Thanks for the update. Enjoy your travels :)
XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff
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just waiting for feedback from my teammate!
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just waiting for feedback from my teammate!
Don’t worry, I’m on it - retreat everything to the Indian ocean!
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@sports:
there seems to be a miscommunication between the centre and the QB. wait what’s that, looks like a flag on the field… it’s a delay of game penalty. that could cost the fluffs 5 yar…, i mean 5ipc, if the allies accept it.
we are going to accept that penalty. hank you can immediately add 5ipc to the bank of one of your powers.
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hank, i recommend one of the following.
1. france because it doesn’t really effect the game.
2. ussr to buy units with next turn.
3. ussr to hold on to and only use it if this game goes to the deadline.my strongest recommendation is option 3. we don’t really need the extra cash as we are in a winning position. but it is nice to have to make it as clear as possible if this game goes to a decision.
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Sorry about the wait again. We are having a discussion, but it was slowed down by the fact that we are both busy. Honestly, if we don’t have a solid shot at taking India within the next couple rounds, we will probably surrender. If we reach the deadline without any real change in the situation, we will surrender.
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no problem about the wait. i understand that life takes precedence over board games… sometimes.
we dont mean to pressure you into playing quick because we are dicks, we are enjoying this game and just want to play it through to its natural conclusion.hank said he is going to add the 5ipc to the soviet bank and not use it, unless a judges decision is imminent. they will keep it to buy caviar and ballerinas.
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Intercept?
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no intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Manchuria to Siberia
1 infantry moved from Anhwe to Jehol
4 bombers moved from French Indo China to India
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to India
2 bombers moved from French Indo China to India
1 bomber moved from French Indo China to Yunnan
1 fighter moved from Anhwe to 19 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from ANZAC
2 battleships, 4 carriers, 1 cruiser, 1 submarine and 1 transport moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Yenisey
Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 4 : 2/2 hits
1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/4 hits
Bombing raid in India rolls: 6,3,3,8 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in India
Japanese attack with 2 bombers, 2 fighters and 4 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in India, round 1 : 4/8 hits
UK_Pacific roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 1 : 1/4 hits
1 fighter owned by the UK_Pacific , 1 bomber owned by the Japanese , 2 mech_infantrys owned by the British and 1 tactical_bomber owned by the UK_Pacific lost in India
Japanese win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 bomber
Casualties for British: 2 mech_infantrys
Casualties for UK_Pacific: 1 fighter and 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
1 bomber moved from Yunnan to West India
5 bombers moved from India to West India
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to JeholPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,1,1,3
Japanese collect 26 PUs (13 lost to blockades); end with 26 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 3 infantry
Manchuria : 1 factory_minor and 3 infantry
Yunnan : 1 flag, 1 infantry
Hopei : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 2 armour, 1 artillery and 2 mech_infantrys
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 5 infantry
Celebes : 1 flag, 1 infantry
37 Sea Zone : 1 flag
39 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
West India : 6 bombersProduction/PUs Summary :
Germans : 52 / 75
Russians : 22 / 36
Japanese : 39 / 26
Americans : 52 / 73
Chinese : 15 / 20
British : 26 / 26
UK_Pacific : 16 / 21
Italians : 21 / 39
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.896
Median : 4.000
Variance : 0.553
Standard Deviation : 0.744
Total rolls : 48Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.565
Median : 4.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23ANZAC Combat
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 5.100
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 10British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4UK_Pacific Combat
4 was rolled 2 times
5 was rolled 2 times
Average roll : 4.500
Median : 4.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Hold on, can we edit those bombers (at least some of them) to Persia if my teammate approves?
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Here we go.
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we are fine with noncombat edits.
i am taking the little one for a walk and will do the turn tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 bombers moved from Western United States to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 artilleries, 1 carrier, 2 fighters, 10 infantry, 2 mech_infantrys and 9 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 5 bombers, 4 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Norway from Germans with 5 bombers, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Korea, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 fighters moved from 42 Sea Zone to India
1 tactical_bomber moved from Celebes to 42 Sea Zone
5 bombers moved from 6 Sea Zone to Shantung
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to GuamPlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 5 bombers
Korea : 1 flag, 1 artillery
Kiangsi : 1 infantry
India : 3 fighters
Borneo : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 9 destroyers and 1 tactical_bomber
44 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 4 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Norway : 1 flag, 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys
112 Sea Zone : 2 carriers, 4 fighters and 9 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 49 / 75
Russians : 22 / 36
Japanese : 30 / 26
Americans : 63 / 89
Chinese : 16 / 20
British : 26 / 26
UK_Pacific : 16 / 21
Italians : 21 / 39
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 21 PUs;Combat Move - British
1 armour and 5 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 8 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 artilleries and 3 infantry moved from Shan State to Malaya
2 artilleries and 6 infantry moved from Shan State to French Indo China
1 bomber moved from Belgian Congo to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber and 13 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 13 mech_infantrys in Egypt, round 1 : 2/16 hits
Italians roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 bomber and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 2 artilleries and 3 infantry in Malaya, round 1 : 1/5 hits
Japanese roll dice for 3 infantry in Malaya, round 1 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British roll dice for 2 artilleries and 1 infantry in Malaya, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the British lost in Malaya
British roll dice for 2 artilleries in Malaya, round 3 : 2/2 hits
Japanese roll dice for 2 infantry in Malaya, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for British: 3 infantry
Battle in French Indo China
British attack with 2 artilleries and 6 infantry
Japanese defend with 1 factory_minor and 5 infantry
British roll dice for 2 artilleries and 6 infantry in French Indo China, round 1 : 0/8 hits
Japanese roll dice for 5 infantry in French Indo China, round 1 : 2/5 hits
2 infantry owned by the British lost in French Indo China
British roll dice for 2 artilleries and 4 infantry in French Indo China, round 2 : 0/6 hits
Japanese roll dice for 5 infantry in French Indo China, round 2 : 3/5 hits
3 infantry owned by the British lost in French Indo China
British roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 1/3 hits
Japanese roll dice for 5 infantry in French Indo China, round 3 : 3/5 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in French Indo China
Japanese win with 4 infantry remaining. Battle score for attacker is -23
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 6 infantryNon Combat Move - British
1 artillery moved from Burma to India
4 mech_infantrys moved from Shan State to India
2 aaGuns moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 transport placed in 109 Sea Zone
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,3,2,2,1,3,4,5,1,3,5,3,6,2,3,4,3,2
UK_Pacific collect 17 PUs (3 lost to blockades); end with 38 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 2 aaGuns and 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
Malaya : 2 artilleries, 1 factory_minor and 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 cruisers
Belgian Congo : 1 bomber and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 13 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
Norway : 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer and 2 transports
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
106 Sea Zone : 1 flag
109 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 49 / 75
Russians : 22 / 36
Japanese : 23 / 26
Americans : 63 / 89
Chinese : 19 / 26
British : 28 / 28
UK_Pacific : 20 / 43
Italians : 19 / 39
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i did not offer to scramble in sz6 or sz112.
if you would have liked to scramble we can roll here on the boards and edit.
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I did prefer to scramble in 6
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attacker has 5 bombers
Rolls: 5@4; Total Hits: 35@4: (5, 2, 3, 5, 2)
japan defends with 1 scrambled fighter
Rolls: 1@4; Total Hits: 11@4: (1)
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edited map
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 harbour and 6 infantry; Remaining resources: 6 PUs;Combat Move - Italians
Non Combat Move - Italians
3 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 2 infantry moved from Persia to 80 Sea Zone
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 79 Sea Zone
3 artilleries and 3 infantry moved from 79 Sea Zone to West India
1 fighter moved from Persia to 39 Sea Zone
1 fighter moved from Persia to West India
2 mech_infantrys moved from Persia to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Persia to Iraq
1 bomber moved from Southern Italy to Persia
1 mech_infantry moved from Bessarabia to Belarus
3 aaGuns, 1 artillery and 17 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Italians
3 infantry placed in Iraq
3 infantry placed in Persia
1 harbour placed in West IndiaTurn Complete - Italians
Italians collect 19 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Persia: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from JapaneseCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs