After reading more comments on SBR and Air Supremacy,
I will add that this way of allocating hits can be used against StratB during SBR.
Also, instead of giving every aircraft att or def@1, I suggest now:
Strat and TacB Att1 Def1 against other aircrafts.
Fighter (escort or interceptor) att@1 /def@1 (single) but when paired with either 1 other fighter or 1 TacB gained att@2 /def@2 for this fighter only.
Example:
during a SBR: 4 planes: 1StratB+2TacB+1Fgt = SB Att 1@1+TB Att2@1+Fgt Att 1@2
defending interceptors: 5 Fgt = 2 Fgt: 2Def@2 + 3 Fgt 3Def@1
When allocating rolls and hits: an escort screen is trying to protect the main aircrafts from being targetted, the fighter@2 are allocated to other fighter before any other aircraft.
The 1st and 2nd D@2 goes against Fighter / the 3rd and 4th D@1 against the two TcB/
the 5th D@1 against Bomber/
A 6th would be allocated against the Fgt
a 7th allocated target would have been then (for the 2nd time) one of the TcB.
So even if StrBomber and TacBomber are protected in priority, after getting two rolls against them, the fighter escort is nontheless doing is job.
The defender still have a real chance to destroy bigger target but once per plane in most case, unless attackers are very outnumbered.
In case of a double hit against the same target,
I suggest now to put the “hit” on the next other kind of aircraft if possible:
1st hit: StrB, then 2nd hit get down a Fighter, (if none then a TacB)
1st hit: TacB, then 2nd hit get down a StrB, (if none then a Fighter)
1st hit Fighter, then 2nd hit get down a TacB, and if there is none then at last a StratBomber.
So it is possible to destroy the Strategic Bomber even if their is only one hit, so this contradict the rule about SBR and escort from Global 1940 that say defender always allocates hit.
In this case, surely the defending player would discard the fighter, but this house rule say if the rolls that score the hit was already allocate to the bomber then it is.
About the aircombat phase preceeding the first cycle of a naval combat I rather prefer now this option:
Instead let’s give the defending player the choice to send even his only aircraft (and all his aircrafts).
I rewrite the initial post:
I’m wondering about a way to add some flavor to naval combat in the Pacific (for 1942.1, 1942.2 or even Global versions).
Before every naval combat, allow 1 round of air combat between attacking and defending aircrafts.
All Fighters, Tac bombers and Strat Bombers attack and defend @1.
However, 1 fighter paired with a TacB or another fighter get Att/Def@2.
Each roll are allocated separately on a one on one basis except for the first fighter escort which block two aircrafts then letting one go on other target.
Bomber are always the most protected target. TacB are second.
If one side outnumbers the other, then one aircraft is targetted twice (or three times for a fighter), then a second and so forth.
In this way, 1) the first individual fighter can be targetted three times before targetting another fighter twice 2) a TacB being a double target, then 3) Strat Bomber at last.
Fighter @2 are allocated first to the fighters then TacB, and last to the Strat Bomber.
Example 1
1 Strat Bomber and 1 fighter attack 4 fighters.
Thus, two fighters defend @2, and two defend @1.
The first two @2 are allocated to the escorting fighter.
The third one @1 is allocated to the Bomber.
The fourth one @1 is allocated to the fighter.
If their was only 2 defending fighters, the Bomber couldn’t be hit.
Example 2
5 fighters attack against 1 TacB and 1 fighter.
2 fighters @2 and 3 fighters @1.
The TacB is @1, the fighter @2.
The fighter is targetted three times 2@2, 1@1 and two times for the TacB 2@1 .
If their was only 4 fighters the TacB would only be the target of 1@1.
If two aircrafts targeting the same enemy aircraft get both a hit, the additionnal hit is pass to another target following the order of protection (Fgt toward TacB toward StrB toward Fgt), so no “1” is lost.
Example 3
8 fighters against 1 TacB and 2 fgts.
4@2&4@1 vs 2@1&1@2.
The two Fgt are targeted three times (2@2+1@1) each and 2@1 for TacB.
If only 2 rolls out of 8 get “1” and fall on the same Fgt, then the second hit is allocated to the TacB, not the second Fgt.
So, this rules will make possible to shot Strat and Tac Bomber even behind a screened of escort fighters even during a Strategic Bombing Raid. And at the same time, bombers are still screened by their escorting fighters if they outnumbered the opponent. Thus making less likely to lose those bombers instead of fighters.
All attacking aircrafts must be part of this unique round of air combat before a naval battle occur.
The defending player get some choice to determine the number of defending aircraft:
If there is only 1 fighter (or TacB) on a carrier, then their is no aircombat (the aircraft is considered patrolling near the other naval units).
The naval battle is as usual.
If there is 2 fighters (or TacB) on a carrier, then 1 fighter is sent away against incoming attacking aircraft(s).
If he had 3 or more fighters, the defender can sent 1 or more aircrafts but should keep 1 aircraft in reserve near the naval units. (So the defender always keep 1 aircraft that will fights normally (at @4 or @3) screened by cheaper unit or a BB that absorbs 1 hit.)
In the 1940 version, if the sea-zone is near an airbase, the defender can scramble up to 3 fighters (no TacB) against the attacking aircrafts.
This first round of battle before the regular naval combat occurs, is it unbalanced in favor of the Axis in 1942 (and about 1940)?
Does the defender choice too limited?
Instead let’s give the defending player the choice to send even his only aircraft (and all his aircrafts)?
Is it a real way to simulate the Pacific battles and enhanced battle during SBR or just a sophisticated rule with no benefits?
What do you think of all this?