XDAP-5 AllWeNeedIsHank vs Cannibalized by Fluff


  • I just took India while no one was looking!
    You can keep Bangladesh though!

  • TripleA

    Sorry, if you take one you have to take them both!

  • TripleA

    i understand that you probably want to resign now, but may i encourage you to keep playing at least another round or two, just for fun.

  • TripleA

    Who me? I have to keep playing. Otherwise, I will have to listen to you bitch about that time we resigned from Axis and Allies for the rest of my life.


  • @allweneedislove:

    i understand that you probably want to resign now, but may i encourage you to keep playing at least another round or two, just for fun.

    I don’t know. That French turn was devastating for the Axis  :-o


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 bombers moved from Novgorod to Russia
                1 bomber moved from Western Germany to Vologda
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                2 mech_infantrys moved from Belarus to Vologda


  • Intercept?

  • TripleA

    i have already scrambled away hank’s french fighter, so why not risk his 2 soviet fighters?

    deadtom, if you see this before hank responds intercept and shoot down those bombers.

  • TripleA

    Whoa, hold on a minute. Let me see the map and I’ll decide if my fighters are going to intercept….

  • TripleA

    The Russian air force stands by ready to defend the industrial heartland.

    Intercept those bombers!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 bombers moved from Novgorod to Russia
                1 bomber moved from Western Germany to Vologda
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                2 mech_infantrys moved from Belarus to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Vologda to Archangel
                1 armour moved from Urals to Archangel
                4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
                2 armour and 3 mech_infantrys moved from Belarus to Archangel
                5 aaGuns, 10 artilleries, 12 infantry and 1 mech_infantry moved from Belarus to Archangel
                3 mech_infantrys moved from Novgorod to Archangel
                1 armour, 1 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Germany to Western Germany
                12 mech_infantrys moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                3 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany
                2 artilleries placed in France
                1 bomber placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 54 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 13 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 bomber and 1 fighter moved from Russia to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 3 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 1 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caucasus, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery in Caucasus, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun and 1 infantry moved from Yenisey to Timguska
                4 armour and 4 mech_infantrys moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 bomber and 1 fighter moved from Ukraine to Russia
                2 infantry moved from Bryansk to Russia

    Place Units - Russians
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Yenisey : 1 aaGun
        Timguska : 1 aaGun and 1 infantry
        Bryansk : 1 aaGun, 8 artilleries, 39 infantry and 3 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Caucasus : 1 artillery, 3 infantry and 1 mech_infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 23 / 36
        Japanese : 37 / 32
        Americans : 52 / 73
        Chinese : 16 / 20
        British : 26 / 26
        UK_Pacific : 16 / 21
        Italians : 21 / 39
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • just waiting for feedback from my teammate!

  • TripleA

    @Enigmatic_Decay:

    just waiting for feedback from my teammate!

    Don’t worry, I’m on it - retreat everything to the Indian ocean!

  • TripleA

    @sports:

    there seems to be a miscommunication between the centre and the QB. wait what’s that, looks like a flag on the field… it’s a delay of game penalty. that could cost the fluffs 5 yar…, i mean 5ipc, if the allies accept it.

    we are going to accept that penalty. hank you can immediately add 5ipc to the bank of one of your powers.

  • TripleA

    hank, i recommend one of the following.

    1. france because it doesn’t really effect the game.
    2. ussr to buy units with next turn.
    3. ussr to hold on to and only use it if this game goes to the deadline.

    my strongest recommendation is option 3. we don’t really need the extra cash as we are in a winning position. but it is nice to have to make it as clear as possible if this game goes to a decision.


  • Sorry about the wait again. We are having a discussion, but it was slowed down by the fact that we are both busy. Honestly, if we don’t have a solid shot at taking India within the next couple rounds, we will probably surrender. If we reach the deadline without any real change in the situation, we will surrender.

  • TripleA

    no problem about the wait. i understand that life takes precedence over board games… sometimes.
    we dont mean to pressure you into playing quick because we are dicks, we are enjoying this game and just want to play it through to its natural conclusion.

    hank said he is going to add the 5ipc to the soviet bank and not use it, unless a judges decision is imminent. they will keep it to buy caviar and ballerinas.


  • TripleA

    no intercept.

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