• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Southern Italy
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 1 :  1/2 hits
                        Americans roll dice for 4 infantry in Southern Italy, round 1 :  2/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                    Americans win with 3 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians

    Turn Complete - Italians


  • your just an evil human


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 46 Sea Zone to 22 Sea Zone
                2 artilleries moved from 22 Sea Zone to Marianas
                2 infantry moved from 22 Sea Zone to Marianas
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 artillery moved from 22 Sea Zone to Marianas
                1 infantry moved from 22 Sea Zone to Marianas
                1 artillery and 1 infantry moved from New South Wales to Queensland
                4 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Battle in Marianas

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :6

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French


  • @pr0c3ss:

    your just an evil human

    :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 5 and gets 0 hits

    Purchase Units - Germans
                Germans buy 15 infantry; Remaining resources: 2 PUs; 1 techTokens;

    Combat Move - Germans
                1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 armour moved from Poland to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 infantry moved from Germany to Poland
                1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from 115 Sea Zone to Novgorod
                2 transports moved from 113 Sea Zone to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                7 infantry moved from Finland to Karelia
                4 infantry moved from Germany to Slovakia Hungary
                7 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Southern France to Southern Italy
                1 armour moved from Southern France to Southern Italy
                1 mech_infantry moved from Yugoslavia to Northern Italy
                1 mech_infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 armour moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Southern Italy
                    Germans attack with 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber in Southern Italy, round 1 :  2/10 hits
                        Americans roll dice for 3 infantry in Southern Italy, round 1 :  0/3 hits
                        2 infantry owned by the Americans lost in Southern Italy
                        Germans roll dice for 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber in Southern Italy, round 2 :  2/10 hits
                        Americans roll dice for 1 infantry in Southern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Italy
                    Germans win, taking Southern Italy from Americans with 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 7 infantry in Karelia, round 1 :  2/7 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 2 armour, 5 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/8 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 armour, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                19 infantry moved from Baltic States to Novgorod
                4 armour moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                1 mech_infantry moved from Northern Italy to Greater Southern Germany
                1 infantry moved from Southern France to Northern Italy
                1 tactical_bomber moved from Novgorod to Slovakia Hungary
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4
                Germans collect 42 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 tactical_bomber moved from Belarus to 115 Sea Zone
                1 infantry moved from Bulgaria to Yugoslavia
                      Russians take Yugoslavia from Germans
                4 artilleries and 6 infantry moved from Romania to Slovakia Hungary
                1 artillery and 37 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in 115 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Germans defend with 3 transports
                        3 transports owned by the Germans lost in 115 Sea Zone
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in Baltic States
                    Russians attack with 1 artillery and 37 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 37 infantry in Baltic States, round 1 :  7/38 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 36 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 4 artilleries and 6 infantry
                    Germans defend with 2 armour, 5 infantry and 1 tactical_bomber
                        Russians roll dice for 4 artilleries and 6 infantry in Slovakia Hungary, round 1 :  4/10 hits
                        Germans roll dice for 2 armour, 5 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 :  2/8 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 4 artilleries and 4 infantry in Slovakia Hungary, round 2 :  5/8 hits
                        Germans roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  1/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 2 armour owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 armour, 5 infantry and 1 tactical_bomber
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 aaGun moved from Romania to Slovakia Hungary
                3 infantry moved from Bessarabia to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Baltic States
                1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Archangel
                2 armour and 1 mech_infantry moved from Russia to Western Ukraine
                9 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 4 armour and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 1 techTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Siberia to Ulaanbaatar
                1 armour moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsagaan Olom to Kansu
                2 artilleries moved from Olgiy to Kansu
                1 artillery moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                8 infantry moved from Jehol to Shantung
                8 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Amur
                5 infantry moved from Korea to Manchuria
                4 tactical_bombers moved from Jehol to Shantung

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 8 infantry and 4 tactical_bombers
                    Chinese defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 8 infantry and 4 tactical_bombers in Shantung, round 1 :  4/12 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Shantung, round 1 :  1/3 hits
                        2 artilleries owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 artilleries and 1 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 tactical_bomber in Ulaanbaatar, round 1 :  1/1 hits
                        Russians roll dice for 1 bomber in Ulaanbaatar, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in Ulaanbaatar
                    Russians win with no units remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                2 tactical_bombers moved from Shantung to Korea
                2 tactical_bombers moved from Shantung to Japan

    Place Units - Japanese
                3 infantry placed in Japan
                4 armour placed in Korea
                Japanese undo move 1.
                2 infantry placed in Japan
                1 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,1,3,5,3,3,5
                Japanese collect 19 PUs (11 lost to blockades); end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 armour, 3 destroyers, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Greece to 97 Sea Zone
                1 artillery and 2 mech_infantrys moved from Albania to 97 Sea Zone
                4 infantry moved from Greece to 97 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from 97 Sea Zone to Southern Italy

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 1 artillery, 4 infantry and 3 mech_infantrys
                    Germans defend with 1 armour and 6 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 1 :  2/2 hits
                        Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Southern Italy, round 1 :  1/8 hits
                        Italians roll dice for 1 armour and 6 infantry in Southern Italy, round 1 :  2/7 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Southern Italy, round 2 :  3/6 hits
                        Italians roll dice for 1 armour and 3 infantry in Southern Italy, round 2 :  2/4 hits
                        3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 artillery and 3 mech_infantrys in Southern Italy, round 3 :  2/4 hits
                        Italians roll dice for 1 armour in Southern Italy, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Southern Italy
                    Americans captures 0PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 6 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 armour moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 armour moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from 3 Sea Zone to Soviet Far East
                9 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Greece
                3 transports placed in 101 Sea Zone
                3 armour and 3 infantry placed in Eastern United States
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 armour, 2 artilleries and 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 1 :  2/4 hits
                        Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Kansu, round 1 :  3/5 hits
                        1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
                    1 artillery owned by the Chinese retreated to Suiyuyan
                    Japanese win with 2 armour and 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 artillery moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Shensi
                6 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - British
                1 unit repaired.
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                5 artilleries moved from United Kingdom to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                5 artilleries, 1 battleship, 2 destroyers, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
                2 fighters and 1 tactical_bomber moved from United Kingdom to Western Germany
                4 armour moved from Rostov to Samara
                3 armour moved from Caucasus to Novosibirsk
                      Russians take Novosibirsk from Japanese
                3 infantry moved from Caucasus to Rostov
                1 armour moved from Northwest Persia to Kazakhstan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                5 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Jehol
                4 armour moved from Hopei to Jehol
                1 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Kweichow to Anhwe

    Combat - British
                British creates battle in territory 17 Sea Zone
                Battle in 125 Sea Zone
                    British attack with 2 destroyers
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 2 destroyers in 125 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 destroyers in 125 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Jehol
                    British attack with 4 armour and 6 infantry
                    Japanese defend with 8 infantry
                        British roll dice for 4 armour and 6 infantry in Jehol, round 1 :  3/10 hits
                        Japanese roll dice for 8 infantry in Jehol, round 1 :  2/8 hits
                        2 infantry owned by the British and 3 infantry owned by the Japanese lost in Jehol
                        British roll dice for 4 armour and 4 infantry in Jehol, round 2 :  3/8 hits
                        Japanese roll dice for 5 infantry in Jehol, round 2 :  1/5 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Jehol
                        British roll dice for 4 armour and 3 infantry in Jehol, round 3 :  1/7 hits
                        Japanese roll dice for 2 infantry in Jehol, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Jehol
                        British roll dice for 4 armour and 3 infantry in Jehol, round 4 :  3/7 hits
                        Japanese roll dice for 1 infantry in Jehol, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Jehol
                    British win, taking Jehol from Japanese with 4 armour and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 8 infantry
                    Casualties for British: 4 infantry
                Battle in Western Germany
                    British attack with 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 tactical_bomber
                        British roll dice for 1 battleship in Western Germany, round 1 :  1/1 hits
                        British roll dice for 5 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Western Germany, round 1 :  7/13 hits
                        Germans roll dice for 10 infantry and 1 tactical_bomber in Western Germany, round 1 :  3/11 hits
                        3 infantry owned by the British and 8 infantry owned by the Germans lost in Western Germany
                        British roll dice for 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 :  6/10 hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Western Germany, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 5 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 10 infantry and 1 tactical_bomber
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 infantry moved from Yunnan to Kweichow
                4 armour and 2 mech_infantrys moved from Yunnan to Hopei
                2 armour and 2 mech_infantrys moved from India to Yunnan

    Place Units - British
                10 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Place Units - UK_Pacific
                2 armour and 1 infantry placed in Kwangtung
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 armour
                    Some Units in Kwangtung change ownership: 2 armour and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 artilleries moved from Marianas to 22 Sea Zone
                3 infantry moved from Marianas to 22 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 22 Sea Zone to 19 Sea Zone
                3 artilleries moved from 19 Sea Zone to Manchuria
                3 infantry moved from 19 Sea Zone to Manchuria
                4 destroyers moved from 6 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Manchuria
                    ANZAC attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 aaGun and 5 infantry
                        ANZAC roll dice for 3 artilleries and 3 infantry in Manchuria, round 1 :  2/6 hits
                        Japanese roll dice for 1 aaGun and 5 infantry in Manchuria, round 1 :  3/5 hits
                        3 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                        ANZAC roll dice for 3 artilleries in Manchuria, round 2 :  2/3 hits
                        Japanese roll dice for 4 infantry in Manchuria, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Manchuria
                        ANZAC roll dice for 1 artillery in Manchuria, round 3 :  1/1 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Manchuria
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 aaGun and 4 infantry
                    Casualties for ANZAC: 3 artilleries and 3 infantry

    Non Combat Move - ANZAC
                2 artilleries moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :7

    Combat Move - French
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 5 and gets 0 hits

    Purchase Units - Germans
                Germans buy 3 destroyers and 10 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Greater Southern Germany to Western Germany
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                3 infantry moved from Karelia to Finland
                3 infantry moved from Karelia to Novgorod

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 2 infantry in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Finland
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Finland, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Finland, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 infantry in Finland, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Finland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Germany
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                    British defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Western Germany, round 1 :  2/7 hits
                        British roll dice for 5 artilleries and 2 infantry in Western Germany, round 1 :  1/7 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Western Germany, round 2 :  2/6 hits
                        British roll dice for 5 artilleries in Western Germany, round 2 :  2/5 hits
                        2 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany
                        Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Western Germany, round 3 :  1/4 hits
                        British roll dice for 3 artilleries in Western Germany, round 3 :  0/3 hits
                        1 artillery owned by the British lost in Western Germany
                        Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Western Germany, round 4 :  2/4 hits
                        British roll dice for 2 artilleries in Western Germany, round 4 :  0/2 hits
                        2 artilleries owned by the British lost in Western Germany
                    Germans win, taking Western Germany from British with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry
                    Casualties for British: 5 artilleries and 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Germany to Normandy Bordeaux

    Place Units - Germans
                7 infantry placed in Germany
                3 infantry placed in Southern France
                3 destroyers placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yugoslavia to Greater Southern Germany
                      Russians take Greater Southern Germany from Germans
                4 artilleries and 4 infantry moved from Slovakia Hungary to Germany
                3 armour moved from Eastern Poland to Germany
                2 armour and 1 mech_infantry moved from Western Ukraine to Poland
                9 infantry moved from Smolensk to Archangel
                3 infantry moved from Eastern Poland to Poland
                1 tactical_bomber moved from Eastern Poland to Archangel

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 2 aaGuns and 1 infantry
                        Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Poland, round 1 :  2/6 hits
                        Germans roll dice for 2 aaGuns and 1 infantry in Poland, round 1 :  0/1 hits
                        2 aaGuns owned by the Germans lost in Poland
                        Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Poland, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 aaGuns and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 9 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 9 infantry and 1 tactical_bomber in Archangel, round 1 :  1/10 hits
                        Germans roll dice for 1 armour and 2 infantry in Archangel, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 7 infantry and 1 tactical_bomber in Archangel, round 2 :  2/8 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Germany
                    Russians attack with 3 armour, 4 artilleries and 4 infantry
                    Germans defend with 1 aaGun, 1 factory_major and 7 infantry
                        Russians roll dice for 3 armour, 4 artilleries and 4 infantry in Germany, round 1 :  6/11 hits
                        Germans roll dice for 1 aaGun and 7 infantry in Germany, round 1 :  0/7 hits
                        5 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Germany
                        Russians roll dice for 3 armour, 4 artilleries and 4 infantry in Germany, round 2 :  5/11 hits
                        Germans roll dice for 2 infantry in Germany, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Germany
                    Russians captures 44PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 3 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 aaGun and 7 infantry

    Non Combat Move - Russians
                1 aaGun moved from Baltic States to Belarus
                35 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                1 tactical_bomber moved from Archangel to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Slovakia Hungary to Germany
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 9 infantry moved from Russia to Smolensk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 47 PUs; end with 91 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 112 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 122 PUs


  • MOFO!  I think I’m getting closer each time  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs; 1 techTokens;

    Combat Move - Japanese
                7 infantry moved from Shantung to Jehol
                1 infantry moved from Manchuria to Jehol
                4 armour moved from Korea to Jehol
                2 tactical_bombers moved from Korea to Jehol
                1 infantry moved from Korea to Manchuria
                1 armour moved from Siberia to Korea
                3 infantry moved from Siberia to Amur
                1 tactical_bomber moved from Siberia to Japan
                2 tactical_bombers moved from Japan to Jehol
                2 tactical_bombers moved from Siberia to Korea
                1 armour moved from Timguska to Tsinghai
                1 artillery moved from Kansu to Tsinghai
                2 armour moved from Kansu to Tsinghai

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 4 armour, 8 infantry and 4 tactical_bombers
                    British defend with 4 armour and 2 infantry
                        Japanese roll dice for 4 armour, 8 infantry and 4 tactical_bombers in Jehol, round 1 :  6/16 hits
                        Chinese roll dice for 4 armour and 2 infantry in Jehol, round 1 :  3/6 hits
                        2 infantry owned by the British , 4 armour owned by the British and 3 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 4 armour, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 4 armour and 2 infantry
                Battle in Tsinghai
                    Japanese attack with 3 armour and 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour and 1 artillery in Tsinghai, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 3 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Amur to Manchuria
                1 tactical_bomber moved from Korea to Japan
                1 tactical_bomber moved from Korea to Japan
                4 tactical_bombers moved from Jehol to Korea

    Place Units - Japanese
                6 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,2,1,6,2,5,5,2,6,4,1,4,1,4
                Japanese collect 15 PUs (15 lost to blockades); end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 8 armour, 1 artillery, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 3 mech_infantrys moved from Southern Italy to Northern Italy
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                4 transports moved from 97 Sea Zone to 92 Sea Zone
                6 destroyers moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                3 destroyers moved from 10 Sea Zone to 3 Sea Zone
                5 armour and 5 infantry moved from Soviet Far East to Siberia

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Southern France, round 1 :  2/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Southern France, round 1 :  0/2 hits
                        Germans roll dice for 3 infantry in Southern France, round 1 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Southern France, round 3 :  1/1 hits
                        1 armour owned by the Americans lost in Southern France
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 artillery and 3 mech_infantrys
                    Germans defend with 2 infantry; Italians defend with 2 aaGuns and 1 factory_major
                        Americans roll dice for 1 artillery and 3 mech_infantrys in Northern Italy, round 1 :  1/4 hits
                        Italians roll dice for 2 aaGuns and 2 infantry in Northern Italy, round 1 :  2/2 hits
                        1 aaGun owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 2 :  1/2 hits
                        Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 :  0/2 hits
                        1 aaGun owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 :  1/2 hits
                        Italians roll dice for 2 infantry in Northern Italy, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
                        Americans roll dice for 1 artillery in Northern Italy, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 7 :  1/1 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 7 :  0/1 hits
                        1 infantry owned by the Germans lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 2 aaGuns
                    Casualties for Americans: 3 mech_infantrys
                Battle in Siberia
                    Americans attack with 5 armour and 5 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 5 armour and 5 infantry in Siberia, round 1 :  3/10 hits
                        Japanese roll dice for 1 infantry in Siberia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Americans win, taking Siberia from Japanese with 5 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                3 armour moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 armour placed in Greece
                3 armour placed in Southern Italy
                2 armour, 1 artillery and 3 infantry placed in Western United States
                3 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 8 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Suiyuyan to Chahar
                2 artilleries moved from Suiyuyan to Chahar

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 artillery placed in Shantung
                5 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

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