Thanks for the update. Enjoy your travels :)
XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff
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Not sure why my tank purchase was not counted during my purchase units phase? maybe I mishit the button. I took the liberty of making the edit, I hope this does not present problems!
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no problem about the tank. looks like an honest mistake.
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the only thing honest about this is your death!
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would the luftwaffe like to get shot down by scramble?
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I feel as though there is a hidden message somewhere…
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you two make me laugh! (hopefully not too much that I lose focus)
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You should focus on your laughter and not worry too much about the game.
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No scramble. Fire away.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Norway
Battle in Borneo
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Borneo, round 1 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Norway from Germans, taking Borneo from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
5 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 112 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Kwangsi : 1 infantry
Borneo : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 cruiser and 1 transport
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 9 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 transport
10 Sea Zone : 1 submarine and 1 transport
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
United Kingdom : 2 fighters
Morocco : 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys
Norway : 1 flag, 1 artillery
112 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers and 7 transportsProduction/PUs Summary :
Germans : 48 / 65
Russians : 26 / 29
Japanese : 48 / 45
Americans : 55 / 75
Chinese : 9 / 14
British : 28 / 35
UK_Pacific : 13 / 18
Italians : 16 / 34
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Burma
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in Kiangsu
1 infantry placed in Sikang
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag, 2 infantry
Shensi : 1 infantry
Suiyuyan : 2 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Sikang : 2 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 48 / 65
Russians : 26 / 29
Japanese : 47 / 45
Americans : 55 / 75
Chinese : 10 / 12
British : 28 / 35
UK_Pacific : 13 / 18
Italians : 16 / 34
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 12 PUs;
UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 fighter and 2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Scotland to Holland Belgium
1 bomber, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
2 infantry moved from Burma to Shan State
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Sumatra
Battle in Egypt
British attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 1/2 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
retreated to Egypt
Italians win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 artillery, 1 infantry and 2 mech_infantrys moved from India to Burma
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 bomber moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Holland Belgium to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,2,5,4,3,5,4,4,5,2,3,3,2,4,1
UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
Some Units in India change ownership: 1 artillery and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Yunnan : 2 infantry
Shan State : 2 infantry
Burma : 2 aaGuns, 4 artilleries, 10 infantry and 2 mech_infantrys
India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Kwangtung : 1 harbour
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
38 Sea Zone : 1 destroyer
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 bomber and 7 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
114 Sea Zone : 2 transports
115 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 42 / 65
Russians : 26 / 29
Japanese : 41 / 45
Americans : 55 / 75
Chinese : 11 / 12
British : 34 / 34
UK_Pacific : 18 / 17
Italians : 16 / 34
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Iraq to CaucasusCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
2 infantry moved from Syria to 99 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 5 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Trans-Jordan
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 factory_minor placed in Persia
3 mech_infantrys placed in Iraq
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
At least Italy’s doing well :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 42 / 65
Russians : 24 / 29
Japanese : 41 / 45
Americans : 55 / 75
Chinese : 11 / 12
British : 31 / 34
UK_Pacific : 18 / 17
Italians : 21 / 38
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Romania to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to 114 Sea Zone
1 artillery and 2 infantry moved from Finland to Norway
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 artillery and 2 infantry moved from France to Holland Belgium
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 artillery and 1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Bryansk
1 artillery moved from Smolensk to Bryansk
3 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern PolandCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 2 transports; Russians defend with 1 cruiser
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for British: 2 transports
Casualties for Russians: 1 cruiser
Battle in 113 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans win, taking Norway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Eastern Poland
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 2 mech_infantrys
Germans win, taking Eastern Poland from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Archangel to Urals
1 tactical_bomber moved from 114 Sea Zone to Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Bulgaria to Romania
1 armour moved from Belarus to Romania
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
2 armour and 8 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Eastern Poland
3 mech_infantrys moved from Denmark to Germany
1 armour and 7 mech_infantrys moved from Denmark to Western Germany
8 mech_infantrys moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in France
2 mech_infantrys placed in Novgorod
4 bombers placed in Western Germany
Germans undo move 3.
Germans undo move 2.
3 bombers placed in Novgorod
2 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
2 mech_infantrys placed in Novgorod
Germans undo move 2.
3 bombers placed in Novgorod
1 bomber and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
4 bombers placed in Western Germany
2 mech_infantrys placed in Novgorod
Germans undo move 3.
Germans undo move 2.
3 bombers placed in Novgorod
2 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 armour and 6 mech_infantrys
EDIT: Adding units owned by Germans to Belarus: 2 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Russia to Caucasus
2 mech_infantrys moved from Bessarabia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Vologda
1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Vologda
4 armour, 7 artilleries, 43 infantry and 6 mech_infantrys moved from Russia to BryanskCombat - Russians
Battle in Caucasus
Russians attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 1 : 2/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 1 : 0/2 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 4 armour, 8 artilleries, 43 infantry and 8 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 armour, 8 artilleries, 43 infantry and 8 mech_infantrys in Bryansk, round 1 : 13/63 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 armour, 8 artilleries, 42 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
3 infantry moved from Samara to Volgograd
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Caucasus to Russia
2 infantry moved from Ukraine to Bryansk
2 aaGuns and 1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 1 infantry
Bryansk : 1 aaGun, 4 armour, 8 artilleries, 44 infantry and 8 mech_infantrys
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Vologda : 2 infantry
Volgograd : 1 artillery, 1 factory_minor and 3 infantry
Caucasus : 1 mech_infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 71
Russians : 25 / 25
Japanese : 41 / 45
Americans : 52 / 75
Chinese : 11 / 12
British : 26 / 34
UK_Pacific : 18 / 17
Italians : 19 / 38
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, I sent my thoughts on Japan’s turn right after doing Germany, but I haven’t heard back from my teammate yet. Still waiting.
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Intercept in India?
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yes to intercept.
and feel free to edit your combat to include the inf and art in sz42 to java. i assume you wanted to use them to attack and misclicked.
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Major problems…… I did the edit and for whatever reason the game did not include the edit in the battle?
On a secondary note it looks like the escort is not going to work either?
WHAT TO DO???