• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Tobruk to 98 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Gibraltar
                1 armour moved from Yugoslavia to Eastern Poland
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 artilleries and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Western Germany, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Western Germany, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Germany
                    Italians win, taking Western Germany from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 battleship
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 battleship in 98 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 battleship owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 battleship
                    Casualties for Italians: 1 fighter
                Battle in 91 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 cruiser and 1 transport
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Italians win with 2 submarines remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in Gibraltar
                    Italians attack with 1 armour
                    British defend with 1 harbour; Americans defend with 1 artillery
                        Italians roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        British roll dice for 1 artillery in Gibraltar, round 1 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  2/2 hits
                        1 infantry owned by the French , 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tunisia
                    French win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Eastern Poland, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to Western Germany

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 armour and 1 harbour
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 flag, 2 aaGuns, 2 artilleries and 2 infantry
        Tobruk : 1 flag, 1 armour
        Northern Italy : 1 flag, 2 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag, 1 armour
        95 Sea Zone : 1 flag, 1 battleship and 2 transports
        94 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        91 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 41 / 85
        Russians : 35 / 52
        Japanese : 41 / 50
        Americans : 53 / 61
        Chinese : 4 / 4
        British : 26 / 27
        UK_Pacific : 26 / 27
        Italians : 18 / 28
        ANZAC : 11 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

    French Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.643
            Median : 2.500
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to French Indo China
                      ANZAC take French Indo China from Japanese
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from South Australia to Java
                1 fighter moved from New South Wales to New Guinea

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        New Guinea : 1 flag, 1 fighter
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 3 fighters
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Egypt : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 85
        Russians : 35 / 52
        Japanese : 39 / 50
        Americans : 53 / 61
        Chinese : 4 / 4
        British : 27 / 27
        UK_Pacific : 26 / 27
        Italians : 17 / 28
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        94 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 85
        Russians : 35 / 52
        Japanese : 39 / 50
        Americans : 53 / 61
        Chinese : 4 / 4
        British : 27 / 27
        UK_Pacific : 26 / 27
        Italians : 16 / 28
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 8 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                8 infantry moved from Poland to Baltic States
                4 artilleries moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                5 armour moved from Germany to Baltic States
                1 mech_infantry moved from Romania to Baltic States
                5 armour moved from Romania to Baltic States

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer and 1 submarine
                    British defend with 1 carrier, 1 fighter and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 carrier and 1 destroyer in 109 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 fighter in 109 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        British roll dice for 1 carrier and 1 transport in 109 Sea Zone, round 1 :  1/1 hits
                        1 carrier owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 fighter in 109 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 carrier and 1 transport in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 109 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 109 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -30
                    Casualties for Germans: 1 carrier, 1 destroyer and 1 submarine
                Battle in United Kingdom
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 cruiser in United Kingdom, round 1 :  1/1 hits
                        British roll dice for 1 armour in United Kingdom, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in United Kingdom
                    Germans captures 27PUs while taking British capital
                    Germans win, taking United Kingdom from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Baltic States
                    Germans attack with 10 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
                    Russians defend with 4 aaGuns, 1 fighter, 14 infantry and 2 tactical_bombers
                        Germans roll dice for 10 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Baltic States, round 1 :  5/24 hits
                        Russians roll dice for 4 aaGuns, 1 fighter, 14 infantry and 2 tactical_bombers in Baltic States, round 1 :  8/17 hits
                        1 infantry owned by the Russians , 8 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Baltic States
                        Germans roll dice for 10 armour, 4 artilleries and 2 mech_infantrys in Baltic States, round 2 :  8/16 hits
                        Russians roll dice for 1 fighter, 13 infantry and 2 tactical_bombers in Baltic States, round 2 :  7/16 hits
                        8 infantry owned by the Russians , 1 armour owned by the Germans , 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                        Germans roll dice for 9 armour in Baltic States, round 3 :  1/9 hits
                        Russians roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Baltic States, round 3 :  3/8 hits
                        1 infantry owned by the Russians and 3 armour owned by the Germans lost in Baltic States
                        Germans roll dice for 6 armour in Baltic States, round 4 :  5/6 hits
                        Russians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Baltic States, round 4 :  3/7 hits
                        4 infantry owned by the Russians , 1 tactical_bomber owned by the Russians and 3 armour owned by the Germans lost in Baltic States
                        Germans roll dice for 3 armour in Baltic States, round 5 :  1/3 hits
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Baltic States, round 5 :  1/2 hits
                        1 armour owned by the Germans and 1 fighter owned by the Russians lost in Baltic States
                        Germans roll dice for 2 armour in Baltic States, round 6 :  0/2 hits
                        Russians roll dice for 1 tactical_bomber in Baltic States, round 6 :  0/1 hits
                        Germans roll dice for 2 armour in Baltic States, round 7 :  2/2 hits
                        Russians roll dice for 1 tactical_bomber in Baltic States, round 7 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 9 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 fighter, 14 infantry and 2 tactical_bombers
                    1 fighter owned by the British forced to land in Scotland

    Non Combat Move - Germans
                1 transport moved from 110 Sea Zone to 92 Sea Zone
                8 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                8 armour and 2 mech_infantrys placed in Germany
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
                1 mech_infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 46 PUs (2 lost to blockades); end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Slovakia Hungary : 1 flag, 2 artilleries and 2 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 flag, 1 infantry
        Germany : 1 flag, 3 aaGuns, 8 armour, 1 factory_major and 2 mech_infantrys
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag, 8 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        92 Sea Zone : 1 flag, 1 transport
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 flag, 1 cruiser and 8 transports

    Production/PUs Summary :

    Germans : 48 / 78
        Russians : 34 / 52
        Japanese : 39 / 50
        Americans : 53 / 61
        Chinese : 4 / 4
        British : 21 / 0
        UK_Pacific : 26 / 27
        Italians : 16 / 28
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 36 times
                3 was rolled 25 times
                4 was rolled 24 times
                5 was rolled 35 times
                6 was rolled 36 times
            Average roll : 3.598
            Median : 4.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 184

    Null / Other
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.717
            Standard Deviation : 0.847
            Total rolls : 54

    Germans Combat
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.812
            Median : 4.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 69

    Russians Combat
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.717
            Standard Deviation : 0.847
            Total rolls : 54

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Persia to Iraq
                2 infantry moved from Persia to Iraq
                2 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 armour moved from Novgorod to 115 Sea Zone
                1 armour moved from 115 Sea Zone to Finland
                2 artilleries and 3 infantry moved from Karelia to Finland
                2 fighters moved from 113 Sea Zone to Finland
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 armour moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Bessarabia to Romania
                1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                2 infantry moved from Olgiy to Kansu

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 4 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                    Germans defend with 8 infantry; Italians defend with 1 armour
                        Russians roll dice for 4 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Eastern Poland, round 1 :  5/15 hits
                        Italians roll dice for 1 armour and 8 infantry in Eastern Poland, round 1 :  3/9 hits
                        3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 4 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Eastern Poland, round 2 :  6/12 hits
                        Italians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 :  1/4 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 armour owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 8 infantry
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 1 armour
                Battle in Finland
                    Russians attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    Germans defend with 7 infantry
                        Russians roll dice for 1 cruiser in Finland, round 1 :  1/1 hits
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Finland, round 1 :  1/8 hits
                        Germans roll dice for 7 infantry in Finland, round 1 :  2/7 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Finland, round 2 :  2/6 hits
                        Germans roll dice for 5 infantry in Finland, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 armour, 2 artilleries and 2 fighters in Finland, round 3 :  3/5 hits
                        Germans roll dice for 3 infantry in Finland, round 3 :  2/3 hits
                        3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Finland
                    Russians win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 artilleries and 3 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kansu, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 1 :  0/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Russians attack with 2 armour
                    Germans defend with 1 armour
                        Russians roll dice for 2 armour in Baltic States, round 1 :  2/2 hits
                        Germans roll dice for 1 armour in Baltic States, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 8 transports
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser and 8 transports in 110 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 8 transports in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 cruiser and 8 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 carrier moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                2 fighters moved from Finland to 115 Sea Zone
                4 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 9 infantry moved from Yakut S.S.R. to Dzavhan
                1 infantry moved from Dzavhan to Tsagaan Olom

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

    Territory Summary for Russians :

    Kansu : 1 flag, 1 infantry
        Timguska : 1 flag, 6 infantry
        Buryatia : 1 flag, 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 aaGuns and 9 infantry
        Central Mongolia : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag, 1 infantry
        Romania : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag, 2 armour
        Eastern Poland : 1 flag, 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Russia : 1 flag, 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 4 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 42 / 78
        Russians : 43 / 54
        Japanese : 38 / 50
        Americans : 53 / 61
        Chinese : 5 / 4
        British : 21 / 0
        UK_Pacific : 26 / 27
        Italians : 15 / 28
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 19 times
                3 was rolled 26 times
                4 was rolled 17 times
                5 was rolled 18 times
                6 was rolled 18 times
            Average roll : 3.448
            Median : 3.000
            Variance : 0.487
            Standard Deviation : 0.698
            Total rolls : 116

    Neutral_Axis Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.350
            Median : 3.500
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    Russians Combat
                1 was rolled 11 times
                2 was rolled 14 times
                3 was rolled 17 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 12 times
            Average roll : 3.419
            Median : 3.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 74

    Italians Combat
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.846
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Sakha to Buryatia
                3 armour moved from Korea to Buryatia
                1 armour moved from Korea to Ulaanbaatar
                4 infantry moved from Buyant-Uhaa to Central Mongolia
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries moved from Kweichow to Szechwan
                2 infantry moved from Kweichow to Szechwan
                4 infantry moved from Kweichow to Yunnan
                1 armour moved from Kwangtung to French Indo China
                2 armour moved from Kwangtung to Yunnan
                1 fighter moved from Kwangsi to French Indo China
                2 fighters moved from Kwangsi to Burma
                2 tactical_bombers moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Burma
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 2 fighters and 1 tactical_bomber; Americans defend with 1 fighter
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Burma, round 1 :  5/6 hits
                        UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in Burma, round 1 :  3/4 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 2 fighters owned by the Japanese lost in Burma
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 fighter
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 2 armour, 2 infantry and 2 mech_infantrys
                        Japanese roll dice for 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Yunnan, round 1 :  1/6 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 :  3/3 hits
                        2 armour owned by the British , 3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 2 armour, 2 infantry and 2 mech_infantrys
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 :  4/6 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Central Mongolia
                    Japanese attack with 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 infantry in Central Mongolia, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Central Mongolia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Ulaanbaatar, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 3 armour and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 3 armour and 2 infantry in Buryatia, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Buryatia, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in French Indo China
                    Japanese attack with 1 armour and 1 fighter
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 fighter in French Indo China, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from French Indo China to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                2 bombers moved from Burma to Kwangsi
                3 transports moved from 1 Sea Zone to 7 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Korea
                1 artillery and 1 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
        Korea : 1 flag, 1 aaGun, 3 armour and 1 factory_major
        Kiangsu : 1 flag, 6 armour and 1 factory_minor
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Okinawa : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun
        Shensi : 1 flag
        Yunnan : 1 flag, 2 armour
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 2 artilleries and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 3 armour and 2 infantry
        French Indo China : 1 flag, 1 armour
        26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers
        10 Sea Zone : 1 flag
        Central Mongolia : 1 flag, 4 infantry
        7 Sea Zone : 1 flag, 3 transports
        6 Sea Zone : 1 flag, 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 42 / 78
        Russians : 41 / 54
        Japanese : 45 / 50
        Americans : 53 / 61
        Chinese : 2 / 4
        British : 21 / 0
        UK_Pacific : 26 / 27
        Italians : 15 / 28
        ANZAC : 11 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.541
            Median : 3.000
            Variance : 0.383
            Standard Deviation : 0.619
            Total rolls : 61

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.513
            Median : 3.000
            Variance : 0.447
            Standard Deviation : 0.669
            Total rolls : 39

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 artilleries moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 destroyer, 2 fighters and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                3 infantry moved from Suriname to 88 Sea Zone
                3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 3 transports
                    Italians defend with 2 submarines
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    3 transports owned by the Americans retreated to 88 Sea Zone
                    Italians win with 2 submarines remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Morocco
                1 armour moved from Alaska to Western United States
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Americans
                3 destroyers and 4 transports placed in 10 Sea Zone
                Americans undo move 1.
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
        Midway : 1 flag, 1 airfield
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 flag, 1 destroyer and 2 transports
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major and 2 infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
        Morocco : 1 flag, 2 fighters
        101 Sea Zone : 1 flag, 2 destroyers and 2 transports
        Brazil : 1 flag
        88 Sea Zone : 1 flag, 3 artilleries, 3 infantry and 3 transports

    Production/PUs Summary :

    Germans : 42 / 78
        Russians : 41 / 54
        Japanese : 45 / 50
        Americans : 53 / 74
        Chinese : 2 / 4
        British : 21 / 0
        UK_Pacific : 26 / 27
        Italians : 15 / 28
        ANZAC : 11 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 78
        Russians : 41 / 54
        Japanese : 45 / 50
        Americans : 53 / 74
        Chinese : 2 / 3
        British : 21 / 0
        UK_Pacific : 26 / 27
        Italians : 15 / 28
        ANZAC : 11 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 cruiser, 3 infantry and 2 transports moved from 79 Sea Zone to 76 Sea Zone
                3 infantry moved from 76 Sea Zone to Ethiopia
                3 armour and 3 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 3 armour and 3 mech_infantrys
                    Japanese defend with 2 armour
                        British roll dice for 3 armour and 3 mech_infantrys in Yunnan, round 1 :  2/6 hits
                        Japanese roll dice for 2 armour in Yunnan, round 1 :  2/2 hits
                        2 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 armour
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 infantry moved from Siam to Shan State
                1 carrier and 1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 fighter moved from Scotland to Morocco

    Turn Complete - British

    Territory Summary for British :

    Yunnan : 1 flag, 3 armour and 1 mech_infantry
        Shan State : 1 flag, 1 infantry
        India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour and 2 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 infantry
        Morocco : 1 flag, 1 fighter
        Ethiopia : 1 flag, 4 infantry
        76 Sea Zone : 1 flag, 1 cruiser and 2 transports
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        107 Sea Zone : 1 flag, 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 42 / 78
        Russians : 41 / 54
        Japanese : 44 / 50
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 22 / 0
        UK_Pacific : 26 / 1
        Italians : 14 / 28
        ANZAC : 11 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.500
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 27 PUs total
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 42 / 78
        Russians : 41 / 54
        Japanese : 44 / 50
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 22 / 0
        UK_Pacific : 26 / 27
        Italians : 14 / 28
        ANZAC : 11 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.500
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 91 Sea Zone to 88 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from 98 Sea Zone to Egypt
                1 artillery moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Tobruk to Egypt
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in 88 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 3 artilleries, 3 infantry and 3 transports
                        3 artilleries owned by the Americans , 3 transports owned by the Americans and 3 infantry owned by the Americans lost in 88 Sea Zone
                        Italians roll dice for 1 submarine in 88 Sea Zone, round 1 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 42
                    Casualties for Americans: 3 artilleries, 3 infantry and 3 transports
                Battle in 94 Sea Zone
                    Italians attack with 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Libya
                    Italians attack with 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Libya, round 1 :  1/1 hits
                        French roll dice for 1 infantry in Libya, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
                    Italians win, taking Libya from French with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 1 bomber and 3 infantry
                    ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 harbour and 2 infantry
                        Italians roll dice for 1 battleship in Egypt, round 1 :  1/1 hits
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 3 infantry in Egypt, round 1 :  3/8 hits
                        British roll dice for 1 armour, 2 artilleries and 4 infantry in Egypt, round 1 :  1/7 hits
                        2 infantry owned by the British , 1 infantry owned by the French , 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 infantry in Egypt, round 2 :  2/7 hits
                        British roll dice for 1 armour and 2 artilleries in Egypt, round 2 :  0/3 hits
                        2 artilleries owned by the British lost in Egypt
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 infantry in Egypt, round 3 :  3/7 hits
                        British roll dice for 1 armour in Egypt, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from Western Germany to Northern Italy
                1 bomber moved from Egypt to Greece

    Place Units - Italians
                2 submarines placed in 93 Sea Zone
                Italians undo move 1.
                2 submarines placed in 95 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 armour and 1 harbour
        Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour and 1 infantry
        Rhodesia : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 flag, 2 aaGuns
        Northern Italy : 1 flag, 1 armour, 3 artilleries, 1 factory_major and 4 infantry
        Libya : 1 flag, 1 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        96 Sea Zone : 1 flag, 1 cruiser and 1 transport
        95 Sea Zone : 1 flag, 2 submarines
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 bomber
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship and 2 transports
        88 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 42 / 78
        Russians : 41 / 54
        Japanese : 44 / 50
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 19 / 0
        UK_Pacific : 26 / 27
        Italians : 18 / 23
        ANZAC : 11 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 1 times
                6 was rolled 8 times
            Average roll : 3.513
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 39

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Italians Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.462
            Median : 3.000
            Variance : 1.120
            Standard Deviation : 1.058
            Total rolls : 26

  • Customizer

    TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      ANZAC take Belgian Congo from Italians

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      ANZAC take Belgian Congo from Italians

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 aaGun owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 aaGun
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New Guinea to Philippines
                3 fighters moved from Java to India
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery and 1 infantry
        India : 1 flag, 3 fighters
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Philippines : 1 flag, 1 fighter
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 flag, 1 cruiser and 1 transport
        Belgian Congo : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 78
        Russians : 41 / 54
        Japanese : 44 / 50
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 19 / 0
        UK_Pacific : 26 / 27
        Italians : 17 / 23
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
            Average roll : 1.500
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 92 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 flag, 1 infantry
        92 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 78
        Russians : 41 / 54
        Japanese : 44 / 50
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 19 / 0
        UK_Pacific : 26 / 27
        Italians : 17 / 23
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 1 times
            Average roll : 1.500
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Germany to Romania
                1 armour moved from Germany to Romania
                6 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Romania
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 artillery moved from United Kingdom to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                        Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 1 :  2/13 hits
                        Russians roll dice for 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Eastern Poland, round 1 :  3/11 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 6 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Eastern Poland, round 2 :  6/10 hits
                        Russians roll dice for 4 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 :  4/9 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians , 2 armour owned by the Germans , 2 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
                        Germans roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 :  2/6 hits
                        Russians roll dice for 3 armour in Eastern Poland, round 3 :  1/3 hits
                        2 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                        Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 :  1/5 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Battle in Romania
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Romania, round 1 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
                1 fighter moved from Eastern Poland to 114 Sea Zone
                1 mech_infantry moved from Western Germany to Poland
                1 cruiser and 8 transports moved from 110 Sea Zone to 114 Sea Zone

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 114 Sea Zone
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
                3 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 artillery
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Romania : 1 flag, 2 armour
        Poland : 1 flag, 1 mech_infantry
        Germany : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
        Eastern Poland : 1 flag, 2 armour
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        114 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 37 / 54
        Japanese : 44 / 50
        Americans : 53 / 74
        Chinese : 3 / 3
        British : 17 / 0
        UK_Pacific : 26 / 27
        Italians : 17 / 23
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 15 times
            Average roll : 3.698
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 63

    Germans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.757
            Median : 4.000
            Variance : 0.528
            Standard Deviation : 0.726
            Total rolls : 37

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.615
            Median : 3.000
            Variance : 0.880
            Standard Deviation : 0.938
            Total rolls : 26

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 14 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                4 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Baltic States to Poland
                1 armour moved from Baltic States to Eastern Poland
                2 fighters moved from 115 Sea Zone to Poland
                1 infantry moved from Novgorod to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Poland
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                9 infantry moved from Dzavhan to Central Mongolia

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 cruiser in Poland, round 1 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Poland, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tsinghai
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 2 armour
                        Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 1 :  1/5 hits
                        Germans roll dice for 2 armour in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 :  0/4 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 armour in Eastern Poland, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 5 :  0/1 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 6 :  0/1 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 6 :  1/1 hits
                        1 armour owned by the Russians lost in Eastern Poland
                    Germans win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour and 4 infantry
                Battle in Central Mongolia
                    Russians attack with 9 infantry
                    Japanese defend with 4 infantry
                        Russians roll dice for 9 infantry in Central Mongolia, round 1 :  1/9 hits
                        Japanese roll dice for 4 infantry in Central Mongolia, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
                        Russians roll dice for 6 infantry in Central Mongolia, round 2 :  0/6 hits
                        Japanese roll dice for 3 infantry in Central Mongolia, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                        Russians roll dice for 5 infantry in Central Mongolia, round 3 :  1/5 hits
                        Japanese roll dice for 3 infantry in Central Mongolia, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
                        Russians roll dice for 4 infantry in Central Mongolia, round 4 :  2/4 hits
                        Japanese roll dice for 2 infantry in Central Mongolia, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Central Mongolia
                    Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                1 infantry moved from Tsagaan Olom to Kansu
                2 aaGuns moved from Dzavhan to Olgiy
                3 infantry moved from Timguska to Olgiy
                3 infantry moved from Timguska to Kansu
                4 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Volgograd
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Poland to Baltic States
                2 fighters moved from Baltic States to 115 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs

    Territory Summary for Russians :

    Shensi : 1 flag, 1 infantry
        Kansu : 1 flag, 4 infantry
        Tsinghai : 1 flag, 1 armour and 2 mech_infantrys
        Olgiy : 1 flag, 2 aaGuns and 3 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Poland : 1 flag, 1 armour and 1 infantry
        Norway : 1 flag, 1 armour
        Belarus : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 4 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 1 flag, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 42 / 58
        Japanese : 42 / 50
        Americans : 53 / 74
        Chinese : 5 / 3
        British : 17 / 0
        UK_Pacific : 26 / 27
        Italians : 17 / 23
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 15 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.508
            Median : 3.000
            Variance : 0.609
            Standard Deviation : 0.781
            Total rolls : 65

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.308
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.636
            Median : 3.500
            Variance : 0.744
            Standard Deviation : 0.863
            Total rolls : 44


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Central Mongolia
                3 armour moved from Buryatia to Central Mongolia
                2 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from French Indo China to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Soviet Far East to Siberia
                1 fighter moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to 33 Sea Zone
                1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to 20 Sea Zone

    Combat - Japanese
                Battle in Central Mongolia
                    Japanese attack with 4 armour
                    Russians defend with 3 infantry
                        Japanese roll dice for 4 armour in Central Mongolia, round 1 :  4/4 hits
                        Russians roll dice for 3 infantry in Central Mongolia, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 armour owned by the Japanese lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 3 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 3 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 :  2/7 hits
                        Chinese roll dice for 3 armour and 1 mech_infantry in Yunnan, round 1 :  2/4 hits
                        1 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 2 armour in Yunnan, round 2 :  1/2 hits
                        2 armour owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 3 armour and 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber in 20 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 1 :  8/11 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 transports moved from 7 Sea Zone to 6 Sea Zone
                3 armour moved from Korea to Buyant-Uhaa
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                2 armour moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                3 armour moved from Kiangsu to Hopei
                1 fighter moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hopei
                1 tactical_bomber moved from Yunnan to Hopei
                1 tactical_bomber moved from Yunnan to Kweichow
                1 bomber moved from 20 Sea Zone to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 armour placed in Kiangsu
                4 armour placed in Korea
                1 artillery and 1 infantry placed in Japan
                Japanese undo move 3.
                1 artillery and 1 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Korea : 1 flag, 1 aaGun, 4 armour, 2 artilleries, 1 factory_major and 2 infantry
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Okinawa : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 3 armour, 1 fighter and 1 tactical_bomber
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Dzavhan : 1 flag
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 flag
        Central Mongolia : 1 flag, 3 armour
        6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag, 3 armour
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 41 / 58
        Japanese : 44 / 50
        Americans : 53 / 74
        Chinese : 4 / 3
        British : 17 / 0
        UK_Pacific : 26 / 27
        Italians : 17 / 23
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.378
            Median : 3.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 45

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.438
            Median : 3.000
            Variance : 0.645
            Standard Deviation : 0.803
            Total rolls : 32

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Morocco to 96 Sea Zone
                1 armour and 3 infantry moved from Western United States to 10 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 101 Sea Zone to 88 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 cruiser and 1 transport
                        Americans roll dice for 2 fighters in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 cruiser and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in 88 Sea Zone
                    Americans attack with 2 destroyers
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 88 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 destroyers in 88 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 88 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 submarine in 88 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 destroyers in 88 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 submarine in 88 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 2 destroyers in 88 Sea Zone, round 4 :  2/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 88 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Hawaiian Islands

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 artilleries and 2 infantry moved from 88 Sea Zone to French Guiana
                1 fighter moved from 96 Sea Zone to Malta

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 infantry
        Midway : 1 flag, 1 airfield
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 transports
        25 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        19 Sea Zone : 1 flag
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Malta : 1 flag, 1 fighter
        French Guiana : 1 flag, 2 artilleries and 2 infantry
        101 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
        Brazil : 1 flag
        88 Sea Zone : 1 flag, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 41 / 58
        Japanese : 43 / 50
        Americans : 54 / 79
        Chinese : 4 / 3
        British : 17 / 0
        UK_Pacific : 26 / 27
        Italians : 17 / 23
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 41 / 58
        Japanese : 43 / 50
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 17 / 0
        UK_Pacific : 26 / 27
        Italians : 17 / 23
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - British
                4 infantry moved from Ethiopia to 76 Sea Zone
                1 cruiser, 4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 4 infantry
                    Italians defend with 1 armour, 3 artilleries, 1 harbour and 1 infantry
                        British roll dice for 1 cruiser in Egypt, round 1 :  0/1 hits
                        British roll dice for 4 infantry in Egypt, round 1 :  0/4 hits
                        Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 1 :  2/5 hits
                        2 infantry owned by the British lost in Egypt
                        British roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 2 :  2/5 hits
                        2 infantry owned by the British lost in Egypt
                    Italians win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 carrier and 1 transport moved from 107 Sea Zone to 106 Sea Zone
                2 mech_infantrys moved from India to Yunnan
                3 armour moved from India to Burma
                2 armour moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan

    Turn Complete - British

    Territory Summary for British :

    Yunnan : 1 flag, 3 armour and 2 mech_infantrys
        India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Malta : 1 flag, 1 infantry
        Morocco : 1 flag, 1 fighter
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 carrier and 1 transport
        Eastern Persia : 1 flag
        81 Sea Zone : 1 flag, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 41 / 58
        Japanese : 41 / 50
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 17 / 0
        UK_Pacific : 28 / 3
        Italians : 17 / 23
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.516
            Standard Deviation : 0.718
            Total rolls : 32

    British Combat
                2 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.286
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Italians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

Suggested Topics

  • 10
  • 7
  • 20
  • 76
  • 52
  • 7
  • 139
  • 281
Axis & Allies Boardgaming Custom Painted Miniatures

130

Online

17.4k

Users

40.0k

Topics

1.7m

Posts