XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff


  • you two make me laugh! (hopefully not too much that I lose focus)

  • TripleA

    You should focus on your laughter and not worry too much about the game.


  • No scramble. Fire away.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in Borneo
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 cruiser in Borneo, round 1 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Borneo, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Norway from Germans, taking Borneo from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                5 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 112 Sea Zone to United Kingdom
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery, 1 fighter and 3 infantry placed in Eastern United States
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Kwangsi : 1 infantry
        Borneo : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 cruiser and 1 transport
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 9 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 transport
        10 Sea Zone : 1 submarine and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        United Kingdom : 2 fighters
        Morocco : 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys
        Norway : 1 flag, 1 artillery
        112 Sea Zone : 1 cruiser and 1 transport
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers and 7 transports

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 26 / 29
        Japanese : 48 / 45
        Americans : 55 / 75
        Chinese : 9 / 14
        British : 28 / 35
        UK_Pacific : 13 / 18
        Italians : 16 / 34
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Burma
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Kiangsu
                1 infantry placed in Sikang
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 2 infantry
        Shensi : 1 infantry
        Suiyuyan : 2 infantry
        Kansu : 1 infantry
        Szechwan : 1 infantry
        Sikang : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 26 / 29
        Japanese : 47 / 45
        Americans : 55 / 75
        Chinese : 10 / 12
        British : 28 / 35
        UK_Pacific : 13 / 18
        Italians : 16 / 34
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 12 PUs;
                UK_Pacific buy 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 fighter and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Scotland to Holland Belgium
                1 bomber, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
                2 infantry moved from Burma to Shan State
                1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Shan State
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Sumatra
                Battle in Egypt
                    British attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Egypt
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    retreated to Egypt
                    Italians win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 :  1/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 artillery, 1 infantry and 2 mech_infantrys moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from Holland Belgium to United Kingdom
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone

    Place Units - British
                1 transport placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,2,5,4,3,5,4,4,5,2,3,3,2,4,1
                UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Some Units in India change ownership: 1 artillery and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 infantry
        Shan State : 2 infantry
        Burma : 2 aaGuns, 4 artilleries, 10 infantry and 2 mech_infantrys
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Kwangtung : 1 harbour
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 destroyer and 1 transport
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
        38 Sea Zone : 1 destroyer
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 bomber and 7 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        114 Sea Zone : 2 transports
        115 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 42 / 65
        Russians : 26 / 29
        Japanese : 41 / 45
        Americans : 55 / 75
        Chinese : 11 / 12
        British : 34 / 34
        UK_Pacific : 18 / 17
        Italians : 16 / 34
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Iraq to Caucasus

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Egypt
                2 infantry moved from Syria to 99 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 artilleries and 5 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Caucasus to Iraq
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Trans-Jordan
                1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 factory_minor placed in Persia
                3 mech_infantrys placed in Iraq
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • At least Italy’s doing well  :-D

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 42 / 65
        Russians : 24 / 29
        Japanese : 41 / 45
        Americans : 55 / 75
        Chinese : 11 / 12
        British : 31 / 34
        UK_Pacific : 18 / 17
        Italians : 21 / 38
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Romania to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Belarus to 114 Sea Zone
                1 artillery and 2 infantry moved from Finland to Norway
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 artillery and 1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Smolensk to Bryansk
                3 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
                1 armour moved from Belarus to Eastern Poland

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser and 1 transport
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 2 transports; Russians defend with 1 cruiser
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 transports
                    Casualties for Russians: 1 cruiser
                Battle in 113 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Norway
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Norway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Eastern Poland
                    Germans attack with 4 armour and 3 mech_infantrys
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Eastern Poland from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Archangel to Urals
                1 tactical_bomber moved from 114 Sea Zone to Germany
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                2 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Bulgaria to Romania
                1 armour moved from Belarus to Romania
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland
                2 armour and 8 mech_infantrys moved from Belarus to Novgorod
                2 mech_infantrys moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Denmark to Germany
                1 armour and 7 mech_infantrys moved from Denmark to Western Germany
                8 mech_infantrys moved from Western Germany to Poland
                4 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 infantry placed in France
                2 mech_infantrys placed in Novgorod
                4 bombers placed in Western Germany
                Germans undo move 3.
                Germans undo move 2.
                3 bombers placed in Novgorod
                2 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                2 mech_infantrys placed in Novgorod
                Germans undo move 2.
                3 bombers placed in Novgorod
                1 bomber and 2 mech_infantrys placed in Western Germany
                Germans undo move 3.
                2 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                4 bombers placed in Western Germany
                2 mech_infantrys placed in Novgorod
                Germans undo move 3.
                Germans undo move 2.
                3 bombers placed in Novgorod
                2 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                Germans undo move 3.
                2 mech_infantrys placed in Western Germany
                Germans undo move 4.
                1 mech_infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 armour and 6 mech_infantrys
                EDIT: Adding units owned by Germans to Belarus: 2 armour and 6 mech_infantrys
                EDIT: Turning off Edit Mode

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Russia to Caucasus
                2 mech_infantrys moved from Bessarabia to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Smolensk
                1 fighter moved from Ukraine to Vologda
                1 tactical_bomber moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Samara to Vologda
                4 armour, 7 artilleries, 43 infantry and 6 mech_infantrys moved from Russia to Bryansk

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 1 :  2/2 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 1 :  0/2 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 4 armour, 8 artilleries, 43 infantry and 8 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 4 armour, 8 artilleries, 43 infantry and 8 mech_infantrys in Bryansk, round 1 :  13/63 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 armour, 8 artilleries, 42 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                3 infantry moved from Samara to Volgograd
                1 aaGun moved from Ukraine to Bryansk
                1 bomber moved from Caucasus to Russia
                2 infantry moved from Ukraine to Bryansk
                2 aaGuns and 1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 1 infantry
        Bryansk : 1 aaGun, 4 armour, 8 artilleries, 44 infantry and 8 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Vologda : 2 infantry
        Volgograd : 1 artillery, 1 factory_minor and 3 infantry
        Caucasus : 1 mech_infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 25 / 25
        Japanese : 41 / 45
        Americans : 52 / 75
        Chinese : 11 / 12
        British : 26 / 34
        UK_Pacific : 18 / 17
        Italians : 19 / 38
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well, I sent my thoughts on Japan’s turn right after doing Germany, but I haven’t heard back from my teammate yet. Still waiting.


  • Intercept in India?

  • TripleA

    yes to intercept.

    and feel free to edit your combat to include the inf and art in sz42 to java. i assume you wanted to use them to attack and misclicked.


  • Major problems…… I did the edit and for whatever reason the game did not include the edit in the battle?

    On a secondary note it looks like the escort is not going to work either?

    WHAT TO DO???


  • The problem with the Java battle is that I was supposed to have an additional infantry/ artillery and it’s already rolled the first round without those units present?

  • TripleA

    @Enigmatic_Decay:

    Major problems…… I did the edit and for whatever reason the game did not include the edit in the battle?

    On a secondary note it looks like the escort is not going to work either?

    WHAT TO DO???

    the escorts popup will come when you click on “bombing raid in india” so do not worry about that.

    it is probably unlikely that this situation will happen again for you, but if it does arise, next time just open a new triplea and setup all the battles the same way with the one change that your opponents asked. but since you already rolled the other battles and the first round of this battle, we will let you roll the art and infantry on the internal dice server of this board.

    i will roll the battle on here and then you can roll the 2nd round(if you want a 2nd round) and we will edit the final results of the battle.

  • TripleA

    lets see if i remember how to roll on here.

    1inf and 1 art

    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

  • TripleA

    i checked the dice results in my hotmail account and you scored 2 hits, we will remove the 2inf
    in defense we scored 3 hits and you can choose your ool.

    we will roll the rest of the java battle on here, subsequent rounds that come to our emails for this java battle we will ignore.

    so at the end of round 1 in java anzac has 3 fighters. japan has 1inf, 1art, 3figs, 3tacs and has to select 3 casualties before deciding if they want to roll a 2nd round or retreat.


  • remove the infantry, artillery and a fighter and keep on with the battle

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