@The_Good_Captain Yeah sounds good.
C v C
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Combat Move - Anzac
4 Submarines moved from sz37 to sz46Purchase Units - Anzac
Anzac buy 5 Transports; Remaining resources: 1 PUs;Combat - Anzac
Battle in sz46
Anzac attack with 4 Submarines
Hisaichi defend with 1 Submarine
Anzac roll dice for 4 Submarines in sz46, round 1 : 1/4 hits
Hisaichi roll dice for 1 Submarine in sz46, round 1 : 0/1 hits
1 Submarine owned by the Hisaichi lost in sz46
Anzac win with 4 Submarines remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 SubmarineNon Combat Move - Anzac
Place Units - Anzac
5 Transports placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Combat Move - Americans
3 Carriers moved from sz18 to sz70
2 Fighters moved from sz18 to Davao
4 EarlyFighters moved from sz18 to Davao
1 S.Sub moved from sz18 to sz75
1 Destroyer moved from sz18 to sz75
1 Submarine moved from sz18 to sz70
1 Destroyer moved from sz18 to sz70
2 Battleships moved from sz18 to sz70
1 Infantry moved from Marcus to sz18
1 Artillery moved from Marcus to sz18
1 Artillery, 1 Infantry and 1 Transport moved from sz18 to sz70
1 Infantry moved from sz70 to Davao
1 Artillery moved from sz70 to Davao
1 Infantry moved from Buala to sz42
1 Artillery moved from Buala to sz42
1 Elite moved from Arawa to sz42
1 Artillery moved from Arawa to sz42
1 Infantry moved from Arawa to sz42
1 Infantry moved from Buala to sz42
2 Artillerys, 3 B.Transports, 1 Elite and 3 Infantry moved from sz42 to sz70
2 Artillerys moved from sz70 to Davao
3 Infantry moved from sz70 to Davao
1 Elite moved from sz70 to Davao
5 Submarines moved from sz42 to sz70
2 Destroyers moved from sz42 to sz70
2 S.Subs moved from sz5 to sz4
4 S.Subs moved from sz10 to sz4
1 Destroyer and 1 Submarine moved from sz10 to sz4
2 Elites moved from Pearl Habour to sz25
1 B.Transport and 2 Elites moved from sz25 to sz30
1 Infantry moved from Los Angeles to sz23
1 Tank moved from Los Angeles to sz23
2 Marines moved from Los Angeles to sz23
1 Marine moved from Los Angeles to sz23
1 Elite moved from Los Angeles to sz23
1 Elite moved from Los Angeles to sz23
2 B.Transports, 2 Elites, 1 Infantry, 3 Marines and 1 Tank moved from sz23 to sz12
1 Carrier moved from sz23 to sz12
1 L.Fighter moved from sz23 to sz12
2 Destroyers moved from sz20 to sz11
2 Submarines moved from sz20 to sz11Purchase Units - Americans
Americans buy 8 Artillerys, 2 B.Transports, 1 Elite, 7 Infantry and 1 L.Fighter; Remaining resources: 3 PUs;Combat - Americans
Battle in sz4
Americans attack with 1 Destroyer, 6 S.Subs and 1 Submarine
Masaharu defend with 1 S.Sub
Americans roll dice for 6 S.Subs and 1 Submarine in sz4, round 1 : 2/7 hits
Masaharu roll dice for 1 S.Sub in sz4, round 1 : 0/1 hits
1 S.Sub owned by the Masaharu lost in sz4
Americans win with 1 Destroyer, 6 S.Subs and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Masaharu: 1 S.Sub
Battle in Davao
Americans attack with 3 Artillerys, 4 EarlyFighters, 1 Elite, 2 Fighters and 4 Infantry
Yamamoto defend with 1 AAGun, 1 Factory and 11 Infantry
AA guns fire in Davao : 2/6 hits
2 EarlyFighters owned by the Americans lost in Davao
Americans roll dice for 2 Battleships in Davao, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto lost in Davao
Americans roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 2 Fighters and 4 Infantry in Davao, round 1 : 2/12 hits
Yamamoto roll dice for 10 Infantry in Davao, round 1 : 3/10 hits
2 Infantry owned by the Yamamoto and 3 Infantry owned by the Americans lost in Davao
Americans roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 2 Fighters and 1 Infantry in Davao, round 2 : 3/9 hits
Yamamoto roll dice for 8 Infantry in Davao, round 2 : 2/8 hits
1 Artillery owned by the Americans , 3 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
Americans roll dice for 2 Artillerys, 2 EarlyFighters, 1 Elite and 2 Fighters in Davao, round 3 : 4/7 hits
Yamamoto roll dice for 5 Infantry in Davao, round 3 : 2/5 hits
1 Artillery owned by the Americans , 1 Elite owned by the Americans and 4 Infantry owned by the Yamamoto lost in Davao
Americans roll dice for 1 Artillery, 2 EarlyFighters and 2 Fighters in Davao, round 4 : 5/5 hits
Yamamoto roll dice for 1 Infantry in Davao, round 4 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Davao
Americans win, taking Davao from Yamamoto with 1 Artillery, 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is -22
Casualties for Yamamoto: 11 Infantry
Casualties for Americans: 2 Artillerys, 3 EarlyFighters, 1 Elite and 4 Infantry
Battle in sz75
Americans attack with 1 Destroyer and 1 S.Sub
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 S.Sub in sz75, round 1 : 1/1 hits
1 T.Boat owned by the Yamamoto lost in sz75
Americans win with 1 Destroyer and 1 S.Sub remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 T.BoatNon Combat Move - Americans
2 Fighters moved from Davao to sz70
1 EarlyFighter moved from Davao to sz70Place Units - Americans
1 B.Transport placed in sz23
1 B.Transport placed in sz25
3 Infantry placed in Pearl Habour
8 Artillerys, 1 Elite, 4 Infantry and 1 L.Fighter placed in Los AngelesTurn Complete - Americans
Americans collect 81 PUs; end with 84 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Combat Move - Masaharu
1 Artillery, 4 Infantry and 1 Marine moved from Tulun to Kaask
3 Tanks moved from Ulaan Ude to Kaask
3 Tanks moved from Jinquan to Kaask
3 Bombers moved from Palana to sz12Purchase Units - Masaharu
Masaharu buy 7 Infantry, 3 Mech.Infs and 1 S.Sub; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz12
Masaharu attack with 3 Bombers
Americans defend with 2 B.Transports, 1 Carrier, 2 Elites, 1 Infantry, 1 L.Fighter, 3 Marines and 1 Tank
Masaharu roll dice for 3 Bombers in sz12, round 1 : 2/3 hits
Americans roll dice for 2 B.Transports, 1 Carrier and 1 L.Fighter in sz12, round 1 : 1/4 hits
2 Elites owned by the Americans , 1 Infantry owned by the Americans , 3 Marines owned by the Americans , 1 Bomber owned by the Masaharu , 2 B.Transports owned by the Americans and 1 Tank owned by the Americans lost in sz12
Masaharu roll dice for 2 Bombers in sz12, round 2 : 0/2 hits
Americans roll dice for 1 Carrier and 1 L.Fighter in sz12, round 2 : 2/2 hits
2 Bombers owned by the Masaharu lost in sz12
Americans win with 1 Carrier and 1 L.Fighter remaining. Battle score for attacker is -2
Casualties for Americans: 2 B.Transports, 2 Elites, 1 Infantry, 3 Marines and 1 Tank
Casualties for Masaharu: 3 Bombers
Battle in Kaask
Masaharu attack with 1 Artillery, 4 Infantry, 1 Marine and 6 Tanks
Russians defend with 1 AAGun, 1 Factory and 12 Infantry
Masaharu roll dice for 1 Artillery, 4 Infantry, 1 Marine and 6 Tanks in Kaask, round 1 : 2/12 hits
Russians roll dice for 12 Infantry in Kaask, round 1 : 6/12 hits
1 Artillery owned by the Masaharu , 2 Infantry owned by the Russians , 4 Infantry owned by the Masaharu and 1 Marine owned by the Masaharu lost in Kaask
Masaharu roll dice for 6 Tanks in Kaask, round 2 : 4/6 hits
Russians roll dice for 10 Infantry in Kaask, round 2 : 0/10 hits
4 Infantry owned by the Russians lost in Kaask
Masaharu roll dice for 6 Tanks in Kaask, round 3 : 2/6 hits
Russians roll dice for 6 Infantry in Kaask, round 3 : 0/6 hits
2 Infantry owned by the Russians lost in Kaask
Masaharu roll dice for 6 Tanks in Kaask, round 4 : 4/6 hits
Russians roll dice for 4 Infantry in Kaask, round 4 : 1/4 hits
4 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Kaask
Masaharu win, taking Kaask from Russians with 5 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 12 Infantry
Casualties for Masaharu: 1 Artillery, 4 Infantry, 1 Marine and 1 TankNon Combat Move - Masaharu
3 Tanks moved from Gobi to Haixi
3 Tanks moved from Hsingan to Ulaan Ude
6 Infantry moved from Vladivostok to Manchuria
6 Infantry moved from Akina to sz15
6 Infantry and 3 Transports moved from sz15 to sz1
6 Infantry moved from sz1 to Yakutsk
1 Fighter moved from Akina to Palana
1 T.Boat moved from sz1 to sz15
1 Infantry moved from Akina to sz15
1 Infantry moved from sz15 to VladivostokPlace Units - Masaharu
1 S.Sub placed in sz15
7 Infantry placed in Akina
3 Mech.Infs placed in HsinganTurn Complete - Masaharu
Masaharu collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Purchase Units - Russians
Russians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Place Units - Russians
1 Elite, 1 Infantry and 2 Tanks placed in AchinskTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Research Technology - Yamamoto
Combat Move - Yamamoto
2 units repaired.
2 Tanks moved from E.Tibet to W.Tibet
6 Mech.Infs moved from E.India to Dheli
Yamamoto take Bhopa from British
1 Tank moved from Agra to Bikaner
Yamamoto take Bikaner from British
1 Tank moved from Bikaner to Bhopal
1 Tank moved from Cheng to Bhopal
1 Infantry moved from Nagasaki to sz74
1 Infantry moved from Nagasaki to sz74
1 Infantry moved from Nagasaki to sz74
3 Infantry moved from S.Japan to sz74
1 Infantry moved from S.Japan to sz74
1 Infantry moved from Nagasaki to sz74
8 Infantry and 8 S.Subs moved from sz74 to sz56
2 Battleships moved from sz57 to sz56
3 Transports moved from sz59 to sz56
1 Fighter moved from Tokyo to sz75
2 L.Fighters moved from Tokyo to sz75
2 L.Fighters moved from Tokyo to sz75
3 Infantry moved from Bengal to E.India
6 Mech.Infs moved from Hongkong to ChunkingPurchase Units - Yamamoto
Yamamoto buy 6 Infantry, 6 Mech.Infs, 7 S.Subs and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz75
Yamamoto attack with 1 Fighter and 4 L.Fighters
Americans defend with 1 Destroyer and 1 S.Sub
Yamamoto roll dice for 1 Fighter and 4 L.Fighters in sz75, round 1 : 2/5 hits
Americans roll dice for 1 Destroyer in sz75, round 1 : 1/1 hits
1 Fighter owned by the Yamamoto , 1 S.Sub owned by the Americans and 1 Destroyer owned by the Americans lost in sz75
Yamamoto win with 4 L.Fighters remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Destroyer and 1 S.Sub
Battle in sz56
Yamamoto attack with 2 Battleships, 8 Infantry, 8 S.Subs and 3 Transports
British defend with 1 Carrier, 2 Destroyers and 5 Submarines
Yamamoto roll dice for 8 S.Subs in sz56, round 1 : 4/8 hits
British roll dice for 5 Submarines in sz56, round 1 : 0/5 hits
Yamamoto roll dice for 2 Battleships and 3 Transports in sz56, round 1 : 2/2 hits
British roll dice for 1 Carrier and 2 Destroyers in sz56, round 1 : 1/3 hits
Units damaged: 1 Battleship owned by the Yamamoto
5 Submarines owned by the British and 1 Destroyer owned by the British lost in sz56
Yamamoto roll dice for 8 S.Subs in sz56, round 2 : 8/8 hits
British roll dice for 1 Carrier and 1 Destroyer in sz56, round 2 : 1/2 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 Carrier owned by the British and 1 Destroyer owned by the British lost in sz56
Yamamoto win with 2 Battleships, 8 S.Subs and 3 Transports remaining. Battle score for attacker is 60
Casualties for British: 1 Carrier, 2 Destroyers and 5 Submarines
Battle in Bhopal
Yamamoto attack with 2 Tanks
British defend with 2 Tanks
Yamamoto roll dice for 2 Tanks in Bhopal, round 1 : 0/2 hits
British roll dice for 2 Tanks in Bhopal, round 1 : 1/2 hits
1 Tank owned by the Yamamoto lost in Bhopal
Yamamoto roll dice for 1 Tank in Bhopal, round 2 : 0/1 hits
British roll dice for 2 Tanks in Bhopal, round 2 : 0/2 hits
1 Tank retreated to Bikaner
British win with 2 Tanks remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Tank
Battle in W.Tibet
Yamamoto attack with 2 Tanks
British defend with 1 Tank
Yamamoto roll dice for 2 Tanks in W.Tibet, round 1 : 1/2 hits
British roll dice for 1 Tank in W.Tibet, round 1 : 1/1 hits
1 Tank owned by the British and 1 Tank owned by the Yamamoto lost in W.Tibet
Yamamoto win, taking W.Tibet from British with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Tank
Casualties for Yamamoto: 1 Tank
Battle in Dheli
Yamamoto attack with 6 Mech.Infs
British defend with 1 AAGun, 2 Bunkers, 1 Factory and 3 Infantry
Yamamoto roll dice for 6 Mech.Infs in Dheli, round 1 : 2/6 hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 2 Bunkers and 3 Infantry in Dheli, round 1 : 1/5 hits
1 Mech.Inf owned by the Yamamoto lost in Dheli
Yamamoto roll dice for 5 Mech.Infs in Dheli, round 2 : 1/5 hits
British roll dice for 2 Bunkers and 3 Infantry in Dheli, round 2 : 1/5 hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Yamamoto lost in Dheli
Yamamoto roll dice for 4 Mech.Infs in Dheli, round 3 : 1/4 hits
British roll dice for 2 Bunkers and 2 Infantry in Dheli, round 3 : 0/4 hits
1 Infantry owned by the British lost in Dheli
Yamamoto roll dice for 4 Mech.Infs in Dheli, round 4 : 3/4 hits
British roll dice for 2 Bunkers and 1 Infantry in Dheli, round 4 : 2/3 hits
2 Bunkers owned by the British , 1 Infantry owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Dheli
Yamamoto win, taking Dheli from British with 2 Mech.Infs remaining. Battle score for attacker is -2
Casualties for British: 2 Bunkers and 3 Infantry
Casualties for Yamamoto: 4 Mech.InfsNon Combat Move - Yamamoto
4 Mech.Infs moved from Chunking to Nepal
1 Artillery moved from Kyzal to Jinquan
3 Infantry moved from Kyzal to Jinquan
1 Artillery moved from Kyzyl to Jinquan
1 Infantry moved from Krasnoyarsk to Kyzyl
3 Transports moved from sz58 to sz59
1 Artillery and 3 Infantry moved from Bali to sz59
1 Infantry moved from Celebs to sz59
1 Artillery, 4 Infantry and 3 Transports moved from sz59 to sz60
4 Infantry moved from sz60 to Malaya
1 Artillery moved from sz60 to Malaya
8 Infantry moved from sz56 to Sumatra
2 Tanks moved from N.G to Moresby
1 Tank moved from Sarong to Moresby
1 Transport moved from sz74 to sz78
2 Infantry moved from Tokyo to sz78
2 Infantry moved from sz78 to Ani Jima
4 L.Fighters moved from sz75 to ThailandPlace Units - Yamamoto
6 Mech.Infs placed in Hongkong
3 Infantry placed in Kichedung
3 Infantry placed in Moresby
7 S.Subs and 1 Transport placed in sz78Turn Complete - Yamamoto
Yamamoto collect 111 PUs; end with 111 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Chinese
1 Marine moved from Urumal to Haixi
1 Infantry moved from Urumal to Haixi
1 Bomber moved from Xining to HaixiPurchase Units - Chinese
Chinese buy 8 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Haixi
Chinese attack with 1 Bomber, 1 Infantry and 1 Marine
Masaharu defend with 3 Tanks
Chinese roll dice for 1 Bomber, 1 Infantry and 1 Marine in Haixi, round 1 : 1/3 hits
Hisaichi roll dice for 3 Tanks in Haixi, round 1 : 1/3 hits
1 Infantry owned by the Chinese and 1 Tank owned by the Masaharu lost in Haixi
Chinese roll dice for 1 Bomber and 1 Marine in Haixi, round 2 : 1/2 hits
Hisaichi roll dice for 2 Tanks in Haixi, round 2 : 0/2 hits
1 Tank owned by the Masaharu lost in Haixi
Chinese roll dice for 1 Bomber and 1 Marine in Haixi, round 3 : 2/2 hits
Hisaichi roll dice for 1 Tank in Haixi, round 3 : 0/1 hits
1 Tank owned by the Masaharu lost in Haixi
Chinese win, taking Haixi from Hisaichi with 1 Bomber and 1 Marine remaining. Battle score for attacker is 13
Casualties for Masaharu: 3 Tanks
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Bomber moved from Haixi to UrumalPlace Units - Chinese
6 Infantry placed in Xining
2 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Hisaichi
1 Tank moved from Quyan to Xining
1 Tank moved from Ming Jong to Xining
1 Tank moved from Nancheng to Xining
1 Tank moved from Tsingnan to Xining
8 Mech.Infs moved from Gobi to Xining
5 Tanks moved from Gansu to Xining
1 Tank moved from W.Mongolia to Yecheng
Hisaichi take Yecheng from Chinese
4 Infantry moved from Yakutsk to sz1
4 Infantry and 6 S.Subs moved from sz1 to sz4
4 Infantry moved from sz4 to Alaska
1 Carrier moved from sz59 to sz66
1 Battleship, 2 Destroyers and 3 Transports moved from sz59 to sz66
3 Transports moved from sz60 to sz66
2 EarlyFighters moved from Moresby to sz46
1 Tank moved from Nagpur to S.India
Hisaichi take India from British
Hisaichi take S.India from BritishPurchase Units - Hisaichi
Hisaichi buy 5 Infantry and 8 S.Subs; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz46
Hisaichi attack with 2 EarlyFighters
Anzac defend with 4 Submarines
Hisaichi roll dice for 2 EarlyFighters in sz46, round 1 : 0/2 hits
4 Submarines owned by the Anzac Submerged
Battle in sz4
Hisaichi attack with 6 S.Subs
Americans defend with 1 Destroyer, 6 S.Subs and 1 Submarine
Hisaichi roll dice for 6 S.Subs in sz4, round 1 : 1/6 hits
Americans roll dice for 6 S.Subs and 1 Submarine in sz4, round 1 : 1/7 hits
Americans roll dice for 1 Destroyer in sz4, round 1 : 0/1 hits
1 S.Sub owned by the Hisaichi and 1 Submarine owned by the Americans lost in sz4
Hisaichi roll dice for 5 S.Subs in sz4, round 2 : 1/5 hits
Americans roll dice for 6 S.Subs in sz4, round 2 : 1/6 hits
Americans roll dice for 1 Destroyer in sz4, round 2 : 1/1 hits
1 S.Sub owned by the Americans and 2 S.Subs owned by the Hisaichi lost in sz4
1 Infantry owned by the Hisaichi lost in Alaska
3 S.Subs retreated to sz3
Americans winHisaichi win with 2 EarlyFighters remaining with 1 Destroyer and 5 S.Subs remaining. Battle score for attacker is -12
Casualties for Hisaichi: 3 S.Subs
Casualties for Americans: 1 S.Sub and 1 Submarine
Battle in sz66
Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports
British defend with 1 Cruiser, 2 Destroyers and 2 Submarines
British roll dice for 2 Submarines in sz66, round 1 : 0/2 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz66, round 1 : 0/4 hits
British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 1 : 0/3 hits
British roll dice for 2 Submarines in sz66, round 2 : 0/2 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 6 Transports in sz66, round 2 : 0/4 hits
British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 2 : 2/3 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Transport owned by the Hisaichi lost in sz66
British roll dice for 2 Submarines in sz66, round 3 : 0/2 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 5 Transports in sz66, round 3 : 1/4 hits
British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 3 : 2/3 hits
1 Submarine owned by the British and 2 Transports owned by the Hisaichi lost in sz66
British roll dice for 1 Submarine in sz66, round 4 : 0/1 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 3 Transports in sz66, round 4 : 3/4 hits
British roll dice for 1 Cruiser and 2 Destroyers in sz66, round 4 : 3/3 hits
1 Submarine owned by the British , 3 Transports owned by the Hisaichi and 2 Destroyers owned by the British lost in sz66
Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz66, round 5 : 0/4 hits
British roll dice for 1 Cruiser in sz66, round 5 : 0/1 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz66, round 6 : 2/4 hits
British roll dice for 1 Cruiser in sz66, round 6 : 0/1 hits
1 Cruiser owned by the British lost in sz66
Hisaichi win with 1 Battleship, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is 2
Casualties for Hisaichi: 6 Transports
Casualties for British: 1 Cruiser, 2 Destroyers and 2 Submarines
Battle in Xining
Hisaichi attack with 8 Mech.Infs and 9 Tanks
Chinese defend with 1 Bunker, 1 Factory and 18 Infantry
Hisaichi roll dice for 8 Mech.Infs and 9 Tanks in Xining, round 1 : 10/17 hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker and 18 Infantry in Xining, round 1 : 5/19 hits
5 Mech.Infs owned by the Hisaichi and 9 Infantry owned by the Chinese lost in Xining
Hisaichi roll dice for 3 Mech.Infs and 9 Tanks in Xining, round 2 : 5/12 hits
Chinese roll dice for 1 Bunker and 9 Infantry in Xining, round 2 : 4/10 hits
1 Tank owned by the Hisaichi , 3 Mech.Infs owned by the Hisaichi and 5 Infantry owned by the Chinese lost in Xining
Hisaichi roll dice for 8 Tanks in Xining, round 3 : 3/8 hits
Chinese roll dice for 1 Bunker and 4 Infantry in Xining, round 3 : 2/5 hits
2 Tanks owned by the Hisaichi and 3 Infantry owned by the Chinese lost in Xining
Hisaichi roll dice for 6 Tanks in Xining, round 4 : 3/6 hits
Chinese roll dice for 1 Bunker and 1 Infantry in Xining, round 4 : 0/2 hits
1 Infantry owned by the Chinese and 1 Bunker owned by the Chinese lost in Xining
Hisaichi captures 12PUs while taking Chinese capital
Hisaichi win, taking Xining from Chinese with 6 Tanks remaining. Battle score for attacker is -13
Casualties for Hisaichi: 8 Mech.Infs and 3 Tanks
Casualties for Chinese: 1 Bunker and 18 InfantryNon Combat Move - Hisaichi
2 Tanks moved from W.Mongolia to Yecheng
1 Infantry moved from Gansu to Sikang
2 Infantry moved from Ulaan to Gansu
3 Mech.Infs moved from Peking to Sikang
4 Infantry moved from Peking to Tientsin
2 EarlyFighters moved from sz46 to Moresby
1 Marine moved from Java to Sumatra
1 Tank moved from Java to Sumatra
5 Infantry moved from Java to Sumatra
1 Artillery moved from Java to Sumatra
2 Mech.Infs moved from Amursk to Peking
3 Mech.Infs moved from N.French I. to E.India
1 Marine moved from E.India to Nagpur
8 Mech.Infs moved from Seoul to Peking
1 T.Boat moved from sz15 to sz1Place Units - Hisaichi
8 S.Subs placed in sz79
3 Infantry placed in N.French I.
2 Infantry placed in AmurskTurn Complete - Hisaichi
Hisaichi collect 90 PUs; end with 102 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Thai
2 Artillerys, 5 Infantry, 3 Marines and 6 Tanks moved from E.India to C.India
2 Mech.Infs moved from Bengal to C.India
3 Destroyers moved from sz60 to sz65
4 Infantry moved from Malaya to sz60
1 Artillery moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Artillery, 3 Infantry and 2 Transports moved from sz60 to sz66
2 Infantry and 2 T.Boats moved from sz60 to sz66
1 Artillery and 5 Infantry moved from sz66 to Amdanam
1 Fighter moved from Phuket to sz65Purchase Units - Thai
Thai buy 1 Fighter and 9 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in sz65
Thai attack with 3 Destroyers and 1 Fighter
British defend with 3 Submarines
British roll dice for 3 Submarines in sz65, round 1 : 0/3 hits
Thai roll dice for 3 Destroyers and 1 Fighter in sz65, round 1 : 3/4 hits
3 Submarines owned by the British lost in sz65
Thai win with 3 Destroyers and 1 Fighter remaining. Battle score for attacker is 18
Casualties for British: 3 Submarines
Battle in Amdanam
Thai attack with 1 Artillery and 5 Infantry
British defend with 1 Infantry and 1 Lancaster
Thai roll dice for 1 Artillery and 5 Infantry in Amdanam, round 1 : 2/6 hits
British roll dice for 1 Infantry and 1 Lancaster in Amdanam, round 1 : 1/2 hits
1 Infantry owned by the British , 1 Infantry owned by the Thai and 1 Lancaster owned by the British lost in Amdanam
Thai win, taking Amdanam from British with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 18
Casualties for British: 1 Infantry and 1 Lancaster
Casualties for Thai: 1 Infantry
Battle in C.India
Thai attack with 2 Artillerys, 5 Infantry, 3 Marines, 2 Mech.Infs and 6 Tanks
British defend with 6 Infantry and 8 Tanks
Thai roll dice for 2 Artillerys, 5 Infantry, 3 Marines, 2 Mech.Infs and 6 Tanks in C.India, round 1 : 5/18 hits
British roll dice for 6 Infantry and 8 Tanks in C.India, round 1 : 8/14 hits
2 Artillerys owned by the Thai , 5 Infantry owned by the British , 1 Marine owned by the Thai and 5 Infantry owned by the Thai lost in C.India
Thai roll dice for 2 Marines, 2 Mech.Infs and 6 Tanks in C.India, round 2 : 2/10 hits
British roll dice for 1 Infantry and 8 Tanks in C.India, round 2 : 3/9 hits
1 Tank owned by the British , 1 Infantry owned by the British , 2 Marines owned by the Thai and 1 Mech.Inf owned by the Thai lost in C.India
Thai roll dice for 1 Mech.Inf and 6 Tanks in C.India, round 3 : 2/7 hits
British roll dice for 7 Tanks in C.India, round 3 : 4/7 hits
2 Tanks owned by the British , 3 Tanks owned by the Thai and 1 Mech.Inf owned by the Thai lost in C.India
Thai roll dice for 3 Tanks in C.India, round 4 : 2/3 hits
British roll dice for 5 Tanks in C.India, round 4 : 2/5 hits
2 Tanks owned by the British and 2 Tanks owned by the Thai lost in C.India
Thai roll dice for 1 Tank in C.India, round 5 : 0/1 hits
British roll dice for 3 Tanks in C.India, round 5 : 1/3 hits
1 Tank owned by the Thai lost in C.India
British win with 3 Tanks remaining. Battle score for attacker is -30
Casualties for British: 6 Infantry and 5 Tanks
Casualties for Thai: 2 Artillerys, 5 Infantry, 3 Marines, 2 Mech.Infs and 6 TanksNon Combat Move - Thai
2 Tanks moved from Burma to E.India
1 Fighter moved from sz65 to sz66
5 Infantry moved from Burma to Bengal
6 Infantry moved from Thailand to Burma
2 Marines moved from Thailand to Burma
4 Infantry moved from Phuket to Thailand
1 Marine moved from Phuket to ThailandPlace Units - Thai
1 Fighter and 5 Infantry placed in Phuket
4 Infantry placed in S.BorneoTurn Complete - Thai
Thai collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - British
1 Infantry moved from Calcutta to S.India
1 Tank moved from C.India to S.India
4 Infantry moved from Calcutta to C.India
2 Tanks moved from Bhopal to Dheli
2 T.Boats moved from sz61 to sz65
1 Infantry moved from Janeca to sz6
1 Tank moved from Janeca to sz6
1 B.Transport, 1 Infantry and 1 Tank moved from sz6 to sz11Purchase Units - British
British buy 1 Bunker and 8 Elites; Remaining resources: 0 PUs;Combat - British
Battle in S.India
British attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Tank
British roll dice for 1 Infantry and 1 Tank in S.India, round 1 : 1/2 hits
Hisaichi roll dice for 1 Tank in S.India, round 1 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in S.India
British win, taking S.India from Hisaichi with 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Infantry
Battle in sz65
British attack with 2 T.Boats
Thai defend with 3 Destroyers
British roll dice for 2 T.Boats in sz65, round 1 : 0/2 hits
Thai roll dice for 3 Destroyers in sz65, round 1 : 3/3 hits
2 T.Boats owned by the British lost in sz65
Thai win with 3 Destroyers remaining. Battle score for attacker is -10
Casualties for British: 2 T.Boats
Battle in Dheli
British attack with 2 Tanks
Yamamoto defend with 1 AAGun, 1 Factory and 2 Mech.Infs
British roll dice for 2 Tanks in Dheli, round 1 : 2/2 hits
Yamamoto roll dice for 2 Mech.Infs in Dheli, round 1 : 1/2 hits
1 Tank owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Dheli
British win, taking Dheli from Yamamoto with 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Casualties for Yamamoto: 2 Mech.InfsNon Combat Move - British
Place Units - British
1 Bunker and 8 Elites placed in CalcuttaTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Anzac
5 Transports moved from sz37 to sz46
2 Infantry moved from N.Australia to sz46
1 Marine moved from N.Australia to sz46
1 Elite moved from N.Australia to sz46
2 Infantry moved from sz46 to E.G
British take E.G from Yamamoto
1 Elite moved from sz46 to E.G
1 Marine moved from sz46 to E.G
1 Infantry moved from S.W.Australia to W.AustraluiaPurchase Units - Anzac
Anzac buy 4 Submarines; Remaining resources: 3 PUs;Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
4 Submarines placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Americans
2 Submarines moved from sz11 to sz3
5 S.Subs moved from sz4 to sz3
1 Destroyer moved from sz4 to sz3
1 Carrier moved from sz12 to sz10
1 L.Fighter moved from sz12 to sz3
2 Destroyers moved from sz11 to sz3
1 B.Transport and 2 Elites moved from sz30 to sz42
2 Elites moved from sz42 to Choiseoul
3 Infantry moved from Pearl Habour to sz25
1 B.Transport and 3 Infantry moved from sz25 to sz20
3 Infantry moved from sz20 to Taka
3 Elites moved from Los Angeles to sz23
1 Infantry moved from Los Angeles to sz23
1 L.Fighter moved from Los Angeles to sz10
1 B.Transport, 3 Elites and 1 Infantry moved from sz23 to sz6
1 Tank moved from N.Canada to Alaska
2 Infantry moved from N.Canada to Anchorage
1 Artillery moved from N.Canada to Anchorage
1 Artillery moved from Davao to Mindanao
Americans take Mindanao from YamamotoPurchase Units - Americans
Americans buy 1 Bunker, 5 Destroyers, 1 Factory, 1 Marine and 4 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in sz3
Americans attack with 3 Destroyers, 1 L.Fighter, 5 S.Subs and 2 Submarines
Hisaichi defend with 3 Infantry and 3 S.Subs
Americans roll dice for 5 S.Subs and 2 Submarines in sz3, round 1 : 4/7 hits
Hisaichi roll dice for 3 S.Subs in sz3, round 1 : 0/3 hits
3 Infantry owned by the Hisaichi and 3 S.Subs owned by the Hisaichi lost in sz3
Americans win with 3 Destroyers, 1 L.Fighter, 5 S.Subs and 2 Submarines remaining. Battle score for attacker is 33
Casualties for Hisaichi: 3 Infantry and 3 S.SubsNon Combat Move - Americans
1 L.Fighter moved from sz3 to sz10Place Units - Americans
1 Bunker and 4 Tanks placed in Davao
1 Factory placed in Alaska
4 Destroyers placed in sz25
1 Destroyer placed in sz23
1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 83 PUs; end with 83 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Masaharu
5 Tanks moved from Kaask to Haixi
3 Tanks moved from Ulaan Ude to Jinquan
3 Mech.Infs moved from Hsingan to KyzalPurchase Units - Masaharu
Masaharu buy 7 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Haixi
Masaharu attack with 5 Tanks
Chinese defend with 1 Marine
Masaharu roll dice for 5 Tanks in Haixi, round 1 : 2/5 hits
Chinese roll dice for 1 Marine in Haixi, round 1 : 0/1 hits
1 Marine owned by the Chinese lost in Haixi
Masaharu win, taking Haixi from Chinese with 5 Tanks remaining. Battle score for attacker is 3
Casualties for Chinese: 1 MarineNon Combat Move - Masaharu
6 Infantry moved from Yakutsk to Magadan
3 Infantry moved from Palana to Magadan
1 Fighter moved from Palana to Akina
3 Transports moved from sz1 to sz15
7 Infantry moved from Akina to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz79
1 Infantry moved from sz79 to Korea
6 Infantry moved from Manchuria to Korea
6 Infantry and 3 Transports moved from sz15 to sz79
6 Infantry moved from sz79 to Korea
1 Infantry moved from Vladivostok to ManchuriaPlace Units - Masaharu
6 Tanks placed in Kaask
7 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Russians
1 Infantry moved from Achinsk to Krasnoyarsk
Russians take Krasnoyarsk from Yamamoto
1 Infantry moved from Achinsk to Kyzyl
1 Tank moved from Achinsk to Bratsk
Russians take Bratsk from Hisaichi
1 Tank moved from Achinsk to Maltan
Russians take Abakan from Hisaichi
Russians take Maltan from Hisaichi
1 Elite moved from Achinsk to KyzylPurchase Units - Russians
Russians buy 2 Infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Kyzyl
Russians attack with 1 Elite and 1 Infantry
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 1 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 1 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 2 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 2 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 3 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 3 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 4 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 4 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 5 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 5 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Kyzyl
Russians win, taking Kyzyl from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Russians
Place Units - Russians
2 Infantry placed in AchinskTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Research Technology - Yamamoto
Combat Move - Yamamoto
2 units repaired.
2 Artillerys moved from Jinquan to Kyzyl
3 Infantry moved from Jinquan to Kyzyl
1 Tank moved from Bikaner to Bhopal
Yamamoto take Bhopal from British
1 Tank moved from Bhopal to Dheli
1 Tank moved from W.Tibet to Dheli
6 Mech.Infs moved from Chunking to E.India
8 Infantry moved from Sumatra to sz56
1 Artillery and 4 Infantry moved from Malaya to sz60
1 Artillery, 4 Infantry and 3 Transports moved from sz60 to sz66
1 Artillery and 4 Infantry moved from sz66 to S.A
2 Battleships, 8 Infantry and 8 S.Subs moved from sz56 to sz63
8 Infantry moved from sz63 to C.India
4 Mech.Infs moved from Nepal to C.India
3 Infantry moved from E.India to C.India
3 Transports moved from sz56 to sz63
3 Tanks moved from Moresby to E.G
1 Marine moved from Moresby to E.G
7 Infantry moved from Moresby to E.G
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz42
1 Infantry moved from sz42 to Buala
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz19
1 Infantry moved from sz19 to Wake
Yamamoto take Wake from Americans
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz45
1 Infantry moved from sz45 to Arawa
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz69
1 Infantry moved from sz69 to Celebs
2 Infantry moved from Tokyo to sz78
2 Infantry and 1 Transport moved from sz78 to sz68
2 Infantry moved from sz68 to Punay
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz18
1 Infantry moved from sz18 to Marcus
Yamamoto take Marcus from Americans
2 Infantry moved from Japan to sz78
2 Infantry and 1 Transport moved from sz78 to sz71
2 Infantry moved from sz71 to Samar
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz72
1 Infantry moved from sz72 to Gaferut
1 S.Sub moved from sz78 to sz9
6 Mech.Infs moved from Hongkong to Chunking
3 Infantry moved from Kichedung to Hankou
2 Infantry moved from Pula to Pikelot
2 Tanks moved from Pula to Pikelot
4 L.Fighters moved from Thailand to MoresbyPurchase Units - Yamamoto
Yamamoto buy 1 Bunker, 5 Destroyers, 3 Infantry, 9 Submarines and 1 T.Boat; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz42
Yamamoto attack with 1 S.Sub
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 S.Sub in sz42, round 1 : 1/1 hits
1 B.Transport owned by the Americans lost in sz42
Yamamoto win with 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in sz63
Yamamoto attack with 2 Battleships, 8 S.Subs and 3 Transports
British defend with 3 B.Transports
Yamamoto roll dice for 8 S.Subs in sz63, round 1 : 3/8 hits
3 B.Transports owned by the British lost in sz63
Yamamoto win with 2 Battleships, 8 S.Subs and 3 Transports remaining. Battle score for attacker is 24
Casualties for British: 3 B.Transports
Battle in S.A
Yamamoto attack with 1 Artillery and 4 Infantry
British defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 4 Infantry in S.A, round 1 : 0/5 hits
British roll dice for 1 Artillery in S.A, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in S.A
Yamamoto roll dice for 1 Artillery and 3 Infantry in S.A, round 2 : 1/4 hits
British roll dice for 1 Artillery in S.A, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in S.A
Yamamoto win, taking S.A from British with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery
Casualties for Yamamoto: 2 Infantry
Battle in C.India
Yamamoto attack with 11 Infantry and 4 Mech.Infs
British defend with 4 Infantry and 2 Tanks
Yamamoto roll dice for 11 Infantry and 4 Mech.Infs in C.India, round 1 : 4/15 hits
British roll dice for 4 Infantry and 2 Tanks in C.India, round 1 : 1/6 hits
4 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in C.India
Yamamoto roll dice for 10 Infantry and 4 Mech.Infs in C.India, round 2 : 3/14 hits
British roll dice for 2 Tanks in C.India, round 2 : 1/2 hits
2 Tanks owned by the British and 1 Infantry owned by the Yamamoto lost in C.India
Yamamoto win, taking C.India from British with 9 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 14
Casualties for British: 4 Infantry and 2 Tanks
Casualties for Yamamoto: 2 Infantry
Battle in E.G
Yamamoto attack with 7 Infantry, 1 Marine and 3 Tanks
Anzac defend with 1 Elite, 2 Infantry and 1 Marine
Yamamoto roll dice for 7 Infantry, 1 Marine and 3 Tanks in E.G, round 1 : 3/11 hits
British roll dice for 1 Elite, 2 Infantry and 1 Marine in E.G, round 1 : 2/4 hits
2 Infantry owned by the Anzac , 1 Marine owned by the Anzac and 2 Infantry owned by the Yamamoto lost in E.G
Yamamoto roll dice for 5 Infantry, 1 Marine and 3 Tanks in E.G, round 2 : 1/9 hits
British roll dice for 1 Elite in E.G, round 2 : 0/1 hits
1 Elite owned by the Anzac lost in E.G
Yamamoto win, taking E.G from British with 5 Infantry, 1 Marine and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Elite, 2 Infantry and 1 Marine
Casualties for Yamamoto: 2 Infantry
Battle in Arawa
Yamamoto attack with 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Infantry in Arawa, round 1 : 0/1 hits
British roll dice for 1 Infantry in Arawa, round 1 : 0/1 hits
Yamamoto roll dice for 1 Infantry in Arawa, round 2 : 0/1 hits
British roll dice for 1 Infantry in Arawa, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Arawa
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Kyzyl
Yamamoto attack with 2 Artillerys and 3 Infantry
Russians defend with 1 Elite and 1 Infantry
Yamamoto roll dice for 2 Artillerys and 3 Infantry in Kyzyl, round 1 : 2/5 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 1 : 0/2 hits
1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kyzyl
Yamamoto win, taking Kyzyl from Russians with 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Elite and 1 Infantry
Battle in Dheli
Yamamoto attack with 2 Tanks
British defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 2 Tanks in Dheli, round 1 : 0/2 hits
British roll dice for 1 Tank in Dheli, round 1 : 0/1 hits
Yamamoto roll dice for 2 Tanks in Dheli, round 2 : 0/2 hits
British roll dice for 1 Tank in Dheli, round 2 : 0/1 hits
Yamamoto roll dice for 2 Tanks in Dheli, round 3 : 1/2 hits
British roll dice for 1 Tank in Dheli, round 3 : 0/1 hits
1 Tank owned by the British lost in Dheli
Yamamoto win, taking Dheli from British with 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in BualaNon Combat Move - Yamamoto
2 Infantry moved from Japan to TokyoPlace Units - Yamamoto
1 Bunker and 3 Infantry placed in Moresby
6 Submarines placed in sz67
3 Submarines placed in sz74
5 Destroyers and 1 T.Boat placed in sz78Turn Complete - Yamamoto
Yamamoto collect 114 PUs; end with 114 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Chinese
1 Infantry moved from Urumal to Quyan
Chinese take Quyan from HisaichiCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Hisaichi
1 unit repaired.
1 Mech.Inf moved from E.India to M.India
Hisaichi take M.India from British
1 Mech.Inf moved from M.India to S.India
2 Mech.Infs moved from E.India to S.India
1 Tank moved from Yecheng to Punjab
Hisaichi take Punjab from Russians
1 Tank moved from Punjab to Maltan
1 Tank moved from Yecheng to Maltan
1 Tank moved from Yecheng to Abakan
Hisaichi take Abakan from Russians
2 Tanks moved from Xining to Quyan
4 Tanks moved from Xining to N.TibetPurchase Units - Hisaichi
Hisaichi buy 9 Destroyers and 5 Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in N.Tibet
Hisaichi attack with 4 Tanks
Neutral defend with 1 Bunker
Hisaichi roll dice for 4 Tanks in N.Tibet, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in N.Tibet, round 1 : 0/1 hits
Hisaichi roll dice for 4 Tanks in N.Tibet, round 2 : 2/4 hits
Neutral roll dice for 1 Bunker in N.Tibet, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Bunker owned by the Neutral lost in N.Tibet
Hisaichi win, taking N.Tibet from Neutral with 3 Tanks remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Neutral: 1 Bunker
Battle in Quyan
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Quyan, round 1 : 1/2 hits
Chinese roll dice for 1 Infantry in Quyan, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Quyan
Hisaichi win, taking Quyan from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Maltan
Hisaichi attack with 2 Tanks
Russians defend with 1 Tank
Hisaichi roll dice for 2 Tanks in Maltan, round 1 : 1/2 hits
Russians roll dice for 1 Tank in Maltan, round 1 : 0/1 hits
1 Tank owned by the Russians lost in Maltan
Hisaichi win, taking Maltan from Russians with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in S.India
Hisaichi attack with 3 Mech.Infs
British defend with 1 Tank
Hisaichi roll dice for 3 Mech.Infs in S.India, round 1 : 2/3 hits
British roll dice for 1 Tank in S.India, round 1 : 0/1 hits
1 Tank owned by the British lost in S.India
Hisaichi win, taking S.India from British with 3 Mech.Infs remaining. Battle score for attacker is 5
Casualties for British: 1 TankNon Combat Move - Hisaichi
1 Marine moved from Nagpur to C.India
1 Marine moved from E.India to C.India
1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter moved from sz66 to sz73
2 EarlyFighters moved from Moresby to Bava
8 S.Subs moved from sz79 to sz74
4 Infantry moved from Tientsin to sz74
4 Infantry and 4 S.Subs moved from sz74 to sz75
4 Infantry moved from sz75 to Iwo Jima
3 S.Subs moved from sz74 to sz67
3 Infantry moved from N.French I. to sz67
3 Infantry and 3 S.Subs moved from sz67 to sz74
3 Infantry moved from sz74 to Manila
1 Infantry moved from Amursk to sz1
1 Infantry and 1 T.Boat moved from sz1 to sz2
1 Infantry moved from Sikang to E.Tibet
3 Mech.Infs moved from Sikang to E.India
1 Artillery, 5 Infantry, 1 Marine and 1 Tank moved from Sumatra to Java
10 Mech.Infs moved from Peking to Sikang
2 Infantry moved from Gansu to Tsingnan
1 S.Sub moved from sz74 to sz76
1 Infantry moved from sz2 to PalanaPlace Units - Hisaichi
3 Destroyers placed in sz1
3 Submarines placed in sz67
6 Destroyers and 2 Submarines placed in sz79Turn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Thai
1 Marine moved from Thailand to sz66
1 Artillery moved from Amdanam to sz66
4 Infantry moved from Thailand to sz66
1 Artillery, 2 Infantry, 1 Marine and 2 Transports moved from sz66 to sz63
1 Artillery and 1 Marine moved from sz63 to C.India
2 Tanks moved from E.India to C.India
2 Infantry moved from sz63 to Ceylon
Thai take Ceylon from British
2 Infantry and 2 T.Boats moved from sz66 to sz65
2 Infantry moved from sz65 to Amdanam
3 Destroyers moved from sz65 to sz60
5 Infantry moved from Bengal to E.India
2 Marines moved from Burma to Bengal
6 Infantry moved from Burma to Bengal
1 Fighter moved from sz73 to Java
1 Fighter moved from Phuket to Bava
1 Fighter moved from Java to BavaPurchase Units - Thai
Thai buy 1 Carrier, 1 Destroyer and 1 Submarine; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Carrier, 1 Destroyer and 1 Submarine placed in sz60Turn Complete - Thai
Thai collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - British
1 B.Transport, 1 Infantry and 1 Tank moved from sz11 to sz3
1 Infantry moved from sz3 to Kamchatka
Russians take Kamchatka from Masaharu
1 Tank moved from sz3 to Kamchatka
1 Infantry moved from Midway to sz11
1 Tank moved from Midway to sz11
1 Infantry, 1 Tank and 1 Transport moved from sz11 to sz3
1 Infantry moved from sz3 to Kamchatka
1 Tank moved from sz3 to KamchatkaPurchase Units - British
British buy 1 Bunker, 1 EarlyFighter, 6 Infantry and 1 Tank; Remaining resources: 1 PUs;Combat - British
Non Combat Move - British
Place Units - British
1 Bunker, 1 EarlyFighter, 6 Infantry and 1 Tank placed in CalcuttaTurn Complete - British
British collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Anzac
3 Submarines moved from sz37 to sz46
4 Submarines moved from sz46 to sz50
5 Transports moved from sz46 to sz49
5 Infantry moved from Derby to sz49
2 Tanks moved from Derby to sz49
1 Artillery moved from Derby to sz49
5 Infantry moved from sz49 to Moresby
1 Artillery moved from sz49 to Moresby
2 Tanks moved from sz49 to Moresby
1 Infantry moved from W.Australuia to Derby
1 Submarine moved from sz37 to sz46Purchase Units - Anzac
Anzac buy 2 EarlyFighters, 5 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Moresby
Anzac attack with 1 Artillery, 5 Infantry and 2 Tanks
Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory, 3 Infantry and 4 L.Fighters
Anzac roll dice for 1 Artillery, 5 Infantry and 2 Tanks in Moresby, round 1 : 2/8 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 3 Infantry and 4 L.Fighters in Moresby, round 1 : 5/8 hits
5 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Moresby
Anzac roll dice for 1 Artillery and 2 Tanks in Moresby, round 2 : 0/3 hits
Yamamoto roll dice for 1 Bunker, 2 Infantry and 4 L.Fighters in Moresby, round 2 : 3/7 hits
2 Tanks owned by the Anzac and 1 Artillery owned by the Anzac lost in Moresby
Yamamoto win with 1 Bunker, 2 Infantry and 4 L.Fighters remaining. Battle score for attacker is -22
Casualties for Anzac: 1 Artillery, 5 Infantry and 2 Tanks
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
3 Infantry placed in Darwin
2 EarlyFighters, 2 Infantry and 1 Marine placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Americans
1 Submarine moved from sz70 to sz71
1 Carrier moved from sz10 to sz3
2 L.Fighters moved from sz10 to sz2
1 Submarine moved from sz70 to sz69
1 Submarine moved from sz70 to sz72
1 Submarine moved from sz70 to sz45
1 Destroyer moved from sz70 to sz45
1 Destroyer moved from sz70 to sz72
4 Destroyers moved from sz25 to sz20
1 B.Transport moved from sz20 to sz11
2 Infantry moved from Midway to sz11
1 B.Transport and 2 Infantry moved from sz11 to sz10
2 Infantry moved from sz10 to Amchitka
2 Destroyers moved from sz3 to sz4
3 S.Subs moved from sz3 to sz10
1 B.Transport, 3 Elites and 1 Infantry moved from sz6 to sz4
3 Elites moved from sz4 to Palana
1 Infantry moved from sz4 to Palana
1 Infantry moved from Anchorage to Alaska
1 Artillery moved from Anchorage to Alaska
1 Infantry moved from Anchorage to Alaska
2 Infantry moved from Canada to N.Canada
1 Artillery moved from Canada to N.Canada
1 Destroyer moved from sz23 to sz22
2 Elites moved from Choiseoul to Buala
1 Destroyer moved from sz70 to sz69
1 Submarine moved from sz70 to sz68Purchase Units - Americans
Americans buy 1 B.Transport, 2 Battleships, 2 Destroyers, 1 Infantry, 4 Marines and 1 Tank; Remaining resources: 0 PUs;Combat - Americans
Battle in sz69
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Sub
Americans roll dice for 1 Submarine in sz69, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz69, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz69, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz69, round 2 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz69, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz69, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz69, round 3 : 1/1 hits
Yamamoto roll dice for 1 S.Sub in sz69, round 3 : 0/1 hits
1 S.Sub owned by the Yamamoto lost in sz69
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Battle in Buala
Americans attack with 2 Elites
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Elites in Buala, round 1 : 2/2 hits
Yamamoto roll dice for 1 Infantry in Buala, round 1 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Buala
Americans win, taking Buala from Yamamoto with 2 Elites remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in sz68
Americans attack with 1 Submarine
Yamamoto defend with 1 Transport
Americans roll dice for 1 Submarine in sz68, round 1 : 1/1 hits
1 Transport owned by the Yamamoto lost in sz68
Americans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in sz71
Americans attack with 1 Submarine
Yamamoto defend with 1 Transport
Americans roll dice for 1 Submarine in sz71, round 1 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 3 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 4 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 4 : 1/1 hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 Submarine
Battle in sz2
Americans attack with 2 L.Fighters
Hisaichi defend with 1 T.Boat
Americans roll dice for 2 L.Fighters in sz2, round 1 : 1/2 hits
Hisaichi roll dice for 1 T.Boat in sz2, round 1 : 1/1 hits
1 T.Boat owned by the Hisaichi and 1 L.Fighter owned by the Americans lost in sz2
Americans win with 1 L.Fighter remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 T.Boat
Casualties for Americans: 1 L.Fighter
Battle in sz45
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Sub
Americans roll dice for 1 Submarine in sz45, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz45, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz45, round 1 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz45
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Battle in sz72
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Sub
Americans roll dice for 1 Submarine in sz72, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz72, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz72, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz72, round 2 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz72, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz72, round 2 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz72
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Battle in Palana
Americans attack with 3 Elites and 1 Infantry
Hisaichi defend with 1 Infantry
Americans roll dice for 3 Elites and 1 Infantry in Palana, round 1 : 2/4 hits
Masaharu roll dice for 1 Infantry in Palana, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Palana
Americans win, taking Palana from Masaharu with 3 Elites remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 L.Fighter moved from sz2 to sz3Place Units - Americans
2 Battleships and 2 Destroyers placed in sz70
1 B.Transport placed in sz4
1 Tank placed in Alaska
1 Infantry and 3 Marines placed in Pearl Habour
1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total