• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Java to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Shan State to Yunnan

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
                        ANZAC roll dice for 1 destroyer and 3 fighters in 36 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 36 Sea Zone, round 1 :  2/5 hits
                        1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  1/4 hits
                        1 fighter owned by the ANZAC lost in 36 Sea Zone
                        ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 3 :  1/4 hits
                        1 fighter owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -30
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 3 fighters
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Nigeria to French Equatorial Africa

    Combat - French

    Non Combat Move - French
                2 infantry moved from 92 Sea Zone to Algeria

    Turn Complete - French


  • fucked up a little here mate…. i rolled my tech &* hit improved mech…did my buying hit done then relaised i fked up my buying, so closed & reloaded…then realised i lost my improved mech (it’s early!)…so thought fuk it & rerolled mech & hit airborne…will continue with this now :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Airborne_Forces

    Activate Technology - Germans
                Germans activating Airborne_Forces

    Purchase Units - Germans
                Germans buy 1 cruiser, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Norway to 126 Sea Zone
                2 infantry and 1 transport moved from 126 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 submarines moved from 112 Sea Zone to 111 Sea Zone
                6 infantry moved from Germany to Poland
                1 armour moved from Normandy Bordeaux to Holland Belgium
                2 armour moved from Holland Belgium to Western Germany
                1 bomber moved from Germany to Holland Belgium
                1 armour moved from Germany to Western Germany
                2 armour moved from Germany to Poland
                1 bomber moved from Northern Italy to 81 Sea Zone
                1 artillery moved from Germany to Poland
                1 fighter moved from Western Germany to Normandy Bordeaux

    Airborne Attack Move - Germans
                2 infantry moved from Western Germany to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Battle in Scotland
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 bomber in 81 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 81 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 81 Sea Zone to Trans-Jordan
                1 submarine moved from 111 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 cruiser and 3 transports placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Tsagaan Olom to Central Mongolia
                1 infantry moved from Dzavhan to Ulaanbaatar
                1 artillery moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Belarus
                5 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk

    Non Combat Move - Russians
                1 aaGun moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 armour and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Sakha
                      Japanese take Siberia from Russians
                      Japanese take Sakha from Russians
                3 artilleries moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 7 Sea Zone to 25 Sea Zone
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Chahar to Suiyuyan
                2 fighters moved from Chahar to Suiyuyan
                2 tactical_bombers moved from Jehol to Anhwe
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Hopei to Kweichow
                2 tactical_bombers moved from Kiangsu to Shensi
                4 infantry moved from Hunan to Yunnan
                2 artilleries moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                2 bombers moved from Kiangsu to Yunnan
                3 fighters moved from Kiangsu to Yunnan
                3 fighters moved from Kiangsi to Yunnan
                4 tactical_bombers moved from Kiangsi to Yunnan
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 battleship moved from 36 Sea Zone to 19 Sea Zone
                2 destroyers moved from 20 Sea Zone to 36 Sea Zone
                2 carriers moved from 20 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Anhwe, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 infantry in Suiyuyan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Buryatia
                    Japanese attack with 3 artilleries and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 1 infantry in Buryatia, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 3 artilleries in Buryatia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 3 aaGuns, 1 artillery and 4 infantry; Chinese defend with 1 infantry
                        AA guns fire in Yunnan :  3/9 hits
                        3 fighters owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 1 :  7/16 hits
                        Chinese roll dice for 3 aaGuns, 1 artillery and 6 infantry in Yunnan, round 1 :  3/7 hits
                        3 infantry owned by the British , 3 infantry owned by the Japanese , 1 infantry owned by the Chinese and 3 aaGuns owned by the British lost in Yunnan
                        Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  7/13 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 3 fighters and 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 aaGuns, 1 artillery and 4 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Shensi to Hopei
                2 tactical_bombers moved from Anhwe to Hopei
                4 tactical_bombers moved from Yunnan to Hopei
                2 bombers moved from Yunnan to Kiangsu
                3 fighters moved from Yunnan to Hopei
                4 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from Suiyuyan to Hopei

    Place Units - Japanese
                3 armour and 4 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship and 4 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Wake Island to Hawaiian Islands
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 destroyers placed in 101 Sea Zone
                1 battleship and 1 destroyer placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kwangsi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 :  0/4 hits
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 3 :  0/3 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 :  2/3 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Kweichow
                1 infantry placed in Kwangsi
                1 infantry placed in Szechwan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,6,1,1,4
                Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Scotland
                1 artillery moved from 109 Sea Zone to Scotland
                1 artillery moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 armour moved from Algeria to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Kenya to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Tanganyika Territory to Kenya
                3 armour moved from Union of South Africa to Belgian Congo
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                3 destroyers moved from 92 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Malta to 97 Sea Zone
                1 bomber moved from Malta to 97 Sea Zone
                2 fighters moved from Algeria to 93 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                3 armour moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                3 infantry moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from India to Burma

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 3 destroyers and 1 tactical_bomber
                    Italians defend with 1 battleship
                        British roll dice for 1 battleship, 1 bomber, 3 destroyers and 1 tactical_bomber in 97 Sea Zone, round 1 :  4/6 hits
                        Italians roll dice for 1 battleship in 97 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 battleship owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 battleship, 1 bomber, 3 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 battleship
                Battle in 93 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Paulau Island
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in Paulau Island, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Paulau Island, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Paulau Island
                    British win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 3 armour and 5 infantry
                    Japanese defend with 2 artilleries and 1 mech_infantry
                        British roll dice for 3 armour and 5 infantry in Yunnan, round 1 :  3/8 hits
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 1 :  0/3 hits
                        1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 armour and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 bomber; Italians defend with 1 armour and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 1 :  2/5 hits
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Trans-Jordan, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 bomber owned by the Germans and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 :  3/4 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Scotland
                    British attack with 2 artilleries and 4 infantry
                    Germans defend with 1 airfield and 4 infantry
                        British roll dice for 2 artilleries and 4 infantry in Scotland, round 1 :  2/6 hits
                        Germans roll dice for 4 infantry in Scotland, round 1 :  0/4 hits
                        2 infantry owned by the Germans lost in Scotland
                        British roll dice for 2 artilleries and 4 infantry in Scotland, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                        British roll dice for 2 artilleries and 3 infantry in Scotland, round 3 :  3/5 hits
                        Germans roll dice for 1 infantry in Scotland, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                2 fighters moved from 93 Sea Zone to Tunisia
                1 transport moved from 92 Sea Zone to 86 Sea Zone
                3 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - British
                1 artillery and 9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                4 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,4,1,1,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
                UK_Pacific collect 22 PUs (5 lost to blockades); end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 4 armour and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries and 3 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 armour, 3 artilleries and 3 infantry in Egypt, round 1 :  3/7 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                    Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis

    Place Units - Italians
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,1
                Italians collect 10 PUs (5 lost to blockades); end with 11 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 cruiser and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                3 artilleries placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 destroyers, 3 infantry and 3 transports; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 81 Sea Zone
                2 tactical_bombers moved from Southern Italy to Southern France
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 mech_infantry moved from Holland Belgium to Southern France

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 81 Sea Zone to Egypt
                1 bomber moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 infantry placed in Western Germany
                1 transport placed in 93 Sea Zone
                3 destroyers and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,4
                Germans collect 42 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • hey hey…I moved 2 destroyers from western germany to southern france

    file below


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                2 artilleries and 10 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
                1 fighter moved from Novgorod to Slovakia Hungary
                1 tactical_bomber moved from Novgorod to Slovakia Hungary
                1 fighter moved from Novgorod to Finland

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry; Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 1 :  2/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Finland
                    Russians attack with 2 artilleries, 1 fighter and 11 infantry
                    Germans defend with 7 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 11 infantry in Finland, round 1 :  5/14 hits
                        Germans roll dice for 7 infantry in Finland, round 1 :  2/7 hits
                        2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Finland
                        Russians roll dice for 2 artilleries, 1 fighter and 9 infantry in Finland, round 2 :  4/12 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 4 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
                1 fighter moved from Finland to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Karelia to Finland
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 14 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 1 techTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Amur to Buyant-Uhaa
                1 armour moved from Sakha to Buyant-Uhaa
                3 armour moved from Korea to Buyant-Uhaa
                3 artilleries moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Suiyuyan to Chahar
                2 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Anhwe
                5 fighters moved from Hopei to Chahar
                4 tactical_bombers moved from Hopei to Anhwe
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Kiangsu to Kiangsi
                1 bomber moved from Kiangsu to Kiangsi
                4 tactical_bombers moved from Hopei to Kiangsi
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Korea to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                3 destroyers moved from 36 Sea Zone to 34 Sea Zone
                2 cruisers moved from 36 Sea Zone to 34 Sea Zone
                1 battleship moved from 36 Sea Zone to 34 Sea Zone
                1 transport moved from 19 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 5 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 5 fighters and 1 infantry in Chahar, round 1 :  3/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 4 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 armour and 1 infantry in Buyant-Uhaa, round 1 :  0/5 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 :  0/1 hits
                        Japanese roll dice for 4 armour and 1 infantry in Buyant-Uhaa, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 4 tactical_bombers in Kiangsi, round 1 :  5/7 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 2 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 4 tactical_bombers in Anhwe, round 1 :  3/7 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 carriers moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from Anhwe to Kiangsu
                4 tactical_bombers moved from Anhwe to Kiangsu
                1 bomber moved from Kiangsi to Kiangsu
                5 fighters moved from Chahar to Kiangsu
                4 tactical_bombers moved from Kiangsi to Kiangsu

    Place Units - Japanese
                10 infantry placed in Korea
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 37 PUs total


  • Launch suicide attacks?

    Scramble.tsvg


  • thought sub would block your path?


  • :?

    3 suicide attacks on aircraft carrier
    2 on battle ship
    1 on battle ship

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