Did you add 6 as a bid ?
C v C
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Shall we start off the 30-IPC handicap game…? :evil: :evil: :evil:
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Here’s a gentler diversion… Let’s play ‘Atari’, the battle for the Philippines. At least then you can tell Marisol you’re researching her culture when you put your moves in of an evening. :-D
You’ll need to hit ‘Download Maps’, then ‘List Games’, then click on ‘Atari’ to install it in your TripleA.
You want to go Japanese or Allies?
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ill take whoever goes 2nd!
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Yamamoto
1 Tank moved from Hopeh to N.Shangsi
1 Tank moved from Hopeh to Shangsi
2 Tanks moved from Hopeh to Kichedung
1 Tank moved from Korea to Vladivostok
1 EarlyFighter moved from Korea to Vladivostok
1 T.Boat moved from sz67 to sz68
1 Artillery moved from Naha to sz74
1 Infantry moved from Nagasaki to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
2 Submarines moved from sz67 to sz60
1 Artillery and 1 Infantry moved from sz68 to W.Borneo
1 Carrier moved from sz74 to sz68
2 EarlyFighters moved from sz74 to sz60
2 Artillerys moved from Kwangsi to N.French I.
3 Infantry moved from Kwangsi to N.French I.
1 Tank moved from Kwangsi to N.French I.
2 Artillerys moved from S.Japan to sz78
1 Artillery moved from Nagasaki to sz78
3 Infantry moved from Nagasaki to sz78
3 Artillerys, 3 Infantry and 3 Transports moved from sz78 to sz67
3 Artillerys and 3 Infantry moved from sz67 to Hongkong
2 EarlyFighters moved from sz20 to sz25
2 EarlyFighters moved from sz11 to sz25
1 Submarine moved from sz21 to sz25
2 Submarines moved from sz30 to sz25
3 Submarines moved from sz20 to sz25
1 Cruiser and 1 Submarine moved from sz11 to sz25
1 Carrier moved from sz11 to sz25
1 Carrier moved from sz20 to sz25
1 Submarine moved from sz12 to sz25
1 Submarine moved from sz76 to sz70
1 Submarine moved from sz17 to sz45
1 EarlyFighter moved from Marcus to sz45
1 EarlyFighter moved from Iwo Jima to sz45
2 EarlyFighters moved from Tokyo to sz71
2 EarlyFighters moved from sz78 to sz70
1 Bomber moved from Tokyo to sz70
1 Tank moved from Japan to sz16
2 Artillerys moved from Japan to sz16
3 Infantry moved from Japan to sz16
1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz1
1 Infantry and 1 Tank moved from sz1 to Vladivostok
2 Artillerys, 2 Infantry and 2 Transports moved from sz16 to sz19
2 Artillerys and 2 Infantry moved from sz19 to Wake
1 Submarine moved from sz78 to sz71
1 Destroyer moved from sz78 to sz68
1 Battleship moved from sz78 to sz67
1 Bomber moved from Japan to sz70Purchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Infantry and 3 Transports; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz71
Yamamoto attack with 2 EarlyFighters and 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz71, round 1 : 1/1 hits
Americans roll dice for 1 Submarine in sz71, round 1 : 0/1 hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz70
Yamamoto attack with 2 Bombers, 2 EarlyFighters and 1 Submarine
Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz70, round 1 : 1/1 hits
Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz70, round 1 : 1/4 hits
Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 1 : 0/2 hits
1 Transport owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70
1 Submarine owned by the Americans Submerged
Yamamoto roll dice for 2 Bombers and 2 EarlyFighters in sz70, round 2 : 3/4 hits
Americans roll dice for 1 Destroyer in sz70, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz70
Yamamoto win with 2 Bombers and 1 EarlyFighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 EarlyFighter and 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Battle in sz45
Yamamoto attack with 2 EarlyFighters and 1 Submarine
Americans defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in sz45, round 1 : 0/1 hits
Yamamoto roll dice for 2 EarlyFighters in sz45, round 1 : 2/2 hits
Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 1 : 1/2 hits
1 Destroyer owned by the Americans , 1 Transport owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz45
Yamamoto win with 2 EarlyFighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Transport
Battle in sz25
Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines
Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 8 Submarines in sz25, round 1 : 3/8 hits
Units damaged: 3 Battleships owned by the Americans
Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 1 : 0/7 hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 1 : 2/7 hits
2 Submarines owned by the Yamamoto lost in sz25
Yamamoto roll dice for 6 Submarines in sz25, round 2 : 3/6 hits
Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 4/7 hits
Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 6/7 hits
1 Destroyer owned by the Americans , 2 Carriers owned by the Americans , 3 Battleships owned by the Americans , 1 Cruiser owned by the Americans and 6 Submarines owned by the Yamamoto lost in sz25
Yamamoto win with 2 Carriers, 1 Cruiser and 4 EarlyFighters remaining. Battle score for attacker is 58
Casualties for Yamamoto: 8 Submarines
Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
Battle in sz60
Yamamoto attack with 2 EarlyFighters and 2 Submarines
Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 1 : 0/2 hits
Dutch roll dice for 1 Submarine in sz60, round 1 : 0/1 hits
Yamamoto roll dice for 2 EarlyFighters in sz60, round 1 : 1/2 hits
Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 1 : 2/4 hits
1 Transport owned by the Dutch and 2 Submarines owned by the Yamamoto lost in sz60
Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 1/2 hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 3/3 hits
1 Submarine owned by the Dutch and 2 EarlyFighters owned by the Yamamoto lost in sz60
Dutch win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines
Casualties for Dutch: 1 Submarine and 1 Transport
Battle in sz68
Yamamoto attack with 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport
British defend with 1 Submarine
British roll dice for 1 Submarine in sz68, round 1 : 0/1 hits
Yamamoto roll dice for 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport in sz68, round 1 : 1/3 hits
1 Submarine owned by the British lost in sz68
Yamamoto win with 1 Carrier, 1 Destroyer, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 6
Casualties for British: 1 Submarine
Battle in Wake
Yamamoto attack with 2 Artillerys and 2 Infantry
Americans defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Artillerys and 2 Infantry in Wake, round 1 : 1/4 hits
Americans roll dice for 1 Infantry and 1 Tank in Wake, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Wake, round 2 : 2/3 hits
Americans roll dice for 1 Tank in Wake, round 2 : 0/1 hits
1 Tank owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry and 1 Tank
Battle in N.French I.
Yamamoto attack with 2 Artillerys, 3 Infantry and 1 Tank
Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Artillerys, 3 Infantry and 1 Tank in N.French I., round 1 : 1/6 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 1 : 1/3 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
Yamamoto roll dice for 2 Artillerys, 2 Infantry and 1 Tank in N.French I., round 2 : 4/5 hits
Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 2 : 2/2 hits
1 Artillery owned by the Dutch , 2 Infantry owned by the Yamamoto and 1 Tank owned by the Dutch lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 3 Infantry
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
Battle in Hongkong
Yamamoto attack with 3 Artillerys and 3 Infantry
British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
Yamamoto roll dice for 1 Battleship in Hongkong, round 1 : 1/1 hits
Units damaged: 1 Bunker owned by the British
Yamamoto roll dice for 3 Artillerys and 3 Infantry in Hongkong, round 1 : 3/6 hits
British roll dice for 1 Bunker and 2 Infantry in Hongkong, round 1 : 1/3 hits
1 Bunker owned by the British , 2 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Hongkong
Yamamoto win, taking Hongkong from British with 3 Artillerys and 2 Infantry remaining. Battle score for attacker is 8
Casualties for British: 1 Bunker and 2 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Vladivostok
Yamamoto attack with 1 EarlyFighter, 1 Infantry and 2 Tanks
Russians defend with 1 Bunker
Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Vladivostok, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 1 : 0/1 hits
Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Vladivostok, round 2 : 1/4 hits
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits
1 Bunker owned by the Russians lost in Vladivostok
Yamamoto win, taking Vladivostok from Russians with 1 EarlyFighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in N.Shangsi
Yamamoto attack with 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Tank in N.Shangsi, round 1 : 1/1 hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 1 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.Shangsi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Kichedung
Yamamoto attack with 2 Tanks
Chinese defend with 2 Infantry
Yamamoto roll dice for 2 Tanks in Kichedung, round 1 : 1/2 hits
Chinese roll dice for 2 Infantry in Kichedung, round 1 : 1/2 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kichedung
Yamamoto roll dice for 1 Tank in Kichedung, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Kichedung, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kichedung
Yamamoto win, taking Kichedung from Chinese with 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 2 Infantry
Battle in Shangsi
Yamamoto attack with 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Tank in Shangsi, round 1 : 0/1 hits
Chinese roll dice for 1 Infantry in Shangsi, round 1 : 0/1 hits
Yamamoto roll dice for 1 Tank in Shangsi, round 2 : 1/1 hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in W.Borneo
Yamamoto attack with 1 Artillery and 1 Infantry
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 : 1/2 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 : 0/2 hits
1 Infantry owned by the British lost in W.Borneo
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits
British roll dice for 1 Artillery in W.Borneo, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 1/2 hits
British roll dice for 1 Artillery in W.Borneo, round 3 : 0/1 hits
1 Artillery owned by the British lost in W.Borneo
Yamamoto win, taking W.Borneo from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 InfantryNon Combat Move - Yamamoto
2 EarlyFighters moved from sz71 to sz68
1 Destroyer and 1 Submarine moved from sz16 to sz19
1 Carrier moved from sz78 to sz68
1 EarlyFighter moved from sz70 to sz68
1 EarlyFighter moved from sz45 to sz68
1 EarlyFighter moved from sz45 to Iwo Jima
2 Bombers moved from sz70 to Iwo Jima
1 EarlyFighter moved from Vladivostok to Japan
2 Artillerys and 4 Infantry moved from Korea to Manchuria
5 Infantry moved from Hopeh to Shansi
6 Infantry moved from S.Japan to Nagasaki
1 Tank moved from Kochi to Nagasaki
2 Tanks moved from S.Japan to Nagasaki
6 Infantry moved from Tokyo to S.Japan
1 Infantry moved from Ani Jima to Bonin
1 Artillery moved from Tokyo to S.Japan
2 Tanks moved from Tokyo to S.Japan
5 Infantry moved from Japan to S.Japan
3 Tanks moved from Japan to S.JapanPlace Units - Yamamoto
1 Battleship and 3 Transports placed in sz78
1 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 57 PUs; end with 57 PUs total -
You’re up! Good luck… it looks like it’s going to be an interesting game… :-D
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Chinese
1 Infantry moved from Hanan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Tank moved from W.Chunking to N.French I.
2 Infantry moved from Chunking to N.French I.
1 Tank moved from Kiangsi to N.French I.
1 Infantry moved from Macau to Kwangsi
1 Infantry moved from Kwangtung to Kiangsi
1 Infantry moved from Nanking to Sian
1 Infantry moved from Hankou to Hanan
1 Infantry moved from Hanan to Sian
1 Infantry moved from Tsingnan to Gansu
1 Tank moved from Tsingnan to Szechwan
1 Infantry moved from Nancheng to Sikang
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from W.Sian to Szechwan
2 Tanks moved from Xining to Gansu
5 Infantry moved from Xining to Tsingnan
2 Artillerys moved from Xining to Tsingnan
1 Infantry moved from Ming Jong to Tsingnan
1 Infantry moved from Quyan to Gobi
2 Tanks moved from Urumal to Gobi
1 EarlyFighter moved from Urumal to Gobi
1 Artillery moved from Cheng to Quyan
1 Artillery moved from Urumal to Quyan
1 Infantry moved from Urumal to Quyan
1 Infantry moved from Yecheng to Quyan
1 Infantry moved from Haixi to Quyan
1 EarlyFighter moved from Xining to Gobi
2 Infantry moved from N.Chunking to HananPurchase Units - Chinese
Chinese buy 2 Marines; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gobi
Chinese attack with 2 EarlyFighters, 1 Infantry and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 2 EarlyFighters, 1 Infantry and 2 Tanks in Gobi, round 1 : 2/5 hits
Neutral roll dice for 1 Bunker in Gobi, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi
Chinese win, taking Gobi from Neutral with 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Chinese: 1 Infantry
Battle in N.French I.
Chinese attack with 2 Infantry and 2 Tanks
Yamamoto defend with 2 Artillerys and 1 Tank
Chinese roll dice for 2 Infantry and 2 Tanks in N.French I., round 1 : 1/4 hits
Yamamoto roll dice for 2 Artillerys and 1 Tank in N.French I., round 1 : 1/3 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French I.
Chinese roll dice for 1 Infantry and 2 Tanks in N.French I., round 2 : 1/3 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in N.French I., round 2 : 1/2 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French I.
Chinese roll dice for 2 Tanks in N.French I., round 3 : 1/2 hits
Yamamoto roll dice for 1 Tank in N.French I., round 3 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Tank owned by the Chinese lost in N.French I.
Chinese win, taking N.French I. from Yamamoto with 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Artillerys and 1 Tank
Casualties for Chinese: 2 Infantry and 1 TankNon Combat Move - Chinese
1 EarlyFighter moved from Gobi to Gansu
1 EarlyFighter moved from Gobi to TsingnanPlace Units - Chinese
2 Marines placed in XiningTurn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Hisaichi
2 Artillerys and 4 Infantry moved from Shansi to Sian
1 Infantry moved from Shantung to Nanking
Hisaichi take Nanking from Chinese
1 Infantry moved from E.Shansi to N.Shangsi
Hisaichi take N.Shangsi from Chinese
1 Infantry moved from E.Shansi to Shangsi
Hisaichi take Shangsi from Chinese
1 Tank moved from Shantung to Hanan
5 Tanks moved from Fukien to Hanan
Hisaichi take Hankou from Chinese
1 Infantry moved from Fukien to Kwangtung
Hisaichi take Kwangtung from Chinese
1 Tank moved from E.Shansi to Sian
1 Artillery and 1 Infantry moved from E.Shansi to Ulaan
1 Tank moved from Peking to Ulaan
4 Infantry moved from Peking to Ulaan
2 Infantry and 2 Tanks moved from Formosa to sz74
1 Infantry moved from Formosa to sz74
1 Battleship, 1 Destroyer, 2 Infantry, 1 Submarine, 2 Tanks and 2 Transports moved from sz74 to sz70
2 Infantry and 2 Tanks moved from sz70 to Davao
1 Infantry and 1 T.Boat moved from sz74 to sz68
1 Infantry moved from sz68 to Spralty
Hisaichi take Spralty from Americans
2 Artillerys moved from Seoul to sz79
6 Infantry moved from Seoul to sz79
2 Artillerys, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 6 Infantry, 2 Submarines and 4 Transports moved from sz79 to sz68
2 Artillerys and 6 Infantry moved from sz68 to Manila
2 EarlyFighters moved from Formosa to Manila
2 Tanks moved from Tientsin to Amursk
3 Tanks moved from Seoul to Amursk
1 EarlyFighter moved from Peking to Ulaan
1 EarlyFighter moved from Fukien to Sian
1 Bomber moved from Seoul to sz60
1 Bomber moved from Formosa to sz60
2 EarlyFighters moved from sz68 to sz60
1 EarlyFighter moved from Seoul to ManilaPurchase Units - Hisaichi
Hisaichi buy 8 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz70
Hisaichi attack with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports
Americans defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in sz70, round 1 : 1/1 hits
Americans roll dice for 1 Submarine in sz70, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Submarine owned by the Americans lost in sz70
Hisaichi win with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in sz60
Hisaichi attack with 2 Bombers and 2 EarlyFighters
Dutch defend with 2 Destroyers and 1 Transport
Hisaichi roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 1 : 1/4 hits
Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 1 : 2/3 hits
2 EarlyFighters owned by the Hisaichi and 1 Transport owned by the Dutch lost in sz60
Hisaichi roll dice for 2 Bombers in sz60, round 2 : 2/2 hits
Dutch roll dice for 2 Destroyers in sz60, round 2 : 1/2 hits
1 Bomber owned by the Hisaichi and 2 Destroyers owned by the Dutch lost in sz60
Hisaichi win with 1 Bomber remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Bomber and 2 EarlyFighters
Casualties for Dutch: 2 Destroyers and 1 Transport
Battle in Ulaan
Hisaichi attack with 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank
Neutral defend with 1 Bunker and 4 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank in Ulaan, round 1 : 2/8 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantry in Ulaan, round 1 : 1/5 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Neutral lost in Ulaan
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantry and 1 Tank in Ulaan, round 2 : 4/7 hits
Neutral roll dice for 1 Bunker and 3 Infantry in Ulaan, round 2 : 1/4 hits
1 Infantry owned by the Hisaichi , 1 Bunker owned by the Neutral and 3 Infantry owned by the Neutral lost in Ulaan
Hisaichi win, taking Ulaan from Neutral with 1 Artillery, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Infantry
Casualties for Neutral: 1 Bunker and 4 Infantry
Battle in Davao
Hisaichi attack with 2 Infantry and 2 Tanks
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Infantry and 2 Tanks
Hisaichi roll dice for 2 Infantry and 2 Tanks in Davao, round 1 : 1/4 hits
Americans roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Davao, round 1 : 2/4 hits
2 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Davao
Hisaichi roll dice for 2 Tanks in Davao, round 2 : 1/2 hits
Americans roll dice for 1 EarlyFighter and 2 Tanks in Davao, round 2 : 3/3 hits
2 Tanks owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
Americans win with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -7
Casualties for Hisaichi: 2 Infantry and 2 Tanks
Casualties for Americans: 1 Infantry and 1 Tank
Battle in Amursk
Hisaichi attack with 5 Tanks
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Hisaichi roll dice for 5 Tanks in Amursk, round 1 : 3/5 hits
Russians roll dice for 1 Bunker in Amursk, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Amursk
Hisaichi win, taking Amursk from Russians with 5 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Sian
Hisaichi attack with 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank
Chinese defend with 1 Artillery and 4 Infantry
Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank in Sian, round 1 : 4/8 hits
Chinese roll dice for 1 Artillery and 4 Infantry in Sian, round 1 : 2/5 hits
2 Infantry owned by the Hisaichi and 4 Infantry owned by the Chinese lost in Sian
Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank in Sian, round 2 : 2/6 hits
Chinese roll dice for 1 Artillery in Sian, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 1 Artillery and 4 Infantry
Battle in Hanan
Hisaichi attack with 6 Tanks
Chinese defend with 3 Infantry
Hisaichi roll dice for 6 Tanks in Hanan, round 1 : 4/6 hits
Chinese roll dice for 3 Infantry in Hanan, round 1 : 0/3 hits
3 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 6 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 3 Infantry
Battle in Manila
Hisaichi attack with 2 Artillerys, 3 EarlyFighters and 6 Infantry
Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 6 Infantry in Manila, round 1 : 4/11 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 1 : 1/5 hits
1 Artillery owned by the Americans , 1 Infantry owned by the Hisaichi , 2 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Manila
Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 5 Infantry in Manila, round 2 : 3/10 hits
Americans roll dice for 1 EarlyFighter in Manila, round 2 : 0/1 hits
1 EarlyFighter owned by the Americans lost in Manila
Hisaichi win, taking Manila from Americans with 2 Artillerys, 3 EarlyFighters and 5 Infantry remaining. Battle score for attacker is 19
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 TankNon Combat Move - Hisaichi
1 Bomber moved from sz60 to Formosa
2 EarlyFighters moved from Manila to sz68
1 EarlyFighter moved from Manila to Formosa
1 EarlyFighter moved from Ulaan to E.Shansi
1 EarlyFighter moved from E.Shansi to Shansi
4 Infantry moved from Tientsin to Hsingan
2 Infantry moved from Shantung to Shansi
2 Artillerys moved from Fukien to Hankou
5 Infantry moved from Fukien to Hankou
1 EarlyFighter moved from Sian to ShansiPlace Units - Hisaichi
8 Tanks placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Dutch
2 Infantry moved from Borneo to W.Borneo
1 Artillery moved from S.Borneo to W.Borneo
1 Artillery moved from E.Borneo to S.Borneo
1 EarlyFighter moved from Sarong to E.Borneo
1 Infantry moved from Sarong to sz81
1 Artillery moved from Sarong to sz81
1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz57
1 Infantry moved from sz57 to Bali
1 Artillery moved from sz57 to Bali
1 Transport moved from sz57 to sz56
1 Infantry moved from Sumatra to sz56
1 Artillery moved from Sumatra to sz56
1 Artillery, 1 Infantry and 1 Transport moved from sz56 to sz61
1 Infantry moved from sz61 to N.S
1 Artillery moved from sz61 to N.S
1 T.Boat moved from sz57 to sz59
1 Destroyer moved from sz81 to sz59
1 T.Boat moved from sz58 to sz59
1 EarlyFighter moved from S.Borneo to Frenchindochina
1 EarlyFighter moved from Frenchindochina to N.French I.
2 Infantry moved from Frenchindochina to N.French I.
1 Artillery moved from Frenchindochina to N.French I.
1 Infantry moved from Java to SumatraPurchase Units - Dutch
Dutch buy 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in W.Borneo
Dutch attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 : 0/3 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 : 0/2 hits
Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 2 : 0/3 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits
Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 3 : 1/3 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 0/2 hits
1 Infantry owned by the Yamamoto lost in W.Borneo
Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 4 : 1/3 hits
Yamamoto roll dice for 1 Artillery in W.Borneo, round 4 : 0/1 hits
1 Artillery owned by the Yamamoto lost in W.Borneo
Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
1 Transport placed in sz60Turn Complete - Dutch
Dutch collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Thai
1 Tank moved from Phuket to sz73
2 Infantry moved from Phuket to sz73
1 Artillery and 1 Infantry moved from Phuket to sz73
1 Artillery, 1 Destroyer, 3 Infantry, 1 T.Boat, 1 Tank and 2 Transports moved from sz73 to sz60
1 Artillery, 3 Infantry and 1 Tank moved from sz60 to S.Borneo
1 EarlyFighter moved from Phuket to sz60
1 Infantry moved from Thailand to Frenchindochina
Thai take Frenchindochina from DutchPurchase Units - Thai
Thai buy 6 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in sz60
Thai attack with 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports
Dutch defend with 1 Transport
Thai roll dice for 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports in sz60, round 1 : 1/3 hits
Dutch roll dice for 1 Transport in sz60, round 1 : 0/1 hits
1 Transport owned by the Dutch lost in sz60
Thai win with 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in S.Borneo
Thai attack with 1 Artillery, 3 Infantry and 1 Tank
Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
Thai roll dice for 1 Artillery, 3 Infantry and 1 Tank in S.Borneo, round 1 : 2/5 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Borneo, round 1 : 1/3 hits
1 Artillery owned by the Dutch , 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in S.Borneo
Thai roll dice for 1 Artillery, 2 Infantry and 1 Tank in S.Borneo, round 2 : 2/4 hits
Dutch roll dice for 1 Tank in S.Borneo, round 2 : 0/1 hits
1 Tank owned by the Dutch lost in S.Borneo
Thai captures 32PUs while taking Dutch capital
Thai win, taking S.Borneo from Dutch with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for Thai: 1 Infantry
Casualties for Dutch: 1 Artillery, 1 Infantry and 1 TankNon Combat Move - Thai
1 EarlyFighter moved from sz60 to Phuket
1 Tank moved from Thailand to Phuket
1 Artillery moved from Thailand to Phuket
1 Infantry moved from Thailand to PhuketPlace Units - Thai
6 Infantry placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 47 PUs total -
1st turn capital grab! Are the Dutch the French of the Pacific? :-D
Anyway, now you’ve got 3x turns in a row to get your revenge… :wink:
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - British
3 Infantry moved from Burma to Thailand
1 Tank moved from Burma to Thailand
1 Artillery moved from Burma to Thailand
2 T.Boats moved from sz64 to sz66
2 Destroyers moved from sz63 to sz66
1 Submarine moved from sz64 to sz65
1 Submarine moved from sz63 to sz65
1 Infantry moved from Bhopal to Agra
1 Artillery moved from Bhopal to Agra
1 Infantry moved from W.India to Bikaner
1 Tank moved from Dheli to Bikaner
1 Infantry moved from Bengal to S.Tibet
1 Artillery moved from Bengal to S.Tibet
1 Infantry moved from Nepal to S.Tibet
1 EarlyFighter moved from Bhopa to S.Tibet
2 Infantry moved from India to C.India
1 Infantry moved from M.India to C.India
4 Infantry moved from Calcutta to sz63
4 Infantry and 2 Transports moved from sz63 to sz66
4 Infantry moved from sz66 to Malaya
1 EarlyFighter moved from Calcutta to Malaya
1 EarlyFighter moved from Burma to Malaya
2 Infantry moved from Dheli to Bhopa
1 EarlyFighter moved from Dheli to S.Tibet
1 Infantry moved from Bhopa to Nepal
1 Infantry moved from Nagpur to E.India
1 Artillery moved from Bhopa to Nagpur
1 Tank moved from Calcutta to E.India
1 Tank moved from S.India to C.India
1 Artillery moved from E.G to sz49
2 Infantry moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery, 3 Infantry and 2 Transports moved from sz49 to sz57
3 Infantry moved from sz57 to Java
1 Artillery moved from sz57 to Java
1 Submarine moved from sz47 to sz49Purchase Units - British
British buy 1 B.Transport, 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 1 Artillery, 3 Infantry and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 : 1/5 hits
Thai roll dice for 1 Infantry in Thailand, round 1 : 0/1 hits
1 Infantry owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 1 Artillery, 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in S.Tibet
British attack with 1 Artillery, 2 EarlyFighters and 2 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in S.Tibet, round 1 : 3/5 hits
Neutral roll dice for 1 Bunker in S.Tibet, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in S.Tibet
British win, taking S.Tibet from Neutral with 1 Artillery, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Bikaner
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Bikaner, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 1 : 0/1 hits
British roll dice for 1 Infantry and 1 Tank in Bikaner, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Bikaner
British win, taking Bikaner from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Agra
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Agra, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Agra, round 1 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in Agra, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Agra
British win, taking Agra from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 InfantryNon Combat Move - British
1 EarlyFighter moved from S.Tibet to E.India
1 EarlyFighter moved from S.Tibet to NepalPlace Units - British
1 B.Transport and 2 Destroyers placed in sz63
1 Infantry placed in CalcuttaTurn Complete - British
British collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Anzac
1 Carrier moved from sz37 to sz50
1 EarlyFighter moved from sz37 to sz50
1 Battleship moved from sz37 to sz50
1 Infantry moved from E.Australia to sz37
1 Artillery moved from E.Australia to sz37
1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
1 Submarine moved from sz41 to sz49
1 Infantry moved from Fiji to sz41
1 Infantry moved from New Caledonia to sz41
2 Infantry and 1 Transport moved from sz41 to sz49
2 Infantry moved from sz49 to Moresby
1 Tank moved from Australia to N.Australia
1 EarlyFighter moved from Sydney to N.Australia
1 EarlyFighter moved from Melbourne to N.Australia
2 Infantry moved from Townsville to N.Australia
2 Tanks moved from Melbourne to C.Australia
1 Infantry moved from sz50 to Flores
1 Artillery moved from sz50 to Flores
1 EarlyFighter moved from N.Australia to sz50
1 Submarine moved from sz35 to sz38
1 T.Boat moved from sz38 to sz41
2 Infantry moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery moved from Wellington to sz35
1 Artillery, 3 Infantry and 2 Transports moved from sz35 to sz37
3 Infantry moved from sz37 to E.Australia
1 Artillery moved from sz37 to E.AustraliaPurchase Units - Anzac
Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Transport placed in sz37
1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Americans
1 Submarine moved from sz13 to sz25
1 Destroyer moved from sz27 to sz25
1 Battleship moved from sz23 to sz25
1 Bomber moved from Seattle to sz25
1 EarlyFighter moved from Midway to sz25
1 Carrier moved from sz23 to sz25
1 EarlyFighter moved from Los Angeles to sz25
1 EarlyFighter moved from Honululu to sz25
1 Submarine moved from sz31 to sz25
1 Destroyer moved from sz31 to sz25
2 Submarines moved from sz40 to sz29
1 EarlyFighter moved from Alaska to sz25
1 Infantry moved from Alaska to sz5
1 Tank moved from Alaska to sz5
1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry moved from sz4 to Attla
1 Tank moved from sz4 to Attla
1 Destroyer moved from sz5 to sz4
1 Infantry moved from Los Angeles to sz23
1 Artillery moved from Los Angeles to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
1 Artillery moved from sz13 to Honululu
1 Infantry moved from sz13 to Honululu
1 Transport moved from sz27 to sz23
1 Infantry moved from Sanfrancisco to sz23
1 Artillery moved from Los Angeles to sz23
1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz26
1 EarlyFighter moved from Johnston to Taka
1 Infantry moved from Mindanao to Davao
1 Artillery moved from Mindanao to DavaoPurchase Units - Americans
Americans buy 2 Elites, 2 Infantry and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in sz25
Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 4 EarlyFighters and 2 Submarines
Yamamoto defend with 2 Carriers, 1 Cruiser and 4 EarlyFighters
Americans roll dice for 2 Submarines in sz25, round 1 : 1/2 hits
1 Cruiser owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 4 EarlyFighters in sz25, round 1 : 4/9 hits
Yamamoto roll dice for 2 Carriers and 4 EarlyFighters in sz25, round 1 : 5/6 hits
Units damaged: 1 Battleship owned by the Americans
1 Destroyer owned by the Americans , 1 EarlyFighter owned by the Americans , 2 Submarines owned by the Americans , 2 Carriers owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz25
Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters in sz25, round 2 : 4/7 hits
Yamamoto roll dice for 2 EarlyFighters in sz25, round 2 : 0/2 hits
2 EarlyFighters owned by the Yamamoto lost in sz25
Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 42
Casualties for Yamamoto: 2 Carriers, 1 Cruiser and 4 EarlyFighters
Casualties for Americans: 1 Destroyer, 1 EarlyFighter and 2 SubmarinesNon Combat Move - Americans
1 Bomber moved from sz25 to Kuhuli
1 EarlyFighter moved from sz25 to Pearl HabourPlace Units - Americans
2 Elites and 2 Infantry placed in Davao
1 Transport placed in sz13Turn Complete - Americans
Americans collect 94 PUs; end with 94 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Masaharu
1 Artillery and 4 Infantry moved from Manchuria to Belogorsk
1 Tank moved from Hsingan to Jinan
1 Tank moved from Hsingan to Quingdao
1 Artillery moved from Hsingan to Jinan
1 Artillery moved from Hsingan to Quingdao
2 Infantry moved from Hsingan to Jinan
2 Infantry moved from Hsingan to Quingdao
2 Infantry moved from Sukhalin to Ostrov
1 Artillery moved from Sukhalin to Ostrov
1 Tank moved from Sukhalin to Ostrov
1 Infantry moved from Akina to sz15
1 Tank moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz1
1 Artillery moved from N.Japan to sz1
1 Artillery and 2 Infantry moved from N.Japan to sz1
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz7
1 Transport moved from sz7 to sz16
1 Infantry moved from Akina to sz16
1 Tank moved from Akina to sz16
1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz7
2 Infantry and 2 Tanks moved from sz7 to Kamchatka
2 Artillerys and 2 Infantry moved from sz3 to Attla
1 Destroyer moved from sz1 to sz3
1 Submarine moved from sz7 to sz3
1 Destroyer moved from sz7 to sz3
1 EarlyFighter moved from Akina to Belogorsk
1 Infantry moved from sz1 to Yakutsk
1 Bomber moved from Akina to Yakutsk
3 Infantry moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 1 : 0/4 hits
Russians roll dice for 1 Bunker in Jinan, round 1 : 0/1 hits
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in Jinan
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 3 : 2/3 hits
Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 2 Infantry
Battle in Kamchatka
Masaharu attack with 2 Infantry and 2 Tanks
Russians defend with 1 Bunker
Masaharu roll dice for 2 Infantry and 2 Tanks in Kamchatka, round 1 : 3/4 hits
Russians roll dice for 1 Bunker in Kamchatka, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Yakutsk
Masaharu attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Bomber and 1 Infantry in Yakutsk, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Yakutsk, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Quingdao
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Quingdao, round 1 : 2/4 hits
Russians roll dice for 1 Bunker in Quingdao, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ostrov
Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 1 : 3/4 hits
Russians roll dice for 1 Bunker in Ostrov, round 1 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Ostrov
Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 Infantry
Battle in Attla
Masaharu attack with 2 Artillerys and 2 Infantry
Americans defend with 2 Infantry and 1 Tank
Masaharu roll dice for 2 Artillerys and 2 Infantry in Attla, round 1 : 1/4 hits
Americans roll dice for 2 Infantry and 1 Tank in Attla, round 1 : 2/3 hits
1 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Attla
Masaharu roll dice for 2 Artillerys in Attla, round 2 : 0/2 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 : 1/2 hits
1 Artillery owned by the Masaharu lost in Attla
Masaharu roll dice for 1 Artillery in Attla, round 3 : 0/1 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 3 : 1/2 hits
1 Artillery owned by the Masaharu lost in Attla
Americans win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10
Casualties for Americans: 1 Infantry
Casualties for Masaharu: 2 Artillerys and 2 Infantry
Battle in Belogorsk
Masaharu attack with 1 Artillery, 1 EarlyFighter and 4 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantry in Belogorsk, round 1 : 3/6 hits
Russians roll dice for 1 Bunker in Belogorsk, round 1 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
1 Bomber moved from Yakutsk to N.Japan
1 EarlyFighter moved from Belogorsk to AmurskPlace Units - Masaharu
1 Infantry and 1 Marine placed in Akina
1 Factory placed in HsinganTurn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Russians
3 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to N.Mongolia
1 Infantry moved from Jinquan to N.Mongolia
1 EarlyFighter moved from Kaask to N.Mongolia
1 Tank moved from Kaask to N.Mongolia
1 Tank moved from Kaask to Ulaan Ude
4 Infantry moved from Kaask to Kyzal
2 Artillerys moved from Kaask to Kyzal
1 Infantry moved from Ustkut to Irkutsk
1 Artillery moved from Ustkut to Irkutsk
1 Infantry moved from Bratsk to Ustkut
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Kyzyl to Jinquan
1 Infantry moved from Maltan to Punjab
1 Tank moved from Abakan to Punjab
1 Infantry moved from Angarsk to VostokPurchase Units - Russians
Russians buy 3 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in N.Mongolia
Russians attack with 1 EarlyFighter, 2 Infantry and 1 Tank
Neutral defend with 1 Bunker
Russians roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in N.Mongolia, round 1 : 2/4 hits
Neutral roll dice for 1 Bunker in N.Mongolia, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in N.Mongolia
Russians win, taking N.Mongolia from Neutral with 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Punjab
Russians attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Punjab, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Punjab
Russians roll dice for 1 Tank in Punjab, round 2 : 0/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits
Russians roll dice for 1 Tank in Punjab, round 3 : 1/1 hits
Neutral roll dice for 1 Infantry in Punjab, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Punjab
Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from N.Mongolia to Ulaan UdePlace Units - Russians
3 Infantry placed in KaaskTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Hongkong to Macau
Yamamoto take Macau from Chinese
1 Infantry and 1 Tank moved from Vladivostok to sz1
1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz3
1 Infantry and 1 Tank moved from sz3 to Palana
1 Tank moved from Vladivostok to Hsingan
1 Transport moved from sz68 to sz74
1 T.Boat moved from sz68 to sz74
1 Infantry and 1 Tank moved from Nagasaki to sz74
1 Infantry moved from Nagasaki to sz74
1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
1 Infantry and 1 Tank moved from sz68 to W.Borneo
1 Infantry moved from sz74 to Manila
2 Artillerys and 4 Infantry moved from Hainan to sz67
2 Artillerys, 1 Battleship, 4 Infantry and 3 Transports moved from sz67 to sz70
4 EarlyFighters moved from sz68 to Davao
3 Tanks moved from S.Japan to sz78
3 Infantry moved from S.Japan to sz78
3 Infantry, 3 Tanks and 3 Transports moved from sz78 to sz72
2 Bombers moved from Iwo Jima to Davao
2 Artillerys and 4 Infantry moved from sz70 to Davao
1 EarlyFighter moved from Iwo Jima to Davao
1 Battleship moved from sz78 to sz72
2 Artillerys moved from Wake to sz19
1 Infantry moved from Wake to sz19
2 Artillerys, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from sz19 to sz18
1 Infantry moved from Marcus to sz18
2 Artillerys, 1 Destroyer, 2 Infantry, 1 Submarine and 2 Transports moved from sz18 to sz72
1 Artillery moved from sz72 to Fais
1 Artillery moved from sz72 to Phonpei
1 Infantry moved from sz72 to Fais
1 Infantry moved from sz72 to Phonpei
2 Tanks moved from sz72 to Weno
1 Tank moved from sz72 to Pikelot
2 Infantry moved from sz72 to Weno
1 Infantry moved from sz72 to Pikelot
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 T.Boat moved from sz78 to sz75
1 Infantry moved from sz75 to Manila
2 Artillerys and 4 Infantry moved from Manchuria to Hsingan
5 Infantry moved from Shansi to Sian
1 Tank moved from Kichedung to Sian
3 Artillerys and 1 Infantry moved from Hongkong to MacauPurchase Units - Yamamoto
Yamamoto buy 1 Factory, 6 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Pikelot
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 1 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 1 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 2 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 3 : 0/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 3 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 4 : 1/2 hits
Americans roll dice for 1 Artillery in Pikelot, round 4 : 0/1 hits
1 Artillery owned by the Americans lost in Pikelot
Yamamoto win, taking Pikelot from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Fais
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 1 Infantry in Fais, round 1 : 1/2 hits
Americans roll dice for 1 Artillery in Fais, round 1 : 0/1 hits
1 Artillery owned by the Americans lost in Fais
Yamamoto win, taking Fais from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Davao
Yamamoto attack with 2 Artillerys, 2 Bombers, 5 EarlyFighters and 4 Infantry
Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 2 Elites, 1 Factory, 3 Infantry and 1 Tank
AA guns fire in Davao : 3/7 hits
3 EarlyFighters owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Battleship in Davao, round 1 : 1/1 hits
1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 4 Infantry in Davao, round 1 : 5/10 hits
Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Elites, 2 Infantry and 1 Tank in Davao, round 1 : 3/7 hits
1 Artillery owned by the Americans , 2 Elites owned by the Americans , 3 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 1 Infantry in Davao, round 2 : 3/7 hits
Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is -1
Casualties for Yamamoto: 3 EarlyFighters and 4 Infantry
Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Elites, 3 Infantry and 1 Tank
Battle in Weno
Yamamoto attack with 2 Infantry and 2 Tanks
Americans defend with 2 Infantry
Yamamoto roll dice for 2 Infantry and 2 Tanks in Weno, round 1 : 1/4 hits
Americans roll dice for 2 Infantry in Weno, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Weno
Yamamoto roll dice for 1 Infantry and 2 Tanks in Weno, round 2 : 1/3 hits
Americans roll dice for 1 Infantry in Weno, round 2 : 0/1 hits
1 Infantry owned by the Americans lost in Weno
Yamamoto win, taking Weno from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantry
Battle in Phonpei
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Tank
Yamamoto roll dice for 1 Battleship in Phonpei, round 1 : 1/1 hits
1 Tank owned by the Americans lost in Phonpei
Yamamoto win, taking Phonpei from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 Tank
Battle in Palana
Yamamoto attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Palana, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Palana, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Palana
Yamamoto win, taking Palana from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in W.Borneo
Yamamoto attack with 1 Infantry and 1 Tank
Dutch defend with 1 Artillery and 2 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in W.Borneo, round 1 : 1/2 hits
British roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 : 1/3 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in W.Borneo
Yamamoto roll dice for 1 Tank in W.Borneo, round 2 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in W.Borneo, round 3 : 0/1 hits
British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 : 1/2 hits
1 Tank owned by the Yamamoto lost in W.Borneo
British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Dutch: 1 InfantryNon Combat Move - Yamamoto
2 Carriers moved from sz68 to sz70
2 EarlyFighters moved from Davao to sz70
1 EarlyFighter moved from Japan to sz70
2 Bombers moved from Davao to Iwo Jima
1 Submarine moved from sz71 to sz70
1 Destroyer moved from sz74 to sz60Place Units - Yamamoto
6 Tanks placed in Hongkong
1 Factory placed in Kichedung
6 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Chinese
2 Infantry moved from Kiangsi to Kwangsi
1 Tank moved from N.French I. to Kwangsi
3 Infantry moved from Quyan to W.Mongolia
2 Artillerys moved from Quyan to W.Mongolia
1 EarlyFighter moved from Gansu to Kwangsi
1 EarlyFighter moved from Tsingnan to Kwangsi
6 Infantry moved from Tsingnan to Sikang
2 Infantry moved from Gansu to N.Shangsi
2 Tanks moved from Gansu to N.Shangsi
2 Marines moved from Xining to Nancheng
5 Infantry moved from Szechwan to Sikang
1 Artillery moved from Szechwan to Sikang
2 Artillerys moved from Tsingnan to Sikang
2 Tanks moved from Gobi to Sikang
2 Tanks moved from Szechwan to SikangPurchase Units - Chinese
Chinese buy 1 Bomber, 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in W.Mongolia
Chinese attack with 2 Artillerys and 3 Infantry
Neutral defend with 1 Bunker
Chinese roll dice for 2 Artillerys and 3 Infantry in W.Mongolia, round 1 : 2/5 hits
Neutral roll dice for 1 Bunker in W.Mongolia, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Mongolia
Chinese win, taking W.Mongolia from Neutral with 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in N.Shangsi
Chinese attack with 2 Infantry and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 : 2/4 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
6 Infantry placed in Xining
1 Bomber, 1 Fighter and 2 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Hisaichi
1 unit repaired.
6 Tanks moved from Hanan to N.French I.
Hisaichi take Chunking from Chinese
5 Tanks moved from Amursk to Vostok
1 Infantry moved from Ulaan to Gansu
Hisaichi take Gansu from Chinese
1 Artillery, 2 Infantry and 1 Tank moved from Ulaan to N.Shangsi
1 Infantry moved from Shangsi to N.Shangsi
1 Infantry moved from Sian to Szechwan
Hisaichi take Szechwan from Chinese
1 Infantry moved from Sian to W.Sian
Hisaichi take W.Sian from Chinese
1 Infantry moved from Kwangtung to Kiangsi
Hisaichi take Kiangsi from Chinese
1 Tank moved from Sian to N.Chunking
Hisaichi take N.Chunking from Chinese
2 EarlyFighters moved from Shansi to N.Shangsi
2 Artillerys and 5 Infantry moved from Manila to sz68
1 Infantry moved from Spralty to sz68
2 Artillerys, 5 Infantry and 4 Transports moved from sz68 to sz73
2 Artillerys and 5 Infantry moved from sz73 to Thailand
1 Infantry and 1 T.Boat moved from sz68 to sz73
1 Infantry moved from sz73 to Thailand
1 Destroyer moved from sz68 to sz60
2 Submarines moved from sz68 to sz60
1 Carrier moved from sz68 to sz73
2 EarlyFighters moved from sz68 to Thailand
4 Infantry moved from Hsingan to Jinan
8 Tanks moved from Seoul to Hsingan
1 Bomber moved from Formosa to Thailand
1 EarlyFighter moved from Formosa to S.BorneoPurchase Units - Hisaichi
Hisaichi buy 1 Infantry, 2 Marines and 8 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in N.French I.
Hisaichi attack with 6 Tanks
Dutch defend with 1 Artillery, 1 EarlyFighter and 2 Infantry
Hisaichi roll dice for 6 Tanks in N.French I., round 1 : 2/6 hits
Dutch roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in N.French I., round 1 : 2/4 hits
2 Tanks owned by the Hisaichi and 2 Infantry owned by the Dutch lost in N.French I.
Hisaichi roll dice for 4 Tanks in N.French I., round 2 : 2/4 hits
Dutch roll dice for 1 Artillery and 1 EarlyFighter in N.French I., round 2 : 2/2 hits
2 Tanks owned by the Hisaichi , 1 Artillery owned by the Dutch and 1 EarlyFighter owned by the Dutch lost in N.French I.
Hisaichi win, taking N.French I. from Dutch with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 4 Tanks
Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 2 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank
Chinese defend with 2 Infantry and 2 Tanks
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank in N.Shangsi, round 1 : 4/7 hits
Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 : 3/4 hits
3 Infantry owned by the Hisaichi , 2 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 3 Infantry
Casualties for Chinese: 2 Infantry and 2 Tanks
Battle in Vostok
Hisaichi attack with 5 Tanks
Russians defend with 2 Infantry
Hisaichi roll dice for 5 Tanks in Vostok, round 1 : 4/5 hits
Russians roll dice for 2 Infantry in Vostok, round 1 : 1/2 hits
1 Tank owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
Hisaichi win, taking Vostok from Russians with 4 Tanks remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 2 Infantry
Battle in Thailand
Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry
British defend with 1 Artillery, 3 Infantry and 1 Tank
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry in Thailand, round 1 : 3/11 hits
British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 : 2/5 hits
2 Infantry owned by the Hisaichi and 3 Infantry owned by the British lost in Thailand
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 4 Infantry in Thailand, round 2 : 2/9 hits
British roll dice for 1 Artillery and 1 Tank in Thailand, round 2 : 2/2 hits
2 Infantry owned by the Hisaichi , 1 Tank owned by the British and 1 Artillery owned by the British lost in Thailand
Hisaichi win, taking Thailand from British with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 7
Casualties for Hisaichi: 4 Infantry
Casualties for British: 1 Artillery, 3 Infantry and 1 TankNon Combat Move - Hisaichi
2 EarlyFighters moved from Thailand to sz73
1 Bomber moved from Thailand to Phuket
1 Destroyer moved from sz70 to sz68
1 Battleship moved from sz70 to sz68
1 Submarine moved from sz70 to sz68
2 Transports moved from sz70 to sz74
2 Artillerys and 1 Infantry moved from Formosa to sz74
2 Artillerys moved from sz74 to Kwangtung
1 Infantry moved from sz74 to Kwangtung
4 Infantry moved from Hankou to Kwangtung
2 Artillerys moved from Hankou to Kwangtung
1 Infantry moved from Hankou to Hanan
2 Infantry moved from Shansi to Sian
1 Infantry moved from Nanking to Sian
2 EarlyFighters moved from N.Shangsi to SianPlace Units - Hisaichi
1 Infantry and 2 Marines placed in Amursk
8 Tanks placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Dutch
1 Transport moved from sz57 to sz59
1 Infantry moved from Bali to sz59
1 Infantry moved from Lambok to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from Bava to sz59
4 Infantry moved from sz59 to E.Borneo
1 Artillery moved from W.Borneo to E.Borneo
1 Infantry moved from W.Borneo to E.Borneo
1 Transport moved from sz61 to sz57Combat - Dutch
Non Combat Move - Dutch
Turn Complete - Dutch
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Thai
1 Tank moved from Phuket to Burma
Thai take Burma from British
2 Transports moved from sz60 to sz73
2 Artillerys and 2 Infantry moved from Phuket to sz73
2 Artillerys, 2 Infantry and 2 Transports moved from sz73 to sz68
1 T.Boat moved from sz60 to sz73
1 Destroyer moved from sz60 to sz68
1 Tank moved from S.Borneo to Borneo
Thai take W.Borneo from British
Thai take Borneo from Dutch
1 Artillery moved from sz68 to N.B
1 Artillery moved from sz68 to N.B
2 Infantry moved from sz68 to N.B
1 EarlyFighter moved from Phuket to S.Borneo
1 Infantry moved from Frenchindochina to sz73
1 Infantry moved from sz73 to PhuketPurchase Units - Thai
Thai buy 1 Infantry and 9 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in N.B
Thai attack with 2 Artillerys and 2 Infantry
British defend with 1 Infantry and 1 Tank
Thai roll dice for 2 Artillerys and 2 Infantry in N.B, round 1 : 2/4 hits
British roll dice for 1 Infantry and 1 Tank in N.B, round 1 : 1/2 hits
1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in N.B
Thai win, taking N.B from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry and 1 Tank
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
4 Tanks placed in S.Borneo
1 Infantry and 5 Tanks placed in PhuketTurn Complete - Thai
Thai collect 23 PUs; end with 23 PUs total