• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 fighter and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Non Combat Move - Americans
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone

    Place Units - Americans
                3 submarines placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
        12 Sea Zone : 1 flag, 2 aaGuns, 2 infantry and 2 transports
        10 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 flag, 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        89 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        101 Sea Zone : 1 flag, 1 cruiser, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 14 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 :  2/7 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 fighter
        Yunnan : 1 flag, 10 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 2 infantry
        Hopei : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 14 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                5 infantry moved from India to Burma
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 carrier owned by the British
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  4/4 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 transport owned by the British , 1 armour owned by the British , 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -73
                    Casualties for British: 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 submarines placed in 106 Sea Zone
                1 submarine placed in 109 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 19 PUs (9 lost to blockades); end with 20 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for British :

    Burma : 1 flag, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        37 Sea Zone : 1 flag, 1 battleship
        39 Sea Zone : 1 flag, 1 cruiser
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Rhodesia : 1 flag, 2 infantry
        France : 1 flag, 1 armour and 1 artillery
        80 Sea Zone : 1 flag, 1 destroyer
        76 Sea Zone : 1 flag, 1 artillery, 1 infantry and 1 transport
        106 Sea Zone : 1 flag, 3 submarines
        109 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 25
        UK_Pacific : 17 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 14 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 aaGun and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 aaGun and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 25
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 14 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to France
                2 fighters moved from Southern Italy to France
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 96 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 destroyers and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 destroyers in 93 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 destroyers in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 :  1/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Malta
                    Italians attack with 2 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 cruiser in Malta, round 1 :  1/1 hits
                        Italians roll dice for 2 infantry in Malta, round 1 :  0/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 2 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Malta, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Malta, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 infantry in Malta, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 7 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 7 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 8 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 8 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 9 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 9 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 10 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 10 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 11 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 11 :  0/1 hits
                        Italians roll dice for 1 infantry in Malta, round 12 :  1/1 hits
                        British roll dice for 1 infantry in Malta, round 12 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 infantry
                    British defend with 1 fighter and 1 harbour
                        Italians roll dice for 1 battleship in Gibraltar, round 1 :  0/1 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        British roll dice for 1 fighter in Gibraltar, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        British roll dice for 1 fighter in Gibraltar, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 1 :  1/1 hits
                        Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  5/8 hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  3/6 hits
                        3 infantry owned by the British , 1 mech_infantry owned by the British , 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 3 infantry
                Battle in France
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 1 infantry; British defend with 1 armour and 1 artillery
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 1 :  2/8 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 1 :  3/6 hits
                        1 infantry owned by the French , 1 artillery owned by the Italians , 1 artillery owned by the French and 2 infantry owned by the Italians lost in France
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in France, round 2 :  3/5 hits
                        French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 2 :  1/4 hits
                        1 armour owned by the French , 1 armour owned by the British , 1 artillery owned by the Italians and 1 artillery owned by the British lost in France
                        Italians roll dice for 1 armour, 1 bomber and 2 fighters in France, round 3 :  3/4 hits
                        French roll dice for 1 fighter in France, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 fighter owned by the French lost in France
                    Italians captures 19PUs while taking French capital
                    Italians converts factory_major into different units
                    Italians win, taking France from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for French: 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
                Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Italians
                1 fighter moved from France to Southern Italy
                1 bomber moved from France to Southern Italy
                1 aaGun moved from Northern Italy to France
                1 infantry moved from Albania to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 16 PUs (1 lost to blockades); end with 35 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to Western Australia
                2 fighters moved from New Zealand to Western Australia

    Non Combat Move - ANZAC
                1 artillery moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Western Australia : 1 flag, 3 fighters
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        63 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 1 destroyer
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        French Central Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 2 infantry
        Syria : 1 flag, 1 infantry
        70 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 47
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 5 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
                3 artilleries moved from 111 Sea Zone to Scotland
                3 infantry moved from 111 Sea Zone to Scotland
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                1 infantry moved from Finland to Norway
                1 artillery moved from Norway to Finland
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece

    Combat - Germans
                Battle in Scotland
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 aaGun, 1 airfield and 1 infantry
                        Germans roll dice for 1 cruiser in Scotland, round 1 :  1/1 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 1 :  1/6 hits
                        British roll dice for 1 aaGun and 1 infantry in Scotland, round 1 :  1/1 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 1 :  1/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 3 infantry in Greece, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 2 infantry in Greece, round 3 :  2/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry

    Non Combat Move - Germans
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                2 armour moved from Western Germany to Slovakia Hungary
                2 armour moved from Southern France to Yugoslavia

    Place Units - Germans
                1 carrier and 2 destroyers placed in 110 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 5 and gets 0 hits
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 infantry moved from Russia to Bryansk
                1 armour moved from Novosibirsk to Suiyuyan
                1 mech_infantry moved from Novosibirsk to Suiyuyan
                18 infantry moved from Sakha to Amur
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Vyborg to Baltic States
                1 artillery moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Western Ukraine to Eastern Poland
                1 infantry moved from Archangel to Nenetsia
                3 infantry moved from Vyborg to Novgorod

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Amur
                1 aaGun moved from Novgorod to Baltic States

    Place Units - Russians
                1 transport placed in 115 Sea Zone
                1 tactical_bomber placed in Novgorod
                1 artillery placed in Novgorod
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
        Amur : 1 flag, 2 aaGuns and 18 infantry
        Belarus : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber
        Bryansk : 1 flag, 2 aaGuns and 1 infantry
        Rostov : 1 flag, 4 infantry
        Nenetsia : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Russia : 1 flag, 1 airfield and 1 factory_major
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 9 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 24 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 4 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 artillery moved from Chahar to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 infantry moved from Anhwe to Kweichow
                3 infantry moved from Hunan to Yunnan
                1 fighter moved from Kiangsi to Suiyuyan
                3 tactical_bombers moved from 36 Sea Zone to Yunnan
                3 fighters moved from 36 Sea Zone to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                5 fighters moved from Kwangsi to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East
                2 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber
                    Chinese defend with 1 fighter
                        Japanese roll dice for 1 bomber in Shensi, round 1 :  1/1 hits
                        Chinese roll dice for 1 fighter in Shensi, round 1 :  1/1 hits
                        1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
                    Chinese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 bomber
                    Casualties for Chinese: 1 fighter
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 8 fighters, 5 infantry and 6 tactical_bombers
                    Chinese defend with 10 infantry
                        Japanese roll dice for 8 fighters, 5 infantry and 6 tactical_bombers in Yunnan, round 1 :  10/19 hits
                        Chinese roll dice for 10 infantry in Yunnan, round 1 :  2/10 hits
                        2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 8 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 10 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Suiyuyan, round 1 :  2/5 hits
                        Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 :  3/4 hits
                        2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 bomber and 1 fighter in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 bomber in Suiyuyan, round 3 :  1/1 hits
                        Chinese roll dice for 1 armour in Suiyuyan, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Suiyuyan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Soviet Far East

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                3 carriers moved from 36 Sea Zone to 39 Sea Zone
                3 fighters moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                5 fighters moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Suiyuyan to Anhwe
                2 battleships moved from 36 Sea Zone to 39 Sea Zone
                2 cruisers moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 submarine moved from 36 Sea Zone to 33 Sea Zone
                2 destroyers moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 10 Sea Zone to 89 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 12 Sea Zone to 28 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 artilleries placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 submarine and 1 transport placed in 10 Sea Zone
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
        28 Sea Zone : 1 flag, 2 aaGuns, 2 infantry and 2 transports
        10 Sea Zone : 1 flag, 1 submarine and 2 transports
        Central United States : 1 flag, 2 artilleries and 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        89 Sea Zone : 1 flag, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
        101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 36 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 24 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 36 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 24 / 25
        UK_Pacific : 17 / 17
        Italians : 17 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - British
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                6 infantry moved from Burma to India
                1 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 submarine moved from 106 Sea Zone to 119 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                British creates battle in territory 109 Sea Zone
                Battle in Ethiopia
                Battle in 109 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 2 submarines
                    2 submarines owned by the Germans Submerged
                        British roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                6 infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 24 PUs (3 lost to blockades); end with 24 PUs total

    Territory Summary for British :

    Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        India : 1 flag, 4 aaGuns, 1 airfield, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Ontario : 1 flag, 1 artillery and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 artillery and 1 infantry
        119 Sea Zone : 1 flag, 1 submarine
        80 Sea Zone : 1 flag, 1 destroyer
        76 Sea Zone : 1 flag, 1 transport
        106 Sea Zone : 1 flag, 2 submarines and 1 transport
        109 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 36 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 27 / 24
        UK_Pacific : 17 / 0
        Italians : 16 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 aaGun and 4 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 36 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 27 / 24
        UK_Pacific : 17 / 17
        Italians : 16 / 40
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Kenya to Ethiopia
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from France to Yugoslavia
                1 bomber moved from Southern Italy to Ethiopia
                1 fighter moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    French defend with 2 infantry
                    Italians win, taking Algeria from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Morocco
                Battle in Ethiopia
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Morocco from French, taking Ethiopia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Trans-Jordan from British, taking Egypt from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Ethiopia to Italian Somaliland
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from France to Northern Italy
                1 fighter moved from Algeria to Gibraltar

    Place Units - Italians
                2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Western Australia to Malaya
                1 fighter moved from New South Wales to Western Australia

    Non Combat Move - ANZAC
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 flag, 3 fighters and 1 infantry
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 flag, 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
        South Australia : 1 flag, 1 infantry
        Western Australia : 1 flag, 1 fighter
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag, 1 transport
        63 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 36 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 23 / 24
        UK_Pacific : 17 / 17
        Italians : 22 / 37
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Syria : 1 flag, 1 infantry
        70 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 36 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 23 / 24
        UK_Pacific : 17 / 17
        Italians : 22 / 37
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                2 artilleries and 6 infantry moved from Romania to Eastern Poland
                2 armour moved from Yugoslavia to Eastern Poland
                11 infantry moved from Poland to Eastern Poland
                2 armour moved from Slovakia Hungary to Eastern Poland
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                2 infantry moved from Greece to Bulgaria
                3 armour moved from Greece to Romania

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 submarines and 1 transport
                    British win with 2 submarines and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    British defend with 1 submarine
                    Germans win, taking 109 Sea Zone from British with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 4 armour, 2 artilleries and 17 infantry
                    Russians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans win, taking Eastern Poland from Russians with 4 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun moved from Poland to Eastern Poland
                2 armour moved from Holland Belgium to Germany
                2 infantry moved from Holland Belgium to Western Germany
                3 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
                1 artillery moved from Finland to Karelia
                4 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                3 artilleries, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 111 Sea Zone to 125 Sea Zone
                3 artilleries moved from 125 Sea Zone to Norway
                2 infantry moved from 125 Sea Zone to Norway
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Germans
                3 armour and 7 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to 115 Sea Zone
                1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Denmark
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 artillery moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 fighter moved from Baltic States to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Vyborg
                3 infantry moved from Novgorod to Karelia
                1 fighter moved from Baltic States to Vyborg
                1 tactical_bomber moved from Baltic States to Vyborg
                4 infantry moved from Rostov to Ukraine

    Combat - Russians
                Battle in Denmark
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 5 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 1 :  2/6 hits
                        Germans roll dice for 1 artillery and 5 infantry in Karelia, round 1 :  2/6 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 4 :  1/4 hits
                        Germans roll dice for 1 artillery in Karelia, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Karelia
                    Russians win, taking Denmark from Germans, taking Karelia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Vyborg, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Baltic States to Novgorod
                1 aaGun moved from Baltic States to Novgorod
                1 fighter moved from Vyborg to Archangel
                1 fighter moved from Karelia to Archangel
                1 tactical_bomber moved from Vyborg to Archangel
                1 tactical_bomber moved from Karelia to Archangel
                1 infantry moved from Baltic States to Belarus
                9 infantry moved from Baltic States to Novgorod
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Nenetsia to Archangel

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery placed in Ukraine
                1 fighter and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 18 infantry
        Poland : 1 flag, 1 infantry
        Denmark : 1 flag, 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 artillery and 1 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 2 aaGuns
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
        Russia : 1 flag, 1 airfield, 1 factory_major, 1 fighter and 1 tactical_bomber
        Ukraine : 1 flag, 4 artilleries, 1 factory_minor and 13 infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        113 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 39 / 45
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 23 / 24
        UK_Pacific : 17 / 17
        Italians : 22 / 37
        ANZAC : 18 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Shan State
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
                2 destroyers moved from 33 Sea Zone to 62 Sea Zone
                2 cruisers and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to New South Wales
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries moved from 35 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                3 fighters moved from Kwangsi to Malaya
                3 tactical_bombers moved from Kwangsi to Malaya
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                3 carriers moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 bomber moved from Anhwe to Malaya
                2 battleships moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    ANZAC win with 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 62 Sea Zone
                    Japanese attack with 2 cruisers, 2 destroyers, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win, taking 62 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters, 2 tactical_bombers and 2 transports
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in New South Wales
                    Japanese attack with 2 infantry
                    ANZAC defend with 2 aaGuns, 1 factory_minor and 1 harbour
                    Japanese captures 18PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 2 infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 2 aaGuns
                Battle in Malaya
                    Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 3 fighters and 1 infantry; British defend with 1 harbour and 2 infantry
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Japanese: 3 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 3 fighters and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from Malaya to Siam
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                2 fighters moved from Kwangtung to 37 Sea Zone
                2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kwangtung to Siam
                1 tactical_bomber moved from Kwangtung to Siam
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 mech_infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Soviet Far East to Siberia
                1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 artillery and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

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