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  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 118 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                3 infantry moved from Malaya to Shan State
                2 infantry moved from Burma to Yunnan
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 118 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 118 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 118 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 118 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 118 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  2/4 hits
                        1 fighter owned by the Italians , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  2/2 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 1 battleship owned by the Italians , 1 fighter owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 1 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  2/3 hits
                        2 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  2/3 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from 97 Sea Zone to Malta
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Burma to Suiyuyan
                1 fighter and 1 tactical_bomber moved from India to Suiyuyan

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Ethiopia to Kenya
                1 artillery moved from Ethiopia to Kenya
                2 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour moved from Northern Italy to Holland Belgium

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Holland Belgium
                    Italians attack with 1 armour
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour in Holland Belgium, round 1 :  0/1 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  1/2 hits
                        1 armour owned by the Italians lost in Holland Belgium
                    British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Wake Island
                2 aaGuns moved from New South Wales to Queensland
                1 fighter moved from Queensland to Philippines

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • Surprise scramble!!

    Scramble.tsvg


  • ye go for it


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to Nigeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser, 1 fighter and 1 transport
                        French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 97 Sea Zone
                        French roll dice for 1 cruiser in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the French lost in 97 Sea Zone
                    Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -8
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 1 and gets 0 hits

    Purchase Units - Germans
                Germans buy 3 destroyers and 13 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                13 infantry moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                2 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Southern France to Holland Belgium
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                4 armour moved from France to Germany
                5 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                5 infantry moved from Bulgaria to Romania
                2 armour moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 armour moved from Germany to Baltic States
                2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Germany

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 1 :  2/3 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 3 artilleries and 13 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries and 13 infantry in Baltic States, round 1 :  3/18 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 infantry in Karelia, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Normandy Bordeaux to France

    Place Units - Germans
                4 infantry placed in Western Germany
                Germans undo move 1.
                2 infantry placed in Western Germany
                10 infantry placed in Germany
                1 infantry placed in France
                3 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • Scccramble?

    Scramble.tsvg


  • no, sir


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vyborg to 115 Sea Zone
                2 carriers, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 artillery and 5 infantry moved from Vyborg to Karelia
                2 infantry moved from Vyborg to Finland
                1 infantry moved from Vyborg to Karelia
                1 fighter moved from Russia to Karelia
                1 artillery and 7 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 armour and 1 mech_infantry moved from Western Ukraine to Romania
                1 armour and 1 mech_infantry moved from Ukraine to Romania
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to Romania
                1 fighter moved from Novgorod to Finland

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Finland, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Finland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 fighter and 1 infantry in Finland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter and 6 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Karelia, round 1 :  1/8 hits
                        Germans roll dice for 5 infantry in Karelia, round 1 :  2/5 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Karelia, round 2 :  4/6 hits
                        Germans roll dice for 4 infantry in Karelia, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 3 infantry
                Battle in Norway
                Battle in Romania
                    Russians attack with 2 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour, 2 artilleries and 7 infantry
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 1 :  7/15 hits
                        Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Romania, round 1 :  4/11 hits
                        4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Romania
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  2/11 hits
                        Germans roll dice for 2 armour and 2 artilleries in Romania, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Romania
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 3 :  2/9 hits
                        Germans roll dice for 2 armour in Romania, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Romania
                    Russians win, taking Norway from Germans, taking Romania from Germans with 2 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour, 2 artilleries and 7 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                1 fighter moved from Finland to 113 Sea Zone
                1 fighter moved from Karelia to Vyborg
                1 aaGun moved from Novgorod to Vyborg
                1 aaGun moved from Novgorod to Karelia
                1 infantry moved from Belarus to Eastern Poland
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Belarus to Archangel
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Korea
                2 fighters moved from Manchuria to Korea
                4 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                6 infantry moved from Anhwe to Hunan
                2 artilleries moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Hunan
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                5 infantry moved from Kwangtung to Kwangsi
                2 artilleries moved from Kwangtung to Kwangsi
                5 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                3 fighters moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                3 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 fighters moved from 36 Sea Zone to Yunnan
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 fighters moved from Jehol to 6 Sea Zone
                2 tactical_bombers moved from Jehol to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Hainan to Yunnan
                1 fighter moved from Formosa to Guam

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 4 tactical_bombers in 6 Sea Zone, round 1 :  5/8 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
                Battle in Guam
                    Japanese attack with 1 fighter
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 fighter in Guam, round 1 :  1/1 hits
                        Americans roll dice for 1 fighter in Guam, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Guam
                    Americans win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 6 fighters, 5 infantry and 4 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 10 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 5 infantry and 4 tactical_bombers in Yunnan, round 1 :  12/17 hits
                        Chinese roll dice for 12 infantry in Yunnan, round 1 :  6/12 hits
                        2 infantry owned by the British , 5 infantry owned by the Japanese , 10 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win with 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 artillery and 5 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 10 infantry
                Battle in Hunan
                    Japanese attack with 2 artilleries, 6 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Hunan, round 1 :  0/9 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Hunan, round 2 :  2/8 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 5 infantry in Kwangsi, round 1 :  2/7 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser, 2 destroyers and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 2 destroyers in 37 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Korea
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Korea, round 1 :  0/4 hits
                        Americans roll dice for 2 infantry in Korea, round 1 :  0/2 hits
                        Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 :  0/4 hits
                        Americans roll dice for 2 infantry in Korea, round 2 :  0/2 hits
                        Japanese roll dice for 2 fighters and 2 infantry in Korea, round 3 :  3/4 hits
                        Americans roll dice for 2 infantry in Korea, round 3 :  0/2 hits
                        2 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                3 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Korea to Japan
                1 bomber moved from Yunnan to Kwangtung
                4 tactical_bombers moved from Yunnan to 37 Sea Zone
                2 fighters moved from Yunnan to 37 Sea Zone
                4 fighters moved from Yunnan to Kwangtung
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                4 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total


  • <scramble>Scramble.tsvg</scramble>


  • yup


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 4 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 fighter and 1 transport
                        Americans roll dice for 1 bomber in 97 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians and 1 bomber owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 bomber
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Midway to Wake Island
                1 tactical_bomber moved from Hawaiian Islands to Wake Island
                1 armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 artilleries placed in Western United States
                4 destroyers and 2 transports placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 submarine and 1 transport placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Suiyuyan to Shensi
                3 artilleries moved from Suiyuyan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • SCRAM-BAM-THANKYOUMA’AM

    Scramble.tsvg


  • ye goooo on…full scram

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