12 spearInfantrys, 8 towerGuards, 2 trebuches and 5 undeads in Minas Morgul, round 1 :  10/1 hits
                        Mordor roll dice for 8 fortificationss and 5 towers in Minas Morgul, round 1 :  5/1 hits
                        5 undeads owned by the Gondor , 8 fortificationss owned by the Mordor and 2 towers owned by the Mordor lost in Minas Morgul
                        Gondor roll dice for 6 heavyCavalrys, 12 spearInfantrys, 8 towerGuards and 2 trebuches in Minas Morgul, round 2 :  9/0 hits
                        Mordor roll dice for 3 towers in Minas Morgul, round 2 :  2/0 hits
                        2 spearInfantrys owned by the Gondor and 3 towers owned by the Mordor lost in Minas Morgul
                    Gondor win, taking Minas Morgul from Mordor with 6 heavyCavalrys, 10 spearInfantrys, 8 towerGuards and 2 trebuches remaining. Battle score for attacker is 35
                    Casualties for Gondor: 2 spearInfantrys and 5 undeads
                    Casualties for Mordor: 8 fortificationss and 5 towers
                Battle in Anduin Mouth
                    Gondor attack with 1 caravel
                    Haradrim defend with 1 raft
                        Gondor roll dice for 1 caravel in Anduin Mouth, round 1 :  0/1 hits
                        Haradrim roll dice for 1 raft in Anduin Mouth, round 1 :  0/1 hits
                        Gondor roll dice for 1 caravel in Anduin Mouth, round 2 :  0/1 hits
                        Haradrim roll dice for 1 raft in Anduin Mouth, round 2 :  0/1 hits
                        Gondor roll dice for 1 caravel in Anduin Mouth, round 3 :  0/1 hits
                        Haradrim roll dice for 1 raft in Anduin Mouth, round 3 :  0/1 hits
                        Gondor roll dice for 1 caravel in Anduin Mouth, round 4 :  1/1 hits
                        Haradrim roll dice for 1 raft in Anduin Mouth, round 4 :  0/1 hits
                        1 raft owned by the Haradrim lost in Anduin Mouth
                    Gondor win with 1 caravel remaining. Battle score for attacker is 2
                    Casualties for Haradrim: 1 raft
                Battle in S. Gondor

    Non Combat Move - Gondor

    Turn Complete - Gondor


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :6

    Purchase Units - Rhun
                Rhun buy 5 chariotArcherss; Remaining resources: 1 PUs;

    Combat Move - Rhun
                2 spearInfantrys and 2 trebuches moved from Iron Hills to N. Dale
                1 spearInfantry moved from S. Dale to N. Dale
                2 spearInfantrys moved from Celduin to N. Dale
                1 spearInfantry and 1 trebuche moved from Rhun to Celduin

    Combat - Rhun
                Battle in N. Dale
                    Rhun attack with 5 spearInfantrys and 2 trebuches
                    Dwarves defend with 1 axeInfantry and 1 phalanx
                    Rhun win, taking N. Dale from Dale with 4 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 7
                    Casualties for Rhun: 1 spearInfantry
                    Casualties for Dwarves: 1 axeInfantry and 1 phalanx

    Non Combat Move - Rhun

    Place Units - Rhun
                4 chariotArcherss placed in Iron Hills
                1 chariotArchers placed in Rhun

    Turn Complete - Rhun
                Rhun collect 25 PUs; end with 26 PUs total

5 / 7

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