G40 Mistergreen Axis vs Karl7(allies) Game 4

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    Ah!

    Is that a change from OBB?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    No it is not… ok.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Malaya to Shan State
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Shensi
                3 fighters and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
                3 infantry moved from French Indo China to Shan State
                2 artilleries and 1 infantry moved from Yunnan to Shan State
                2 tactical_bombers moved from French Indo China to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                3 fighters moved from Philippines to 21 Sea Zone
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from French Indo China to 20 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Java, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Java, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        Americans roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries and 6 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 6 infantry in Shan State, round 1 :  2/8 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 6 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 6 fighters and 4 tactical_bombers in 20 Sea Zone, round 1 :  6/11 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber, 5 fighters and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 21 Sea Zone, round 1 :  6/10 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                3 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Szechwan to Shensi
                4 artilleries moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 infantry moved from Shantung to Anhwe
                5 infantry moved from Manchuria to Jehol
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from 21 Sea Zone to Philippines
                1 bomber moved from 20 Sea Zone to Philippines
                3 tactical_bombers moved from 20 Sea Zone to French Indo China
                2 tactical_bombers moved from 21 Sea Zone to French Indo China
                3 fighters moved from 20 Sea Zone to French Indo China
                2 fighters moved from 21 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 71 Sea Zone to 82 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 armour placed in Kwangtung
                3 armour placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,2
                Japanese collect 55 PUs (7 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 27 / 30
        Japanese : 62 / 61
        Americans : 52 / 76
        Chinese : 3 / 4
        British : 29 / 29
        UK_Pacific : 5 / 6
        Italians : 16 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Edited ncm, trn sz37 > sz35.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    THis is going to take some serious thought :|

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from New Guinea to 42 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                3 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 42 Sea Zone to India

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                4 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 fighter placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Combat Move - British
                2 infantry moved from Egypt to 81 Sea Zone
                3 artilleries moved from Egypt to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 4 transports moved from 81 Sea Zone to 96 Sea Zone
                1 armour, 3 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from 96 Sea Zone to Tobruk
                1 tactical_bomber moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from India to Burma
                4 fighters moved from India to Burma
                1 infantry moved from India to Burma
                1 bomber moved from India to Malaya

    Combat - British
                Battle in Burma
                    British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    British attack with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 1 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for British: 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Malaya to India
                1 fighter moved from Tobruk to 96 Sea Zone
                1 fighter moved from Alexandria to Malta
                2 armour moved from Egypt to Iraq
                1 aaGun moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone
                1 cruiser moved from 72 Sea Zone to 70 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                4 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                2 artilleries and 4 infantry moved from West India to India

    Place Units - British
                1 airfield placed in Malta
                1 artillery and 2 infantry placed in Egypt
                1 artillery placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Shensi
                1 armour moved from Rostov to Western Ukraine
                2 artilleries moved from France to Western Germany
                2 infantry moved from Western Germany to Northern Italy
                7 infantry moved from France to Northern Italy
                6 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Italians collect 15 PUs (1 lost to blockades); end with 16 PUs total

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 27 / 30
        Japanese : 60 / 61
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 29 / 33
        UK_Pacific : 6 / 9
        Italians : 16 / 16
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to Midway
                2 fighters moved from Caroline Islands to Queensland
                2 aaGuns, 1 fighter and 5 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :6

    Combat Move - French
                3 infantry moved from Algeria to Tunisia
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 91 Sea Zone to Malta

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Tambov
                14 armour and 3 mech_infantrys moved from Caucasus to Bryansk
                5 armour, 3 artilleries and 5 mech_infantrys moved from Ukraine to Bryansk
                4 artilleries moved from Western Ukraine to Bryansk
                7 armour moved from Eastern Poland to Bryansk
                1 tactical_bomber moved from Rostov to Volgograd
                1 bomber moved from Rostov to Tambov
                1 bomber moved from Rostov to Smolensk
                1 tactical_bomber moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Rostov to Tambov
                4 armour, 6 artilleries and 8 infantry moved from Rostov to Bryansk
                3 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Volgograd, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 33 armour, 13 artilleries, 11 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 33 armour, 13 artilleries, 11 infantry and 8 mech_infantrys in Bryansk, round 1 :  20/65 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 33 armour, 13 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 68 Sea Zone to 85 Sea Zone
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 aaGun moved from Baltic States to Poland
                2 aaGuns moved from Western Ukraine to Eastern Poland
                3 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
                1 bomber moved from Tambov to Novgorod
                1 bomber moved from Smolensk to Novgorod
                2 tactical_bombers moved from Volgograd to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 fighters placed in Novgorod
                2 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 21 / 30
        Japanese : 56 / 61
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 29 / 33
        UK_Pacific : 6 / 9
        Italians : 16 / 16
        ANZAC : 14 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                3 fighters moved from Samara to Volgograd
                2 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Volgograd from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 2 armour, 6 artilleries, 11 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
                1 infantry moved from Russia to Tambov
                2 fighters moved from Tambov to Samara
                1 tactical_bomber moved from Tambov to Samara
                3 fighters moved from Volgograd to Kazakhstan
                3 aaGuns, 4 artilleries and 20 infantry moved from Russia to Samara
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 1 artillery and 2 infantry
                EDIT: Adding units owned by Russians to Samara: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 5 damage on 5 factory_minors; Remaining resources: 56 PUs;
                Japanese buy 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Jehol to Chahar
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Philippines to Java
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Shan State to Burma
                2 infantry moved from Jehol to Chahar
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber moved from Philippines to Burma
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                5 fighters and 5 tactical_bombers moved from French Indo China to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 armour moved from Shantung to Chahar
                1 armour moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Kansu

    Combat - Japanese
                Battle in Western Australia
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Western Australia from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Kansu, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 bomber and 2 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 bomber and 2 infantry in Java, round 1 :  0/3 hits
                        ANZAC roll dice for 1 artillery in Java, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 bomber and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in 21 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 armour and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 5 infantry in Chahar, round 1 :  2/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Burma, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 35 Sea Zone to 56 Sea Zone
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 bomber moved from Java to Shan State
                1 bomber moved from Burma to Shan State
                5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
                2 fighters moved from 21 Sea Zone to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from 21 Sea Zone to Japan
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                4 infantry and 2 transports moved from 44 Sea Zone to 56 Sea Zone
                4 infantry moved from 56 Sea Zone to Western Australia
                2 battleships, 5 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Kweichow
                2 armour moved from Shantung to Kweichow
                3 armour moved from Kwangtung to Yunnan
                3 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery moved from Yunnan to Shan State
                2 infantry moved from Shan State to Yunnan
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Shan State to Yunnan

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 19 Sea Zone
                3 infantry placed in Kwangtung
                3 infantry placed in French Indo China
                2 infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 3 infantry
                EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
                EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,3,4,4,4,2,5,6,1,2,6,4,3,3,3,2,1,4,5,5,1,5,6,5,2,4,4,6,6,1,6,2,2,2
                Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 54 / 79
        Russians : 26 / 29
        Japanese : 65 / 59
        Americans : 52 / 72
        Chinese : 1 / 5
        British : 29 / 33
        UK_Pacific : 5 / 9
        Italians : 16 / 16
        ANZAC : 9 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Had to edit your ANZAC submarine in and out since Triplea didn’t let me ignore it in ncm. Did move a forgotten ncm move of three infantry as well.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 infantry moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from India to French Indo China

    Combat - Americans
                Battle in Normandy Bordeaux
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA guns
                    Bombing raid in French Indo China causes 0 damage total.

    Non Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                4 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Combat Move - British
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                3 artilleries moved from Tobruk to 96 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 3 artilleries, 2 fighters and 2 infantry moved from 99 Sea Zone to Greece
                1 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from India to Burma
                1 bomber moved from India to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 70 Sea Zone to 82 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                4 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 4 artilleries, 4 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 armour, 4 artilleries, 4 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 82 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                    British win, taking 82 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Greece
                Battle in 42 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 42 Sea Zone to India
                1 tactical_bomber moved from Burma to India
                4 fighters moved from Burma to India
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                2 armour moved from Iraq to Northwest Persia
                1 aaGun moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 fighter moved from Malta to Normandy Bordeaux
                2 fighters moved from Greece to 99 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :7

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

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