13L G40 Boldfresh vs. Jeff28 (Allies +11)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Italians
                Italians repair 1 damage on 1 factory_major; Remaining resources: 27 PUs;
                Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 tactical_bomber moved from Spain to Gibraltar
                1 bomber moved from Spain to 86 Sea Zone

    Combat - Italians
                Battle in 86 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 86 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Strategic bombing raid in Gibraltar
                        AA guns fire in Gibraltar :  1/2 hits
                    1 tactical_bomber killed by AA guns
                    Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Gibraltar causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Spain
                1 bomber moved from 86 Sea Zone to Spain

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,5,2,4,4
                Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 4 armour and 4 mech_infantrys
        Greece : 1 flag
        Spain : 1 flag, 4 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 50 / 84
        Russians : 27 / 34
        Japanese : 33 / 33
        Americans : 66 / 97
        Chinese : 23 / 63
        British : 33 / 33
        UK_Pacific : 1 / 0
        Italians : 20 / 26
        ANZAC : 28 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Null / Other
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '12

    tac bomber down!!!  more tough luck for these beleaguered axis flyboys.  what is that like 10 planes in 2 rounds??  insane.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 1 airfield, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 bomber moved from Philippines to Japan

    Combat - ANZAC
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Japan causes 8 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Japan to Korea
                1 fighter moved from Philippines to Korea
                3 fighters moved from Borneo to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Queensland to Philippines
                1 carrier, 1 cruiser and 2 fighters moved from 76 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 airfield and 1 factory_minor placed in Korea

    Turn Complete - ANZAC
                ANZAC collect 28 PUs; end with 28 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 aaGun
        Korea : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 artillery, 5 fighters and 1 infantry
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 1 cruiser and 1 transport
        6 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 destroyer and 1 transport
        80 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 50 / 84
        Russians : 27 / 34
        Japanese : 33 / 33
        Americans : 66 / 97
        Chinese : 23 / 63
        British : 33 / 33
        UK_Pacific : 1 / 0
        Italians : 20 / 26
        ANZAC : 28 / 33
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 84
        Russians : 27 / 34
        Japanese : 33 / 33
        Americans : 66 / 97
        Chinese : 23 / 63
        British : 33 / 33
        UK_Pacific : 1 / 0
        Italians : 20 / 26
        ANZAC : 28 / 33
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    boy i am sure missing all those aircraft you have shot down recently…  :x


  • I’m not.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 17 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to Novgorod
                1 fighter moved from Germany to Novgorod
                20 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                3 infantry moved from Romania to Bessarabia
                4 mech_infantrys moved from Bulgaria to Bessarabia
                8 mech_infantrys moved from Bulgaria to Bessarabia
                4 armour moved from Bulgaria to Bessarabia
                2 mech_infantrys moved from Egypt to Ethiopia
                1 bomber moved from Egypt to Ethiopia
                1 infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                2 tactical_bombers moved from Caucasus to Rostov
                4 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Egypt to Northwest Persia

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 28 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 28 infantry in Eastern Poland, round 1 :  5/28 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 28 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ethiopia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Ethiopia, round 1 :  1/3 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Ethiopia, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Ethiopia
                        Germans roll dice for 1 bomber and 1 mech_infantry in Ethiopia, round 2 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Ethiopia, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Ethiopia, round 3 :  2/2 hits
                        Americans roll dice for 1 mech_infantry in Ethiopia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Ethiopia
                    Germans win, taking Ethiopia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Northwest Persia, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bessarabia
                    Germans attack with 4 armour, 3 infantry and 12 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 3 infantry and 12 mech_infantrys in Bessarabia, round 1 :  1/19 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 4 armour, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Rostov to Yugoslavia
                1 armour and 6 mech_infantrys moved from Yugoslavia to Southern France
                5 armour and 5 mech_infantrys moved from Bulgaria to Turkey
                2 bombers moved from Northwest Persia to Egypt
                3 armour and 7 mech_infantrys moved from Germany to Poland
                1 armour moved from Western Germany to Southern France
                3 infantry moved from Western Germany to France
                3 aaGuns moved from Western Germany to France
                3 fighters and 1 tactical_bomber moved from Western Germany to Southern France
                3 mech_infantrys moved from Karelia to Vyborg
                1 fighter moved from Novgorod to Vyborg
                1 bomber moved from Ethiopia to Egypt

    Place Units - Germans
                7 infantry and 3 tactical_bombers placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Egypt : 4 armour, 3 bombers and 4 mech_infantrys
        Southern France : 2 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber
        Syria : 1 flag
        France : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 3 tactical_bombers
        Poland : 3 armour and 7 mech_infantrys
        Germany : 1 factory_major and 10 infantry
        Ethiopia : 1 mech_infantry
        Karelia : 1 flag
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 fighter and 3 mech_infantrys
        Eastern Poland : 1 flag, 28 infantry
        Bessarabia : 1 flag, 4 armour, 3 infantry and 12 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 2 aaGuns and 14 artilleries
        Portugal : 1 flag
        Turkey : 1 flag, 12 armour and 19 mech_infantrys
        Bulgaria : 1 flag
        92 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Sweden : 1 flag
        Yugoslavia : 1 flag, 1 airfield and 2 tactical_bombers
        Spain : 3 armour, 14 infantry and 6 mech_infantrys
        Finland : 1 flag, 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 21 / 34
        Japanese : 33 / 33
        Americans : 65 / 97
        Chinese : 23 / 63
        British : 33 / 33
        UK_Pacific : 1 / 0
        Italians : 21 / 26
        ANZAC : 28 / 33
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 18 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 14 times
            Average roll : 3.518
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 85

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 7 times
                2 was rolled 15 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 11 times
            Average roll : 3.530
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 66

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '12

    just a sec, gonna edit a thing or two.

  • '12

    you’re up.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Persia to Rostov
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                2 fighters and 2 tactical_bombers moved from Persia to Rostov

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Novgorod, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Russians attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Rostov, round 1 :  3/7 hits
                        Germans roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters and 3 tactical_bombers moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                5 artilleries moved from Russia to Tambov
                2 artilleries moved from Belarus to Archangel
                4 infantry moved from Belarus to Archangel
                1 aaGun moved from Belarus to Archangel
                2 artilleries, 4 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 armour moved from Russia to Bryansk
                10 infantry moved from Tambov to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 aaGuns, 3 armour, 7 artilleries, 1 fighter, 35 infantry, 6 mech_infantrys and 1 tactical_bomber
        Rostov : 1 infantry
        Archangel : 1 aaGun, 2 artilleries and 4 infantry
        Russia : 1 airfield, 1 factory_major, 3 fighters, 10 infantry and 3 tactical_bombers
        Tambov : 2 aaGuns, 5 artilleries and 20 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 81
        Russians : 25 / 29
        Japanese : 33 / 33
        Americans : 65 / 97
        Chinese : 23 / 63
        British : 33 / 33
        UK_Pacific : 1 / 0
        Italians : 21 / 26
        ANZAC : 28 / 33
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    let’s see if i can’t knock this one out this morning.


  • If you surrender now I’ll let Hitler and Hirohito live out their days on St. Helena…

  • '12

    hehe, no i’m so confident in this game i’m already counting it in the win column.  :wink:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese repair 11 damage on 11 factory_majors; Remaining resources: 22 PUs; 6 SuicideAttackTokens;
                Japanese buy 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour, 7 artilleries, 5 infantry and 1 mech_infantry moved from India to Burma
                1 armour and 10 infantry moved from Shan State to Burma
                1 bomber moved from Japan to 4 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from Americans
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from Libya to Algeria
                      Japanese take Tunisia from Americans
                      Japanese take Algeria from British

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 armour, 7 artilleries, 15 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 3 armour, 7 artilleries, 15 infantry and 1 mech_infantry in Burma, round 1 :  8/26 hits
                        UK_Pacific roll dice for 1 mech_infantry in Burma, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 7 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Morocco
                Battle in 4 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 4 Sea Zone
                    Japanese win, taking Morocco from Americans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 4 Sea Zone to Japan
                1 aaGun moved from Shan State to Burma
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Tobruk to 96 Sea Zone
                2 mech_infantrys moved from Libya to 96 Sea Zone
                1 armour, 2 mech_infantrys and 3 transports moved from 96 Sea Zone to 92 Sea Zone
                1 armour and 2 mech_infantrys moved from 92 Sea Zone to Spain
                3 bombers, 2 fighters and 3 tactical_bombers moved from Egypt to Spain
                3 fighters moved from Turkey to Egypt
                9 fighters and 1 tactical_bomber moved from Turkey to 92 Sea Zone
                5 artilleries and 7 infantry moved from Libya to 96 Sea Zone
                5 artilleries, 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 7 infantry and 7 transports moved from 96 Sea Zone to 92 Sea Zone
                5 artilleries and 7 infantry moved from 92 Sea Zone to Algeria

    Place Units - Japanese
                7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,5,5,1,3,6,2,4
                Japanese collect 29 PUs (8 lost to blockades); end with 30 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 14 infantry
        Hainan : 1 harbour
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 3 armour, 7 artilleries, 14 infantry and 1 mech_infantry
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        West India : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag
        Morocco : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        French Madagascar : 1 flag
        Algeria : 1 flag, 1 armour, 5 artilleries and 7 infantry
        Tunisia : 1 flag
        92 Sea Zone : 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 tactical_bomber and 11 transports
        Eastern Persia : 1 flag, 1 infantry
        Spain : 1 armour, 3 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 52 / 81
        Russians : 25 / 29
        Japanese : 37 / 35
        Americans : 63 / 97
        Chinese : 23 / 63
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 28 / 33
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.649
            Median : 4.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 37

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.731
            Median : 4.000
            Variance : 1.680
            Standard Deviation : 1.296
            Total rolls : 26

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 1 battleship, 2 cruisers, 1 destroyer and 4 submarines; Remaining resources: 21 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Soviet Far East to Sakha
                      Russians take Sakha from Japanese
                6 fighters moved from 80 Sea Zone to Eastern Persia
                3 fighters moved from 80 Sea Zone to Eastern Persia
                7 fighters and 2 tactical_bombers moved from Union of South Africa to French West Africa
                1 infantry moved from Kwangsi to French Indo China
                      Americans take French Indo China from Japanese
                1 bomber moved from Korea to Japan
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 carriers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                7 infantry moved from Brazil to Venezuela
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                4 fighters and 3 tactical_bombers moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Eastern Persia
                    Americans attack with 9 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 9 fighters in Eastern Persia, round 1 :  3/9 hits
                        Japanese roll dice for 1 infantry in Eastern Persia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Eastern Persia
                    Americans win with 9 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  0/1 hits
                    Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Japan causes 5 damage total.
                Battle in Morocco
                    Americans attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 cruisers in Morocco, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Morocco
                    Americans win, taking Morocco from Japanese with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Venezuela: 7 infantry
                EDIT: Adding units owned by Americans to British Guiana: 7 infantry
                EDIT: Turning off Edit Mode
                4 fighters and 3 tactical_bombers moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                9 fighters moved from Eastern Persia to Persia
                1 bomber moved from Japan to Korea
                2 submarines moved from 80 Sea Zone to 39 Sea Zone

    Place Units - Americans
                1 battleship, 2 cruisers, 1 destroyer and 4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 87 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 bomber
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
        Midway : 1 airfield
        Sakha : 1 armour
        Siberia : 1 infantry
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        39 Sea Zone : 2 submarines
        26 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 destroyer and 4 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 8 artilleries and 15 infantry
        British Guiana : 7 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        French West Africa : 7 fighters and 2 tactical_bombers
        Chile : 1 flag
        Afghanistan : 1 flag
        80 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 7 submarines and 4 transports
        93 Sea Zone : 1 flag
        Argentina : 1 flag
        101 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 4 submarines
        Brazil : 1 flag
        Venezuela : 1 flag
        Persia : 9 fighters
        91 Sea Zone : 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 3 tactical_bombers and 13 transports
        105 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 52 / 81
        Russians : 27 / 29
        Japanese : 32 / 35
        Americans : 66 / 112
        Chinese : 23 / 63
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 28 / 33
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 63 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 86 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 8 infantry
        Kiangsu : 1 flag, 9 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 5 infantry
        Yunnan : 13 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Kwangtung : 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 52 / 81
        Russians : 27 / 29
        Japanese : 32 / 35
        Americans : 66 / 112
        Chinese : 23 / 86
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 28 / 33
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - British
                British repair 6 damage on 3 factory_majors and 3 harbours; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Japanese
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Japanese
                1 infantry moved from Saudi Arabia to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 infantry moved from Iraq to Syria
                      British take Syria from Germans
                2 infantry moved from Persia to Northwest Persia
                3 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                3 fighters moved from Union of South Africa to Persia
                1 infantry moved from Tanganyika Territory to Kenya
                1 armour and 1 mech_infantry moved from Persia to West India
                      British take Eastern Persia from Japanese
                      UK_Pacific take West India from Japanese

    Combat - British
                Battle in Northwest Persia
                    British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 1 :  4/7 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                6 armour and 2 mech_infantrys moved from Persia to West India
                4 artilleries and 4 infantry moved from Persia to 80 Sea Zone
                3 fighters moved from Northwest Persia to Persia
                2 tactical_bombers moved from Northwest Persia to Persia
                1 bomber moved from Gibraltar to United Kingdom

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                British undo move 1.
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 7 armour and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 2 aaGuns, 1 airfield, 1 harbour, 7 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 airfield, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 3 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Syria : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        80 Sea Zone : 4 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Angola : 1 flag
        Iraq : 1 flag, 1 airfield and 1 factory_minor
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 6 fighters, 13 infantry and 2 tactical_bombers
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer, 2 submarines and 5 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 81
        Russians : 27 / 29
        Japanese : 28 / 35
        Americans : 66 / 112
        Chinese : 23 / 86
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 21 / 26
        ANZAC : 28 / 33
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Italians
                Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Spain to United Kingdom

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.

    Non Combat Move - Italians
                2 bombers moved from United Kingdom to Spain
                3 infantry moved from Northern Italy to Yugoslavia
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern Italy to 91 Sea Zone
                4 armour and 4 mech_infantrys moved from Caucasus to Greece

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 carrier and 1 transport placed in 91 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,3,4,5,4,4,4
                Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Greece : 1 flag, 4 armour and 4 mech_infantrys
        Yugoslavia : 3 infantry and 2 mech_infantrys
        Spain : 1 flag, 4 aaGuns, 2 artilleries, 2 bombers, 1 factory_minor and 2 infantry
        91 Sea Zone : 1 carrier, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 50 / 81
        Russians : 27 / 29
        Japanese : 28 / 35
        Americans : 66 / 112
        Chinese : 23 / 86
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 21 / 27
        ANZAC : 28 / 33
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    Jeff, I promise you are not going to soon forget this game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from Korea to Japan

    Combat - ANZAC
                Battle in Malaya
                Battle in Formosa
                Battle in Shan State
                Strategic bombing raid in Japan
                        AA guns fire in Japan :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Japan causes 0 damage total.

    Non Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 cruiser moved from 35 Sea Zone to 20 Sea Zone
                2 fighters moved from Philippines to Korea
                3 fighters moved from Philippines to French Indo China
                2 fighters moved from 80 Sea Zone to Persia

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 transport placed in 6 Sea Zone
                2 infantry placed in Korea
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 33 PUs; end with 33 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 aaGun
        Formosa : 1 flag, 1 infantry
        Korea : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 2 infantry
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 artillery and 1 infantry
        French Indo China : 3 fighters
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 destroyer and 2 transports
        20 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        6 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 transport
        80 Sea Zone : 1 carrier and 1 cruiser
        Persia : 3 fighters

    Production/PUs Summary :

    Germans : 50 / 81
        Russians : 27 / 29
        Japanese : 23 / 35
        Americans : 66 / 112
        Chinese : 23 / 86
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 21 / 27
        ANZAC : 33 / 43
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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