TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
sz101 holds with dd. Will edit it in.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 factory_minor and 18 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
2 armour moved from France to Holland Belgium
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
4 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
French defend with 1 cruiser; British defend with 1 transport
Germans roll dice for 2 bombers in 91 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the French lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 19
Casualties for French: 1 cruiser
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 2 armour and 2 infantry
French defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 1 : 1/4 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 1 : 4/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in 96 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 1 : 3/6 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 96 Sea Zone to Alexandria
2 bombers moved from 91 Sea Zone to Southern France
1 submarine moved from 111 Sea Zone to 119 Sea Zone
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
6 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
2 infantry moved from Finland to Norway
2 armour moved from France to Germany
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Germans
1 factory_minor placed in Yugoslavia
3 infantry placed in Romania
10 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Production/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 39 / 45
Americans : 52 / 72
Chinese : 10 / 16
British : 31 / 36
UK_Pacific : 10 / 11
Italians : 13 / 12
ANZAC : 10 / 20
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Btw you do know that I can add lots of fighters on my second Pearl Harbor right. It will still leave me with a conundrum since I can’t predict if you will scramble or not so I may be left with units that crash or are ripe for a counter-attack.
If on the other hand the zoom level of tripleA made you miss my air force standing by in Japan there is still time. I have to admit it takes a little more effort to edit moves in TripleA.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
1 armour, 1 artillery and 1 infantry moved from Bryansk to Belarus
12 infantry moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
6 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Did you notice my comment?
I did not
let me read
So was it a calculated risk or an oversight?
ha! I did not see your bomber hiding down there in the marshalls
believe it or not that pushes the odds from 50/50 to 70/30
I’ll wait for an edited map then. :-)
mod map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Marshall Islands to 25 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Siam to Yunnan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 2/4 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 cruiser in 43 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Celebes
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese win, taking Celebes from Dutch with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Anhwe to Hopei
3 artilleries moved from Anhwe to Hunan
1 aaGun and 6 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 carriers moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 fighter moved from Japan to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to French Indo China
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour and 3 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Production/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 5 / 16
British : 31 / 36
UK_Pacific : 10 / 11
Italians : 13 / 12
ANZAC : 10 / 20
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Shensi
1 infantry moved from Shensi to Kansu
7 infantry moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Combat Move - British
3 infantry moved from Persia to Iraq
1 bomber moved from Malta to Iraq
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from Ethiopia to Italian Somaliland
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
2 infantry moved from Burma to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Iraq to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 fighter moved from Yunnan to India
2 infantry moved from India to Burma
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 carrier and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in Cyprus
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 1 : 2/2 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Italians win, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 cruiser and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Tunisia to Libya
4 infantry moved from Albania to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Production/PUs Summary :
Germans : 43 / 55
Russians : 37 / 37
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 6 / 7
British : 33 / 33
UK_Pacific : 10 / 11
Italians : 13 / 23
ANZAC : 10 / 20
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Combat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 97 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
Turn Complete - French