• TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Hisaichi
                2 Artillerys and 4 Infantry moved from Shansi to Sian
                1 Infantry moved from Shantung to Nanking
                      Hisaichi take Nanking from Chinese
                1 Infantry moved from E.Shansi to N.Shangsi
                      Hisaichi take N.Shangsi from Chinese
                1 Infantry moved from E.Shansi to Shangsi
                      Hisaichi take Shangsi from Chinese
                1 Tank moved from Shantung to Hanan
                5 Tanks moved from Fukien to Hanan
                      Hisaichi take Hankou from Chinese
                1 Infantry moved from Fukien to Kwangtung
                      Hisaichi take Kwangtung from Chinese
                1 Tank moved from E.Shansi to Sian
                1 Artillery and 1 Infantry moved from E.Shansi to Ulaan
                1 Tank moved from Peking to Ulaan
                4 Infantry moved from Peking to Ulaan
                2 Infantry and 2 Tanks moved from Formosa to sz74
                1 Infantry moved from Formosa to sz74
                1 Battleship, 1 Destroyer, 2 Infantry, 1 Submarine, 2 Tanks and 2 Transports moved from sz74 to sz70
                2 Infantry and 2 Tanks moved from sz70 to Davao
                1 Infantry and 1 T.Boat moved from sz74 to sz68
                1 Infantry moved from sz68 to Spralty
                      Hisaichi take Spralty from Americans
                2 Artillerys moved from Seoul to sz79
                6 Infantry moved from Seoul to sz79
                2 Artillerys, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 6 Infantry, 2 Submarines and 4 Transports moved from sz79 to sz68
                2 Artillerys and 6 Infantry moved from sz68 to Manila
                2 EarlyFighters moved from Formosa to Manila
                2 Tanks moved from Tientsin to Amursk
                3 Tanks moved from Seoul to Amursk
                1 EarlyFighter moved from Peking to Ulaan
                1 EarlyFighter moved from Fukien to Sian
                1 Bomber moved from Seoul to sz60
                1 Bomber moved from Formosa to sz60
                2 EarlyFighters moved from sz68 to sz60
                1 EarlyFighter moved from Seoul to Manila

    Purchase Units - Hisaichi
                Hisaichi buy 8 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz70
                    Hisaichi attack with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports
                    Americans defend with 1 Submarine
                        Hisaichi roll dice for 1 Submarine in sz70, round 1 :  1/1 hits
                        Americans roll dice for 1 Submarine in sz70, round 1 :  1/1 hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        1 Submarine owned by the Americans lost in sz70
                    Hisaichi win with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Submarine
                Battle in sz60
                    Hisaichi attack with 2 Bombers and 2 EarlyFighters
                    Dutch defend with 2 Destroyers and 1 Transport
                        Hisaichi roll dice for 2 Bombers and 2 EarlyFighters in sz60, round 1 :  1/4 hits
                        Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 1 :  2/3 hits
                        2 EarlyFighters owned by the Hisaichi and 1 Transport owned by the Dutch lost in sz60
                        Hisaichi roll dice for 2 Bombers in sz60, round 2 :  2/2 hits
                        Dutch roll dice for 2 Destroyers in sz60, round 2 :  1/2 hits
                        1 Bomber owned by the Hisaichi and 2 Destroyers owned by the Dutch lost in sz60
                    Hisaichi win with 1 Bomber remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 1 Bomber and 2 EarlyFighters
                    Casualties for Dutch: 2 Destroyers and 1 Transport
                Battle in Ulaan
                    Hisaichi attack with 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank
                    Neutral defend with 1 Bunker and 4 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 5 Infantry and 1 Tank in Ulaan, round 1 :  2/8 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 4 Infantry in Ulaan, round 1 :  1/5 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Neutral lost in Ulaan
                        Hisaichi roll dice for 1 Artillery, 1 EarlyFighter, 4 Infantry and 1 Tank in Ulaan, round 2 :  4/7 hits
                        Neutral roll dice for 1 Bunker and 3 Infantry in Ulaan, round 2 :  1/4 hits
                        1 Infantry owned by the Hisaichi , 1 Bunker owned by the Neutral and 3 Infantry owned by the Neutral lost in Ulaan
                    Hisaichi win, taking Ulaan from Neutral with 1 Artillery, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Neutral: 1 Bunker and 4 Infantry
                Battle in Davao
                    Hisaichi attack with 2 Infantry and 2 Tanks
                    Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Infantry and 2 Tanks
                        Hisaichi roll dice for 2 Infantry and 2 Tanks in Davao, round 1 :  1/4 hits
                        Americans roll dice for 1 EarlyFighter, 1 Infantry and 2 Tanks in Davao, round 1 :  2/4 hits
                        2 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Davao
                        Hisaichi roll dice for 2 Tanks in Davao, round 2 :  1/2 hits
                        Americans roll dice for 1 EarlyFighter and 2 Tanks in Davao, round 2 :  3/3 hits
                        2 Tanks owned by the Hisaichi and 1 Tank owned by the Americans lost in Davao
                    Americans win with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -7
                    Casualties for Hisaichi: 2 Infantry and 2 Tanks
                    Casualties for Americans: 1 Infantry and 1 Tank
                Battle in Amursk
                    Hisaichi attack with 5 Tanks
                    Russians defend with 1 AAGun, 1 Bunker and 1 Factory
                        Hisaichi roll dice for 5 Tanks in Amursk, round 1 :  3/5 hits
                        Russians roll dice for 1 Bunker in Amursk, round 1 :  0/1 hits
                        1 Bunker owned by the Russians lost in Amursk
                    Hisaichi win, taking Amursk from Russians with 5 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Sian
                    Hisaichi attack with 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank
                    Chinese defend with 1 Artillery and 4 Infantry
                        Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Tank in Sian, round 1 :  4/8 hits
                        Chinese roll dice for 1 Artillery and 4 Infantry in Sian, round 1 :  2/5 hits
                        2 Infantry owned by the Hisaichi and 4 Infantry owned by the Chinese lost in Sian
                        Hisaichi roll dice for 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank in Sian, round 2 :  2/6 hits
                        Chinese roll dice for 1 Artillery in Sian, round 2 :  0/1 hits
                        1 Artillery owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 2 Artillerys, 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Infantry
                    Casualties for Chinese: 1 Artillery and 4 Infantry
                Battle in Hanan
                    Hisaichi attack with 6 Tanks
                    Chinese defend with 3 Infantry
                        Hisaichi roll dice for 6 Tanks in Hanan, round 1 :  4/6 hits
                        Chinese roll dice for 3 Infantry in Hanan, round 1 :  0/3 hits
                        3 Infantry owned by the Chinese lost in Hanan
                    Hisaichi win, taking Hanan from Chinese with 6 Tanks remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 Infantry
                Battle in Manila
                    Hisaichi attack with 2 Artillerys, 3 EarlyFighters and 6 Infantry
                    Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank
                        Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 6 Infantry in Manila, round 1 :  4/11 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank in Manila, round 1 :  1/5 hits
                        1 Artillery owned by the Americans , 1 Infantry owned by the Hisaichi , 2 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Manila
                        Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 5 Infantry in Manila, round 2 :  3/10 hits
                        Americans roll dice for 1 EarlyFighter in Manila, round 2 :  0/1 hits
                        1 EarlyFighter owned by the Americans lost in Manila
                    Hisaichi win, taking Manila from Americans with 2 Artillerys, 3 EarlyFighters and 5 Infantry remaining. Battle score for attacker is 19
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantry and 1 Tank

    Non Combat Move - Hisaichi
                1 Bomber moved from sz60 to Formosa
                2 EarlyFighters moved from Manila to sz68
                1 EarlyFighter moved from Manila to Formosa
                1 EarlyFighter moved from Ulaan to E.Shansi
                1 EarlyFighter moved from E.Shansi to Shansi
                4 Infantry moved from Tientsin to Hsingan
                2 Infantry moved from Shantung to Shansi
                2 Artillerys moved from Fukien to Hankou
                5 Infantry moved from Fukien to Hankou
                1 EarlyFighter moved from Sian to Shansi

    Place Units - Hisaichi
                8 Tanks placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 48 PUs; end with 48 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Dutch
                2 Infantry moved from Borneo to W.Borneo
                1 Artillery moved from S.Borneo to W.Borneo
                1 Artillery moved from E.Borneo to S.Borneo
                1 EarlyFighter moved from Sarong to E.Borneo
                1 Infantry moved from Sarong to sz81
                1 Artillery moved from Sarong to sz81
                1 Artillery, 1 Infantry and 1 Transport moved from sz81 to sz57
                1 Infantry moved from sz57 to Bali
                1 Artillery moved from sz57 to Bali
                1 Transport moved from sz57 to sz56
                1 Infantry moved from Sumatra to sz56
                1 Artillery moved from Sumatra to sz56
                1 Artillery, 1 Infantry and 1 Transport moved from sz56 to sz61
                1 Infantry moved from sz61 to N.S
                1 Artillery moved from sz61 to N.S
                1 T.Boat moved from sz57 to sz59
                1 Destroyer moved from sz81 to sz59
                1 T.Boat moved from sz58 to sz59
                1 EarlyFighter moved from S.Borneo to Frenchindochina
                1 EarlyFighter moved from Frenchindochina to N.French I.
                2 Infantry moved from Frenchindochina to N.French I.
                1 Artillery moved from Frenchindochina to N.French I.
                1 Infantry moved from Java to Sumatra

    Purchase Units - Dutch
                Dutch buy 1 Transport; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in W.Borneo
                    Dutch attack with 1 Artillery and 2 Infantry
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 1 :  0/2 hits
                        Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 2 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 :  0/2 hits
                        Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 3 :  1/3 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 :  0/2 hits
                        1 Infantry owned by the Yamamoto lost in W.Borneo
                        Dutch roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 4 :  1/3 hits
                        Yamamoto roll dice for 1 Artillery in W.Borneo, round 4 :  0/1 hits
                        1 Artillery owned by the Yamamoto lost in W.Borneo
                    Dutch win, taking W.Borneo from Yamamoto with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Transport placed in sz60

    Turn Complete - Dutch
                Dutch collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Thai
                1 Tank moved from Phuket to sz73
                2 Infantry moved from Phuket to sz73
                1 Artillery and 1 Infantry moved from Phuket to sz73
                1 Artillery, 1 Destroyer, 3 Infantry, 1 T.Boat, 1 Tank and 2 Transports moved from sz73 to sz60
                1 Artillery, 3 Infantry and 1 Tank moved from sz60 to S.Borneo
                1 EarlyFighter moved from Phuket to sz60
                1 Infantry moved from Thailand to Frenchindochina
                      Thai take Frenchindochina from Dutch

    Purchase Units - Thai
                Thai buy 6 Infantry; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in sz60
                    Thai attack with 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports
                    Dutch defend with 1 Transport
                        Thai roll dice for 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports in sz60, round 1 :  1/3 hits
                        Dutch roll dice for 1 Transport in sz60, round 1 :  0/1 hits
                        1 Transport owned by the Dutch lost in sz60
                    Thai win with 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 6
                    Casualties for Dutch: 1 Transport
                Battle in S.Borneo
                    Thai attack with 1 Artillery, 3 Infantry and 1 Tank
                    Dutch defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 Tank
                        Thai roll dice for 1 Artillery, 3 Infantry and 1 Tank in S.Borneo, round 1 :  2/5 hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Borneo, round 1 :  1/3 hits
                        1 Artillery owned by the Dutch , 1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in S.Borneo
                        Thai roll dice for 1 Artillery, 2 Infantry and 1 Tank in S.Borneo, round 2 :  2/4 hits
                        Dutch roll dice for 1 Tank in S.Borneo, round 2 :  0/1 hits
                        1 Tank owned by the Dutch lost in S.Borneo
                    Thai captures 32PUs while taking Dutch capital
                    Thai win, taking S.Borneo from Dutch with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Thai: 1 Infantry
                    Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank

    Non Combat Move - Thai
                1 EarlyFighter moved from sz60 to Phuket
                1 Tank moved from Thailand to Phuket
                1 Artillery moved from Thailand to Phuket
                1 Infantry moved from Thailand to Phuket

    Place Units - Thai
                6 Infantry placed in Phuket

    Turn Complete - Thai
                Thai collect 15 PUs; end with 47 PUs total


  • 1st turn capital grab! Are the Dutch the French of the Pacific?  :-D

    Anyway, now you’ve got 3x turns in a row to get your revenge…  :wink:


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - British
                3 Infantry moved from Burma to Thailand
                1 Tank moved from Burma to Thailand
                1 Artillery moved from Burma to Thailand
                2 T.Boats moved from sz64 to sz66
                2 Destroyers moved from sz63 to sz66
                1 Submarine moved from sz64 to sz65
                1 Submarine moved from sz63 to sz65
                1 Infantry moved from Bhopal to Agra
                1 Artillery moved from Bhopal to Agra
                1 Infantry moved from W.India to Bikaner
                1 Tank moved from Dheli to Bikaner
                1 Infantry moved from Bengal to S.Tibet
                1 Artillery moved from Bengal to S.Tibet
                1 Infantry moved from Nepal to S.Tibet
                1 EarlyFighter moved from Bhopa to S.Tibet
                2 Infantry moved from India to C.India
                1 Infantry moved from M.India to C.India
                4 Infantry moved from Calcutta to sz63
                4 Infantry and 2 Transports moved from sz63 to sz66
                4 Infantry moved from sz66 to Malaya
                1 EarlyFighter moved from Calcutta to Malaya
                1 EarlyFighter moved from Burma to Malaya
                2 Infantry moved from Dheli to Bhopa
                1 EarlyFighter moved from Dheli to S.Tibet
                1 Infantry moved from Bhopa to Nepal
                1 Infantry moved from Nagpur to E.India
                1 Artillery moved from Bhopa to Nagpur
                1 Tank moved from Calcutta to E.India
                1 Tank moved from S.India to C.India
                1 Artillery moved from E.G to sz49
                2 Infantry moved from Moresby to sz49
                1 Infantry moved from New Guinea to sz49
                1 Artillery, 3 Infantry and 2 Transports moved from sz49 to sz57
                3 Infantry moved from sz57 to Java
                1 Artillery moved from sz57 to Java
                1 Submarine moved from sz47 to sz49

    Purchase Units - British
                British buy 1 B.Transport, 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Thailand
                    British attack with 1 Artillery, 3 Infantry and 1 Tank
                    Thai defend with 1 Infantry
                        British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 :  1/5 hits
                        Thai roll dice for 1 Infantry in Thailand, round 1 :  0/1 hits
                        1 Infantry owned by the Thai lost in Thailand
                    British win, taking Thailand from Thai with 1 Artillery, 3 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in S.Tibet
                    British attack with 1 Artillery, 2 EarlyFighters and 2 Infantry
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in S.Tibet, round 1 :  3/5 hits
                        Neutral roll dice for 1 Bunker in S.Tibet, round 1 :  0/1 hits
                        1 Bunker owned by the Neutral lost in S.Tibet
                    British win, taking S.Tibet from Neutral with 1 Artillery, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Bikaner
                    British attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Infantry and 1 Tank in Bikaner, round 1 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Bikaner, round 1 :  0/1 hits
                        British roll dice for 1 Infantry and 1 Tank in Bikaner, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Bikaner, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Bikaner
                    British win, taking Bikaner from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Agra
                    British attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                        British roll dice for 1 Artillery and 1 Infantry in Agra, round 1 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Agra, round 1 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Infantry in Agra, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Agra, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Agra
                    British win, taking Agra from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for British: 1 Infantry

    Non Combat Move - British
                1 EarlyFighter moved from S.Tibet to E.India
                1 EarlyFighter moved from S.Tibet to Nepal

    Place Units - British
                1 B.Transport and 2 Destroyers placed in sz63
                1 Infantry placed in Calcutta

    Turn Complete - British
                British collect 67 PUs; end with 67 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Anzac
                1 Carrier moved from sz37 to sz50
                1 EarlyFighter moved from sz37 to sz50
                1 Battleship moved from sz37 to sz50
                1 Infantry moved from E.Australia to sz37
                1 Artillery moved from E.Australia to sz37
                1 Artillery, 1 Infantry and 1 Transport moved from sz37 to sz50
                1 Submarine moved from sz41 to sz49
                1 Infantry moved from Fiji to sz41
                1 Infantry moved from New Caledonia to sz41
                2 Infantry and 1 Transport moved from sz41 to sz49
                2 Infantry moved from sz49 to Moresby
                1 Tank moved from Australia to N.Australia
                1 EarlyFighter moved from Sydney to N.Australia
                1 EarlyFighter moved from Melbourne to N.Australia
                2 Infantry moved from Townsville to N.Australia
                2 Tanks moved from Melbourne to C.Australia
                1 Infantry moved from sz50 to Flores
                1 Artillery moved from sz50 to Flores
                1 EarlyFighter moved from N.Australia to sz50
                1 Submarine moved from sz35 to sz38
                1 T.Boat moved from sz38 to sz41
                2 Infantry moved from Wellington to sz35
                1 Infantry moved from New Zealand to sz35
                1 Artillery moved from Wellington to sz35
                1 Artillery, 3 Infantry and 2 Transports moved from sz35 to sz37
                3 Infantry moved from sz37 to E.Australia
                1 Artillery moved from sz37 to E.Australia

    Purchase Units - Anzac
                Anzac buy 1 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Transport placed in sz37
                1 Infantry placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Americans
                1 Submarine moved from sz13 to sz25
                1 Destroyer moved from sz27 to sz25
                1 Battleship moved from sz23 to sz25
                1 Bomber moved from Seattle to sz25
                1 EarlyFighter moved from Midway to sz25
                1 Carrier moved from sz23 to sz25
                1 EarlyFighter moved from Los Angeles to sz25
                1 EarlyFighter moved from Honululu to sz25
                1 Submarine moved from sz31 to sz25
                1 Destroyer moved from sz31 to sz25
                2 Submarines moved from sz40 to sz29
                1 EarlyFighter moved from Alaska to sz25
                1 Infantry moved from Alaska to sz5
                1 Tank moved from Alaska to sz5
                1 Infantry, 1 Tank and 1 Transport moved from sz5 to sz4
                1 Infantry moved from sz4 to Attla
                1 Tank moved from sz4 to Attla
                1 Destroyer moved from sz5 to sz4
                1 Infantry moved from Los Angeles to sz23
                1 Artillery moved from Los Angeles to sz23
                1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz13
                1 Artillery moved from sz13 to Honululu
                1 Infantry moved from sz13 to Honululu
                1 Transport moved from sz27 to sz23
                1 Infantry moved from Sanfrancisco to sz23
                1 Artillery moved from Los Angeles to sz23
                1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz26
                1 EarlyFighter moved from Johnston to Taka
                1 Infantry moved from Mindanao to Davao
                1 Artillery moved from Mindanao to Davao

    Purchase Units - Americans
                Americans buy 2 Elites, 2 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz25
                    Americans attack with 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers, 4 EarlyFighters and 2 Submarines
                    Yamamoto defend with 2 Carriers, 1 Cruiser and 4 EarlyFighters
                        Americans roll dice for 2 Submarines in sz25, round 1 :  1/2 hits
                        1 Cruiser owned by the Yamamoto lost in sz25
                        Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 2 Destroyers and 4 EarlyFighters in sz25, round 1 :  4/9 hits
                        Yamamoto roll dice for 2 Carriers and 4 EarlyFighters in sz25, round 1 :  5/6 hits
                    Units damaged: 1 Battleship owned by the Americans
                        1 Destroyer owned by the Americans , 1 EarlyFighter owned by the Americans , 2 Submarines owned by the Americans , 2 Carriers owned by the Yamamoto and 2 EarlyFighters owned by the Yamamoto lost in sz25
                        Americans roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters in sz25, round 2 :  4/7 hits
                        Yamamoto roll dice for 2 EarlyFighters in sz25, round 2 :  0/2 hits
                        2 EarlyFighters owned by the Yamamoto lost in sz25
                    Americans win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 42
                    Casualties for Yamamoto: 2 Carriers, 1 Cruiser and 4 EarlyFighters
                    Casualties for Americans: 1 Destroyer, 1 EarlyFighter and 2 Submarines

    Non Combat Move - Americans
                1 Bomber moved from sz25 to Kuhuli
                1 EarlyFighter moved from sz25 to Pearl Habour

    Place Units - Americans
                2 Elites and 2 Infantry placed in Davao
                1 Transport placed in sz13

    Turn Complete - Americans
                Americans collect 94 PUs; end with 94 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Masaharu
                1 Artillery and 4 Infantry moved from Manchuria to Belogorsk
                1 Tank moved from Hsingan to Jinan
                1 Tank moved from Hsingan to Quingdao
                1 Artillery moved from Hsingan to Jinan
                1 Artillery moved from Hsingan to Quingdao
                2 Infantry moved from Hsingan to Jinan
                2 Infantry moved from Hsingan to Quingdao
                2 Infantry moved from Sukhalin to Ostrov
                1 Artillery moved from Sukhalin to Ostrov
                1 Tank moved from Sukhalin to Ostrov
                1 Infantry moved from Akina to sz15
                1 Tank moved from Akina to sz15
                1 Infantry moved from Akina to sz15
                1 Infantry and 1 T.Boat moved from sz15 to sz1
                1 Artillery moved from N.Japan to sz1
                1 Artillery and 2 Infantry moved from N.Japan to sz1
                1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
                1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz3
                1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz7
                1 Transport moved from sz7 to sz16
                1 Infantry moved from Akina to sz16
                1 Tank moved from Akina to sz16
                1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz7
                2 Infantry and 2 Tanks moved from sz7 to Kamchatka
                2 Artillerys and 2 Infantry moved from sz3 to Attla
                1 Destroyer moved from sz1 to sz3
                1 Submarine moved from sz7 to sz3
                1 Destroyer moved from sz7 to sz3
                1 EarlyFighter moved from Akina to Belogorsk
                1 Infantry moved from sz1 to Yakutsk
                1 Bomber moved from Akina to Yakutsk
                3 Infantry moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 1 Factory, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Jinan
                    Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 1 :  0/4 hits
                        Russians roll dice for 1 Bunker in Jinan, round 1 :  0/1 hits
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Jinan, round 2 :  1/4 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker in Jinan, round 2 :  1/1 hits
                        1 Infantry owned by the Masaharu lost in Jinan
                        Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Jinan, round 3 :  2/3 hits
                        Russians roll dice for 1 Bunker in Jinan, round 3 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
                    Masaharu win, taking Jinan from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 2 Infantry
                Battle in Kamchatka
                    Masaharu attack with 2 Infantry and 2 Tanks
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 2 Infantry and 2 Tanks in Kamchatka, round 1 :  3/4 hits
                        Russians roll dice for 1 Bunker in Kamchatka, round 1 :  0/1 hits
                        1 Bunker owned by the Russians lost in Kamchatka
                    Masaharu win, taking Kamchatka from Russians with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Yakutsk
                    Masaharu attack with 1 Bomber and 1 Infantry
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Bomber and 1 Infantry in Yakutsk, round 1 :  1/2 hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 1 :  0/1 hits
                        1 Infantry owned by the Russians lost in Yakutsk
                    Masaharu win, taking Yakutsk from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Quingdao
                    Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Quingdao, round 1 :  2/4 hits
                        Russians roll dice for 1 Bunker in Quingdao, round 1 :  0/1 hits
                        1 Bunker owned by the Russians lost in Quingdao
                    Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Bunker
                Battle in Ostrov
                    Masaharu attack with 1 Artillery, 2 Infantry and 1 Tank
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 2 Infantry and 1 Tank in Ostrov, round 1 :  3/4 hits
                        Russians roll dice for 1 Bunker in Ostrov, round 1 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Ostrov
                    Masaharu win, taking Ostrov from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry
                Battle in Attla
                    Masaharu attack with 2 Artillerys and 2 Infantry
                    Americans defend with 2 Infantry and 1 Tank
                        Masaharu roll dice for 2 Artillerys and 2 Infantry in Attla, round 1 :  1/4 hits
                        Americans roll dice for 2 Infantry and 1 Tank in Attla, round 1 :  2/3 hits
                        1 Infantry owned by the Americans and 2 Infantry owned by the Masaharu lost in Attla
                        Masaharu roll dice for 2 Artillerys in Attla, round 2 :  0/2 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 :  1/2 hits
                        1 Artillery owned by the Masaharu lost in Attla
                        Masaharu roll dice for 1 Artillery in Attla, round 3 :  0/1 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Attla, round 3 :  1/2 hits
                        1 Artillery owned by the Masaharu lost in Attla
                    Americans win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 Infantry
                    Casualties for Masaharu: 2 Artillerys and 2 Infantry
                Battle in Belogorsk
                    Masaharu attack with 1 Artillery, 1 EarlyFighter and 4 Infantry
                    Russians defend with 1 Bunker
                        Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantry in Belogorsk, round 1 :  3/6 hits
                        Russians roll dice for 1 Bunker in Belogorsk, round 1 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Belogorsk
                    Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Bunker
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Yakutsk to N.Japan
                1 EarlyFighter moved from Belogorsk to Amursk

    Place Units - Masaharu
                1 Infantry and 1 Marine placed in Akina
                1 Factory placed in Hsingan

    Turn Complete - Masaharu
                Masaharu collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :1

    Combat Move - Russians
                3 Infantry moved from Tulun to Ulaan Ude
                1 Infantry moved from Kyzal to N.Mongolia
                1 Infantry moved from Jinquan to N.Mongolia
                1 EarlyFighter moved from Kaask to N.Mongolia
                1 Tank moved from Kaask to N.Mongolia
                1 Tank moved from Kaask to Ulaan Ude
                4 Infantry moved from Kaask to Kyzal
                2 Artillerys moved from Kaask to Kyzal
                1 Infantry moved from Ustkut to Irkutsk
                1 Artillery moved from Ustkut to Irkutsk
                1 Infantry moved from Bratsk to Ustkut
                1 Infantry moved from Krasnoyarsk to Bratsk
                1 Infantry moved from Kyzyl to Jinquan
                1 Infantry moved from Maltan to Punjab
                1 Tank moved from Abakan to Punjab
                1 Infantry moved from Angarsk to Vostok

    Purchase Units - Russians
                Russians buy 3 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in N.Mongolia
                    Russians attack with 1 EarlyFighter, 2 Infantry and 1 Tank
                    Neutral defend with 1 Bunker
                        Russians roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in N.Mongolia, round 1 :  2/4 hits
                        Neutral roll dice for 1 Bunker in N.Mongolia, round 1 :  0/1 hits
                        1 Bunker owned by the Neutral lost in N.Mongolia
                    Russians win, taking N.Mongolia from Neutral with 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in Punjab
                    Russians attack with 1 Infantry and 1 Tank
                    Neutral defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 1 :  0/2 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 1 :  1/1 hits
                        1 Infantry owned by the Russians lost in Punjab
                        Russians roll dice for 1 Tank in Punjab, round 2 :  0/1 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 2 :  0/1 hits
                        Russians roll dice for 1 Tank in Punjab, round 3 :  1/1 hits
                        Neutral roll dice for 1 Infantry in Punjab, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Punjab
                    Russians win, taking Punjab from Neutral with 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from N.Mongolia to Ulaan Ude

    Place Units - Russians
                3 Infantry placed in Kaask

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Infantry moved from Hongkong to Macau
                      Yamamoto take Macau from Chinese
                1 Infantry and 1 Tank moved from Vladivostok to sz1
                1 Infantry, 1 Tank and 1 Transport moved from sz1 to sz3
                1 Infantry and 1 Tank moved from sz3 to Palana
                1 Tank moved from Vladivostok to Hsingan
                1 Transport moved from sz68 to sz74
                1 T.Boat moved from sz68 to sz74
                1 Infantry and 1 Tank moved from Nagasaki to sz74
                1 Infantry moved from Nagasaki to sz74
                1 Infantry, 1 Tank and 1 Transport moved from sz74 to sz68
                1 Infantry and 1 Tank moved from sz68 to W.Borneo
                1 Infantry moved from sz74 to Manila
                2 Artillerys and 4 Infantry moved from Hainan to sz67
                2 Artillerys, 1 Battleship, 4 Infantry and 3 Transports moved from sz67 to sz70
                4 EarlyFighters moved from sz68 to Davao
                3 Tanks moved from S.Japan to sz78
                3 Infantry moved from S.Japan to sz78
                3 Infantry, 3 Tanks and 3 Transports moved from sz78 to sz72
                2 Bombers moved from Iwo Jima to Davao
                2 Artillerys and 4 Infantry moved from sz70 to Davao
                1 EarlyFighter moved from Iwo Jima to Davao
                1 Battleship moved from sz78 to sz72
                2 Artillerys moved from Wake to sz19
                1 Infantry moved from Wake to sz19
                2 Artillerys, 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from sz19 to sz18
                1 Infantry moved from Marcus to sz18
                2 Artillerys, 1 Destroyer, 2 Infantry, 1 Submarine and 2 Transports moved from sz18 to sz72
                1 Artillery moved from sz72 to Fais
                1 Artillery moved from sz72 to Phonpei
                1 Infantry moved from sz72 to Fais
                1 Infantry moved from sz72 to Phonpei
                2 Tanks moved from sz72 to Weno
                1 Tank moved from sz72 to Pikelot
                2 Infantry moved from sz72 to Weno
                1 Infantry moved from sz72 to Pikelot
                1 Infantry moved from Tokyo to sz78
                1 Infantry and 1 T.Boat moved from sz78 to sz75
                1 Infantry moved from sz75 to Manila
                2 Artillerys and 4 Infantry moved from Manchuria to Hsingan
                5 Infantry moved from Shansi to Sian
                1 Tank moved from Kichedung to Sian
                3 Artillerys and 1 Infantry moved from Hongkong to Macau

    Purchase Units - Yamamoto
                Yamamoto buy 1 Factory, 6 Infantry and 6 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Pikelot
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Americans defend with 1 Artillery
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 1 :  0/2 hits
                        Americans roll dice for 1 Artillery in Pikelot, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 2 :  0/2 hits
                        Americans roll dice for 1 Artillery in Pikelot, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 3 :  0/2 hits
                        Americans roll dice for 1 Artillery in Pikelot, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Pikelot, round 4 :  1/2 hits
                        Americans roll dice for 1 Artillery in Pikelot, round 4 :  0/1 hits
                        1 Artillery owned by the Americans lost in Pikelot
                    Yamamoto win, taking Pikelot from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Artillery
                Battle in Fais
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Artillery
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Fais, round 1 :  1/2 hits
                        Americans roll dice for 1 Artillery in Fais, round 1 :  0/1 hits
                        1 Artillery owned by the Americans lost in Fais
                    Yamamoto win, taking Fais from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Artillery
                Battle in Davao
                    Yamamoto attack with 2 Artillerys, 2 Bombers, 5 EarlyFighters and 4 Infantry
                    Americans defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 2 Elites, 1 Factory, 3 Infantry and 1 Tank
                        AA guns fire in Davao :  3/7 hits
                        3 EarlyFighters owned by the Yamamoto lost in Davao
                        Yamamoto roll dice for 1 Battleship in Davao, round 1 :  1/1 hits
                        1 Infantry owned by the Americans lost in Davao
                        Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 4 Infantry in Davao, round 1 :  5/10 hits
                        Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Elites, 2 Infantry and 1 Tank in Davao, round 1 :  3/7 hits
                        1 Artillery owned by the Americans , 2 Elites owned by the Americans , 3 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Davao
                        Yamamoto roll dice for 2 Artillerys, 2 Bombers, 2 EarlyFighters and 1 Infantry in Davao, round 2 :  3/7 hits
                        Americans roll dice for 1 EarlyFighter and 1 Tank in Davao, round 2 :  1/2 hits
                        1 Infantry owned by the Yamamoto , 1 EarlyFighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
                    Yamamoto win, taking Davao from Americans with 2 Artillerys, 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 3 EarlyFighters and 4 Infantry
                    Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Elites, 3 Infantry and 1 Tank
                Battle in Weno
                    Yamamoto attack with 2 Infantry and 2 Tanks
                    Americans defend with 2 Infantry
                        Yamamoto roll dice for 2 Infantry and 2 Tanks in Weno, round 1 :  1/4 hits
                        Americans roll dice for 2 Infantry in Weno, round 1 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Weno
                        Yamamoto roll dice for 1 Infantry and 2 Tanks in Weno, round 2 :  1/3 hits
                        Americans roll dice for 1 Infantry in Weno, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Weno
                    Yamamoto win, taking Weno from Americans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 2 Infantry
                Battle in Phonpei
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Tank
                        Yamamoto roll dice for 1 Battleship in Phonpei, round 1 :  1/1 hits
                        1 Tank owned by the Americans lost in Phonpei
                    Yamamoto win, taking Phonpei from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 Tank
                Battle in Palana
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Palana, round 1 :  1/2 hits
                        Russians roll dice for 1 Infantry in Palana, round 1 :  0/1 hits
                        1 Infantry owned by the Russians lost in Palana
                    Yamamoto win, taking Palana from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in W.Borneo
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Dutch defend with 1 Artillery and 2 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in W.Borneo, round 1 :  1/2 hits
                        British roll dice for 1 Artillery and 2 Infantry in W.Borneo, round 1 :  1/3 hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in W.Borneo
                        Yamamoto roll dice for 1 Tank in W.Borneo, round 2 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Tank in W.Borneo, round 3 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Infantry in W.Borneo, round 3 :  1/2 hits
                        1 Tank owned by the Yamamoto lost in W.Borneo
                    British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Yamamoto: 1 Infantry and 1 Tank
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Yamamoto
                2 Carriers moved from sz68 to sz70
                2 EarlyFighters moved from Davao to sz70
                1 EarlyFighter moved from Japan to sz70
                2 Bombers moved from Davao to Iwo Jima
                1 Submarine moved from sz71 to sz70
                1 Destroyer moved from sz74 to sz60

    Place Units - Yamamoto
                6 Tanks placed in Hongkong
                1 Factory placed in Kichedung
                6 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 58 PUs; end with 58 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Chinese
                2 Infantry moved from Kiangsi to Kwangsi
                1 Tank moved from N.French I. to Kwangsi
                3 Infantry moved from Quyan to W.Mongolia
                2 Artillerys moved from Quyan to W.Mongolia
                1 EarlyFighter moved from Gansu to Kwangsi
                1 EarlyFighter moved from Tsingnan to Kwangsi
                6 Infantry moved from Tsingnan to Sikang
                2 Infantry moved from Gansu to N.Shangsi
                2 Tanks moved from Gansu to N.Shangsi
                2 Marines moved from Xining to Nancheng
                5 Infantry moved from Szechwan to Sikang
                1 Artillery moved from Szechwan to Sikang
                2 Artillerys moved from Tsingnan to Sikang
                2 Tanks moved from Gobi to Sikang
                2 Tanks moved from Szechwan to Sikang

    Purchase Units - Chinese
                Chinese buy 1 Bomber, 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in W.Mongolia
                    Chinese attack with 2 Artillerys and 3 Infantry
                    Neutral defend with 1 Bunker
                        Chinese roll dice for 2 Artillerys and 3 Infantry in W.Mongolia, round 1 :  2/5 hits
                        Neutral roll dice for 1 Bunker in W.Mongolia, round 1 :  0/1 hits
                        1 Bunker owned by the Neutral lost in W.Mongolia
                    Chinese win, taking W.Mongolia from Neutral with 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker
                Battle in N.Shangsi
                    Chinese attack with 2 Infantry and 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 :  2/4 hits
                        Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Shangsi
                    Chinese win, taking N.Shangsi from Hisaichi with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                6 Infantry placed in Xining
                1 Bomber, 1 Fighter and 2 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Hisaichi
                1 unit repaired.
                6 Tanks moved from Hanan to N.French I.
                      Hisaichi take Chunking from Chinese
                5 Tanks moved from Amursk to Vostok
                1 Infantry moved from Ulaan to Gansu
                      Hisaichi take Gansu from Chinese
                1 Artillery, 2 Infantry and 1 Tank moved from Ulaan to N.Shangsi
                1 Infantry moved from Shangsi to N.Shangsi
                1 Infantry moved from Sian to Szechwan
                      Hisaichi take Szechwan from Chinese
                1 Infantry moved from Sian to W.Sian
                      Hisaichi take W.Sian from Chinese
                1 Infantry moved from Kwangtung to Kiangsi
                      Hisaichi take Kiangsi from Chinese
                1 Tank moved from Sian to N.Chunking
                      Hisaichi take N.Chunking from Chinese
                2 EarlyFighters moved from Shansi to N.Shangsi
                2 Artillerys and 5 Infantry moved from Manila to sz68
                1 Infantry moved from Spralty to sz68
                2 Artillerys, 5 Infantry and 4 Transports moved from sz68 to sz73
                2 Artillerys and 5 Infantry moved from sz73 to Thailand
                1 Infantry and 1 T.Boat moved from sz68 to sz73
                1 Infantry moved from sz73 to Thailand
                1 Destroyer moved from sz68 to sz60
                2 Submarines moved from sz68 to sz60
                1 Carrier moved from sz68 to sz73
                2 EarlyFighters moved from sz68 to Thailand
                4 Infantry moved from Hsingan to Jinan
                8 Tanks moved from Seoul to Hsingan
                1 Bomber moved from Formosa to Thailand
                1 EarlyFighter moved from Formosa to S.Borneo

    Purchase Units - Hisaichi
                Hisaichi buy 1 Infantry, 2 Marines and 8 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in N.French I.
                    Hisaichi attack with 6 Tanks
                    Dutch defend with 1 Artillery, 1 EarlyFighter and 2 Infantry
                        Hisaichi roll dice for 6 Tanks in N.French I., round 1 :  2/6 hits
                        Dutch roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in N.French I., round 1 :  2/4 hits
                        2 Tanks owned by the Hisaichi and 2 Infantry owned by the Dutch lost in N.French I.
                        Hisaichi roll dice for 4 Tanks in N.French I., round 2 :  2/4 hits
                        Dutch roll dice for 1 Artillery and 1 EarlyFighter in N.French I., round 2 :  2/2 hits
                        2 Tanks owned by the Hisaichi , 1 Artillery owned by the Dutch and 1 EarlyFighter owned by the Dutch lost in N.French I.
                    Hisaichi win, taking N.French I. from Dutch with 2 Tanks remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 4 Tanks
                    Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 2 Infantry
                Battle in N.Shangsi
                    Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank
                    Chinese defend with 2 Infantry and 2 Tanks
                        Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantry and 1 Tank in N.Shangsi, round 1 :  4/7 hits
                        Chinese roll dice for 2 Infantry and 2 Tanks in N.Shangsi, round 1 :  3/4 hits
                        3 Infantry owned by the Hisaichi , 2 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in N.Shangsi
                    Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 3 Infantry
                    Casualties for Chinese: 2 Infantry and 2 Tanks
                Battle in Vostok
                    Hisaichi attack with 5 Tanks
                    Russians defend with 2 Infantry
                        Hisaichi roll dice for 5 Tanks in Vostok, round 1 :  4/5 hits
                        Russians roll dice for 2 Infantry in Vostok, round 1 :  1/2 hits
                        1 Tank owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
                    Hisaichi win, taking Vostok from Russians with 4 Tanks remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Russians: 2 Infantry
                Battle in Thailand
                    Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry
                    British defend with 1 Artillery, 3 Infantry and 1 Tank
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 6 Infantry in Thailand, round 1 :  3/11 hits
                        British roll dice for 1 Artillery, 3 Infantry and 1 Tank in Thailand, round 1 :  2/5 hits
                        2 Infantry owned by the Hisaichi and 3 Infantry owned by the British lost in Thailand
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 4 Infantry in Thailand, round 2 :  2/9 hits
                        British roll dice for 1 Artillery and 1 Tank in Thailand, round 2 :  2/2 hits
                        2 Infantry owned by the Hisaichi , 1 Tank owned by the British and 1 Artillery owned by the British lost in Thailand
                    Hisaichi win, taking Thailand from British with 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 7
                    Casualties for Hisaichi: 4 Infantry
                    Casualties for British: 1 Artillery, 3 Infantry and 1 Tank

    Non Combat Move - Hisaichi
                2 EarlyFighters moved from Thailand to sz73
                1 Bomber moved from Thailand to Phuket
                1 Destroyer moved from sz70 to sz68
                1 Battleship moved from sz70 to sz68
                1 Submarine moved from sz70 to sz68
                2 Transports moved from sz70 to sz74
                2 Artillerys and 1 Infantry moved from Formosa to sz74
                2 Artillerys moved from sz74 to Kwangtung
                1 Infantry moved from sz74 to Kwangtung
                4 Infantry moved from Hankou to Kwangtung
                2 Artillerys moved from Hankou to Kwangtung
                1 Infantry moved from Hankou to Hanan
                2 Infantry moved from Shansi to Sian
                1 Infantry moved from Nanking to Sian
                2 EarlyFighters moved from N.Shangsi to Sian

    Place Units - Hisaichi
                1 Infantry and 2 Marines placed in Amursk
                8 Tanks placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 59 PUs; end with 59 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Dutch
                1 Transport moved from sz57 to sz59
                1 Infantry moved from Bali to sz59
                1 Infantry moved from Lambok to sz59
                1 Infantry moved from Celebs to sz59
                1 Infantry moved from Bava to sz59
                4 Infantry moved from sz59 to E.Borneo
                1 Artillery moved from W.Borneo to E.Borneo
                1 Infantry moved from W.Borneo to E.Borneo
                1 Transport moved from sz61 to sz57

    Combat - Dutch

    Non Combat Move - Dutch

    Turn Complete - Dutch


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Thai
                1 Tank moved from Phuket to Burma
                      Thai take Burma from British
                2 Transports moved from sz60 to sz73
                2 Artillerys and 2 Infantry moved from Phuket to sz73
                2 Artillerys, 2 Infantry and 2 Transports moved from sz73 to sz68
                1 T.Boat moved from sz60 to sz73
                1 Destroyer moved from sz60 to sz68
                1 Tank moved from S.Borneo to Borneo
                      Thai take W.Borneo from British
                      Thai take Borneo from Dutch
                1 Artillery moved from sz68 to N.B
                1 Artillery moved from sz68 to N.B
                2 Infantry moved from sz68 to N.B
                1 EarlyFighter moved from Phuket to S.Borneo
                1 Infantry moved from Frenchindochina to sz73
                1 Infantry moved from sz73 to Phuket

    Purchase Units - Thai
                Thai buy 1 Infantry and 9 Tanks; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in N.B
                    Thai attack with 2 Artillerys and 2 Infantry
                    British defend with 1 Infantry and 1 Tank
                        Thai roll dice for 2 Artillerys and 2 Infantry in N.B, round 1 :  2/4 hits
                        British roll dice for 1 Infantry and 1 Tank in N.B, round 1 :  1/2 hits
                        1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in N.B
                    Thai win, taking N.B from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 Infantry and 1 Tank
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                4 Tanks placed in S.Borneo
                1 Infantry and 5 Tanks placed in Phuket

    Turn Complete - Thai
                Thai collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - British
                2 Transports moved from sz66 to sz64
                1 Tank moved from C.India to sz63
                1 Artillery moved from C.India to sz63
                1 Infantry moved from C.India to sz63
                1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from sz63 to sz66
                1 Infantry moved from sz66 to Thailand
                1 Artillery moved from sz66 to Thailand
                1 Tank moved from sz66 to Thailand
                2 Infantry moved from E.India to sz64
                1 Tank moved from E.India to sz64
                2 Infantry moved from sz64 to Thailand
                1 Tank moved from sz64 to Thailand
                2 Destroyers moved from sz63 to sz66
                1 Artillery moved from Agra to W.Tibet
                1 Tank moved from Bikaner to W.Tibet
                1 Infantry moved from Bikaner to Agra
                2 Infantry moved from Bhopa to Nagpur
                1 EarlyFighter moved from Nepal to Amdanam
                1 Infantry moved from Nepal to Bengal
                1 Artillery moved from Nagpur to E.India
                2 Infantry moved from Java to sz57
                1 Infantry moved from Java to sz57
                1 Artillery moved from Java to sz57
                1 Artillery, 3 Infantry and 2 Transports moved from sz57 to sz61
                3 Infantry moved from sz61 to N.S
                1 Artillery moved from sz61 to N.S

    Purchase Units - British
                British buy 1 Bomber, 1 Carrier, 1 EarlyFighter, 1 Fighter, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;

    Combat - British
                Battle in Thailand
                    British attack with 1 Artillery, 3 Infantry and 2 Tanks
                    Hisaichi defend with 2 Artillerys and 2 Infantry
                        British roll dice for 1 Artillery, 3 Infantry and 2 Tanks in Thailand, round 1 :  0/6 hits
                        Thai roll dice for 2 Artillerys and 2 Infantry in Thailand, round 1 :  1/4 hits
                        1 Infantry owned by the British lost in Thailand
                        British roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Thailand, round 2 :  2/5 hits
                        Thai roll dice for 2 Artillerys and 2 Infantry in Thailand, round 2 :  1/4 hits
                        2 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in Thailand
                        British roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Thailand, round 3 :  2/4 hits
                        Thai roll dice for 2 Artillerys in Thailand, round 3 :  2/2 hits
                        1 Infantry owned by the British , 1 Artillery owned by the British and 2 Artillerys owned by the Hisaichi lost in Thailand
                    British win, taking Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Artillerys and 2 Infantry
                    Casualties for British: 1 Artillery and 3 Infantry
                Battle in W.Tibet
                    British attack with 1 Artillery and 1 Tank
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 1 :  1/2 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in W.Tibet, round 1 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 2 :  1/2 hits
                        Neutral roll dice for 1 Bunker in W.Tibet, round 2 :  0/1 hits
                        1 Bunker owned by the Neutral lost in W.Tibet
                    British win, taking W.Tibet from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker

    Non Combat Move - British

    Place Units - British
                1 Carrier and 1 Submarine placed in sz63
                1 EarlyFighter and 1 Fighter placed in sz63
                1 Bomber placed in Dheli
                3 Tanks placed in Calcutta

    Turn Complete - British
                British collect 64 PUs; end with 64 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Anzac
                1 Submarine moved from sz49 to sz50
                1 T.Boat moved from sz41 to sz46
                2 Infantry moved from W.Australuia to sz50
                1 Infantry moved from N.Australia to sz49
                1 Tank moved from N.Australia to sz49
                1 Infantry, 1 Tank and 1 Transport moved from sz49 to sz57
                1 Infantry moved from sz57 to Java
                1 Tank moved from sz57 to Java
                2 Infantry and 1 Transport moved from sz50 to sz56
                2 Infantry moved from sz56 to Sumatra
                3 Infantry moved from E.Australia to sz37
                1 Artillery moved from E.Australia to sz37
                1 Infantry moved from Sydney to sz37
                1 Artillery moved from Melbourne to sz37
                2 Artillerys, 4 Infantry and 3 Transports moved from sz37 to sz52
                2 Tanks moved from C.Australia to W.Australuia
                1 Submarine moved from sz38 to sz46
                2 Infantry moved from Moresby to New Guinea

    Purchase Units - Anzac
                Anzac buy 1 Carrier, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Carrier placed in sz37
                1 Fighter placed in sz37
                1 Infantry placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Americans
                1 unit repaired.
                1 Battleship moved from sz25 to sz11
                1 Carrier moved from sz25 to sz11
                2 EarlyFighters moved from sz25 to sz11
                1 Destroyer moved from sz25 to sz11
                2 Submarines moved from sz29 to sz22
                1 Bomber moved from Kuhuli to Midway
                1 EarlyFighter moved from Pearl Habour to Midway
                1 Artillery, 1 Infantry and 1 Transport moved from sz26 to sz22
                1 Infantry moved from Anchorage to Alaska
                1 Infantry moved from Pearl Habour to sz13
                1 Artillery moved from Pearl Habour to sz13
                1 Infantry moved from Pearl Habour to sz13
                1 Artillery moved from Pearl Habour to sz13
                2 Artillerys, 2 Infantry and 2 Transports moved from sz13 to sz5
                2 Infantry moved from sz5 to Alaska
                2 Artillerys moved from sz5 to Alaska
                1 EarlyFighter moved from Taka to Midway
                2 Infantry moved from Washington to Vancouver
                2 Artillerys moved from Washington to Vancouver
                1 Tank moved from Nevada to Seattle
                1 Tank moved from Vegas to Seattle
                2 Infantry moved from Vegas to Sanfrancisco
                2 Infantry moved from California to Vegas
                2 Infantry moved from Los Angeles to Sanfrancisco
                2 Tanks moved from Los Angeles to Sanfrancisco

    Purchase Units - Americans
                Americans buy 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters and 4 Submarines; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 Transport moved from sz4 to sz5
                1 Destroyer moved from sz4 to sz11

    Place Units - Americans
                1 Battleship placed in sz13
                1 Carrier placed in sz13
                2 Fighters placed in sz13
                2 Destroyers and 4 Submarines placed in sz23

    Turn Complete - Americans
                Americans collect 86 PUs; end with 86 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Masaharu
                2 Infantry moved from Quingdao to Irkutsk
                1 Tank moved from Quingdao to Irkutsk
                1 Artillery moved from Quingdao to Irkutsk
                1 Tank moved from Jinan to Irkutsk
                1 Artillery moved from Belogorsk to Quingdao
                3 Infantry moved from Belogorsk to Quingdao
                1 Artillery moved from Jinan to Quingdao
                1 Infantry moved from Yakutsk to Angarsk
                      Masaharu take Angarsk from Russians
                2 Destroyers moved from sz3 to sz5
                2 Tanks moved from Kamchatka to sz3
                2 Infantry moved from Kamchatka to sz3
                2 Infantry, 2 Tanks and 2 Transports moved from sz3 to sz5
                1 Submarine moved from sz3 to sz5
                2 Infantry and 2 Tanks moved from sz5 to N.Canada
                1 Infantry moved from N.Japan to sz1
                1 Infantry and 1 T.Boat moved from sz1 to sz2
                1 Infantry moved from sz2 to Magadan
                1 Tank moved from N.Japan to sz7
                2 Infantry moved from N.Japan to sz7
                1 Tank moved from Ostrov to sz7
                2 Infantry, 2 Tanks and 2 Transports moved from sz7 to sz2
                2 Infantry and 2 Tanks moved from sz2 to Magadan
                1 Bomber moved from N.Japan to sz4
                1 EarlyFighter moved from Amursk to Irkutsk
                1 Marine moved from Akina to N.Japan
                1 Infantry moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 8 Infantry and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz5
                    Masaharu attack with 2 Destroyers, 1 Submarine and 2 Transports
                    Americans defend with 3 Transports
                        Masaharu roll dice for 1 Submarine in sz5, round 1 :  1/1 hits
                        1 Transport owned by the Americans lost in sz5
                        Masaharu roll dice for 2 Destroyers and 2 Transports in sz5, round 1 :  1/2 hits
                        Americans roll dice for 2 Transports in sz5, round 1 :  0/2 hits
                        1 Transport owned by the Americans lost in sz5
                        Masaharu roll dice for 1 Submarine in sz5, round 2 :  1/1 hits
                        1 Transport owned by the Americans lost in sz5
                    Masaharu win with 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 Transports
                Battle in sz4
                    Masaharu attack with 1 Bomber
                    Russians defend with 1 Submarine
                        Masaharu roll dice for 1 Bomber in sz4, round 1 :  1/1 hits
                        1 Submarine owned by the Russians lost in sz4
                    Masaharu win with 1 Bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Submarine
                Battle in Magadan
                    Masaharu attack with 3 Infantry and 2 Tanks
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 3 Infantry and 2 Tanks in Magadan, round 1 :  1/5 hits
                        Russians roll dice for 1 Infantry in Magadan, round 1 :  0/1 hits
                        1 Infantry owned by the Russians lost in Magadan
                    Masaharu win, taking Magadan from Russians with 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in N.Canada
                    Masaharu attack with 2 Infantry and 2 Tanks
                    British defend with 1 Infantry
                        Masaharu roll dice for 2 Infantry and 2 Tanks in N.Canada, round 1 :  2/4 hits
                        British roll dice for 1 Infantry in N.Canada, round 1 :  0/1 hits
                        1 Infantry owned by the British lost in N.Canada
                    Masaharu win, taking N.Canada from British with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Irkutsk
                    Masaharu attack with 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks
                    Russians defend with 1 Artillery and 3 Infantry
                        Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks in Irkutsk, round 1 :  2/6 hits
                        Russians roll dice for 1 Artillery and 3 Infantry in Irkutsk, round 1 :  0/4 hits
                        2 Infantry owned by the Russians lost in Irkutsk
                        Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantry and 2 Tanks in Irkutsk, round 2 :  3/6 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 2 :  2/2 hits
                        1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 2 Infantry owned by the Masaharu lost in Irkutsk
                    Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Artillery and 3 Infantry
                    Casualties for Masaharu: 2 Infantry

    Non Combat Move - Masaharu
                1 EarlyFighter moved from Irkutsk to Quingdao
                1 Bomber moved from sz4 to N.Japan

    Place Units - Masaharu
                3 Tanks placed in Hsingan
                8 Infantry placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :2

    Combat Move - Russians
                1 Infantry moved from Bratsk to Ustkut
                3 Infantry moved from Kaask to Tulun
                2 Infantry moved from N.Mongolia to Khan
                1 Tank moved from N.Mongolia to Khan
                4 Infantry moved from Kyzal to Khan
                1 Artillery moved from Kyzal to Ulaan Ude
                1 Artillery moved from Kyzal to Ulaan Ude
                1 Infantry moved from Jinquan to N.Mongolia
                1 Tank moved from Achinsk to Jinquan
                1 Artillery moved from Achinsk to Kyzyl
                1 Infantry moved from Achinsk to Kyzyl
                1 Tank moved from Punjab to Quyan

    Purchase Units - Russians
                Russians buy 4 Elites, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Khan
                    Russians attack with 6 Infantry and 1 Tank
                    Neutral defend with 1 Bunker
                        Russians roll dice for 6 Infantry and 1 Tank in Khan, round 1 :  1/7 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in Khan, round 1 :  1/1 hits
                        1 Infantry owned by the Russians lost in Khan
                        Russians roll dice for 5 Infantry and 1 Tank in Khan, round 2 :  1/6 hits
                        Neutral roll dice for 1 Bunker in Khan, round 2 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Khan
                    Russians win, taking Khan from Neutral with 4 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Bunker
                    Casualties for Russians: 2 Infantry

    Non Combat Move - Russians

    Place Units - Russians
                4 Elites, 1 Fighter and 1 Infantry placed in Kaask

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :3

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                6 Tanks moved from Hongkong to Kwangsi
                2 Infantry moved from Macau to Kwangsi
                3 Artillerys moved from Macau to Kwangsi
                1 Tank moved from Sian to Kwangsi
                2 Artillerys moved from Hsingan to Jinan
                4 Infantry moved from Hsingan to Jinan
                1 Tank moved from Hsingan to Jinan
                1 Infantry moved from Fais to Ifalk
                      Yamamoto take Ifalk from Americans
                1 Infantry moved from Pikelot to Gaferut
                      Yamamoto take Gaferut from Americans
                1 Infantry moved from Phonpei to Lasap
                      Yamamoto take Lasap from Americans
                2 Tanks moved from Weno to Pula
                1 Tank moved from Pikelot to Pula
                1 Infantry moved from Iwo Jima to sz75
                1 Infantry and 1 T.Boat moved from sz75 to sz71
                1 Infantry moved from sz71 to S
                      Yamamoto take S from Americans
                1 Artillery moved from Davao to Mindanao
                      Yamamoto take Mindanao from Americans
                1 Transport moved from sz70 to sz72
                1 Infantry moved from Weno to sz72
                1 Artillery moved from Fais to sz72
                1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz71
                1 Artillery and 1 Infantry moved from sz71 to Samar
                2 Infantry moved from Manila to Mindor
                1 Transport moved from sz68 to sz74
                1 Artillery and 1 Infantry moved from S.Japan to sz74
                1 Infantry moved from S.Japan to sz74
                1 Infantry and 1 T.Boat moved from sz74 to sz68
                1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz68
                1 Artillery moved from sz68 to Punay
                1 Infantry moved from sz68 to Punay
                1 Infantry moved from sz68 to Mindor
                1 Artillery moved from Phonpei to sz72
                1 Infantry moved from Iwo Jima to sz72
                1 Artillery, 1 Infantry and 1 Transport moved from sz72 to sz47
                1 Artillery and 1 Infantry moved from sz47 to E.G
                      Yamamoto take E.G from British
                1 Artillery moved from Davao to sz70
                1 Artillery moved from sz70 to Celebs
                      Yamamoto take Celebs from Dutch
                3 EarlyFighters moved from sz70 to sz59
                1 Destroyer moved from sz60 to sz59
                1 Artillery moved from Iwo Jima to sz72
                2 Tanks moved from Iwo Jima to sz72
                2 Infantry moved from Iwo Jima to sz72
                1 Artillery, 2 Infantry, 2 Tanks and 3 Transports moved from sz72 to sz69
                2 Infantry moved from sz69 to E.Borneo
                1 Artillery and 2 Tanks moved from sz69 to E.Borneo
                2 Bombers moved from Iwo Jima to E.Borneo
                1 Battleship moved from sz70 to sz69
                1 Transport moved from sz70 to sz74
                1 Infantry and 1 Tank moved from Nagasaki to sz74
                1 Infantry and 1 Tank moved from sz74 to Kwangtung
                1 Transport moved from sz72 to sz74
                1 Infantry and 1 Tank moved from Nagasaki to sz74
                1 Infantry and 1 Tank moved from sz74 to Kwangtung
                1 Battleship moved from sz72 to sz47
                1 Submarine moved from sz72 to sz47
                1 Destroyer moved from sz72 to sz47

    Purchase Units - Yamamoto
                Yamamoto buy 5 Infantry, 1 Marine and 9 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz59
                    Yamamoto attack with 1 Destroyer and 3 EarlyFighters
                    Dutch defend with 1 Destroyer, 2 T.Boats and 1 Transport
                        Yamamoto roll dice for 1 Destroyer and 3 EarlyFighters in sz59, round 1 :  0/4 hits
                        Dutch roll dice for 1 Destroyer, 2 T.Boats and 1 Transport in sz59, round 1 :  2/4 hits
                        1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz59
                        Yamamoto roll dice for 2 EarlyFighters in sz59, round 2 :  1/2 hits
                        Dutch roll dice for 1 Destroyer, 2 T.Boats and 1 Transport in sz59, round 2 :  0/4 hits
                    1 T.Boat owned by the Dutch lost in sz59
                        Yamamoto roll dice for 2 EarlyFighters in sz59, round 3 :  2/2 hits
                        Dutch roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 3 :  0/3 hits
                    1 T.Boat owned by the Dutch and 1 Transport owned by the Dutch lost in sz59
                        Yamamoto roll dice for 2 EarlyFighters in sz59, round 4 :  0/2 hits
                        Dutch roll dice for 1 Destroyer in sz59, round 4 :  0/1 hits
                        Yamamoto roll dice for 2 EarlyFighters in sz59, round 5 :  0/2 hits
                        Dutch roll dice for 1 Destroyer in sz59, round 5 :  0/1 hits
                        Yamamoto roll dice for 2 EarlyFighters in sz59, round 6 :  1/2 hits
                        Dutch roll dice for 1 Destroyer in sz59, round 6 :  1/1 hits
                        1 Destroyer owned by the Dutch and 1 EarlyFighter owned by the Yamamoto lost in sz59
                    Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Destroyer and 2 EarlyFighters
                    Casualties for Dutch: 1 Destroyer, 2 T.Boats and 1 Transport
                Battle in Pula
                    Yamamoto attack with 3 Tanks
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 3 Tanks in Pula, round 1 :  3/3 hits
                        Americans roll dice for 1 Infantry in Pula, round 1 :  0/1 hits
                        1 Infantry owned by the Americans lost in Pula
                    Yamamoto win, taking Pula from Americans with 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Kwangsi
                    Yamamoto attack with 3 Artillerys, 2 Infantry and 7 Tanks
                    Chinese defend with 2 EarlyFighters, 4 Infantry and 1 Tank
                        Yamamoto roll dice for 3 Artillerys, 2 Infantry and 7 Tanks in Kwangsi, round 1 :  7/12 hits
                        Chinese roll dice for 2 EarlyFighters, 4 Infantry and 1 Tank in Kwangsi, round 1 :  4/7 hits
                        2 Artillerys owned by the Yamamoto , 2 Infantry owned by the Yamamoto , 2 EarlyFighters owned by the Chinese , 4 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Kwangsi
                    Yamamoto win, taking Kwangsi from Chinese with 1 Artillery and 7 Tanks remaining. Battle score for attacker is 17
                    Casualties for Yamamoto: 2 Artillerys and 2 Infantry
                    Casualties for Chinese: 2 EarlyFighters, 4 Infantry and 1 Tank
                Battle in Samar
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 2 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Samar, round 1 :  0/2 hits
                        Americans roll dice for 2 Infantry in Samar, round 1 :  1/2 hits
                        1 Infantry owned by the Yamamoto lost in Samar
                        Yamamoto roll dice for 1 Artillery in Samar, round 2 :  0/1 hits
                        Americans roll dice for 2 Infantry in Samar, round 2 :  1/2 hits
                        1 Artillery owned by the Yamamoto lost in Samar
                    Americans win with 2 Infantry remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Battle in Mindor
                    Yamamoto attack with 3 Infantry
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 3 Infantry in Mindor, round 1 :  0/3 hits
                        Americans roll dice for 1 Infantry in Mindor, round 1 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Mindor
                        Yamamoto roll dice for 2 Infantry in Mindor, round 2 :  0/2 hits
                        Americans roll dice for 1 Infantry in Mindor, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 Infantry in Mindor, round 3 :  1/2 hits
                        Americans roll dice for 1 Infantry in Mindor, round 3 :  0/1 hits
                        1 Infantry owned by the Americans lost in Mindor
                    Yamamoto win, taking Mindor from Americans with 2 Infantry remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Punay
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Punay, round 1 :  0/2 hits
                        Americans roll dice for 1 Infantry in Punay, round 1 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Punay
                        Yamamoto roll dice for 1 Artillery in Punay, round 2 :  0/1 hits
                        Americans roll dice for 1 Infantry in Punay, round 2 :  1/1 hits
                        1 Artillery owned by the Yamamoto lost in Punay
                    Americans win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Battle in E.Borneo
                    Yamamoto attack with 1 Artillery, 2 Bombers, 2 Infantry and 2 Tanks
                    Dutch defend with 1 Artillery, 1 EarlyFighter and 6 Infantry
                        Yamamoto roll dice for 1 Battleship in E.Borneo, round 1 :  1/1 hits
                        1 Infantry owned by the Dutch lost in E.Borneo
                        Yamamoto roll dice for 1 Artillery, 2 Bombers, 2 Infantry and 2 Tanks in E.Borneo, round 1 :  4/7 hits
                        Dutch roll dice for 1 Artillery, 1 EarlyFighter and 5 Infantry in E.Borneo, round 1 :  3/7 hits
                        1 Artillery owned by the Yamamoto , 2 Infantry owned by the Yamamoto and 4 Infantry owned by the Dutch lost in E.Borneo
                        Yamamoto roll dice for 2 Bombers and 2 Tanks in E.Borneo, round 2 :  2/4 hits
                        Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in E.Borneo, round 2 :  0/3 hits
                        1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in E.Borneo
                        Yamamoto roll dice for 2 Bombers and 2 Tanks in E.Borneo, round 3 :  2/4 hits
                        Dutch roll dice for 1 EarlyFighter in E.Borneo, round 3 :  0/1 hits
                        1 EarlyFighter owned by the Dutch lost in E.Borneo
                    Yamamoto win, taking E.Borneo from Dutch with 2 Bombers and 2 Tanks remaining. Battle score for attacker is 16
                    Casualties for Yamamoto: 1 Artillery and 2 Infantry
                    Casualties for Dutch: 1 Artillery, 1 EarlyFighter and 6 Infantry

    Non Combat Move - Yamamoto
                1 EarlyFighter moved from sz59 to S.Borneo
                2 Bombers moved from E.Borneo to Spralty
                2 Carriers moved from sz70 to sz47
                1 Submarine moved from sz70 to sz47
                6 Infantry moved from Tokyo to S.Japan
                2 Tanks moved from S.Japan to Nagasaki
                6 Infantry moved from S.Japan to Nagasaki
                1 Infantry and 1 Tank moved from Palana to sz3
                1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz1
                1 Infantry and 1 Tank moved from sz1 to Vostok
                5 Infantry moved from Sian to Hanan

    Place Units - Yamamoto
                6 Tanks placed in Hongkong
                3 Tanks placed in Kichedung
                3 Infantry and 1 Marine placed in Davao
                2 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 73 PUs; end with 73 PUs total

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