@DoManMacgee oh poop - okay, just edit him in with the Russian sub and we will say he missed
C v C
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Americans
Americans buy 1 fighter and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 armour moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 transport moved from 26 Sea Zone to 10 Sea ZoneNon Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
41 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
12 Sea Zone : 1 flag, 2 aaGuns, 2 infantry and 2 transports
10 Sea Zone : 1 flag, 3 submarines
Central United States : 1 flag, 1 factory_minor
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
89 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
101 Sea Zone : 1 flag, 1 cruiser, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 40 / 47
Russians : 37 / 39
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 14 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 1 fighter
Yunnan : 1 flag, 10 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 2 infantry
Hopei : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 37 / 39
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 14 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - British
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
5 infantry moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea ZoneCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 carrier owned by the British
1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 4/4 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 transport owned by the British , 1 armour owned by the British , 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -73
Casualties for British: 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United KingdomPlace Units - British
3 submarines placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 19 PUs (9 lost to blockades); end with 20 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for British :
Burma : 1 flag, 2 fighters, 7 infantry and 1 tactical_bomber
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
37 Sea Zone : 1 flag, 1 battleship
39 Sea Zone : 1 flag, 1 cruiser
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Rhodesia : 1 flag, 2 infantry
France : 1 flag, 1 armour and 1 artillery
80 Sea Zone : 1 flag, 1 destroyer
76 Sea Zone : 1 flag, 1 artillery, 1 infantry and 1 transport
106 Sea Zone : 1 flag, 3 submarines
109 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 40 / 47
Russians : 37 / 39
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 25
UK_Pacific : 17 / 0
Italians : 10 / 10
ANZAC : 10 / 10
French : 14 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 aaGun and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 40 / 47
Russians : 37 / 39
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 25
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 14 / 19
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to France
2 fighters moved from Southern Italy to France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 destroyers and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 destroyers in 93 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 destroyers in 93 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Malta
Italians attack with 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 1 : 1/1 hits
Italians roll dice for 2 infantry in Malta, round 1 : 0/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Malta, round 3 : 0/2 hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Malta, round 4 : 0/2 hits
British roll dice for 1 infantry in Malta, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 infantry in Malta, round 5 : 0/1 hits
British roll dice for 1 infantry in Malta, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Malta, round 6 : 0/1 hits
British roll dice for 1 infantry in Malta, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Malta, round 7 : 0/1 hits
British roll dice for 1 infantry in Malta, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Malta, round 8 : 0/1 hits
British roll dice for 1 infantry in Malta, round 8 : 0/1 hits
Italians roll dice for 1 infantry in Malta, round 9 : 0/1 hits
British roll dice for 1 infantry in Malta, round 9 : 0/1 hits
Italians roll dice for 1 infantry in Malta, round 10 : 0/1 hits
British roll dice for 1 infantry in Malta, round 10 : 0/1 hits
Italians roll dice for 1 infantry in Malta, round 11 : 0/1 hits
British roll dice for 1 infantry in Malta, round 11 : 0/1 hits
Italians roll dice for 1 infantry in Malta, round 12 : 1/1 hits
British roll dice for 1 infantry in Malta, round 12 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 1 battleship in Gibraltar, round 1 : 0/1 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
British roll dice for 1 fighter in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits
1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 2 artilleries, 3 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Alexandria, round 1 : 1/1 hits
Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 1 : 5/8 hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 3/6 hits
3 infantry owned by the British , 1 mech_infantry owned by the British , 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in France
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 1 infantry; British defend with 1 armour and 1 artillery
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 1 : 2/8 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 1 : 3/6 hits
1 infantry owned by the French , 1 artillery owned by the Italians , 1 artillery owned by the French and 2 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in France, round 2 : 3/5 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 2 : 1/4 hits
1 armour owned by the French , 1 armour owned by the British , 1 artillery owned by the Italians and 1 artillery owned by the British lost in France
Italians roll dice for 1 armour, 1 bomber and 2 fighters in France, round 3 : 3/4 hits
French roll dice for 1 fighter in France, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the French lost in France
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
Italians win, taking France from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for French: 1 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 2 artilleries, 1 fighter and 2 infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians
1 fighter moved from France to Southern Italy
1 bomber moved from France to Southern Italy
1 aaGun moved from Northern Italy to France
1 infantry moved from Albania to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 16 PUs (1 lost to blockades); end with 35 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Western Australia
2 fighters moved from New Zealand to Western AustraliaNon Combat Move - ANZAC
1 artillery moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Western Australia : 1 flag, 3 fighters
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 40 / 47
Russians : 37 / 39
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 25
UK_Pacific : 17 / 17
Italians : 17 / 40
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 70 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantry
Syria : 1 flag, 1 infantry
70 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 40 / 47
Russians : 37 / 39
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 25
UK_Pacific : 17 / 17
Italians : 17 / 40
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 submarine moved from 106 Sea Zone to 103 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
3 artilleries moved from 111 Sea Zone to Scotland
3 infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
1 infantry moved from Finland to Norway
1 artillery moved from Norway to Finland
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in Scotland
Germans attack with 3 artilleries and 3 infantry
British defend with 1 aaGun, 1 airfield and 1 infantry
Germans roll dice for 1 cruiser in Scotland, round 1 : 1/1 hits
Germans roll dice for 3 artilleries and 3 infantry in Scotland, round 1 : 1/6 hits
British roll dice for 1 aaGun and 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 1 : 1/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 3 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 3 : 2/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantryNon Combat Move - Germans
2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 armour moved from Western Germany to Slovakia Hungary
2 armour moved from Southern France to YugoslaviaPlace Units - Germans
1 carrier and 2 destroyers placed in 110 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 5 and gets 0 hits
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 4 artilleries, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Rostov
3 infantry moved from Volgograd to Rostov
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Russia to Bryansk
1 armour moved from Novosibirsk to Suiyuyan
1 mech_infantry moved from Novosibirsk to Suiyuyan
18 infantry moved from Sakha to Amur
2 infantry moved from Karelia to Novgorod
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Vyborg to Baltic States
1 artillery moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Archangel to Nenetsia
3 infantry moved from Vyborg to NovgorodNon Combat Move - Russians
2 aaGuns moved from Sakha to Amur
1 aaGun moved from Novgorod to Baltic StatesPlace Units - Russians
1 transport placed in 115 Sea Zone
1 tactical_bomber placed in Novgorod
1 artillery placed in Novgorod
3 artilleries placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
Amur : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber
Bryansk : 1 flag, 2 aaGuns and 1 infantry
Rostov : 1 flag, 4 infantry
Nenetsia : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield and 1 factory_major
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 9 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 44 / 53
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 24 / 25
UK_Pacific : 17 / 17
Italians : 17 / 40
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 factory_minor and 3 transports; Remaining resources: 2 PUs;Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
2 infantry moved from Anhwe to Kweichow
3 infantry moved from Hunan to Yunnan
1 fighter moved from Kiangsi to Suiyuyan
3 tactical_bombers moved from 36 Sea Zone to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
5 fighters moved from Kwangsi to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Soviet Far East
2 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 bomber in Shensi, round 1 : 1/1 hits
Chinese roll dice for 1 fighter in Shensi, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
Chinese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 fighter
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 8 fighters, 5 infantry and 6 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 8 fighters, 5 infantry and 6 tactical_bombers in Yunnan, round 1 : 10/19 hits
Chinese roll dice for 10 infantry in Yunnan, round 1 : 2/10 hits
2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 8 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 infantry
Casualties for Chinese: 10 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Suiyuyan, round 1 : 2/5 hits
Chinese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 3/4 hits
2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 bomber and 1 fighter in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 bomber in Suiyuyan, round 3 : 1/1 hits
Chinese roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits
1 armour owned by the Russians lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Soviet Far EastNon Combat Move - Japanese
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
3 carriers moved from 36 Sea Zone to 39 Sea Zone
3 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
5 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
1 bomber moved from Suiyuyan to Anhwe
2 battleships moved from 36 Sea Zone to 39 Sea Zone
2 cruisers moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 10 Sea Zone to 89 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 12 Sea Zone to 28 Sea ZoneNon Combat Move - Americans
Place Units - Americans
2 artilleries placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 1.
1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
41 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
28 Sea Zone : 1 flag, 2 aaGuns, 2 infantry and 2 transports
10 Sea Zone : 1 flag, 1 submarine and 2 transports
Central United States : 1 flag, 2 artilleries and 1 factory_minor
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
89 Sea Zone : 1 flag, 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber
101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 44 / 53
Russians : 36 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 6 / 15
British : 24 / 25
UK_Pacific : 17 / 17
Italians : 17 / 40
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 44 / 53
Russians : 36 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 6 / 6
British : 24 / 25
UK_Pacific : 17 / 17
Italians : 17 / 40
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - British
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
6 infantry moved from Burma to India
1 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 106 Sea Zone to 119 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
British creates battle in territory 109 Sea Zone
Battle in Ethiopia
Battle in 109 Sea Zone
British attack with 1 submarine
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
British roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hitsNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
6 infantry placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 24 PUs (3 lost to blockades); end with 24 PUs totalTerritory Summary for British :
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
India : 1 flag, 4 aaGuns, 1 airfield, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Belgian Congo : 1 flag, 2 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 artillery and 1 infantry
119 Sea Zone : 1 flag, 1 submarine
80 Sea Zone : 1 flag, 1 destroyer
76 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag, 2 submarines and 1 transport
109 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 44 / 53
Russians : 36 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 6 / 6
British : 27 / 24
UK_Pacific : 17 / 0
Italians : 16 / 40
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 44 / 53
Russians : 36 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 6 / 6
British : 27 / 24
UK_Pacific : 17 / 17
Italians : 16 / 40
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tunisia to Algeria
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from France to Yugoslavia
1 bomber moved from Southern Italy to Ethiopia
1 fighter moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Morocco
Battle in Ethiopia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Morocco from French, taking Ethiopia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Trans-Jordan from British, taking Egypt from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ethiopia to Italian Somaliland
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from France to Northern Italy
1 fighter moved from Algeria to GibraltarPlace Units - Italians
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Western Australia to Malaya
1 fighter moved from New South Wales to Western AustraliaNon Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Malaya : 1 flag, 3 fighters and 1 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 1 fighter
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 44 / 53
Russians : 36 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 6 / 6
British : 23 / 24
UK_Pacific : 17 / 17
Italians : 22 / 37
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Syria : 1 flag, 1 infantry
70 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 44 / 53
Russians : 36 / 37
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 6 / 6
British : 23 / 24
UK_Pacific : 17 / 17
Italians : 22 / 37
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralResearch Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 3 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 6 infantry moved from Romania to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
11 infantry moved from Poland to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 infantry moved from Greece to Bulgaria
3 armour moved from Greece to RomaniaCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 2 submarines and 1 transport
British win with 2 submarines and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 2 submarines
British defend with 1 submarine
Germans win, taking 109 Sea Zone from British with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 4 armour, 2 artilleries and 17 infantry
Russians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 4 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
2 armour moved from Holland Belgium to Germany
2 infantry moved from Holland Belgium to Western Germany
3 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
1 artillery moved from Finland to Karelia
4 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
3 artilleries, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 111 Sea Zone to 125 Sea Zone
3 artilleries moved from 125 Sea Zone to Norway
2 infantry moved from 125 Sea Zone to Norway
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea ZonePlace Units - Germans
3 armour and 7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 4 artilleries, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 artillery moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Baltic States to Karelia
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
3 infantry moved from Novgorod to Karelia
1 fighter moved from Baltic States to Vyborg
1 tactical_bomber moved from Baltic States to Vyborg
4 infantry moved from Rostov to UkraineCombat - Russians
Battle in Denmark
Battle in Karelia
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 5 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 1 : 2/6 hits
Germans roll dice for 1 artillery and 5 infantry in Karelia, round 1 : 2/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 4 : 1/4 hits
Germans roll dice for 1 artillery in Karelia, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Karelia
Russians win, taking Denmark from Germans, taking Karelia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Vyborg, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 fighter moved from Vyborg to Archangel
1 fighter moved from Karelia to Archangel
1 tactical_bomber moved from Vyborg to Archangel
1 tactical_bomber moved from Karelia to Archangel
1 infantry moved from Baltic States to Belarus
9 infantry moved from Baltic States to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Nenetsia to ArchangelPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery placed in Ukraine
1 fighter and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Poland : 1 flag, 1 infantry
Denmark : 1 flag, 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 2 aaGuns
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
Russia : 1 flag, 1 airfield, 1 factory_major, 1 fighter and 1 tactical_bomber
Ukraine : 1 flag, 4 artilleries, 1 factory_minor and 13 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 10 infantry
113 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 41 / 49
Russians : 39 / 45
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 6 / 6
British : 23 / 24
UK_Pacific : 17 / 17
Italians : 22 / 37
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedResearch Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
2 destroyers moved from 33 Sea Zone to 62 Sea Zone
2 cruisers and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 fighters moved from Kwangsi to Malaya
3 tactical_bombers moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
3 carriers moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Anhwe to Malaya
2 battleships moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to KwangtungCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport; Americans defend with 1 submarine
ANZAC win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 2 cruisers, 2 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 62 Sea Zone from Neutral with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in New South Wales
Japanese attack with 2 infantry
ANZAC defend with 2 aaGuns, 1 factory_minor and 1 harbour
Japanese captures 18PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 2 aaGuns
Battle in Malaya
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
ANZAC defend with 3 fighters and 1 infantry; British defend with 1 harbour and 2 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Japanese: 3 fighters and 2 tactical_bombers
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from Malaya to Siam
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 fighters moved from Kwangtung to 37 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangtung to Siam
1 tactical_bomber moved from Kwangtung to Siam
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 10 infantry moved from Manchuria to Korea
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 armour placed in Kiangsu
1 artillery and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs