BotA - r3 - 270bc - Veqryn .vs. Funcioneta


  • Mmm… sorry about lateness, I’m a bit busy lately. I’ll try doing this tomorrow


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :7

    Purchase Units - Numidia
                Numidia buy 8 cavalrys; Remaining resources: 5 PUs;

    Non Combat Move - Numidia
                1 spearman moved from Paliurus to Siwa
                1 spearman moved from Cyrene to Paliurus
                3 cavalrys moved from Cyrene to Siwa
                4 cavalrys moved from Leptis Magna to Siwa
                7 cavalrys moved from Thenae to Oea
                1 archer, 2 spearmen and 3 swordmen moved from Cirta to Zama

    Place Units - Numidia
                4 cavalrys placed in Cyrene
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 31 PUs; end with 36 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 7 cavalrys
        Siwa : 30 cavalrys, 8 spearmen and 2 swordmen
        Siga : 1 flag
        Cartenna : 1 flag
        Caralis : 2 archers and 1 spearman
        Sabrata : 1 flag
        Banasa : 1 flag
        Cyrene : 1 flag, 4 cavalrys and 1 city
        Auzia : 1 flag
        SZ 33 : 2 biremes
        Zama : 1 archer, 2 spearmen and 3 swordmen
        Leptis Magna : 4 cavalrys and 1 city
        Paliurus : 1 spearman
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 77 / 81
        RomanRepublic : 69 / 78
        GreekCityStates : 55 / 62
        Macedonia : 29 / 30
        Egypt : 47 / 51
        Seleucid : 34 / 40
        Parthia : 84 / 84
        Numidia : 31 / 36


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Carthage
                Carthage buy 4 cavalrys, 5 spearmen, 3 triremes and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                3 spearmen and 2 swordmen moved from Lilybaeum to Syracuse
                3 spearmen and 1 swordman moved from Massilia to Genua
                4 cavalrys and 7 swordmen moved from Massilia to Mediolanum
                24 spearmen and 5 warelephants moved from Lilybaeum to Messana
                1 hoplite moved from Lilybaeum to Messana

    Combat - Carthage
                Battle in Messana
                    Carthage attack with 1 hoplite, 24 spearmen and 5 warelephants
                    RomanRepublic defend with 4 forts
                    Units damaged: 1 fort owned by the RomanRepublic
                    Units damaged: 2 warelephants owned by the Carthage
                    Units damaged: 1 warelephant owned by the Carthage
                    Carthage win, taking Messana from RomanRepublic with 1 hoplite, 24 spearmen and 5 warelephants remaining. Battle score for attacker is 24
                    Casualties for RomanRepublic: 4 forts
                Battle in Syracuse
                    Carthage attack with 3 spearmen and 2 swordmen
                    RomanRepublic defend with 2 legionaires
                    Carthage win, taking Syracuse from GreekCityStates with 2 spearmen and 2 swordmen remaining. Battle score for attacker is 5
                    Casualties for RomanRepublic: 2 legionaires
                    Casualties for Carthage: 1 spearman
                Battle in Mediolanum
                    Carthage attack with 4 cavalrys and 7 swordmen
                    Neutral defend with 4 axemen and 1 swordman
                    Carthage win, taking Mediolanum from Neutral with 1 cavalry and 7 swordmen remaining. Battle score for attacker is 4
                    Casualties for Neutral: 4 axemen and 1 swordman
                    Casualties for Carthage: 3 cavalrys
                Battle in Genua
                    Carthage attack with 3 spearmen and 1 swordman
                    RomanRepublic defend with 1 cavalry and 1 velites
                    Carthage win, taking Genua from RomanRepublic with 2 spearmen and 1 swordman remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 cavalry and 1 velites
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage
                4 cavalrys moved from Barcino to Massilia
                2 biremes moved from SZ 21 to SZ 24
                2 spearmen and 1 swordman moved from Carthago to SZ 32
                2 spearmen, 1 swordman and 1 trireme moved from SZ 32 to SZ 33
                2 spearmen and 1 swordman moved from SZ 33 to Lilybaeum

    Place Units - Carthage
                3 triremes placed in SZ 33
                4 cavalrys placed in Barcino
                3 spearmen and 1 warelephant placed in Massilia
                2 spearmen placed in Lilybaeum

    Turn Complete - Carthage
                Carthage collect 94 PUs; end with 94 PUs total
                3 units repaired.

    Territory Summary for Carthage :

    Barcino : 1 flag, 4 cavalrys and 1 city
        Thenae : 1 flag
        Tolosa : 1 flag
        Tarraco : 1 flag
        Messana : 1 flag, 1 hoplite, 24 spearmen and 5 warelephants
        Mediolanum : 1 flag, 1 cavalry and 7 swordmen
        Castulo : 1 flag
        Narbo : 1 flag
        Massilia : 1 flag, 4 cavalrys, 1 city, 3 spearmen and 1 warelephant
        Carthago : 1 city
        Syracuse : 1 flag, 2 spearmen and 2 swordmen
        SZ 33 : 3 biremes and 18 triremes
        SZ 24 : 2 biremes
        Lilybaeum : 1 city, 3 hoplites, 4 spearmen and 25 swordmen
        Genua : 1 flag, 2 spearmen and 1 swordman
        Valentia : 1 flag

    Production/PUs Summary :

    Carthage : 94 / 94
        RomanRepublic : 61 / 78
        GreekCityStates : 49 / 62
        Macedonia : 29 / 30
        Egypt : 47 / 51
        Seleucid : 34 / 40
        Parthia : 84 / 84
        Numidia : 31 / 36

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 ballistas, 4 biremes, 1 legionaire and 12 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                2 legionaires moved from Dodona to Pella
                1 bireme moved from SZ 44 to SZ 45
                1 velites moved from Tarentum to SZ 45
                1 velites moved from SZ 45 to Dodona
                1 cavalry moved from Dodona to Pella
                1 cavalry moved from Dodona to Larissa
                2 legionaires moved from Dodona to Larissa
                1 ballista moved from Dodona to Larissa
                2 cavalrys moved from Patavium to Genua
                1 legionaire and 1 velites moved from Arretium to Genua
                1 velites moved from Arretium to Genua

    Combat - RomanRepublic
                Battle in Larissa
                    RomanRepublic attack with 1 ballista, 1 cavalry and 2 legionaires
                    Macedonia defend with 2 peltastss and 1 swordman
                    RomanRepublic win, taking Larissa from Macedonia with 2 legionaires remaining. Battle score for attacker is -1
                    Casualties for Macedonia: 2 peltastss and 1 swordman
                    Casualties for RomanRepublic: 1 ballista and 1 cavalry
                Battle in Pella
                    RomanRepublic attack with 1 cavalry and 2 legionaires
                    Macedonia defend with 1 swordman
                    RomanRepublic win, taking Pella from Macedonia with 1 legionaire remaining. Battle score for attacker is -4
                    Casualties for Macedonia: 1 swordman
                    Casualties for RomanRepublic: 1 cavalry and 1 legionaire
                Battle in Genua
                    RomanRepublic attack with 2 cavalrys, 1 legionaire and 2 velitess
                    Carthage defend with 2 spearmen and 1 swordman
                    RomanRepublic win, taking Genua from Carthage with 1 cavalry, 1 legionaire and 1 velites remaining. Battle score for attacker is 3
                    Casualties for RomanRepublic: 1 cavalry and 1 velites
                    Casualties for Carthage: 2 spearmen and 1 swordman

    Non Combat Move - RomanRepublic
                2 cavalrys, 1 legionaire and 3 velitess moved from Patavium to Ariminum
                2 legionaires and 11 velitess moved from Arretium to Ariminum
                4 legionaires and 6 velitess moved from Roma to Arretium
                1 velites moved from Capua to Tarentum
                29 velitess moved from Capua to Roma

    Place Units - RomanRepublic
                4 biremes placed in SZ 34
                1 velites placed in Capua
                2 ballistas, 1 legionaire and 6 velitess placed in Roma
                5 velitess placed in Patavium
                RomanRepublic undo move 4.
                RomanRepublic undo move 3.
                2 ballistas and 1 legionaire placed in Roma
                8 velitess placed in Patavium
                3 velitess placed in Roma
                RomanRepublic undo move 5.
                RomanRepublic undo move 4.
                RomanRepublic undo move 3.
                1 ballista placed in Roma
                1 ballista, 1 legionaire and 6 velitess placed in Patavium
                5 velitess placed in Roma

    Turn Complete - RomanRepublic
                RomanRepublic collect 74 PUs; end with 74 PUs total

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 cavalrys, 11 slingerss and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                7 biremes and 7 triremes moved from SZ 69 to SZ 70
                1 slingers moved from Pessinus to Attalia
                1 cavalry moved from Sardis to Attalia
                1 slingers moved from Sardis to Attalia

    Combat - GreekCityStates
                Battle in SZ 70
                    GreekCityStates attack with 7 biremes and 7 triremes
                    Macedonia defend with 12 biremes and 2 triremes
                        GreekCityStates roll dice for 7 biremes and 7 triremes in SZ 70, round 1 :  5/14 hits
                        Macedonia roll dice for 12 biremes and 2 triremes in SZ 70, round 1 :  6/14 hits
                        5 biremes owned by the Macedonia and 6 biremes owned by the GreekCityStates lost in SZ 70
                        GreekCityStates roll dice for 1 bireme and 7 triremes in SZ 70, round 2 :  5/8 hits
                        Macedonia roll dice for 7 biremes and 2 triremes in SZ 70, round 2 :  4/9 hits
                        3 triremes owned by the GreekCityStates , 5 biremes owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 70
                        GreekCityStates roll dice for 4 triremes in SZ 70, round 3 :  2/4 hits
                        Macedonia roll dice for 2 biremes and 2 triremes in SZ 70, round 3 :  1/4 hits
                        1 trireme owned by the GreekCityStates and 2 biremes owned by the Macedonia lost in SZ 70
                        GreekCityStates roll dice for 3 triremes in SZ 70, round 4 :  2/3 hits
                        Macedonia roll dice for 2 triremes in SZ 70, round 4 :  0/2 hits
                        2 triremes owned by the Macedonia lost in SZ 70
                    GreekCityStates win with 3 triremes remaining. Battle score for attacker is 11
                    Casualties for Macedonia: 12 biremes and 2 triremes
                    Casualties for GreekCityStates: 7 biremes and 4 triremes
                Battle in Attalia
                    GreekCityStates attack with 1 cavalry and 2 slingerss
                    Seleucid defend with 1 peltasts
                        GreekCityStates roll dice for 1 cavalry and 2 slingerss in Attalia, round 1 :  2/3 hits
                        Seleucid roll dice for 1 peltasts in Attalia, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Attalia
                    GreekCityStates win, taking Attalia from Seleucid with 1 cavalry and 2 slingerss remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - GreekCityStates
                2 archers, 1 cavalry, 5 hoplites and 6 slingerss moved from Pergamum to Sardis
                6 slingerss moved from Delphi to Dodona
                11 slingerss moved from Athens to Delphi
                6 slingerss moved from Corinth to Athens
                1 cavalry moved from Sparta to Athens

    Place Units - GreekCityStates
                2 triremes placed in SZ 69
                7 slingerss placed in Sardis
                1 cavalry and 4 slingerss placed in Athens
                GreekCityStates undo move 3.
                4 slingerss placed in Athens
                GreekCityStates undo move 2.
                1 cavalry and 6 slingerss placed in Sardis
                1 slingers placed in Athens
                3 cavalrys placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 52 PUs; end with 52 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 3 cavalrys and 1 city
        Corinth : 1 flag
        Pessinus : 1 flag
        Athens : 1 cavalry, 1 city and 11 slingerss
        SZ 70 : 3 triremes
        Delphi : 11 slingerss
        SZ 69 : 2 triremes
        Sardis : 1 flag, 4 archers, 4 cavalrys, 1 city, 6 hoplites and 24 slingerss
        SZ 34 : 5 hoplites and 4 slingerss
        Dodona : 1 flag, 3 archers, 10 hoplites and 20 slingerss
        Attalia : 1 flag, 1 cavalry and 2 slingerss

    Production/PUs Summary :

    Carthage : 90 / 94
        RomanRepublic : 74 / 74
        GreekCityStates : 52 / 52
        Macedonia : 20 / 30
        Egypt : 47 / 51
        Seleucid : 31 / 40
        Parthia : 84 / 84
        Numidia : 31 / 36

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 21 times
                3 was rolled 16 times
                4 was rolled 15 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.146
            Median : 3.000
            Variance : 0.779
            Standard Deviation : 0.883
            Total rolls : 96

    GreekCityStates Combat
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.875
            Median : 3.000
            Variance : 0.903
            Standard Deviation : 0.950
            Total rolls : 32

    Macedonia Combat
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 36

    Seleucid Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    RomanRepublic Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Carthage Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 cavalrys, 11 slingerss and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                7 biremes and 7 triremes moved from SZ 69 to SZ 70
                1 slingers moved from Pessinus to Attalia
                1 cavalry moved from Sardis to Attalia
                1 slingers moved from Sardis to Attalia

    Combat - GreekCityStates
                Battle in SZ 70
                    GreekCityStates attack with 7 biremes and 7 triremes
                    Macedonia defend with 12 biremes and 2 triremes
                        GreekCityStates roll dice for 7 biremes and 7 triremes in SZ 70, round 1 :  5/14 hits
                        Macedonia roll dice for 12 biremes and 2 triremes in SZ 70, round 1 :  6/14 hits
                        5 biremes owned by the Macedonia and 6 biremes owned by the GreekCityStates lost in SZ 70
                        GreekCityStates roll dice for 1 bireme and 7 triremes in SZ 70, round 2 :  5/8 hits
                        Macedonia roll dice for 7 biremes and 2 triremes in SZ 70, round 2 :  4/9 hits
                        3 triremes owned by the GreekCityStates , 5 biremes owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 70
                        GreekCityStates roll dice for 4 triremes in SZ 70, round 3 :  2/4 hits
                        Macedonia roll dice for 2 biremes and 2 triremes in SZ 70, round 3 :  1/4 hits
                        1 trireme owned by the GreekCityStates and 2 biremes owned by the Macedonia lost in SZ 70
                        GreekCityStates roll dice for 3 triremes in SZ 70, round 4 :  2/3 hits
                        Macedonia roll dice for 2 triremes in SZ 70, round 4 :  0/2 hits
                        2 triremes owned by the Macedonia lost in SZ 70
                    GreekCityStates win with 3 triremes remaining. Battle score for attacker is 11
                    Casualties for Macedonia: 12 biremes and 2 triremes
                    Casualties for GreekCityStates: 7 biremes and 4 triremes
                Battle in Attalia
                    GreekCityStates attack with 1 cavalry and 2 slingerss
                    Seleucid defend with 1 peltasts
                        GreekCityStates roll dice for 1 cavalry and 2 slingerss in Attalia, round 1 :  2/3 hits
                        Seleucid roll dice for 1 peltasts in Attalia, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Attalia
                    GreekCityStates win, taking Attalia from Seleucid with 1 cavalry and 2 slingerss remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                5 hoplites and 4 slingerss moved from SZ 34 to Capua
                6 slingerss moved from Delphi to Dodona
                11 slingerss moved from Athens to Delphi
                6 slingerss moved from Corinth to Athens
                1 cavalry moved from Sparta to Athens
                2 archers, 1 cavalry, 5 hoplites and 6 slingerss moved from Pergamum to Sardis

    Place Units - GreekCityStates
                2 triremes placed in SZ 69
                1 cavalry and 6 slingerss placed in Sardis
                5 slingerss placed in Athens
                3 cavalrys placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 52 PUs; end with 52 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 3 cavalrys and 1 city
        Corinth : 1 flag
        Pessinus : 1 flag
        Athens : 1 cavalry, 1 city and 11 slingerss
        SZ 70 : 3 triremes
        Delphi : 11 slingerss
        SZ 69 : 2 triremes
        Sardis : 1 flag, 4 archers, 4 cavalrys, 1 city, 6 hoplites and 24 slingerss
        Capua : 5 hoplites and 4 slingerss
        Dodona : 1 flag, 3 archers, 10 hoplites and 20 slingerss
        Attalia : 1 flag, 1 cavalry and 2 slingerss

    Production/PUs Summary :

    Carthage : 90 / 94
        RomanRepublic : 74 / 74
        GreekCityStates : 52 / 52
        Macedonia : 20 / 30
        Egypt : 47 / 51
        Seleucid : 31 / 40
        Parthia : 84 / 84
        Numidia : 31 / 36

  • Customizer

    i always save the game after battles are done, and since I forgot a single noncombat I reloaded the game and did my noncombat (the greeks on the romans boats go to capua)
    so please use the second upload
    thx


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Macedonia
                Macedonia buy 11 peltastss and 2 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                2 peltastss and 1 swordman moved from Thessalonica to Pella
                3 peltastss and 1 swordman moved from Thessalonica to Larissa

    Combat - Macedonia
                Battle in Larissa
                    Macedonia attack with 3 peltastss and 1 swordman
                    RomanRepublic defend with 2 legionaires
                    Macedonia win, taking Larissa from RomanRepublic with 3 peltastss and 1 swordman remaining. Battle score for attacker is 8
                    Casualties for RomanRepublic: 2 legionaires
                Battle in Pella
                    Macedonia attack with 2 peltastss and 1 swordman
                    RomanRepublic defend with 1 legionaire
                    Macedonia win, taking Pella from RomanRepublic with 1 swordman remaining. Battle score for attacker is 0
                    Casualties for Macedonia: 2 peltastss
                    Casualties for RomanRepublic: 1 legionaire

    Non Combat Move - Macedonia
                5 peltastss moved from Byzantium to Thessalonica

    Place Units - Macedonia
                7 peltastss placed in Byzantium
                4 peltastss and 2 swordmen placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 29 PUs; end with 29 PUs total

    Territory Summary for Macedonia :

    Pella : 1 swordman
        Thessalonica : 1 city, 19 hoplites, 30 peltastss and 6 swordmen
        Larissa : 3 peltastss and 1 swordman
        Byzantium : 1 flag, 1 city and 7 peltastss
        Odessus : 1 flag

    Production/PUs Summary :

    Carthage : 90 / 94
        RomanRepublic : 65 / 74
        GreekCityStates : 52 / 52
        Macedonia : 29 / 29
        Egypt : 47 / 51
        Seleucid : 31 / 40
        Parthia : 84 / 84
        Numidia : 31 / 36

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Egypt
                Egypt buy 17 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                1 spearman moved from Jerusalem to Sidon
                      Egypt take Sidon from Seleucid
                3 chariots moved from Jerusalem to Memphis
                1 spearman moved from Jerusalem to Damascus
                9 spearmen moved from Alexandria to Paraetonium
                2 triremes moved from SZ 58 to SZ 59

    Combat - Egypt

    Non Combat Move - Egypt

    Place Units - Egypt
                8 spearmen placed in Jerusalem
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 56 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Seleucid
                Seleucid buy 4 legionaires and 12 peltastss; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                1 bireme and 1 peltasts moved from SZ 62 to SZ 65
                1 peltasts moved from SZ 65 to Rhodos
                      Seleucid take Rhodos from GreekCityStates
                1 peltasts moved from Tavium to Pessinus
                      Seleucid take Pessinus from GreekCityStates
                1 trireme moved from SZ 62 to SZ 61
                1 legionaire and 3 peltastss moved from Antioch to SZ 61
                1 legionaire and 3 peltastss moved from SZ 61 to Attalia
                1 legionaire and 2 peltastss moved from Antioch to Sidon

    Combat - Seleucid
                Battle in Attalia
                    Seleucid attack with 1 legionaire and 3 peltastss
                    GreekCityStates defend with 1 cavalry and 2 slingerss
                    Seleucid win, taking Attalia from GreekCityStates with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 6
                    Casualties for GreekCityStates: 1 cavalry and 2 slingerss
                    Casualties for Seleucid: 1 peltasts
                Battle in Sidon
                    Seleucid attack with 1 legionaire and 2 peltastss
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 legionaire and 2 peltastss remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 spearman

    Non Combat Move - Seleucid
                1 peltasts moved from Antioch to Melitene
                5 cavalrys moved from Tarsus to Antioch
                3 hoplites moved from Tavium to Tarsus
                2 triremes moved from SZ 62 to SZ 65

    Place Units - Seleucid
                1 legionaire and 4 peltastss placed in Tarsus
                3 legionaires and 8 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 42 PUs; end with 42 PUs total

    Territory Summary for Seleucid :

    Melitene : 1 flag, 1 peltasts
        Pessinus : 1 flag, 1 peltasts
        Tavium : 1 flag
        Antioch : 8 cataphracts, 24 cavalrys, 1 city, 13 hoplites, 3 legionaires and 31 peltastss
        SZ 65 : 1 bireme and 2 triremes
        SZ 61 : 1 bireme and 1 trireme
        Tarsus : 1 city, 3 hoplites, 1 legionaire and 4 peltastss
        Rhodos : 1 flag, 1 peltasts
        Sidon : 1 flag, 1 legionaire and 2 peltastss
        Attalia : 1 legionaire and 2 peltastss

    Production/PUs Summary :

    Carthage : 90 / 94
        RomanRepublic : 65 / 74
        GreekCityStates : 41 / 52
        Macedonia : 29 / 29
        Egypt : 47 / 56
        Seleucid : 42 / 42
        Parthia : 84 / 84
        Numidia : 31 / 36

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Parthia
                Parthia buy 6 cavalrys, 8 horsearchers and 4 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 spearman moved from Edessa to Melitene
                1 cavalry moved from Edessa to Melitene
                1 archer moved from Edessa to Melitene
                11 spearmen moved from Hatra to Edessa
                17 cavalrys moved from Seleucia to Edessa
                4 horsearchers moved from Persepolis to Hatra

    Combat - Parthia
                Battle in Melitene
                    Parthia attack with 1 archer, 1 cavalry and 1 spearman
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 1 archer, 1 cavalry and 1 spearman in Melitene, round 1 :  0/3 hits
                        Seleucid roll dice for 1 peltasts in Melitene, round 1 :  0/1 hits
                        Parthia roll dice for 1 archer, 1 cavalry and 1 spearman in Melitene, round 2 :  0/3 hits
                        Seleucid roll dice for 1 peltasts in Melitene, round 2 :  0/1 hits
                        Parthia roll dice for 1 archer, 1 cavalry and 1 spearman in Melitene, round 3 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Melitene, round 3 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Melitene
                    Parthia win, taking Melitene from Seleucid with 1 archer, 1 cavalry and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia

    Place Units - Parthia
                1 cavalry and 4 spearmen placed in Edessa
                5 cavalrys placed in Hatra
                8 horsearchers placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 86 PUs; end with 86 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Melitene : 1 flag, 1 archer, 1 cavalry and 1 spearman
        Damascus : 1 flag
        Edessa : 1 flag, 11 archers, 7 cataphracts, 32 cavalrys, 1 city, 11 horsearchers and 53 spearmen
        Babylon : 1 flag
        Ninive : 1 flag
        SZ 86 : 1 bireme
        Hatra : 1 flag, 5 cavalrys, 1 city and 4 horsearchers
        Vologesia : 1 flag
        Palmyra : 1 flag
        Seleucia : 1 flag, 1 city and 8 horsearchers
        Gazaca : 1 flag
        Emesa : 1 flag, 1 spearman
        Teredon : 1 flag
        Persepolis : 1 city

    Production/PUs Summary :

    Carthage : 90 / 94
        RomanRepublic : 65 / 74
        GreekCityStates : 41 / 52
        Macedonia : 29 / 29
        Egypt : 47 / 56
        Seleucid : 40 / 42
        Parthia : 86 / 86
        Numidia : 31 / 36

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Seleucid Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Parthia Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :8

    Purchase Units - Numidia
                Numidia buy 8 cavalrys; Remaining resources: 4 PUs;

    Combat Move - Numidia

    Combat - Numidia

    Non Combat Move - Numidia
                4 cavalrys moved from Cyrene to Siwa
                4 cavalrys moved from Leptis Magna to Siwa
                7 cavalrys moved from Oea to Berenice
                1 archer, 2 spearmen and 3 swordmen moved from Zama to Thapsus
                2 biremes moved from SZ 33 to SZ 36

    Place Units - Numidia
                4 cavalrys placed in Cyrene
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 31 PUs; end with 35 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag
        Siwa : 38 cavalrys, 8 spearmen and 2 swordmen
        Siga : 1 flag
        Berenice : 7 cavalrys
        Cartenna : 1 flag
        Caralis : 2 archers and 1 spearman
        Thapsus : 1 archer, 2 spearmen and 3 swordmen
        Sabrata : 1 flag
        Banasa : 1 flag
        Cyrene : 1 flag, 4 cavalrys and 1 city
        Auzia : 1 flag
        SZ 36 : 2 biremes
        Leptis Magna : 4 cavalrys and 1 city
        Paliurus : 1 spearman
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 90 / 94
        RomanRepublic : 65 / 74
        GreekCityStates : 41 / 52
        Macedonia : 29 / 29
        Egypt : 47 / 56
        Seleucid : 40 / 42
        Parthia : 86 / 86
        Numidia : 31 / 35


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - Carthage
                Carthage buy 4 biremes, 4 cavalrys, 2 hoplites, 1 trireme and 2 warelephants; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 cavalry moved from Mediolanum to Genua
                      Carthage take Verona from RomanRepublic
                3 spearmen moved from Massilia to Genua
                1 swordman moved from Mediolanum to Genua
                3 biremes and 18 triremes moved from SZ 33 to SZ 34

    Combat - Carthage
                Battle in Genua
                    Carthage attack with 1 cavalry, 3 spearmen and 1 swordman
                    RomanRepublic defend with 1 cavalry, 1 legionaire and 1 velites
                    1 cavalry owned by the Carthage and 1 swordman owned by the Carthage retreated to Mediolanum
                    RomanRepublic win with 1 cavalry, 1 legionaire and 1 velites remaining. Battle score for attacker is -9
                    Casualties for Carthage: 3 spearmen
                Battle in SZ 34
                    Carthage attack with 3 biremes and 18 triremes
                    RomanRepublic defend with 19 biremes and 6 triremes
                    Carthage win with 10 triremes remaining. Battle score for attacker is 88
                    Casualties for RomanRepublic: 19 biremes and 6 triremes
                    Casualties for Carthage: 3 biremes and 8 triremes

    Non Combat Move - Carthage
                4 cavalrys moved from Barcino to Massilia
                2 biremes moved from SZ 24 to SZ 27
                2 spearmen and 2 swordmen moved from Syracuse to Messana
                1 warelephant moved from Massilia to Mediolanum
                4 cavalrys moved from Massilia to Mediolanum
                3 hoplites, 4 spearmen and 25 swordmen moved from Lilybaeum to Messana

    Place Units - Carthage
                4 biremes and 1 trireme placed in SZ 34
                2 hoplites and 2 warelephants placed in Massilia
                4 cavalrys placed in Barcino

    Turn Complete - Carthage
                Carthage collect 93 PUs; end with 93 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 4 cavalrys and 1 city
        Thenae : 1 flag
        Tolosa : 1 flag
        Verona : 1 flag
        Tarraco : 1 flag
        Messana : 1 flag, 4 hoplites, 30 spearmen, 27 swordmen and 5 warelephants
        Mediolanum : 1 flag, 5 cavalrys, 7 swordmen and 1 warelephant
        Castulo : 1 flag
        Narbo : 1 flag
        Massilia : 1 flag, 4 cavalrys, 1 city, 2 hoplites and 2 warelephants
        Carthago : 1 city
        Syracuse : 1 flag
        SZ 34 : 4 biremes and 11 triremes
        SZ 27 : 2 biremes
        Lilybaeum : 1 city
        Valentia : 1 flag

    Production/PUs Summary :

    Carthage : 93 / 93
        RomanRepublic : 62 / 74
        GreekCityStates : 41 / 52
        Macedonia : 29 / 29
        Egypt : 47 / 56
        Seleucid : 40 / 42
        Parthia : 86 / 86
        Numidia : 31 / 35


  • Wow… such a strange turn  :-o

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - RomanRepublic
                RomanRepublic buy 2 ballistas, 8 legionaires, 2 onagers and 6 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 legionaire moved from Dodona to SZ 45
                1 legionaire moved from SZ 45 to Tarentum
                1 ballista, 2 legionaires and 2 velitess moved from Dodona to Larissa
                2 legionaires and 1 velites moved from Dodona to Pella
                1 velites moved from Capua to Tarentum
                1 velites moved from Genua to Verona
                      RomanRepublic take Verona from Carthage
                1 cavalry and 1 legionaire moved from Genua to Ariminum
                1 ballista, 1 legionaire and 6 velitess moved from Patavium to Ariminum
                4 legionaires and 2 velitess moved from Arretium to Roma
                4 velitess moved from Arretium to Ariminum

    Combat - RomanRepublic
                Battle in Larissa
                    RomanRepublic attack with 1 ballista, 2 legionaires and 2 velitess
                    Macedonia defend with 3 peltastss and 1 swordman
                    Macedonia win with no units remaining. Battle score for attacker is -9
                    Casualties for Macedonia: 3 peltastss and 1 swordman
                    Casualties for RomanRepublic: 1 ballista, 2 legionaires and 2 velitess
                Battle in Pella
                    RomanRepublic attack with 2 legionaires and 1 velites
                    Macedonia defend with 1 swordman
                    RomanRepublic win, taking Pella from Macedonia with 2 legionaires and 1 velites remaining. Battle score for attacker is 4
                    Casualties for Macedonia: 1 swordman

    Non Combat Move - RomanRepublic

    Place Units - RomanRepublic
                2 ballistas, 5 legionaires and 2 onagers placed in Roma
                3 legionaires and 5 velitess placed in Patavium
                1 velites placed in Capua

    Turn Complete - RomanRepublic
                RomanRepublic collect 68 PUs; end with 68 PUs total

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 biremes, 4 cavalrys and 11 slingerss; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                2 triremes moved from SZ 69 to SZ 68
                1 archer, 1 cavalry and 2 slingerss moved from Sardis to SZ 68
                1 archer, 1 cavalry and 2 slingerss moved from SZ 68 to Rhodos
                1 archer and 2 hoplites moved from Sardis to SZ 70
                6 slingerss moved from Sardis to SZ 70
                1 archer, 2 hoplites and 6 slingerss moved from SZ 70 to Byzantium
                1 cavalry moved from Athens to Larissa
                      GreekCityStates take Larissa from Macedonia
                1 cavalry moved from Larissa to Dodona
                11 slingerss moved from Delphi to Dodona
                11 slingerss moved from Athens to Delphi
                3 cavalrys moved from Sparta to Athens
                1 cavalry and 2 slingerss moved from Sardis to Pessinus
                3 slingerss moved from Sardis to Attalia
                1 cavalry moved from Sardis to Attalia
                1 archer and 1 slingers moved from Sardis to Attalia
                1 hoplite moved from Sardis to Nicaea
                1 cavalry moved from Sardis to Nicaea
                4 slingerss moved from Sardis to Nicaea
                4 slingerss moved from Sardis to Nicaea

    Combat - GreekCityStates
                Battle in Rhodos
                    GreekCityStates attack with 1 archer, 1 cavalry and 2 slingerss
                    Seleucid defend with 1 peltasts
                        GreekCityStates roll dice for 1 archer, 1 cavalry and 2 slingerss in Rhodos, round 1 :  1/4 hits
                        Seleucid roll dice for 1 peltasts in Rhodos, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Rhodos
                    GreekCityStates win, taking Rhodos from Seleucid with 1 archer, 1 cavalry and 2 slingerss remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Attalia
                    GreekCityStates attack with 1 archer, 1 cavalry and 4 slingerss
                    Seleucid defend with 1 legionaire and 2 peltastss
                        GreekCityStates roll dice for 1 archer, 1 cavalry and 4 slingerss in Attalia, round 1 :  1/6 hits
                        Seleucid roll dice for 1 legionaire and 2 peltastss in Attalia, round 1 :  1/3 hits
                        1 slingers owned by the GreekCityStates and 1 peltasts owned by the Seleucid lost in Attalia
                        GreekCityStates roll dice for 1 archer, 1 cavalry and 3 slingerss in Attalia, round 2 :  0/5 hits
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 2 :  0/2 hits
                        GreekCityStates roll dice for 1 archer, 1 cavalry and 3 slingerss in Attalia, round 3 :  0/5 hits
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 3 :  1/2 hits
                        1 slingers owned by the GreekCityStates lost in Attalia
                        GreekCityStates roll dice for 1 archer, 1 cavalry and 2 slingerss in Attalia, round 4 :  2/4 hits
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 4 :  1/2 hits
                        1 slingers owned by the GreekCityStates , 1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Attalia
                    GreekCityStates win, taking Attalia from Seleucid with 1 archer, 1 cavalry and 1 slingers remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 3 slingerss
                    Casualties for Seleucid: 1 legionaire and 2 peltastss
                Battle in Pessinus
                    GreekCityStates attack with 1 cavalry and 2 slingerss
                    Seleucid defend with 1 peltasts
                        GreekCityStates roll dice for 1 cavalry and 2 slingerss in Pessinus, round 1 :  1/3 hits
                        Seleucid roll dice for 1 peltasts in Pessinus, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Pessinus
                    GreekCityStates win, taking Pessinus from Seleucid with 1 cavalry and 2 slingerss remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Byzantium
                    GreekCityStates attack with 1 archer, 2 hoplites and 6 slingerss
                    Macedonia defend with 1 city and 7 peltastss
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 6 slingerss in Byzantium, round 1 :  0/9 hits
                        Macedonia roll dice for 7 peltastss in Byzantium, round 1 :  0/7 hits
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 6 slingerss in Byzantium, round 2 :  0/9 hits
                        Macedonia roll dice for 7 peltastss in Byzantium, round 2 :  0/7 hits
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 6 slingerss in Byzantium, round 3 :  1/9 hits
                        Macedonia roll dice for 7 peltastss in Byzantium, round 3 :  2/7 hits
                        2 slingerss owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Byzantium
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 4 slingerss in Byzantium, round 4 :  1/7 hits
                        Macedonia roll dice for 6 peltastss in Byzantium, round 4 :  1/6 hits
                        1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Byzantium
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 3 slingerss in Byzantium, round 5 :  2/6 hits
                        Macedonia roll dice for 5 peltastss in Byzantium, round 5 :  1/5 hits
                        1 slingers owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Byzantium
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 2 slingerss in Byzantium, round 6 :  0/5 hits
                        Macedonia roll dice for 3 peltastss in Byzantium, round 6 :  0/3 hits
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 2 slingerss in Byzantium, round 7 :  0/5 hits
                        Macedonia roll dice for 3 peltastss in Byzantium, round 7 :  0/3 hits
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 2 slingerss in Byzantium, round 8 :  1/5 hits
                        Macedonia roll dice for 3 peltastss in Byzantium, round 8 :  1/3 hits
                        1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Byzantium
                        GreekCityStates roll dice for 1 archer, 2 hoplites and 1 slingers in Byzantium, round 9 :  2/4 hits
                        Macedonia roll dice for 2 peltastss in Byzantium, round 9 :  1/2 hits
                        1 slingers owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Byzantium
                    GreekCityStates win, taking Byzantium from Macedonia with 1 archer and 2 hoplites remaining. Battle score for attacker is 2
                    Casualties for Macedonia: 7 peltastss
                    Casualties for GreekCityStates: 6 slingerss
                Battle in Nicaea
                    GreekCityStates attack with 1 cavalry, 1 hoplite and 8 slingerss
                    Neutral defend with 4 spearmen
                        GreekCityStates roll dice for 1 cavalry, 1 hoplite and 8 slingerss in Nicaea, round 1 :  4/10 hits
                        Neutral roll dice for 4 spearmen in Nicaea, round 1 :  1/4 hits
                        4 spearmen owned by the Neutral and 1 slingers owned by the GreekCityStates lost in Nicaea
                    GreekCityStates win, taking Nicaea from Neutral with 1 cavalry, 1 hoplite and 7 slingerss remaining. Battle score for attacker is 10
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Neutral: 4 spearmen

    Non Combat Move - GreekCityStates
                1 hoplite moved from Capua to Roma
                4 hoplites and 4 slingerss moved from Capua to Tarentum

    Place Units - GreekCityStates
                2 biremes placed in SZ 68
                5 slingerss placed in Sardis
                1 cavalry and 6 slingerss placed in Athens
                3 cavalrys placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 69 PUs; end with 69 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 3 cavalrys and 1 city
        Larissa : 1 flag
        Corinth : 1 flag
        Byzantium : 1 flag, 1 archer, 1 city and 2 hoplites
        Roma : 1 hoplite
        Pessinus : 1 flag, 1 cavalry and 2 slingerss
        Athens : 4 cavalrys, 1 city and 6 slingerss
        SZ 70 : 3 triremes
        Delphi : 11 slingerss
        SZ 68 : 2 biremes and 2 triremes
        Sardis : 1 flag, 1 archer, 1 city, 3 hoplites and 7 slingerss
        Tarentum : 4 hoplites and 4 slingerss
        Rhodos : 1 archer, 1 cavalry and 2 slingerss
        Nicaea : 1 flag, 1 cavalry, 1 hoplite and 7 slingerss
        Dodona : 1 flag, 3 archers, 1 cavalry, 10 hoplites and 31 slingerss
        Attalia : 1 flag, 1 archer, 1 cavalry and 1 slingers

    Production/PUs Summary :

    Carthage : 90 / 93
        RomanRepublic : 68 / 68
        GreekCityStates : 69 / 69
        Macedonia : 13 / 29
        Egypt : 47 / 56
        Seleucid : 29 / 42
        Parthia : 86 / 86
        Numidia : 31 / 35

    Dice Statistics:

    Total
                1 was rolled 27 times
                2 was rolled 29 times
                3 was rolled 37 times
                4 was rolled 33 times
                5 was rolled 30 times
                6 was rolled 32 times
            Average roll : 3.564
            Median : 4.000
            Variance : 0.332
            Standard Deviation : 0.576
            Total rolls : 188

    GreekCityStates Combat
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 19 times
                4 was rolled 19 times
                5 was rolled 15 times
                6 was rolled 16 times
            Average roll : 3.583
            Median : 4.000
            Variance : 0.337
            Standard Deviation : 0.580
            Total rolls : 96

    Macedonia Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.576
            Median : 4.000
            Variance : 0.466
            Standard Deviation : 0.682
            Total rolls : 59

    Seleucid Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.455
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Neutral Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    RomanRepublic Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.556
            Median : 3.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - Macedonia
                Macedonia buy 5 hoplites and 1 swordman; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                1 peltasts moved from Thessalonica to Larissa
                      Macedonia take Larissa from GreekCityStates
                2 peltastss and 3 swordmen moved from Thessalonica to Byzantium

    Combat - Macedonia
                Battle in Byzantium
                    Macedonia attack with 2 peltastss and 3 swordmen
                    GreekCityStates defend with 1 archer, 1 city and 2 hoplites
                    1 swordman owned by the Macedonia retreated to Thessalonica
                    GreekCityStates win with 2 hoplites remaining. Battle score for attacker is -8
                    Casualties for GreekCityStates: 1 archer
                    Casualties for Macedonia: 2 peltastss and 2 swordmen

    Non Combat Move - Macedonia

    Place Units - Macedonia
                5 hoplites and 1 swordman placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 19 PUs; end with 19 PUs total

    Territory Summary for Macedonia :

    Thessalonica : 1 city, 24 hoplites, 27 peltastss and 5 swordmen
        Larissa : 1 peltasts
        Odessus : 1 flag

    Production/PUs Summary :

    Carthage : 90 / 93
        RomanRepublic : 68 / 68
        GreekCityStates : 63 / 69
        Macedonia : 19 / 19
        Egypt : 47 / 56
        Seleucid : 29 / 42
        Parthia : 86 / 86
        Numidia : 31 / 35

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - Egypt
                Egypt buy 2 archers, 1 chariot and 14 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                2 triremes moved from SZ 59 to SZ 60
                3 axemen and 3 spearmen moved from Salamis to SZ 60
                3 axemen and 3 spearmen moved from SZ 60 to Sidon

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 3 axemen and 3 spearmen
                    Seleucid defend with 1 legionaire and 2 peltastss
                    Egypt win, taking Sidon from Seleucid with 3 axemen and 3 spearmen remaining. Battle score for attacker is 8
                    Casualties for Seleucid: 1 legionaire and 2 peltastss

    Non Combat Move - Egypt
                3 chariots moved from Memphis to Paraetonium
                9 spearmen moved from Alexandria to Paraetonium

    Place Units - Egypt
                2 archers, 1 chariot and 5 spearmen placed in Jerusalem
                9 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 56 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - Seleucid
                Seleucid buy 5 cataphracts, 1 hoplite and 1 peltasts; Remaining resources: 0 PUs;

    Combat Move - Seleucid
                4 peltastss moved from Antioch to SZ 61
                1 bireme, 4 peltastss and 1 trireme moved from SZ 61 to SZ 62
                4 peltastss moved from SZ 62 to Attalia
                9 cavalrys moved from Antioch to Attalia
                3 hoplites, 1 legionaire and 3 peltastss moved from Tarsus to Attalia

    Combat - Seleucid
                Battle in Attalia
                    Seleucid attack with 9 cavalrys, 3 hoplites, 1 legionaire and 7 peltastss
                    GreekCityStates defend with 1 archer, 1 cavalry and 1 slingers
                    Seleucid win, taking Attalia from GreekCityStates with 9 cavalrys, 3 hoplites, 1 legionaire and 5 peltastss remaining. Battle score for attacker is 6
                    Casualties for GreekCityStates: 1 archer, 1 cavalry and 1 slingers
                    Casualties for Seleucid: 2 peltastss

    Non Combat Move - Seleucid
                1 cavalry moved from Antioch to Attalia
                1 peltasts moved from Tarsus to Tavium
                8 cataphracts, 14 cavalrys, 13 hoplites, 3 legionaires and 27 peltastss moved from Antioch to Tarsus
                1 bireme and 2 triremes moved from SZ 65 to SZ 62

    Place Units - Seleucid
                1 hoplite and 1 peltasts placed in Antioch
                5 cataphracts placed in Tarsus

    Turn Complete - Seleucid
                Seleucid collect 23 PUs; end with 23 PUs total

    Territory Summary for Seleucid :

    Tavium : 1 flag, 1 peltasts
        Antioch : 1 city, 1 hoplite and 1 peltasts
        SZ 62 : 2 biremes and 3 triremes
        Tarsus : 13 cataphracts, 14 cavalrys, 1 city, 13 hoplites, 3 legionaires and 27 peltastss
        Attalia : 10 cavalrys, 3 hoplites, 1 legionaire and 5 peltastss

    Production/PUs Summary :

    Carthage : 90 / 93
        RomanRepublic : 68 / 68
        GreekCityStates : 60 / 69
        Macedonia : 19 / 19
        Egypt : 56 / 56
        Seleucid : 23 / 23
        Parthia : 86 / 86
        Numidia : 31 / 35

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :9

    Purchase Units - Parthia
                Parthia buy 3 cataphracts, 5 cavalrys, 5 horsearchers and 5 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 spearman moved from Emesa to Antioch
                2 spearmen moved from Edessa to Antioch
                2 cavalrys moved from Hatra to Antioch
                1 cavalry moved from Hatra to Antioch
                1 spearman moved from Melitene to Tavium
                1 cavalry moved from Melitene to Tavium
                1 cavalry moved from Edessa to Tavium
                1 archer moved from Melitene to Satala
                1 cavalry moved from Edessa to Satala
                1 cavalry moved from Edessa to Satala
                2 spearmen moved from Edessa to Amida
                1 spearman moved from Edessa to Amida
                2 cavalrys moved from Hatra to Amida
                1 cavalry moved from Edessa to Satala
                8 horsearchers moved from Seleucia to Amida
                11 horsearchers moved from Edessa to Satala
                4 horsearchers moved from Hatra to Amida
                1 spearman moved from Edessa to Melitene

    Combat - Parthia
                Battle in Tavium
                    Parthia attack with 2 cavalrys and 1 spearman
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 2 cavalrys and 1 spearman in Tavium, round 1 :  2/3 hits
                        Seleucid roll dice for 1 peltasts in Tavium, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Tavium
                    Parthia win, taking Tavium from Seleucid with 2 cavalrys and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Antioch
                    Parthia attack with 3 cavalrys and 3 spearmen
                    Seleucid defend with 1 city, 1 hoplite and 1 peltasts
                        Parthia roll dice for 3 cavalrys and 3 spearmen in Antioch, round 1 :  2/6 hits
                        Seleucid roll dice for 1 hoplite and 1 peltasts in Antioch, round 1 :  0/2 hits
                        1 hoplite owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Antioch
                    Parthia captures 23PUs while taking Seleucid capital
                    Parthia win, taking Antioch from Seleucid with 3 cavalrys and 3 spearmen remaining. Battle score for attacker is 7
                    Casualties for Seleucid: 1 hoplite and 1 peltasts
                Battle in Amida
                    Parthia attack with 2 cavalrys, 12 horsearchers and 3 spearmen
                    Neutral defend with 2 archers and 4 spearmen
                        Parthia roll dice for 2 cavalrys, 12 horsearchers and 3 spearmen in Amida, round 1 :  6/17 hits
                        Neutral roll dice for 2 archers and 4 spearmen in Amida, round 1 :  2/6 hits
                        4 spearmen owned by the Neutral , 2 archers owned by the Neutral and 2 spearmen owned by the Parthia lost in Amida
                    Parthia win, taking Amida from Neutral with 2 cavalrys, 12 horsearchers and 1 spearman remaining. Battle score for attacker is 14
                    Casualties for Neutral: 2 archers and 4 spearmen
                    Casualties for Parthia: 2 spearmen
                Battle in Satala
                    Parthia attack with 1 archer, 3 cavalrys and 11 horsearchers
                    Neutral defend with 1 cavalry and 3 spearmen
                        Parthia roll dice for 1 archer, 3 cavalrys and 11 horsearchers in Satala, round 1 :  5/15 hits
                        Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 1 :  0/4 hits
                        3 spearmen owned by the Neutral and 1 cavalry owned by the Neutral lost in Satala
                    Parthia win, taking Satala from Neutral with 1 archer, 3 cavalrys and 11 horsearchers remaining. Battle score for attacker is 13
                    Casualties for Neutral: 1 cavalry and 3 spearmen

    Non Combat Move - Parthia
                11 archers, 7 cataphracts, 28 cavalrys and 47 spearmen moved from Edessa to Melitene

    Place Units - Parthia
                5 spearmen placed in Edessa
                3 cataphracts and 2 cavalrys placed in Hatra
                3 cavalrys and 5 horsearchers placed in Seleucia
                Parthia undo move 3.
                Parthia undo move 2.
                Parthia undo move 1.
                3 cataphracts and 2 cavalrys placed in Edessa
                5 horsearchers placed in Hatra
                3 cavalrys and 5 spearmen placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 106 PUs; end with 129 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag
        Melitene : 1 flag, 11 archers, 7 cataphracts, 28 cavalrys and 48 spearmen
        Damascus : 1 flag
        Edessa : 1 flag, 3 cataphracts, 2 cavalrys and 1 city
        Babylon : 1 flag
        Tavium : 1 flag, 2 cavalrys and 1 spearman
        Ninive : 1 flag
        Antioch : 1 flag, 3 cavalrys, 1 city and 3 spearmen
        Amida : 1 flag, 2 cavalrys, 12 horsearchers and 1 spearman
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 city and 5 horsearchers
        Vologesia : 1 flag
        Palmyra : 1 flag
        Seleucia : 1 flag, 3 cavalrys, 1 city and 5 spearmen
        Satala : 1 flag, 1 archer, 3 cavalrys and 11 horsearchers
        Gazaca : 1 flag
        Emesa : 1 flag
        Teredon : 1 flag
        Persepolis : 1 city

    Production/PUs Summary :

    Carthage : 90 / 93
        RomanRepublic : 68 / 68
        GreekCityStates : 60 / 69
        Macedonia : 19 / 19
        Egypt : 56 / 56
        Seleucid : 8 / 0
        Parthia : 106 / 129
        Numidia : 31 / 35

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.370
            Median : 3.000
            Variance : 1.170
            Standard Deviation : 1.082
            Total rolls : 54

    Seleucid Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral Combat
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Parthia Combat
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.244
            Median : 3.000
            Variance : 1.025
            Standard Deviation : 1.012
            Total rolls : 41

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