Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
can you say epic air battle over moscow?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Egypt to Iraq
2 infantry moved from Timguska to Novosibirsk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Territory Summary for Russians :
Buryatia : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Russia : 5 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 72 infantry, 1 mech_infantry and 3 tactical_bombers
Novosibirsk : 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 armour
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 58 / 74
Russians : 15 / 18
Japanese : 39 / 54
Americans : 57 / 78
Chinese : 22 / 21
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 24 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 armour moved from French Indo China to Malaya
2 bombers moved from French Indo China to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 3 tactical_bombers moved from 75 Sea Zone to Sumatra
1 battleship moved from 75 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
5 fighters moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 1 : 1/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Sumatra, round 1 : 1/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 3 armour and 2 bombers
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 3 armour and 2 bombers in Malaya, round 1 : 3/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 2 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Buryatia
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Buryatia, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Russians: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 5 fighters in 35 Sea Zone, round 1 : 5/6 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
5 fighters moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
3 armour moved from Shan State to India
12 artilleries and 11 infantry moved from West India to Eastern Persia
2 bombers moved from Malaya to India
1 fighter and 3 tactical_bombers moved from Sumatra to 41 Sea Zone
3 carriers, 1 destroyer and 7 transports moved from 75 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Buryatia to Amur
1 armour moved from Kwangsi to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
3 infantry placed in French Indo China
1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Hainan : 1 harbour
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 4 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 2 armour and 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 fighters and 1 tactical_bomber
Siberia : 1 flag
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 5 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 8 transports
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 5 fighters
35 Sea Zone : 1 destroyer
West India : 1 flag
French Madagascar : 1 flag
Eastern Persia : 1 flag, 12 artilleries and 12 infantry
Production/PUs Summary :
Germans : 58 / 74
Russians : 14 / 18
Japanese : 47 / 52
Americans : 57 / 78
Chinese : 22 / 21
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 17 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.367
Median : 3.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.478
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23
ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Iraq to Caucasus
1 submarine moved from 33 Sea Zone to 35 Sea Zone
7 fighters moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Holland Belgium
Battle in Caucasus
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 1 : 1/5 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Holland Belgium from Germans, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Philippines, round 1 : 0/6 hits
Japanese roll dice for 1 infantry in Philippines, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Philippines, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 fighter and 9 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Eastern United States to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
3 fighters moved from Caucasus to Russia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Eastern United States
3 fighters placed in Iraq
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 10 submarines, 2 tactical_bombers and 3 transports
26 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
6 Sea Zone : 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
United Kingdom : 2 artilleries, 2 fighters and 2 infantry
Morocco : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag
Russia : 6 fighters and 1 tactical_bomber
Caucasus : 1 artillery and 1 infantry
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 airfield, 1 factory_minor and 3 fighters
101 Sea Zone : 1 destroyer and 4 transports
81 Sea Zone : 2 destroyers and 2 transports
Brazil : 1 flag
Northwest Persia : 1 armour and 2 mech_infantrys
91 Sea Zone : 1 submarine
110 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 74
Russians : 16 / 18
Japanese : 45 / 52
Americans : 62 / 87
Chinese : 22 / 21
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 17 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 13 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,3,5,2,4,2,4,1,5,2,3,6,3
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Yunnan : 1 infantry
Kweichow : 4 infantry
Hunan : 1 fighter and 14 infantry
Anhwe : 3 infantry
Production/PUs Summary :
Germans : 53 / 74
Russians : 16 / 18
Japanese : 44 / 52
Americans : 62 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 17 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Germans
3 armour, 1 artillery, 13 infantry and 3 mech_infantrys moved from Northwest Persia to Persia
4 submarines moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to Egypt
2 armour moved from Belgian Congo to Egypt
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Gibraltar to France
Combat - British
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from France to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter and 2 tactical_bombers moved from Egypt to Gibraltar
3 aaGuns moved from Northwest Persia to Persia
3 fighters moved from Persia to Russia
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Americans to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters placed in Persia
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Algeria : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Rostov : 1 mech_infantry
Russia : 4 fighters
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 4 submarines
92 Sea Zone : 1 destroyer
81 Sea Zone : 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 1 transport
Persia : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 16 infantry and 3 mech_infantrys
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 50 / 74
Russians : 19 / 18
Japanese : 44 / 52
Americans : 62 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 17 / 40
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Reaching the end game now. I think the Axis have stalled out!
Looking forward to that air battle.
–Jeff
here ya go.
Reaching the end game now. I think the Axis have stalled out!
Looking forward to that air battle.
–Jeff
:-o
Reaching the end game now. I think the Axis have stalled out!
Looking forward to that air battle.
–Jeff
i plan to shoot down at least 8 of your interceptors!! :evil:
My AA guns will shoot down the rest of your air, a fair trade.
My AA guns will shoot down the rest of your air, a fair trade.
:lol: if only you didn’t have BLIND aa gunners. :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Borneo, round 1 : 0/3 hits
Japanese roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 35 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
1 destroyer placed in 62 Sea Zone
ANZAC undo move 2.
ANZAC undo move 1.
2 fighters placed in Queensland
1 destroyer placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC undo move 2.
1 fighter placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 transport
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
54 Sea Zone : 2 transports
62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 74
Russians : 17 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
72 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 53 / 74
Russians : 17 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 fighters and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
3 bombers moved from Novgorod to Smolensk
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
13 mech_infantrys moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Smolensk
5 armour and 5 mech_infantrys moved from Ukraine to Caucasus
16 armour and 16 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Volgograd
Germans attack with 14 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 14 mech_infantrys and 2 tactical_bombers in Volgograd, round 1 : 3/16 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 3 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 21 armour and 21 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 21 armour and 21 mech_infantrys in Caucasus, round 1 : 14/42 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 21 armour and 21 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 aaGun, 14 artilleries and 8 infantry moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Rostov
2 fighters moved from Novgorod to Yugoslavia
2 fighters moved from Ukraine to Southern Italy
3 armour moved from Western Germany to Germany
1 aaGun moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Germany to Western Germany
1 infantry moved from France to Holland Belgium
2 tactical_bombers moved from Volgograd to Rostov
3 bombers moved from Smolensk to Yugoslavia
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Novgorod to Yugoslavia
6 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in Novgorod
2 fighters and 8 infantry placed in Western Germany
2 infantry placed in Germany
1 airfield placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,6,3,2,6,3,1,3,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 6 mech_infantrys
Germany : 3 armour, 1 factory_major and 2 infantry
Holland Belgium : 2 aaGuns, 9 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun and 3 fighters
Belarus : 1 flag
Karelia : 1 flag, 6 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 2 aaGuns, 14 artilleries, 8 infantry and 3 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 16 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
Caucasus : 1 flag, 21 armour and 21 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield, 3 bombers and 3 fighters
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 72
Russians : 11 / 18
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 16 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 17 PUs;
Russians buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 armour moved from Iraq to Persia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians winGermans win with no units remaining, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Russia to Urals
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for Russians :
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Bryansk : 2 infantry
Urals : 1 armour and 1 mech_infantry
Archangel : 1 infantry
Russia : 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 3 fighters, 67 infantry and 3 tactical_bombers
Tambov : 1 infantry
Smolensk : 1 artillery and 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 armour
Production/PUs Summary :
Germans : 55 / 72
Russians : 16 / 20
Japanese : 44 / 52
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from India to 72 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 72 Sea Zone
Japanese attack with 2 bombers
French defend with 1 destroyer
Japanese roll dice for 2 bombers in 72 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 72 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 72 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from 72 Sea Zone to 79 Sea Zone
2 bombers moved from 79 Sea Zone to West India
12 artilleries and 12 infantry moved from Eastern Persia to West India
4 armour and 2 mech_infantrys moved from India to West India
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 tactical_bombers and 8 transports moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from 36 Sea Zone to 79 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
2 armour moved from Malaya to French Indo China
1 battleship, 5 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from 20 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Amur to Japan
Place Units - Japanese
3 infantry placed in French Indo China
3 transports placed in 39 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,6,2,1,3
Japanese collect 33 PUs (12 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Hainan : 1 harbour
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 5 fighters, 8 infantry and 1 mech_infantry
Sumatra : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 3 transports
West India : 1 flag, 4 armour, 12 artilleries, 2 bombers, 12 infantry and 2 mech_infantrys
French Madagascar : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 8 transports
Production/PUs Summary :
Germans : 55 / 72
Russians : 15 / 20
Japanese : 45 / 40
Americans : 59 / 87
Chinese : 23 / 22
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
very efficient convoy work!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
Combat - Chinese
Non Combat Move - Chinese
7 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
14 infantry moved from Hunan to Kiangsi
Place Units - Chinese
7 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 14 infantry
Jehol : 1 flag
Manchuria : 1 flag, 5 infantry
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 3 infantry
Hunan : 9 infantry
Szechwan : 1 infantry
Kwangtung : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 53 / 72
Russians : 15 / 20
Japanese : 38 / 40
Americans : 68 / 94
Chinese : 23 / 24
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 submarines moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Gibraltar to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
3 armour moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Russia to 80 Sea Zone
Combat - British
Non Combat Move - British
2 artilleries and 3 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 80 Sea Zone
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kazakhstan : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Algeria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Russia : 2 fighters
80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 3 armour
Persia : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 3 fighters, 19 infantry and 3 mech_infantrys
98 Sea Zone : 1 flag, 1 destroyer and 4 submarines
110 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 53 / 72
Russians : 15 / 20
Japanese : 38 / 40
Americans : 68 / 94
Chinese : 23 / 24
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 15 / 11
ANZAC : 17 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0