• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 2 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 4 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 fighter moved from Western Germany to Holland Belgium
                2 infantry moved from Bessarabia to Ukraine
                2 artilleries moved from Bessarabia to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                15 infantry moved from Poland to Eastern Poland
                7 infantry moved from Germany to Poland
                2 artilleries moved from Germany to Poland
                2 battleships moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 carrier moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
                    Russians defend with 1 cruiser and 1 submarine
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 destroyer in 113 Sea Zone, round 1 :  3/4 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 2 battleships, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Ukraine
                    Germans attack with 2 artilleries, 1 fighter and 2 infantry
                    Russians defend with 2 aaGuns, 1 armour, 1 factory_minor and 3 infantry
                        AA guns fire in Ukraine :  0/1 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine, round 1 :  2/5 hits
                        Russians roll dice for 2 aaGuns, 1 armour and 3 infantry in Ukraine, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
                        Germans roll dice for 2 artilleries and 1 fighter in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 armour and 3 infantry in Ukraine, round 2 :  4/4 hits
                        2 infantry owned by the Russians , 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
                    Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for Russians: 2 aaGuns and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Eastern Poland

    Place Units - Germans
                4 infantry placed in Germany
                4 destroyers placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Germans
                2 armour moved from Vologda to Urals
                      Russians take Urals from Germans
                2 armour moved from Urals to Novosibirsk
                1 infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                3 armour moved from Novgorod to Karelia
                3 armour moved from Belarus to Bryansk
                3 armour moved from Russia to Bryansk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 armour
                    Germans defend with 1 armour
                        Russians roll dice for 2 armour in Novosibirsk, round 1 :  2/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Bessarabia
                    Russians attack with 1 armour and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 1 :  0/2 hits
                        Germans roll dice for 1 armour in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 armour in Bessarabia, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Bessarabia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                8 infantry moved from Belarus to Bryansk
                2 aaGuns moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Buyant-Uhaa to Yakut S.S.R.
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                3 infantry moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Shantung
                6 infantry moved from Kiangsu to Shantung
                2 artilleries moved from Kiangsu to Shantung
                1 mech_infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kiangsu to Chahar
                1 fighter moved from Kiangsu to Shantung
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 battleships moved from 33 Sea Zone to 19 Sea Zone
                2 submarines moved from 33 Sea Zone to 19 Sea Zone
                2 carriers moved from 33 Sea Zone to 19 Sea Zone
                2 fighters moved from 33 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 19 Sea Zone
                2 destroyers moved from 33 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 destroyers moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Chahar
                1 tactical_bomber moved from Shantung to 19 Sea Zone
                1 fighter moved from Shantung to 19 Sea Zone
                1 artillery moved from Kansu to Tsinghai

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                5 infantry placed in Japan
                1 fighter and 6 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 1 :  2/3 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to Wake Island
                1 bomber moved from Hawaiian Islands to Philippines
                2 aaGuns moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Western United States to Wake Island
                2 fighters moved from 106 Sea Zone to Western United States
                1 armour moved from Central United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                4 infantry moved from Central United States to 101 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                3 mech_infantrys moved from 91 Sea Zone to Morocco
                4 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 armour and 2 infantry placed in Western United States
                1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kiangsi to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                8 infantry moved from Kiangsi to Anhwe
                11 artilleries moved from Kiangsi to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Hunan

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Shensi
                1 infantry placed in Hopei
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,6,3,3,2,3,3,2,5,3,1,6,6,6,1,1,5,3,5,3,1,3,3,3
                Chinese collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                        British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from 97 Sea Zone to Malta
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                2 artilleries moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                3 infantry moved from Iraq to Northwest Persia
                3 aaGuns moved from Hunan to Anhwe
                5 infantry moved from Hunan to Anhwe
                2 infantry moved from Kiangsi to Anhwe
                3 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Burma to Yunnan
                4 armour and 1 mech_infantry moved from India to Yunnan
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Kiangsi to Anhwe

    Place Units - British
                2 fighters placed in United Kingdom
                2 transports placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                1 factory_minor placed in Kwangtung
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 3 armour


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Italians collect 10 PUs (1 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 5 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 cruiser moved from 34 Sea Zone to 17 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone

    Combat - ANZAC
                Battle in Marianas
                Battle in Iwo Jima
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Iwo Jima, round 1 :  1/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    ANZAC win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from 30 Sea Zone to Johnston Island
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 5 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - Germans
                15 infantry moved from Eastern Poland to Bessarabia
                2 artilleries moved from Eastern Poland to Bessarabia
                5 armour moved from Eastern Poland to Bessarabia
                7 infantry moved from Poland to Baltic States
                2 artilleries moved from Poland to Baltic States
                1 fighter moved from Eastern Poland to Baltic States
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Germany to Western Germany

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 5 armour, 2 artilleries and 15 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 5 armour, 2 artilleries and 15 infantry in Bessarabia, round 1 :  7/22 hits
                        Russians roll dice for 1 armour in Bessarabia, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 5 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Baltic States
                    Germans attack with 2 artilleries, 1 fighter and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Baltic States, round 1 :  2/10 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Norway

    Place Units - Germans
                4 armour placed in Germany
                1 destroyer and 2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Germans collect 40 PUs (2 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery moved from Finland to Norway
                1 infantry moved from Finland to Norway
                3 armour moved from Karelia to Norway
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 artillery moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                6 armour moved from Bryansk to Baltic States
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Evenkiyskiy to Yenisey

    Combat - Russians
                Battle in Norway
                    Russians attack with 3 armour, 1 artillery and 1 infantry
                    Germans defend with 1 fighter and 3 infantry
                        Russians roll dice for 3 armour, 1 artillery and 1 infantry in Norway, round 1 :  3/5 hits
                        Germans roll dice for 1 fighter and 3 infantry in Norway, round 1 :  0/4 hits
                        3 infantry owned by the Germans lost in Norway
                        Russians roll dice for 3 armour, 1 artillery and 1 infantry in Norway, round 2 :  2/5 hits
                        Germans roll dice for 1 fighter in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 3 armour and 1 artillery remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 6 armour, 1 artillery and 3 infantry
                    Germans defend with 2 artilleries and 7 infantry
                        Russians roll dice for 6 armour, 1 artillery and 3 infantry in Baltic States, round 1 :  5/10 hits
                        Germans roll dice for 2 artilleries and 7 infantry in Baltic States, round 1 :  5/9 hits
                        3 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                        Russians roll dice for 5 armour in Baltic States, round 2 :  2/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 :  2/4 hits
                        2 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 3 armour in Baltic States, round 3 :  3/3 hits
                        Germans roll dice for 2 artilleries in Baltic States, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 artilleries and 7 infantry
                    Casualties for Russians: 3 armour, 1 artillery and 3 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                7 infantry moved from Bryansk to Ukraine
                8 infantry moved from Russia to Bryansk
                1 armour moved from Novosibirsk to Tambov

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 armour moved from Chahar to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                9 infantry moved from Korea to Manchuria
                9 infantry moved from Shantung to Jehol
                4 artilleries moved from Shantung to Jehol
                3 fighters moved from Shantung to Jehol
                1 bomber moved from Shantung to Jehol
                1 tactical_bomber moved from Manchuria to Jehol
                1 bomber moved from Manchuria to Jehol
                2 fighters moved from Korea to Jehol
                2 tactical_bombers moved from Korea to Jehol
                3 tactical_bombers moved from 19 Sea Zone to Jehol
                3 fighters moved from 19 Sea Zone to Jehol
                1 mech_infantry moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Kansu
                2 armour moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Sakha to Buryatia

    Combat - Japanese
                Battle in Yenisey
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Yenisey, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Yenisey, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Suiyuyan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kansu, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Suiyuyan to Jehol

    Place Units - Japanese
                1 armour and 9 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to 91 Sea Zone
                3 mech_infantrys moved from Morocco to 91 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                4 infantry moved from 95 Sea Zone to Southern Italy
                3 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 armour moved from 95 Sea Zone to Southern Italy
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan
                2 infantry moved from Western United States to 10 Sea Zone
                2 armour moved from Western United States to 10 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                2 armour moved from 4 Sea Zone to Soviet Far East
                2 infantry moved from 4 Sea Zone to Soviet Far East
                1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                2 fighters moved from Western United States to 4 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                2 infantry moved from 6 Sea Zone to Japan
                1 bomber moved from Philippines to 19 Sea Zone
                1 fighter moved from Wake Island to 19 Sea Zone
                1 tactical_bomber moved from Wake Island to 19 Sea Zone
                1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 submarines and 1 transport
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 submarines in 19 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 tactical_bombers in 19 Sea Zone, round 1 :  7/15 hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 1 transport in 19 Sea Zone, round 1 :  6/10 hits
                    Units damaged: 2 carriers owned by the Americans
                        1 submarine owned by the Americans , 2 fighters owned by the Americans , 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  8/13 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers and 1 transport in 19 Sea Zone, round 2 :  4/10 hits
                        1 fighter owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Japanese , 4 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 :  4/9 hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 19 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Americans , 1 transport owned by the Japanese , 1 cruiser owned by the Japanese , 1 bomber owned by the Americans and 2 battleships owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 submarines and 1 transport
                    Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                Battle in Soviet Far East
                Battle in Southern Italy
                    Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                    Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 1 :  1/2 hits
                        Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 1 :  0/8 hits
                        Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 1 :  1/4 hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 :  0/7 hits
                        Italians roll dice for 1 aaGun, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 2 :  3/4 hits
                        3 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour and 3 mech_infantrys in Southern Italy, round 3 :  2/4 hits
                        Italians roll dice for 1 aaGun, 1 bomber, 1 fighter and 2 infantry in Southern Italy, round 3 :  1/4 hits
                        1 aaGun owned by the Italians , 1 mech_infantry owned by the Americans and 1 bomber owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour and 2 mech_infantrys in Southern Italy, round 4 :  0/3 hits
                        Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 4 :  2/3 hits
                        2 mech_infantrys owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour in Southern Italy, round 5 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 5 :  1/3 hits
                        1 armour owned by the Americans lost in Southern Italy
                    Italians win, taking Soviet Far East from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 2 aaGuns and 1 bomber
                    Casualties for Americans: 1 armour, 4 infantry and 3 mech_infantrys
                Battle in Japan
                    Americans attack with 1 artillery, 6 infantry and 1 mech_infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
                        Americans roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Japan, round 1 :  1/8 hits
                        Japanese roll dice for 3 aaGuns and 6 infantry in Japan, round 1 :  2/6 hits
                        1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Japan, round 2 :  1/6 hits
                        Japanese roll dice for 2 aaGuns and 6 infantry in Japan, round 2 :  1/6 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Japan, round 3 :  0/5 hits
                        Japanese roll dice for 1 aaGun and 6 infantry in Japan, round 3 :  3/6 hits
                        3 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery and 1 mech_infantry in Japan, round 4 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 6 infantry in Japan, round 4 :  2/6 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Americans and 1 aaGun owned by the Japanese lost in Japan
                    Japanese win with 6 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 3 aaGuns
                    Casualties for Americans: 1 artillery, 6 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from 19 Sea Zone to Kiangsu
                1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                1 battleship and 1 carrier placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                1 mech_infantry placed in Kwangtung
                2 bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 bombers
                    Some Units in Kwangtung change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - Italians
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                2 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 :  1/1 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians

    Turn Complete - Italians


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Egypt to Alexandria

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 8 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                14 infantry moved from Bessarabia to Eastern Poland
                2 artilleries moved from Bessarabia to Eastern Poland
                5 armour moved from Bessarabia to Eastern Poland
                2 infantry moved from Germany to Poland
                2 armour moved from Germany to Northern Italy
                2 armour moved from Germany to Poland
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Denmark to Western Germany

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 5 armour, 2 artilleries and 14 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 2 artilleries and 14 infantry in Eastern Poland, round 1 :  5/21 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Germany to Greater Southern Germany

    Place Units - Germans
                2 armour and 5 infantry placed in Germany
                2 infantry placed in Southern France
                1 infantry placed in Germany
                Germans undo move 3.
                1 infantry placed in Southern France
                2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total

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