TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - AmericansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
1 fighter moved from Hopei to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Hopei to Anhwe
1 fighter moved from Shantung to Anhwe
2 artilleries and 7 infantry moved from Kweichow to Anhwe
2 infantry moved from Yunnan to Hunan
Place Units - Chinese
2 artilleries placed in Anhwe
1 artillery and 1 infantry placed in Hunan
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - British
1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 transport moved from 68 Sea Zone to 70 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to Kiangsi
1 bomber moved from Kiangsi to Kiangsu
Combat - British
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Non Combat Move - British
2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 6 mech_infantrys moved from Yunnan to Hunan
1 infantry moved from Burma to Yunnan
5 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 aaGun moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from Kiangsu to Hunan
1 infantry moved from French Indo China to Shan State
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Please use this one instead - revised position of UK Pacific sub…
Whoo, that is a formidable Allied gathering in China. Mmm, I’ll be hard pressed to deal with all of those units. Its a good game thus far.
It’s all going to come down to Giant German Glog (the GGG) vs the Red Army, and can Italy crack Egypt?
What I’ve found is that as long as Japan can hold out, the game tends to come down to the Europe map instead of the Pacific…
Apparently, “Glog” is German for “Glob”.
Yes I believe I’ve read that “Glog” is the German word for “Glob”. Dates back to the days of Charlemagne.
:-D
Egypt and Italy don’t usually mix well. I believe this will be another long game.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 1 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns, 2 armour and 1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 fighter, 1 harbour and 6 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 flag, 2 aaGuns, 2 armour and 3 infantry
Tobruk : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
Yugoslavia : 1 flag, 2 infantry
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 49 / 57
Russians : 34 / 37
Japanese : 31 / 33
Americans : 52 / 72
Chinese : 15 / 20
British : 35 / 33
UK_Pacific : 17 / 17
Italians : 12 / 27
ANZAC : 15 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 aaGun and 3 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 fighters moved from New South Wales to 62 Sea Zone
3 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 5 infantry moved from Germany to 114 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Baltic States
5 artilleries moved from 115 Sea Zone to Baltic States
1 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
2 bombers moved from Western Germany to Ukraine
3 tactical_bombers moved from Romania to Eastern Poland
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to 105 Sea Zone
1 submarine moved from 84 Sea Zone to 66 Sea Zone
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 1 : 1/7 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/2 hits
Bombing raid in Ukraine rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 66 Sea Zone
Germans attack with 1 submarine
ANZAC defend with 1 carrier
Germans roll dice for 1 submarine in 66 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier in 66 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 66 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier in 66 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 66 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the ANZAC lost in 66 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 105 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Vyborg to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
3 aaGuns, 9 armour, 21 artilleries, 21 infantry and 4 mech_infantrys moved from Novgorod to Baltic States
1 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Finland
2 bombers moved from Ukraine to Romania
1 tactical_bomber moved from Southern Italy to Romania
3 submarines moved from 92 Sea Zone to 83 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
2 tactical_bombers moved from Eastern Poland to Romania
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern Poland to Romania
Place Units - Germans
3 infantry placed in Normandy Bordeaux
4 infantry and 2 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 2 aaGuns and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 3 mech_infantrys
Romania : 1 flag, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Germany : 1 flag, 1 factory_major and 6 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 3 aaGuns, 9 armour, 26 artilleries, 26 infantry and 4 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag, 1 submarine
66 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 flag, 1 carrier and 1 transport
83 Sea Zone : 1 flag, 3 submarines
115 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 6 transports
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
105 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 51 / 61
Russians : 32 / 37
Japanese : 27 / 33
Americans : 52 / 72
Chinese : 15 / 20
British : 35 / 33
UK_Pacific : 17 / 17
Italians : 12 / 27
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.545
Median : 3.000
Variance : 0.648
Standard Deviation : 0.805
Total rolls : 55
Null / Other
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.478
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23
ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.478
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23
Russians Combat
2 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7
My propaganda minister is hard at work telling the tale of the magnificent U-boat which single-handedly defeated an all mighty Aircraft Carrier. And though it was crewed by the finest Aussie’s and Kiwi’s that ANZAC had to field, they fell before the might of the unstoppable U-boat onslaught. :-P
Indeed, Das Boot was unstoppable. Unfortunately the high command completely forgot the carrier was there, and it was supposed to be sending it’s crew offshore right now to tour The Shire.
A pretty serious blunder, and now I have to contend with a rogue sub squadron.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
3 artilleries and 6 infantry moved from Bryansk to Belarus
3 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
1 aaGun and 2 infantry moved from Vologda to Archangel
2 infantry moved from Chahar to Anhwe
1 aaGun and 3 infantry moved from Hopei to Anhwe
1 aaGun and 2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Shensi to Kweichow
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Amur to Sakha
1 infantry moved from Kazakhstan to Samara
Place Units - Russians
1 mech_infantry placed in Russia
1 infantry placed in Volgograd
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 27 PUs;
Japanese buy 3 artilleries, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 44 Sea Zone to Borneo
Combat - Japanese
Battle in Sumatra
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Sumatra from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangtung
1 armour moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to Kwangtung
2 tactical_bombers moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Kwangtung
1 fighter moved from 42 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
Place Units - Japanese
3 artilleries placed in Kwangtung
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs (2 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Territory Summary for Japanese :
Korea : 1 flag, 2 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 1 artillery
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 aaGun, 4 armour, 6 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 3 mech_infantrys
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag, 3 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
20 Sea Zone : 1 flag, 2 carriers, 1 fighter, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 48 / 61
Russians : 35 / 35
Japanese : 40 / 44
Americans : 52 / 72
Chinese : 14 / 20
British : 35 / 33
UK_Pacific : 13 / 17
Italians : 12 / 27
ANZAC : 11 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 2.929
Median : 2.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.222
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 fighters moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to 41 Sea Zone
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in 105 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 105 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Celebes
Battle in 41 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
Americans win, taking Celebes from Japanese with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from 39 Sea Zone to India
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 105 Sea Zone to 109 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eire to Scotland
2 mech_infantrys moved from Eire to United Kingdom
2 fighters moved from Eastern United States to 106 Sea Zone
2 fighters moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 carrier and 2 transports placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Some non-combat units are destroyed:
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
3 artilleries and 4 infantry moved from Anhwe to Jehol
1 fighter moved from Kiangsi to Jehol
Place Units - Chinese
1 artillery placed in Hunan
1 artillery and 4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs