@wizmark Intercept over Russia?
G40 League Stalingradski vs Cow - 2 games - flip sides allies 9
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I just messed up - please tell me if the rolls showed up in your e-mail.
I rolled 15 IPCs for tech for US, and hit radar. Then, by mistake, I started my purchase and bought 2 infantry and an AA gun for Korea, and then clicked forward into combat.
Before I take my turn, here’s what I propose to do (though it won’t be fun) - I should roll tech until I get radar again, and start from there. I think each time I try I’ll roll 75 IPCs worth, then edit 60 IPCs back in… does that make sense?
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You can edit in tech I believe.
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Yes you can edit in the tech. Just change your ipc count -15 for what you spent. Add radar.
Boy am I glad you did not get long range aircraft.
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That’s what I was hoping for… :-D Long range would have been helpful. Anything is helpful.
Radar might be pretty good, actually, if things shake out. That’s a HUGE if…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Americans
Turning on Edit Mode
EDIT: Adding Technology AA Radar for Americans
EDIT: Changing PUs for Americans from 75 to 60
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 aaGun, 3 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 103 Sea Zone
1 bomber moved from 103 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 108 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Guam to 21 Sea Zone
1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 fighter and 1 infantry moved from Queensland to New South Wales
1 submarine moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from 21 Sea Zone to 35 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 108 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 20 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Philippines
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Philippines from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in New South Wales
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking New South Wales from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from New South Wales to Queensland
1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 49 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 54 Sea Zone to 46 Sea Zone
1 carrier moved from 46 Sea Zone to 33 Sea Zone
1 transport moved from 49 Sea Zone to 30 Sea Zone
1 transport moved from 30 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to Queensland
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from Guam to 21 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 21 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 infantry moved from French Central Africa to French Equatorial Africa
1 aaGun and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
2 aaGuns, 1 artillery, 1 bomber, 1 carrier, 3 infantry and 3 transports moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from 109 Sea Zone to Scotland
2 aaGuns, 1 artillery, 1 carrier, 3 infantry and 3 transports moved from 109 Sea Zone to 119 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 119 Sea Zone to Scotland
1 fighter moved from 108 Sea Zone to Scotland
1 bomber moved from 108 Sea Zone to Scotland
2 transports moved from 106 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 119 Sea Zone
1 infantry moved from Libya to Tobruk
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Russia to YeniseyPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to Scotland: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
3 bombers placed in Eastern United States
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 aaGun and 2 infantry placed in KoreaTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
You can see all the dice rolls on e-mail… took back England, I live another turn.
This game is soooo over, but I’m having fun making you work for it. :-D
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I got one combat move. 2 bomber over Russia with 2 movement left.
Do you intercept with 2 air units?
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Yes - I need some luck.
If I lose one, please make it the French Fighter -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Italians
Purchase Units - Italians
Italians buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Vyborg to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Defenders Fire, : 0/2 hits
Attackers Fire, : 0/2 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Italians
2 bombers moved from Russia to Ukraine
1 aaGun, 1 artillery and 7 infantry moved from Northern Italy to Western Germany
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern Italy to Western Germany
2 artilleries and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 2 bombers
EDIT: Adding units owned by Italians to Volgograd: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 2 artilleries and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry
Romania : 2 infantry
Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Western Ukraine : 1 flag
Volgograd : 2 bombers
97 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 57 / 114
Russians : 21 / 22
Japanese : 63 / 97
Americans : 57 / 82
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 9 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sry about edit moving the bombers during placement. I was debating moving a fighter to ukraine or doing something else.
Ended up forgetting what the hell I was doing lol.
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No worries my man - I’m wicked lenient about that stuff.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Guam to 34 Sea Zone
3 fighters moved from 34 Sea Zone to 46 Sea Zone
3 fighters moved from 46 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 cruiser, 2 destroyers and 3 submarines moved from 21 Sea Zone to 33 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,2,6,5,4,5,4,6,4,4
ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to AlexandriaCombat - French
Non Combat Move - French
Turn Complete - French
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The end is nigh!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 108 PUs;
Germans buy 6 armour, 3 destroyers and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 submarines moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
6 transports moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 armour and 2 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to CaucasusCombat - Germans
Americans scrambles 3 units out of Scotland to defend against the attack in 119 Sea Zone
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 119 Sea Zone
Germans attack with 4 submarines
British defend with 1 carrier, 1 fighter and 1 tactical_bomber; Americans defend with 1 carrier, 2 fighters, 1 tactical_bomber and 5 transports
Germans roll dice for 4 submarines in 119 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers and 5 transports in 119 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 4 submarines in 119 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the British
Americans roll dice for 2 carriers and 5 transports in 119 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Germans roll dice for 3 submarines in 119 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 2 carriers and 5 transports in 119 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 3 submarines in 119 Sea Zone, round 4 : 1/3 hits
1 carrier owned by the Americans lost in 119 Sea Zone
Americans roll dice for 1 carrier and 5 transports in 119 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 3 submarines in 119 Sea Zone, round 5 : 1/3 hits
1 carrier owned by the British lost in 119 Sea Zone
Germans roll dice for 3 submarines in 119 Sea Zone, round 6 : 0/3 hits
Germans roll dice for 3 submarines in 119 Sea Zone, round 7 : 1/3 hits
1 transport owned by the Americans lost in 119 Sea Zone
Germans roll dice for 3 submarines in 119 Sea Zone, round 8 : 1/3 hits
1 transport owned by the Americans lost in 119 Sea Zone
Germans roll dice for 3 submarines in 119 Sea Zone, round 9 : 1/3 hits
1 transport owned by the Americans lost in 119 Sea Zone
Germans roll dice for 3 submarines in 119 Sea Zone, round 10 : 2/3 hits
2 transports owned by the Americans lost in 119 Sea Zone
3 submarines owned by the Germans Submerged
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 1 submarine
Casualties for British: 1 carrier
Casualties for Americans: 1 carrier and 5 transports
Battle in Caucasus
Germans attack with 1 artillery and 3 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Caucasus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in United Kingdom
Germans attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in United Kingdom, round 1 : 4/10 hits
British roll dice for 1 armour and 1 artillery in United Kingdom, round 1 : 1/2 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans win, taking United Kingdom from British with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 artillery
Moving scrambled unit from 119 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 119 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 119 Sea Zone back to originating territory: Scotland
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in ScotlandNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from 104 Sea Zone to Western GermanyPlace Units - Germans
3 destroyers placed in 112 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Novgorod
7 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,3
Germans collect 60 PUs (3 lost to blockades); end with 93 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 7 infantry
Poland : 1 armour and 2 mech_infantrys
Germany : 1 factory_major and 6 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 4 aaGuns, 4 artilleries and 17 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 30 armour, 1 factory_minor and 16 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 artillery and 2 infantry
112 Sea Zone : 3 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
119 Sea Zone : 3 submarines
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 63 / 113
Russians : 21 / 22
Japanese : 63 / 97
Americans : 57 / 82
Chinese : 3 / 4
British : 27 / 0
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 9 / 11
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Take novgorod and you don’t have to liberate london just to lose it again :)
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I think you are screwed in Europe. Pacific you can stop me from taking the win there. My fleet is a complicated issue lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 mech_infantrys moved from Archangel to Novgorod
2 armour moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 armour moved from Archangel to Baltic States
Russians take Baltic States from Germans
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Novgorod
Russians attack with 2 armour and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 3 mech_infantrysNon Combat Move - Russians
1 mech_infantry moved from Archangel to Novgorod
3 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Archangel to Russia
5 aaGuns, 7 artilleries, 53 infantry and 5 mech_infantrys moved from Russia to SamaraPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
Oh there’s no doubt this game is yours. I’m just stubborn! :-P
In a game with straight dice, I don’t like to surrender until it’s over and done.
If you remember, in the first XDAP game Infrastructure and I (Headless Neds) gave up after some very early bad dice, and you wondered why… well, he and I have been playing modified LL for years, so we were used to bad dice dictating a loss, since the version we played wouldn’t really allow for comegacms… so we gave up too early.
I learned my lesson, and I ain’t giving up for s&^%! :-)
You deserve this win, so enjoy the big paydays, and lots of equipment, and bombing runs, and all that…