scramble?
833c5aeb-7b60-4328-aa0f-de651d07c75b-triplea_41360_4-anz-amp-fre scramble.tsvg
13L G40 Boldfresh vs. Jeff28 (Allies +11)
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Too many can openers everywhere and have to decide if I want to kill your fleet with a 1-2 punch.
big props to the AFGHANS for giving you that option, and for killing a fighter and two infantry while losing only 2 infantry in the process. INCREDIBLE. :roll:
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pretty cool spot though. i hope the dice aren’t HELL BENT on ruining it, as it seems they are wont to be at the moment… :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 3 armour, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Persia to West India
Americans take West India from JapaneseCombat - Americans
Battle in NorwayNon Combat Move - Americans
1 mech_infantry moved from Northwest Persia to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
1 armour moved from Persia to Afghanistan
Americans take Afghanistan from Neutral_True
1 tactical_bomber moved from Russia to 125 Sea Zone
4 fighters moved from Russia to Iraq
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 fighters moved from 80 Sea Zone to Iraq
2 fighters moved from 37 Sea Zone to 80 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 107 Sea ZonePlace Units - Americans
3 armour placed in Iraq
1 infantry placed in Eastern United States
2 carriers, 1 cruiser, 1 destroyer and 3 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 79 Sea Zone: 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines, 2 tactical_bombers and 2 transports
EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines, 2 tactical_bombers and 2 transports
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 bomber and 1 harbour
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
West India : 1 flag, 1 mech_infantry
United Kingdom : 1 fighter and 2 tactical_bombers
Morocco : 1 flag, 2 artilleries and 6 infantry
Tunisia : 1 flag
Norway : 1 flag, 2 artilleries and 1 infantry
Libya : 1 flag
125 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
Chile : 1 flag, 3 infantry
Afghanistan : 1 flag, 1 armour and 2 infantry
80 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
65 Sea Zone : 1 transport
Saudi Arabia : 1 flag, 2 infantry and 1 mech_infantry
89 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 9 fighters
Eastern Persia : 1 flag
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports
79 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 10 submarines, 2 tactical_bombers and 2 transports
Brazil : 1 flag
Venezuela : 1 flag, 1 artillery and 2 infantry
107 Sea Zone : 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 78
Russians : 20 / 23
Japanese : 29 / 28
Americans : 76 / 101
Chinese : 23 / 24
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 16 / 15
ANZAC : 25 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 24 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 47 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 14 infantry
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Yunnan : 1 infantry
Hunan : 12 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Kwangtung : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 52 / 78
Russians : 20 / 23
Japanese : 29 / 28
Americans : 76 / 101
Chinese : 23 / 47
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 16 / 15
ANZAC : 25 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaPurchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs;Combat Move - British
1 destroyer and 4 submarines moved from 98 Sea Zone to 97 Sea Zone -
Scramble 97?
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oh you mean the fighters i sent to hit spain should have been available to scramble in z97 instead of being COMPLETELY wasted in spain, even 1 got shot down? what a joke.
well, i guess at this point i have to give myself a chance to get lucky to make up for the terrible luck run i’ve been on so go ahead and scramble the ftr/tac. :roll:
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OR the terrible luck will continue and i will be even further in the hole… :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaPurchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 5 PUs;Combat Move - British
1 destroyer and 4 submarines moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 destroyer and 4 submarines
Italians defend with 1 destroyer, 1 fighter and 1 tactical_bomber
British roll dice for 4 submarines in 97 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Italians , 1 tactical_bomber owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
4 submarines owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 tactical_bomber
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Egypt to Iraq
2 aaGuns, 3 armour, 3 artilleries, 3 fighters, 16 infantry and 3 mech_infantrys moved from Persia to Iraq
1 aaGun and 3 infantry moved from Northwest Persia to Iraq
1 fighter moved from Russia to Norway
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
3 infantry moved from 125 Sea Zone to Norway
1 aaGun moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from Russia to Iraq
1 fighter moved from 80 Sea Zone to Iraq
1 infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Union of South Africa to South West AfricaPlace Units - British
1 carrier and 2 destroyers placed in 80 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
South West Africa : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Algeria : 1 flag
Norway : 1 aaGun, 2 fighters and 3 infantry
Italian Somaliland : 1 flag
125 Sea Zone : 1 destroyer and 2 transports
80 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 1 transport
Mozambique : 1 flag, 3 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 4 submarines
Iraq : 3 aaGuns, 6 armour, 3 artilleries, 6 fighters, 19 infantry, 3 mech_infantrys and 2 tactical_bombers
Persia : 1 flag, 1 airfield and 1 factory_minor
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 78
Russians : 20 / 23
Japanese : 29 / 28
Americans : 76 / 101
Chinese : 23 / 47
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 15
ANZAC : 25 / 35
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
Not really sure what I was supposed to do. Middle east is a real problem area.
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dont worry, this epidemic of lost aircraft is probably going to seal my fate.
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i cant believe that after taking down three german aircraft and a japanese aircraft with incredible unlikelihood, you have now also taken down an italian aircraft and only lost a destroyer. it is flabberghasting. but that’s how this game so often goes for me, so i’m used to it now… :lol:
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i may want to lose the ftr instead of the tac, let me have a look a the map.
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Your choice. Although if you lose the fig I might lose a sub and try your luck again. Lol.
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ok, depending on what i decide i will resolve the battle before i do italy obviously. so you can tell me if i keep the tac, whether you will press with the destroyer…
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Yes, sure why not.
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ok let’s do it - will make a better story if you hit again.
continuation of z97
attack - des
Rolls: 1@2; Total Hits: 01@2: (5)defend - tac
Rolls: 1@3; Total Hits: 11@3: (2) -
awwwww. well, still a good story.
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Edit me down to 3 subs in 97 then. Darn.
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hey now, you still did great. remember, i should have had 4 more aircraft to scramble instead of fiddling around and crashing in spain. :lol: