L13 G40 Ziggurat (Axis) vs Fortress (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 37 / 41
        Japanese : 62 / 69
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 16 / 31
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 10 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.268
            Standard Deviation : 1.126
            Total rolls : 42

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.550
            Median : 3.500
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.600
            Median : 5.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10


  • I think the guys in Norway were pissed they didn’t get invited to the luau in Fiji and mutinied :P.

    We could get some momentum going for the reverse-taranto being a thing. Here’s what just happened to Wheatbeer when he tried to execute it:
    "            Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 1 :  1/6 hits
                        British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 :  2/4 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 submarine owned by the British and 1 bomber owned by the Italians lost in 97 Sea Zone
                    1 cruiser owned by the Italians retreated to 95 Sea Zone
                    British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -40
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 bomber, 2 destroyers, 2 fighters and 1 submarine"

    It’s certainly not a move for the feint of heart… I don’t feel near as bad now about how my attempt went :P. Caution all ye who enter SZ97…


  • Add Italy to China on the list of “places where a decreased piece count means a couple of dice going one way or another, in the first round of any combat, leads to wild swings in the results”. Admittedly, it’s a verbose title. I’m working on it…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 artilleries, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Baltic States to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Romania
                1 armour moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery moved from Morocco to Algeria
                1 infantry moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya
                2 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                3 artilleries placed in Southern Italy
                2 submarines and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Morocco : 1 flag
        Algeria : 1 flag, 1 artillery
        France : 1 flag, 1 aaGun
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Romania : 1 flag, 1 bomber and 2 infantry
        Northern Italy : 1 flag, 1 factory_major
        Libya : 1 flag, 1 artillery and 1 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag, 2 armour
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 41
        Japanese : 62 / 69
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 47 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to South Australia
                1 cruiser moved from 47 Sea Zone to 50 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    India : 1 flag, 1 fighter
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        45 Sea Zone : 1 flag, 1 submarine
        50 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 2 submarines
        Alexandria : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 41
        Japanese : 62 / 69
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 fighter and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 41
        Japanese : 62 / 69
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Intercept?


  • Nah. We just tuned up the AA guns. They’re going to knock out all 3 planes. I’d hate to lose brilliant Soviet pilots to friendly fire. Also, they’re drunk.

    Welcome to the jungle, baby.


  • Also, family break time. Probably won’t be able to post again until late Friday evening.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                3 bombers moved from Baltic States to Russia
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                3 tactical_bombers moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer and 1 transport; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 3 tactical_bombers in 125 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 3,6,3 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 bombers moved from Russia to Baltic States
                3 artilleries and 6 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Germany to Baltic States
                1 bomber moved from 125 Sea Zone to Western Germany
                3 tactical_bombers moved from 125 Sea Zone to Western Germany
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 mech_infantry moved from Holland Belgium to 110 Sea Zone
                1 aaGun moved from France to Western Germany
                7 infantry moved from Bessarabia to Western Ukraine
                2 armour moved from Baltic States to Western Ukraine
                1 bomber moved from France to Western Germany
                1 infantry moved from Bessarabia to Western Ukraine
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Western Germany
                1 mech_infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 armour and 3 mech_infantrys placed in Germany
                1 artillery, 1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 44 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
        Germany : 1 flag, 3 armour, 1 factory_major and 3 mech_infantrys
        Norway : 1 flag, 2 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 3 aaGuns, 9 armour, 11 artilleries, 3 bombers, 26 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 2 armour and 8 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        95 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 31 / 41
        Japanese : 62 / 69
        Americans : 50 / 70
        Chinese : 3 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Glad you left them down. Nothing scares my bomber crews more than drunk pilots. They’re as liable to ram ya as shoot ya :P. Thank you for the welcome, they enjoyed the fun and games :).

    No worries, game will be here when ya get back.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 32 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Belarus to Novgorod
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Novosibirsk to Kansu
                2 fighters moved from Russia to Ukraine
                2 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 3 infantry in Kansu, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 aaGuns, 1 armour, 8 artilleries, 45 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 fighters moved from Ukraine to Russia
                3 infantry moved from Volgograd to Tambov
                5 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Egypt
                2 mech_infantrys moved from Iraq to Egypt
                1 armour moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia
                1 artillery moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 67 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 70 PUs

    Territory Summary for Russians :

    Kansu : 1 flag, 2 infantry
        Chahar : 1 flag, 2 infantry
        Yenisey : 1 flag, 2 aaGuns and 12 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 flag, 1 armour and 2 mech_infantrys
        Bryansk : 1 flag, 4 aaGuns, 9 artilleries, 1 fighter, 48 infantry and 1 tactical_bomber
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 3 infantry and 1 mech_infantry
        Tambov : 1 flag, 3 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Samara : 1 flag, 5 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 flag, 1 cruiser
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 35 / 70
        Japanese : 60 / 69
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.440
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.263
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                3 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 41 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 fighter and 2 tactical_bombers moved from Shensi to Szechwan
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 1 :  4/5 hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Aleutian Islands
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 :  4/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Aleutian Islands from Americans, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Kwangtung to Anhwe
                2 tactical_bombers moved from Szechwan to Anhwe
                1 fighter moved from Szechwan to Anhwe
                1 aaGun and 4 infantry moved from Manchuria to Jehol
                2 mech_infantrys moved from Kwangtung to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China
                3 tactical_bombers moved from Philippines to French Indo China
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to Caroline Islands
                1 artillery moved from Philippines to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Japan
                1 bomber moved from Japan to Caroline Islands
                1 artillery moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                2 mech_infantrys placed in Kwangtung
                1 destroyer placed in 20 Sea Zone
                1 artillery placed in Japan
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 harbour and 1 infantry
        Iwo Jima : 1 flag, 1 infantry
        Japan : 1 flag, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 aaGun and 4 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 airfield
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 mech_infantry
        Anhwe : 1 flag, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 1 infantry
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 3 infantry
        French Indo China : 1 flag, 5 armour, 1 factory_minor, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 5 submarines and 2 tactical_bombers
        37 Sea Zone : 1 flag, 1 cruiser and 1 transport
        20 Sea Zone : 1 flag, 1 destroyer
        8 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 destroyer, 4 submarines and 2 transports
        Buyant-Uhaa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 32 / 70
        Japanese : 64 / 70
        Americans : 50 / 70
        Chinese : 4 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 2 transports moved from 50 Sea Zone to 28 Sea Zone
                2 fighters moved from Eastern United States to Western United States
                1 bomber moved from Eastern United States to Western United States
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                2 destroyers and 7 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    British Columbia : 1 flag, 2 mech_infantrys
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        28 Sea Zone : 1 flag, 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 1 infantry and 2 transports
        10 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 11 submarines
        8 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 flag, 1 armour, 2 fighters and 1 infantry
        United Kingdom : 1 flag, 2 bombers
        123 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 submarines, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 32 / 70
        Japanese : 64 / 70
        Americans : 50 / 65
        Chinese : 4 / 7
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 32 / 70
        Japanese : 64 / 70
        Americans : 50 / 65
        Chinese : 4 / 5
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 armour and 1 mech_infantry moved from Burma to Szechwan
                      Chinese take Yunnan from Japanese
                1 fighter moved from India to Szechwan
                2 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Szechwan
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Szechwan, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 1 :  0/2 hits
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Szechwan, round 3 :  2/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Szechwan to Sikang
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from India to Eastern Persia
                2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                2 fighters moved from Scotland to French West Africa
                2 bombers moved from United Kingdom to French Equatorial Africa
                2 aaGuns and 4 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 armour and 1 mech_infantry
        Sikang : 1 flag, 1 fighter
        Shan State : 1 flag, 1 artillery and 3 infantry
        Burma : 1 flag, 3 aaGuns, 1 artillery and 11 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Iceland : 1 flag, 1 airfield and 1 harbour
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 2 artilleries and 5 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag, 2 bombers
        French West Africa : 1 flag, 2 fighters
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 armour
        81 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 32 / 70
        Japanese : 61 / 70
        Americans : 50 / 65
        Chinese : 6 / 5
        British : 29 / 29
        UK_Pacific : 7 / 0
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.871
            Median : 4.000
            Variance : 0.633
            Standard Deviation : 0.796
            Total rolls : 31

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.556
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 32 / 70
        Japanese : 61 / 70
        Americans : 50 / 65
        Chinese : 6 / 5
        British : 29 / 29
        UK_Pacific : 7 / 7
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 4.071
            Median : 4.000
            Variance : 1.268
            Standard Deviation : 1.126
            Total rolls : 42

    Null / Other
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.600
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.600
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Americans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Belarus
                      Italians take Belarus from Russians
                1 bomber moved from Romania to Volgograd

    Combat - Italians
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from Volgograd to Bulgaria
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Tunisia to Libya
                1 mech_infantry moved from Tunisia to Libya
                1 artillery moved from Algeria to Tunisia

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Morocco : 1 flag
        Algeria : 1 flag
        France : 1 flag, 1 aaGun
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 flag, 1 factory_major
        Libya : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Belarus : 1 flag, 2 armour
        Baltic States : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag, 1 bomber
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 31 / 70
        Japanese : 61 / 70
        Americans : 50 / 65
        Chinese : 6 / 5
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 19 / 30
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Thought you’d gone to bed, so just finished out the pac turn :P. Sorry bout that, go ahead and edit back in the 1 IPC. That’s the only difference :).


  • I just checked it out. The map is quite different, hence the IPC difference. I’ll edit it in…

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