Sorry - here is the good one. That’s happened a few times, lately - I must be getting old, LOL
G40 Mistergreen Axis vs Karl7(allies) Game 4
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Shensi
1 armour moved from Rostov to Western Ukraine
2 artilleries moved from France to Western Germany
2 infantry moved from Western Germany to Northern Italy
7 infantry moved from France to Northern Italy
6 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 15 PUs (1 lost to blockades); end with 16 PUs totalProduction/PUs Summary :
Germans : 53 / 75
Russians : 27 / 30
Japanese : 60 / 61
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 33
UK_Pacific : 6 / 9
Italians : 16 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to Midway
2 fighters moved from Caroline Islands to Queensland
2 aaGuns, 1 fighter and 5 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :6
Combat Move - French
3 infantry moved from Algeria to Tunisia
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 91 Sea Zone to MaltaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
14 armour and 3 mech_infantrys moved from Caucasus to Bryansk
5 armour, 3 artilleries and 5 mech_infantrys moved from Ukraine to Bryansk
4 artilleries moved from Western Ukraine to Bryansk
7 armour moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Tambov
1 bomber moved from Rostov to Smolensk
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Rostov to Tambov
4 armour, 6 artilleries and 8 infantry moved from Rostov to Bryansk
3 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to BryanskCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Volgograd, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 33 armour, 13 artilleries, 11 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 33 armour, 13 artilleries, 11 infantry and 8 mech_infantrys in Bryansk, round 1 : 20/65 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 33 armour, 13 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 submarine moved from 68 Sea Zone to 85 Sea Zone
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Baltic States to Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
3 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
1 bomber moved from Tambov to Novgorod
1 bomber moved from Smolensk to Novgorod
2 tactical_bombers moved from Volgograd to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 fighters placed in Novgorod
2 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 59 / 79
Russians : 21 / 30
Japanese : 56 / 61
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 33
UK_Pacific : 6 / 9
Italians : 16 / 16
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
3 fighters moved from Samara to Volgograd
2 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 2 armour, 6 artilleries, 11 infantry and 2 mech_infantrys moved from Samara to Kazakhstan
1 infantry moved from Russia to Tambov
2 fighters moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Samara
3 fighters moved from Volgograd to Kazakhstan
3 aaGuns, 4 artilleries and 20 infantry moved from Russia to Samara
2 aaGuns and 18 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 artillery and 2 infantry
EDIT: Adding units owned by Russians to Samara: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_minors; Remaining resources: 56 PUs;
Japanese buy 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Jehol to Chahar
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Shan State to Burma
2 infantry moved from Jehol to Chahar
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Philippines to Burma
1 submarine moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
5 fighters and 5 tactical_bombers moved from French Indo China to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 armour moved from Shantung to Chahar
1 armour moved from Tsinghai to Kansu
1 infantry moved from Shensi to KansuCombat - Japanese
Battle in Western Australia
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kansu, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber and 2 infantry in Java, round 1 : 0/3 hits
ANZAC roll dice for 1 artillery in Java, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 bomber and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 21 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 armour and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 5 infantry in Chahar, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 bomber moved from Java to Shan State
1 bomber moved from Burma to Shan State
5 fighters and 5 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 21 Sea Zone to 19 Sea Zone
2 fighters and 3 tactical_bombers moved from 21 Sea Zone to Japan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
4 infantry and 2 transports moved from 44 Sea Zone to 56 Sea Zone
4 infantry moved from 56 Sea Zone to Western Australia
2 battleships, 5 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
2 armour moved from Shantung to Kweichow
3 armour moved from Kwangtung to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
2 infantry moved from Shan State to Yunnan
1 artillery moved from Yunnan to Shan State
1 infantry moved from Shan State to YunnanPlace Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
2 infantry placed in Malaya
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 3 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,3,4,4,4,2,5,6,1,2,6,4,3,3,3,2,1,4,5,5,1,5,6,5,2,4,4,6,6,1,6,2,2,2
Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 54 / 79
Russians : 26 / 29
Japanese : 65 / 59
Americans : 52 / 72
Chinese : 1 / 5
British : 29 / 33
UK_Pacific : 5 / 9
Italians : 16 / 16
ANZAC : 9 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Had to edit your ANZAC submarine in and out since Triplea didn’t let me ignore it in ncm. Did move a forgotten ncm move of three infantry as well.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
6 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to French Indo ChinaCombat - Americans
Battle in Normandy Bordeaux
Strategic bombing raid in French Indo China
1 bomber killed by AA guns
Bombing raid in French Indo China causes 0 damage total.Non Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
3 artilleries moved from Tobruk to 96 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 3 artilleries, 2 fighters and 2 infantry moved from 99 Sea Zone to Greece
1 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from India to 42 Sea Zone
1 cruiser and 1 destroyer moved from 70 Sea Zone to 82 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 81 Sea Zone
4 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 4 artilleries, 4 fighters, 23 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 4 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 82 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British win, taking 82 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Greece
Battle in 42 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 42 Sea Zone to India
1 tactical_bomber moved from Burma to India
4 fighters moved from Burma to India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
2 armour moved from Iraq to Northwest Persia
1 aaGun moved from Trans-Jordan to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Malta to Normandy Bordeaux
2 fighters moved from Greece to 99 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Place Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 armour moved from Western Ukraine to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Shensi to PhilippinesPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 12 PUs (1 lost to blockades); end with 13 PUs totalProduction/PUs Summary :
Germans : 52 / 79
Russians : 26 / 29
Japanese : 64 / 59
Americans : 54 / 74
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 9 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Queensland to New Zealand
1 fighter and 5 infantry moved from Queensland to New South Wales
2 infantry moved from Iraq to Northwest PersiaNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Combat Move - French
1 fighter moved from Malta to GibraltarNon Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Smolensk to Russia
3 artilleries moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Western Germany to Caucasus
1 tactical_bomber moved from Ukraine to Volgograd
1 bomber and 1 fighter moved from Novgorod to Volgograd
2 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 bomber and 1 fighter moved from Novgorod to Tambov
1 bomber moved from Western Germany to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
4 fighters and 4 tactical_bombers moved from Novgorod to RussiaCombat - Germans
Battle in Russia
Germans attack with 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 10 infantry
Germans roll dice for 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers in Russia, round 1 : 6/16 hits
Russians roll dice for 10 infantry in Russia, round 1 : 3/10 hits
6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans roll dice for 3 artilleries, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Russia, round 2 : 4/13 hits
Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Russians: 10 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 1/6 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 1 : 2/5 hits
Russians roll dice for 3 infantry in Tambov, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Rostov
4 fighters and 4 tactical_bombers moved from Russia to Rostov
1 bomber moved from Russia to Bryansk
1 fighter moved from Novgorod to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun moved from Poland to 114 Sea Zone
1 aaGun and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Western Germany
2 aaGuns moved from Eastern Poland to Poland
30 armour, 5 artilleries, 3 infantry and 3 mech_infantrys moved from Bryansk to Rostov
1 aaGun and 5 infantry moved from Western Germany to France
3 armour moved from Ukraine to RostovPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 59 PUs (2 lost to blockades); end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUsProduction/PUs Summary :
Germans : 61 / 113
Russians : 17 / 0
Japanese : 64 / 59
Americans : 54 / 74
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - Russians
2 infantry moved from Samara to Tambov
2 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Samara to Tambov
2 infantry moved from Samara to Vologda
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to VologdaCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun, 2 armour, 6 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from Kazakhstan to Samara
1 fighter moved from Tambov to Samara
1 fighter moved from Volgograd to Samara
1 fighter moved from Caucasus to Samara
1 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Vologda to SamaraTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - Russians
2 infantry moved from Samara to Vologda
2 infantry moved from Samara to Tambov
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Samara to Vologda
1 fighter moved from Kazakhstan to Tambov
1 fighter moved from Samara to Volgograd
1 fighter moved from Kazakhstan to Caucasus
1 fighter moved from Samara to Kansu
2 armour moved from Kazakhstan to Kansu
Chinese take Tsinghai from Japanese
2 mech_infantrys moved from Kazakhstan to Novosibirsk
2 mech_infantrys moved from Novosibirsk to Kansu
1 fighter moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 armour and 1 infantry
2 armour owned by the Russians retreated to Tsinghai
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Caucasus to Novosibirsk
1 fighter moved from Novosibirsk to Samara
2 fighters moved from Volgograd to Samara
1 fighter moved from Tambov to Samara
1 fighter moved from Kansu to Samara
3 infantry moved from Kazakhstan to Tsinghai
1 aaGun moved from Kazakhstan to Tsinghai
2 artilleries moved from Kazakhstan to Tsinghai
1 tactical_bomber moved from Vologda to Samara
2 aaGuns and 18 infantry moved from Buryatia to AmurTurn Complete - Russians
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I had to repost the USSR move because of errors.
The battles turned out the same
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
2 fighters moved from 56 Sea Zone to 36 Sea Zone
1 destroyer and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
Japanese take 19 Sea Zone from ANZAC
3 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Sikang
1 bomber moved from Shan State to Sikang
1 bomber moved from Shan State to Sikang
1 armour moved from Kansu to SuiyuyanCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 4 infantry in Suiyuyan, round 1 : 0/5 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour and 3 infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Shan State to Malaya
5 artilleries and 4 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Yunnan to Shan State
3 armour, 2 artilleries and 2 infantry moved from Yunnan to French Indo China
2 armour moved from Kweichow to French Indo China
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Chahar to Kweichow
2 bombers moved from Sikang to French Indo China
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Japan to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 37 Sea Zone
1 artillery placed in Malaya
3 infantry placed in French Indo China
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 55 / 113
Russians : 23 / 0
Japanese : 65 / 70
Americans : 54 / 74
Chinese : 1 / 3
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 8 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 destroyer and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 infantry, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 4 transports moved from 25 Sea Zone to 33 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 armour moved from Holland Belgium to Normandy BordeauxCombat - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
2 fighters moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 1 cruiser, 3 destroyers and 5 transports moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
3 armour placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs