TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :9
Purchase Units - GreekCityStates
GreekCityStates buy 2 biremes, 4 cavalrys and 11 slingerss; Remaining resources: 0 PUs;
Combat Move - GreekCityStates
2 triremes moved from SZ 69 to SZ 68
1 archer, 1 cavalry and 2 slingerss moved from Sardis to SZ 68
1 archer, 1 cavalry and 2 slingerss moved from SZ 68 to Rhodos
1 archer and 2 hoplites moved from Sardis to SZ 70
6 slingerss moved from Sardis to SZ 70
1 archer, 2 hoplites and 6 slingerss moved from SZ 70 to Byzantium
1 cavalry moved from Athens to Larissa
GreekCityStates take Larissa from Macedonia
1 cavalry moved from Larissa to Dodona
11 slingerss moved from Delphi to Dodona
11 slingerss moved from Athens to Delphi
3 cavalrys moved from Sparta to Athens
1 cavalry and 2 slingerss moved from Sardis to Pessinus
3 slingerss moved from Sardis to Attalia
1 cavalry moved from Sardis to Attalia
1 archer and 1 slingers moved from Sardis to Attalia
1 hoplite moved from Sardis to Nicaea
1 cavalry moved from Sardis to Nicaea
4 slingerss moved from Sardis to Nicaea
4 slingerss moved from Sardis to Nicaea
Combat - GreekCityStates
Battle in Rhodos
GreekCityStates attack with 1 archer, 1 cavalry and 2 slingerss
Seleucid defend with 1 peltasts
GreekCityStates roll dice for 1 archer, 1 cavalry and 2 slingerss in Rhodos, round 1 : 1/4 hits
Seleucid roll dice for 1 peltasts in Rhodos, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Rhodos
GreekCityStates win, taking Rhodos from Seleucid with 1 archer, 1 cavalry and 2 slingerss remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Attalia
GreekCityStates attack with 1 archer, 1 cavalry and 4 slingerss
Seleucid defend with 1 legionaire and 2 peltastss
GreekCityStates roll dice for 1 archer, 1 cavalry and 4 slingerss in Attalia, round 1 : 1/6 hits
Seleucid roll dice for 1 legionaire and 2 peltastss in Attalia, round 1 : 1/3 hits
1 slingers owned by the GreekCityStates and 1 peltasts owned by the Seleucid lost in Attalia
GreekCityStates roll dice for 1 archer, 1 cavalry and 3 slingerss in Attalia, round 2 : 0/5 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 2 : 0/2 hits
GreekCityStates roll dice for 1 archer, 1 cavalry and 3 slingerss in Attalia, round 3 : 0/5 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 3 : 1/2 hits
1 slingers owned by the GreekCityStates lost in Attalia
GreekCityStates roll dice for 1 archer, 1 cavalry and 2 slingerss in Attalia, round 4 : 2/4 hits
Seleucid roll dice for 1 legionaire and 1 peltasts in Attalia, round 4 : 1/2 hits
1 slingers owned by the GreekCityStates , 1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Attalia
GreekCityStates win, taking Attalia from Seleucid with 1 archer, 1 cavalry and 1 slingers remaining. Battle score for attacker is 2
Casualties for GreekCityStates: 3 slingerss
Casualties for Seleucid: 1 legionaire and 2 peltastss
Battle in Pessinus
GreekCityStates attack with 1 cavalry and 2 slingerss
Seleucid defend with 1 peltasts
GreekCityStates roll dice for 1 cavalry and 2 slingerss in Pessinus, round 1 : 1/3 hits
Seleucid roll dice for 1 peltasts in Pessinus, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Pessinus
GreekCityStates win, taking Pessinus from Seleucid with 1 cavalry and 2 slingerss remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Byzantium
GreekCityStates attack with 1 archer, 2 hoplites and 6 slingerss
Macedonia defend with 1 city and 7 peltastss
GreekCityStates roll dice for 1 archer, 2 hoplites and 6 slingerss in Byzantium, round 1 : 0/9 hits
Macedonia roll dice for 7 peltastss in Byzantium, round 1 : 0/7 hits
GreekCityStates roll dice for 1 archer, 2 hoplites and 6 slingerss in Byzantium, round 2 : 0/9 hits
Macedonia roll dice for 7 peltastss in Byzantium, round 2 : 0/7 hits
GreekCityStates roll dice for 1 archer, 2 hoplites and 6 slingerss in Byzantium, round 3 : 1/9 hits
Macedonia roll dice for 7 peltastss in Byzantium, round 3 : 2/7 hits
2 slingerss owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Byzantium
GreekCityStates roll dice for 1 archer, 2 hoplites and 4 slingerss in Byzantium, round 4 : 1/7 hits
Macedonia roll dice for 6 peltastss in Byzantium, round 4 : 1/6 hits
1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Byzantium
GreekCityStates roll dice for 1 archer, 2 hoplites and 3 slingerss in Byzantium, round 5 : 2/6 hits
Macedonia roll dice for 5 peltastss in Byzantium, round 5 : 1/5 hits
1 slingers owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Byzantium
GreekCityStates roll dice for 1 archer, 2 hoplites and 2 slingerss in Byzantium, round 6 : 0/5 hits
Macedonia roll dice for 3 peltastss in Byzantium, round 6 : 0/3 hits
GreekCityStates roll dice for 1 archer, 2 hoplites and 2 slingerss in Byzantium, round 7 : 0/5 hits
Macedonia roll dice for 3 peltastss in Byzantium, round 7 : 0/3 hits
GreekCityStates roll dice for 1 archer, 2 hoplites and 2 slingerss in Byzantium, round 8 : 1/5 hits
Macedonia roll dice for 3 peltastss in Byzantium, round 8 : 1/3 hits
1 slingers owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Byzantium
GreekCityStates roll dice for 1 archer, 2 hoplites and 1 slingers in Byzantium, round 9 : 2/4 hits
Macedonia roll dice for 2 peltastss in Byzantium, round 9 : 1/2 hits
1 slingers owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Byzantium
GreekCityStates win, taking Byzantium from Macedonia with 1 archer and 2 hoplites remaining. Battle score for attacker is 2
Casualties for Macedonia: 7 peltastss
Casualties for GreekCityStates: 6 slingerss
Battle in Nicaea
GreekCityStates attack with 1 cavalry, 1 hoplite and 8 slingerss
Neutral defend with 4 spearmen
GreekCityStates roll dice for 1 cavalry, 1 hoplite and 8 slingerss in Nicaea, round 1 : 4/10 hits
Neutral roll dice for 4 spearmen in Nicaea, round 1 : 1/4 hits
4 spearmen owned by the Neutral and 1 slingers owned by the GreekCityStates lost in Nicaea
GreekCityStates win, taking Nicaea from Neutral with 1 cavalry, 1 hoplite and 7 slingerss remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 1 slingers
Casualties for Neutral: 4 spearmen
Non Combat Move - GreekCityStates
1 hoplite moved from Capua to Roma
4 hoplites and 4 slingerss moved from Capua to Tarentum
Place Units - GreekCityStates
2 biremes placed in SZ 68
5 slingerss placed in Sardis
1 cavalry and 6 slingerss placed in Athens
3 cavalrys placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 69 PUs; end with 69 PUs total
Territory Summary for GreekCityStates :
Sparta : 3 cavalrys and 1 city
Larissa : 1 flag
Corinth : 1 flag
Byzantium : 1 flag, 1 archer, 1 city and 2 hoplites
Roma : 1 hoplite
Pessinus : 1 flag, 1 cavalry and 2 slingerss
Athens : 4 cavalrys, 1 city and 6 slingerss
SZ 70 : 3 triremes
Delphi : 11 slingerss
SZ 68 : 2 biremes and 2 triremes
Sardis : 1 flag, 1 archer, 1 city, 3 hoplites and 7 slingerss
Tarentum : 4 hoplites and 4 slingerss
Rhodos : 1 archer, 1 cavalry and 2 slingerss
Nicaea : 1 flag, 1 cavalry, 1 hoplite and 7 slingerss
Dodona : 1 flag, 3 archers, 1 cavalry, 10 hoplites and 31 slingerss
Attalia : 1 flag, 1 archer, 1 cavalry and 1 slingers
Production/PUs Summary :
Carthage : 90 / 93
RomanRepublic : 68 / 68
GreekCityStates : 69 / 69
Macedonia : 13 / 29
Egypt : 47 / 56
Seleucid : 29 / 42
Parthia : 86 / 86
Numidia : 31 / 35
Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 29 times
3 was rolled 37 times
4 was rolled 33 times
5 was rolled 30 times
6 was rolled 32 times
Average roll : 3.564
Median : 4.000
Variance : 0.332
Standard Deviation : 0.576
Total rolls : 188
GreekCityStates Combat
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.583
Median : 4.000
Variance : 0.337
Standard Deviation : 0.580
Total rolls : 96
Macedonia Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.576
Median : 4.000
Variance : 0.466
Standard Deviation : 0.682
Total rolls : 59
Seleucid Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.455
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Neutral Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
RomanRepublic Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.556
Median : 3.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18