Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
C v C
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Masaharu
5 Tanks moved from Kaask to Haixi
3 Tanks moved from Ulaan Ude to Jinquan
3 Mech.Infs moved from Hsingan to KyzalPurchase Units - Masaharu
Masaharu buy 7 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Haixi
Masaharu attack with 5 Tanks
Chinese defend with 1 Marine
Masaharu roll dice for 5 Tanks in Haixi, round 1 : 2/5 hits
Chinese roll dice for 1 Marine in Haixi, round 1 : 0/1 hits
1 Marine owned by the Chinese lost in Haixi
Masaharu win, taking Haixi from Chinese with 5 Tanks remaining. Battle score for attacker is 3
Casualties for Chinese: 1 MarineNon Combat Move - Masaharu
6 Infantry moved from Yakutsk to Magadan
3 Infantry moved from Palana to Magadan
1 Fighter moved from Palana to Akina
3 Transports moved from sz1 to sz15
7 Infantry moved from Akina to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz79
1 Infantry moved from sz79 to Korea
6 Infantry moved from Manchuria to Korea
6 Infantry and 3 Transports moved from sz15 to sz79
6 Infantry moved from sz79 to Korea
1 Infantry moved from Vladivostok to ManchuriaPlace Units - Masaharu
6 Tanks placed in Kaask
7 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :8
Combat Move - Russians
1 Infantry moved from Achinsk to Krasnoyarsk
Russians take Krasnoyarsk from Yamamoto
1 Infantry moved from Achinsk to Kyzyl
1 Tank moved from Achinsk to Bratsk
Russians take Bratsk from Hisaichi
1 Tank moved from Achinsk to Maltan
Russians take Abakan from Hisaichi
Russians take Maltan from Hisaichi
1 Elite moved from Achinsk to KyzylPurchase Units - Russians
Russians buy 2 Infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Kyzyl
Russians attack with 1 Elite and 1 Infantry
Yamamoto defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 1 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 1 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 2 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 2 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 3 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 3 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 4 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 4 : 0/1 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 5 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Kyzyl, round 5 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Kyzyl
Russians win, taking Kyzyl from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Russians
Place Units - Russians
2 Infantry placed in AchinskTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Research Technology - Yamamoto
Combat Move - Yamamoto
2 units repaired.
2 Artillerys moved from Jinquan to Kyzyl
3 Infantry moved from Jinquan to Kyzyl
1 Tank moved from Bikaner to Bhopal
Yamamoto take Bhopal from British
1 Tank moved from Bhopal to Dheli
1 Tank moved from W.Tibet to Dheli
6 Mech.Infs moved from Chunking to E.India
8 Infantry moved from Sumatra to sz56
1 Artillery and 4 Infantry moved from Malaya to sz60
1 Artillery, 4 Infantry and 3 Transports moved from sz60 to sz66
1 Artillery and 4 Infantry moved from sz66 to S.A
2 Battleships, 8 Infantry and 8 S.Subs moved from sz56 to sz63
8 Infantry moved from sz63 to C.India
4 Mech.Infs moved from Nepal to C.India
3 Infantry moved from E.India to C.India
3 Transports moved from sz56 to sz63
3 Tanks moved from Moresby to E.G
1 Marine moved from Moresby to E.G
7 Infantry moved from Moresby to E.G
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz42
1 Infantry moved from sz42 to Buala
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz19
1 Infantry moved from sz19 to Wake
Yamamoto take Wake from Americans
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz45
1 Infantry moved from sz45 to Arawa
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz69
1 Infantry moved from sz69 to Celebs
2 Infantry moved from Tokyo to sz78
2 Infantry and 1 Transport moved from sz78 to sz68
2 Infantry moved from sz68 to Punay
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz18
1 Infantry moved from sz18 to Marcus
Yamamoto take Marcus from Americans
2 Infantry moved from Japan to sz78
2 Infantry and 1 Transport moved from sz78 to sz71
2 Infantry moved from sz71 to Samar
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz72
1 Infantry moved from sz72 to Gaferut
1 S.Sub moved from sz78 to sz9
6 Mech.Infs moved from Hongkong to Chunking
3 Infantry moved from Kichedung to Hankou
2 Infantry moved from Pula to Pikelot
2 Tanks moved from Pula to Pikelot
4 L.Fighters moved from Thailand to MoresbyPurchase Units - Yamamoto
Yamamoto buy 1 Bunker, 5 Destroyers, 3 Infantry, 9 Submarines and 1 T.Boat; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz42
Yamamoto attack with 1 S.Sub
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 S.Sub in sz42, round 1 : 1/1 hits
1 B.Transport owned by the Americans lost in sz42
Yamamoto win with 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in sz63
Yamamoto attack with 2 Battleships, 8 S.Subs and 3 Transports
British defend with 3 B.Transports
Yamamoto roll dice for 8 S.Subs in sz63, round 1 : 3/8 hits
3 B.Transports owned by the British lost in sz63
Yamamoto win with 2 Battleships, 8 S.Subs and 3 Transports remaining. Battle score for attacker is 24
Casualties for British: 3 B.Transports
Battle in S.A
Yamamoto attack with 1 Artillery and 4 Infantry
British defend with 1 Artillery
Yamamoto roll dice for 1 Artillery and 4 Infantry in S.A, round 1 : 0/5 hits
British roll dice for 1 Artillery in S.A, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in S.A
Yamamoto roll dice for 1 Artillery and 3 Infantry in S.A, round 2 : 1/4 hits
British roll dice for 1 Artillery in S.A, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in S.A
Yamamoto win, taking S.A from British with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery
Casualties for Yamamoto: 2 Infantry
Battle in C.India
Yamamoto attack with 11 Infantry and 4 Mech.Infs
British defend with 4 Infantry and 2 Tanks
Yamamoto roll dice for 11 Infantry and 4 Mech.Infs in C.India, round 1 : 4/15 hits
British roll dice for 4 Infantry and 2 Tanks in C.India, round 1 : 1/6 hits
4 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in C.India
Yamamoto roll dice for 10 Infantry and 4 Mech.Infs in C.India, round 2 : 3/14 hits
British roll dice for 2 Tanks in C.India, round 2 : 1/2 hits
2 Tanks owned by the British and 1 Infantry owned by the Yamamoto lost in C.India
Yamamoto win, taking C.India from British with 9 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 14
Casualties for British: 4 Infantry and 2 Tanks
Casualties for Yamamoto: 2 Infantry
Battle in E.G
Yamamoto attack with 7 Infantry, 1 Marine and 3 Tanks
Anzac defend with 1 Elite, 2 Infantry and 1 Marine
Yamamoto roll dice for 7 Infantry, 1 Marine and 3 Tanks in E.G, round 1 : 3/11 hits
British roll dice for 1 Elite, 2 Infantry and 1 Marine in E.G, round 1 : 2/4 hits
2 Infantry owned by the Anzac , 1 Marine owned by the Anzac and 2 Infantry owned by the Yamamoto lost in E.G
Yamamoto roll dice for 5 Infantry, 1 Marine and 3 Tanks in E.G, round 2 : 1/9 hits
British roll dice for 1 Elite in E.G, round 2 : 0/1 hits
1 Elite owned by the Anzac lost in E.G
Yamamoto win, taking E.G from British with 5 Infantry, 1 Marine and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Elite, 2 Infantry and 1 Marine
Casualties for Yamamoto: 2 Infantry
Battle in Arawa
Yamamoto attack with 1 Infantry
British defend with 1 Infantry
Yamamoto roll dice for 1 Infantry in Arawa, round 1 : 0/1 hits
British roll dice for 1 Infantry in Arawa, round 1 : 0/1 hits
Yamamoto roll dice for 1 Infantry in Arawa, round 2 : 0/1 hits
British roll dice for 1 Infantry in Arawa, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Arawa
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Battle in Kyzyl
Yamamoto attack with 2 Artillerys and 3 Infantry
Russians defend with 1 Elite and 1 Infantry
Yamamoto roll dice for 2 Artillerys and 3 Infantry in Kyzyl, round 1 : 2/5 hits
Russians roll dice for 1 Elite and 1 Infantry in Kyzyl, round 1 : 0/2 hits
1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Kyzyl
Yamamoto win, taking Kyzyl from Russians with 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Elite and 1 Infantry
Battle in Dheli
Yamamoto attack with 2 Tanks
British defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 2 Tanks in Dheli, round 1 : 0/2 hits
British roll dice for 1 Tank in Dheli, round 1 : 0/1 hits
Yamamoto roll dice for 2 Tanks in Dheli, round 2 : 0/2 hits
British roll dice for 1 Tank in Dheli, round 2 : 0/1 hits
Yamamoto roll dice for 2 Tanks in Dheli, round 3 : 1/2 hits
British roll dice for 1 Tank in Dheli, round 3 : 0/1 hits
1 Tank owned by the British lost in Dheli
Yamamoto win, taking Dheli from British with 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in BualaNon Combat Move - Yamamoto
2 Infantry moved from Japan to TokyoPlace Units - Yamamoto
1 Bunker and 3 Infantry placed in Moresby
6 Submarines placed in sz67
3 Submarines placed in sz74
5 Destroyers and 1 T.Boat placed in sz78Turn Complete - Yamamoto
Yamamoto collect 114 PUs; end with 114 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Chinese
1 Infantry moved from Urumal to Quyan
Chinese take Quyan from HisaichiCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Hisaichi
1 unit repaired.
1 Mech.Inf moved from E.India to M.India
Hisaichi take M.India from British
1 Mech.Inf moved from M.India to S.India
2 Mech.Infs moved from E.India to S.India
1 Tank moved from Yecheng to Punjab
Hisaichi take Punjab from Russians
1 Tank moved from Punjab to Maltan
1 Tank moved from Yecheng to Maltan
1 Tank moved from Yecheng to Abakan
Hisaichi take Abakan from Russians
2 Tanks moved from Xining to Quyan
4 Tanks moved from Xining to N.TibetPurchase Units - Hisaichi
Hisaichi buy 9 Destroyers and 5 Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in N.Tibet
Hisaichi attack with 4 Tanks
Neutral defend with 1 Bunker
Hisaichi roll dice for 4 Tanks in N.Tibet, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in N.Tibet, round 1 : 0/1 hits
Hisaichi roll dice for 4 Tanks in N.Tibet, round 2 : 2/4 hits
Neutral roll dice for 1 Bunker in N.Tibet, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Bunker owned by the Neutral lost in N.Tibet
Hisaichi win, taking N.Tibet from Neutral with 3 Tanks remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Neutral: 1 Bunker
Battle in Quyan
Hisaichi attack with 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Quyan, round 1 : 1/2 hits
Chinese roll dice for 1 Infantry in Quyan, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Quyan
Hisaichi win, taking Quyan from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Maltan
Hisaichi attack with 2 Tanks
Russians defend with 1 Tank
Hisaichi roll dice for 2 Tanks in Maltan, round 1 : 1/2 hits
Russians roll dice for 1 Tank in Maltan, round 1 : 0/1 hits
1 Tank owned by the Russians lost in Maltan
Hisaichi win, taking Maltan from Russians with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in S.India
Hisaichi attack with 3 Mech.Infs
British defend with 1 Tank
Hisaichi roll dice for 3 Mech.Infs in S.India, round 1 : 2/3 hits
British roll dice for 1 Tank in S.India, round 1 : 0/1 hits
1 Tank owned by the British lost in S.India
Hisaichi win, taking S.India from British with 3 Mech.Infs remaining. Battle score for attacker is 5
Casualties for British: 1 TankNon Combat Move - Hisaichi
1 Marine moved from Nagpur to C.India
1 Marine moved from E.India to C.India
1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter moved from sz66 to sz73
2 EarlyFighters moved from Moresby to Bava
8 S.Subs moved from sz79 to sz74
4 Infantry moved from Tientsin to sz74
4 Infantry and 4 S.Subs moved from sz74 to sz75
4 Infantry moved from sz75 to Iwo Jima
3 S.Subs moved from sz74 to sz67
3 Infantry moved from N.French I. to sz67
3 Infantry and 3 S.Subs moved from sz67 to sz74
3 Infantry moved from sz74 to Manila
1 Infantry moved from Amursk to sz1
1 Infantry and 1 T.Boat moved from sz1 to sz2
1 Infantry moved from Sikang to E.Tibet
3 Mech.Infs moved from Sikang to E.India
1 Artillery, 5 Infantry, 1 Marine and 1 Tank moved from Sumatra to Java
10 Mech.Infs moved from Peking to Sikang
2 Infantry moved from Gansu to Tsingnan
1 S.Sub moved from sz74 to sz76
1 Infantry moved from sz2 to PalanaPlace Units - Hisaichi
3 Destroyers placed in sz1
3 Submarines placed in sz67
6 Destroyers and 2 Submarines placed in sz79Turn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Thai
1 Marine moved from Thailand to sz66
1 Artillery moved from Amdanam to sz66
4 Infantry moved from Thailand to sz66
1 Artillery, 2 Infantry, 1 Marine and 2 Transports moved from sz66 to sz63
1 Artillery and 1 Marine moved from sz63 to C.India
2 Tanks moved from E.India to C.India
2 Infantry moved from sz63 to Ceylon
Thai take Ceylon from British
2 Infantry and 2 T.Boats moved from sz66 to sz65
2 Infantry moved from sz65 to Amdanam
3 Destroyers moved from sz65 to sz60
5 Infantry moved from Bengal to E.India
2 Marines moved from Burma to Bengal
6 Infantry moved from Burma to Bengal
1 Fighter moved from sz73 to Java
1 Fighter moved from Phuket to Bava
1 Fighter moved from Java to BavaPurchase Units - Thai
Thai buy 1 Carrier, 1 Destroyer and 1 Submarine; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Carrier, 1 Destroyer and 1 Submarine placed in sz60Turn Complete - Thai
Thai collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - British
1 B.Transport, 1 Infantry and 1 Tank moved from sz11 to sz3
1 Infantry moved from sz3 to Kamchatka
Russians take Kamchatka from Masaharu
1 Tank moved from sz3 to Kamchatka
1 Infantry moved from Midway to sz11
1 Tank moved from Midway to sz11
1 Infantry, 1 Tank and 1 Transport moved from sz11 to sz3
1 Infantry moved from sz3 to Kamchatka
1 Tank moved from sz3 to KamchatkaPurchase Units - British
British buy 1 Bunker, 1 EarlyFighter, 6 Infantry and 1 Tank; Remaining resources: 1 PUs;Combat - British
Non Combat Move - British
Place Units - British
1 Bunker, 1 EarlyFighter, 6 Infantry and 1 Tank placed in CalcuttaTurn Complete - British
British collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Anzac
3 Submarines moved from sz37 to sz46
4 Submarines moved from sz46 to sz50
5 Transports moved from sz46 to sz49
5 Infantry moved from Derby to sz49
2 Tanks moved from Derby to sz49
1 Artillery moved from Derby to sz49
5 Infantry moved from sz49 to Moresby
1 Artillery moved from sz49 to Moresby
2 Tanks moved from sz49 to Moresby
1 Infantry moved from W.Australuia to Derby
1 Submarine moved from sz37 to sz46Purchase Units - Anzac
Anzac buy 2 EarlyFighters, 5 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Moresby
Anzac attack with 1 Artillery, 5 Infantry and 2 Tanks
Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory, 3 Infantry and 4 L.Fighters
Anzac roll dice for 1 Artillery, 5 Infantry and 2 Tanks in Moresby, round 1 : 2/8 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker, 3 Infantry and 4 L.Fighters in Moresby, round 1 : 5/8 hits
5 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Moresby
Anzac roll dice for 1 Artillery and 2 Tanks in Moresby, round 2 : 0/3 hits
Yamamoto roll dice for 1 Bunker, 2 Infantry and 4 L.Fighters in Moresby, round 2 : 3/7 hits
2 Tanks owned by the Anzac and 1 Artillery owned by the Anzac lost in Moresby
Yamamoto win with 1 Bunker, 2 Infantry and 4 L.Fighters remaining. Battle score for attacker is -22
Casualties for Anzac: 1 Artillery, 5 Infantry and 2 Tanks
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
3 Infantry placed in Darwin
2 EarlyFighters, 2 Infantry and 1 Marine placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Americans
1 Submarine moved from sz70 to sz71
1 Carrier moved from sz10 to sz3
2 L.Fighters moved from sz10 to sz2
1 Submarine moved from sz70 to sz69
1 Submarine moved from sz70 to sz72
1 Submarine moved from sz70 to sz45
1 Destroyer moved from sz70 to sz45
1 Destroyer moved from sz70 to sz72
4 Destroyers moved from sz25 to sz20
1 B.Transport moved from sz20 to sz11
2 Infantry moved from Midway to sz11
1 B.Transport and 2 Infantry moved from sz11 to sz10
2 Infantry moved from sz10 to Amchitka
2 Destroyers moved from sz3 to sz4
3 S.Subs moved from sz3 to sz10
1 B.Transport, 3 Elites and 1 Infantry moved from sz6 to sz4
3 Elites moved from sz4 to Palana
1 Infantry moved from sz4 to Palana
1 Infantry moved from Anchorage to Alaska
1 Artillery moved from Anchorage to Alaska
1 Infantry moved from Anchorage to Alaska
2 Infantry moved from Canada to N.Canada
1 Artillery moved from Canada to N.Canada
1 Destroyer moved from sz23 to sz22
2 Elites moved from Choiseoul to Buala
1 Destroyer moved from sz70 to sz69
1 Submarine moved from sz70 to sz68Purchase Units - Americans
Americans buy 1 B.Transport, 2 Battleships, 2 Destroyers, 1 Infantry, 4 Marines and 1 Tank; Remaining resources: 0 PUs;Combat - Americans
Battle in sz69
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Sub
Americans roll dice for 1 Submarine in sz69, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz69, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz69, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz69, round 2 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz69, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz69, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz69, round 3 : 1/1 hits
Yamamoto roll dice for 1 S.Sub in sz69, round 3 : 0/1 hits
1 S.Sub owned by the Yamamoto lost in sz69
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Battle in Buala
Americans attack with 2 Elites
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Elites in Buala, round 1 : 2/2 hits
Yamamoto roll dice for 1 Infantry in Buala, round 1 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Buala
Americans win, taking Buala from Yamamoto with 2 Elites remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in sz68
Americans attack with 1 Submarine
Yamamoto defend with 1 Transport
Americans roll dice for 1 Submarine in sz68, round 1 : 1/1 hits
1 Transport owned by the Yamamoto lost in sz68
Americans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in sz71
Americans attack with 1 Submarine
Yamamoto defend with 1 Transport
Americans roll dice for 1 Submarine in sz71, round 1 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 3 : 0/1 hits
Americans roll dice for 1 Submarine in sz71, round 4 : 0/1 hits
Yamamoto roll dice for 1 Transport in sz71, round 4 : 1/1 hits
1 Submarine owned by the Americans lost in sz71
Yamamoto win with 1 Transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 Submarine
Battle in sz2
Americans attack with 2 L.Fighters
Hisaichi defend with 1 T.Boat
Americans roll dice for 2 L.Fighters in sz2, round 1 : 1/2 hits
Hisaichi roll dice for 1 T.Boat in sz2, round 1 : 1/1 hits
1 T.Boat owned by the Hisaichi and 1 L.Fighter owned by the Americans lost in sz2
Americans win with 1 L.Fighter remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 T.Boat
Casualties for Americans: 1 L.Fighter
Battle in sz45
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Sub
Americans roll dice for 1 Submarine in sz45, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz45, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz45, round 1 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz45
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Battle in sz72
Americans attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 S.Sub
Americans roll dice for 1 Submarine in sz72, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz72, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz72, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz72, round 2 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz72, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz72, round 2 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz72
Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 S.Sub
Battle in Palana
Americans attack with 3 Elites and 1 Infantry
Hisaichi defend with 1 Infantry
Americans roll dice for 3 Elites and 1 Infantry in Palana, round 1 : 2/4 hits
Masaharu roll dice for 1 Infantry in Palana, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Palana
Americans win, taking Palana from Masaharu with 3 Elites remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 L.Fighter moved from sz2 to sz3Place Units - Americans
2 Battleships and 2 Destroyers placed in sz70
1 B.Transport placed in sz4
1 Tank placed in Alaska
1 Infantry and 3 Marines placed in Pearl Habour
1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Masaharu
9 Infantry moved from Magadan to Palana
1 Mech.Inf moved from Kyzal to Bratsk
1 Tank moved from Kaask to Bratsk
1 Tank moved from Kaask to Krasnoyarsk
1 Mech.Inf moved from Kyzal to Krasnoyarsk
4 Tanks moved from Kaask to Achinsk
1 Mech.Inf moved from Kyzal to Achinsk
5 Tanks moved from Haixi to Urumal
3 Tanks moved from Jinquan to UrumalPurchase Units - Masaharu
Masaharu buy 5 Destroyers and 1 T.Boat; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Achinsk
Masaharu attack with 1 Mech.Inf and 4 Tanks
Russians defend with 1 AAGun, 1 Factory and 4 Infantry
Masaharu roll dice for 1 Mech.Inf and 4 Tanks in Achinsk, round 1 : 2/5 hits
Russians roll dice for 4 Infantry in Achinsk, round 1 : 3/4 hits
2 Infantry owned by the Russians , 1 Mech.Inf owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Achinsk
Masaharu roll dice for 2 Tanks in Achinsk, round 2 : 1/2 hits
Russians roll dice for 2 Infantry in Achinsk, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Tank owned by the Masaharu lost in Achinsk
Masaharu roll dice for 1 Tank in Achinsk, round 3 : 1/1 hits
Russians roll dice for 1 Infantry in Achinsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Achinsk
Masaharu captures 11PUs while taking Russians capital
Masaharu win, taking Achinsk from Russians with 1 Tank remaining. Battle score for attacker is -12
Casualties for Russians: 4 Infantry
Casualties for Masaharu: 1 Mech.Inf and 3 Tanks
Battle in Urumal
Masaharu attack with 8 Tanks
Chinese defend with 1 AAGun, 1 Bomber, 1 Bunker, 1 Factory and 4 Infantry
Masaharu roll dice for 8 Tanks in Urumal, round 1 : 5/8 hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bomber, 1 Bunker and 4 Infantry in Urumal, round 1 : 1/6 hits
3 Infantry owned by the Chinese , 1 Bomber owned by the Chinese and 1 Tank owned by the Masaharu lost in Urumal
Masaharu roll dice for 7 Tanks in Urumal, round 2 : 3/7 hits
Chinese roll dice for 1 Bunker and 1 Infantry in Urumal, round 2 : 1/2 hits
1 Infantry owned by the Chinese , 1 Bunker owned by the Chinese and 1 Tank owned by the Masaharu lost in Urumal
Masaharu win, taking Urumal from Chinese with 6 Tanks remaining. Battle score for attacker is 18
Casualties for Chinese: 1 Bomber, 1 Bunker and 4 Infantry
Casualties for Masaharu: 2 Tanks
Battle in Bratsk
Masaharu attack with 1 Mech.Inf and 1 Tank
Russians defend with 1 Tank
Masaharu roll dice for 1 Mech.Inf and 1 Tank in Bratsk, round 1 : 0/2 hits
Russians roll dice for 1 Tank in Bratsk, round 1 : 1/1 hits
1 Mech.Inf owned by the Masaharu lost in Bratsk
Masaharu roll dice for 1 Tank in Bratsk, round 2 : 0/1 hits
Russians roll dice for 1 Tank in Bratsk, round 2 : 1/1 hits
1 Tank owned by the Masaharu lost in Bratsk
Russians win with 1 Tank remaining. Battle score for attacker is -10
Casualties for Masaharu: 1 Mech.Inf and 1 Tank
Battle in Krasnoyarsk
Masaharu attack with 1 Mech.Inf and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Mech.Inf and 1 Tank in Krasnoyarsk, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Krasnoyarsk, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Krasnoyarsk
Masaharu win, taking Krasnoyarsk from Russians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Palana
Masaharu attack with 9 Infantry
Americans defend with 3 Elites
Masaharu roll dice for 9 Infantry in Palana, round 1 : 2/9 hits
Russians roll dice for 3 Elites in Palana, round 1 : 0/3 hits
2 Elites owned by the Americans lost in Palana
Masaharu roll dice for 9 Infantry in Palana, round 2 : 0/9 hits
Russians roll dice for 1 Elite in Palana, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in Palana
Masaharu roll dice for 8 Infantry in Palana, round 3 : 2/8 hits
Russians roll dice for 1 Elite in Palana, round 3 : 0/1 hits
1 Elite owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 8 Infantry remaining. Battle score for attacker is 10
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 3 ElitesNon Combat Move - Masaharu
7 Infantry moved from Korea to sz79
6 Infantry and 3 Transports moved from sz79 to sz15
6 Infantry moved from sz15 to Akina
1 Infantry and 1 T.Boat moved from sz79 to sz15
1 Infantry moved from sz15 to Akina
1 Infantry moved from Manchuria to Vladivostok
6 Infantry moved from Korea to ManchuriaPlace Units - Masaharu
5 Destroyers and 1 T.Boat placed in sz15Turn Complete - Masaharu
Masaharu collect 52 PUs; end with 63 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :9
Combat Move - Russians
1 Tank moved from Bratsk to Kaask
Russians take Kaask from MasaharuCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
2 Artillerys moved from Kyzyl to Kaask
3 Infantry moved from Kyzyl to Kaask
6 Mech.Infs moved from E.India to Calcutta
9 Infantry moved from C.India to Calcutta
4 Mech.Infs moved from C.India to Calcutta
2 Transports moved from sz63 to sz65
2 Infantry moved from S.A to sz65
1 Artillery moved from S.A to sz65
1 Artillery, 2 Infantry and 2 Transports moved from sz65 to sz63
1 Artillery and 2 Infantry moved from sz63 to Calcutta
2 Battleships moved from sz63 to sz66
6 Submarines moved from sz67 to sz70
3 Submarines moved from sz74 to sz70
4 L.Fighters moved from Moresby to sz49
2 Destroyers moved from sz78 to sz68
1 S.Sub moved from sz42 to sz45
1 S.Sub moved from sz9 to sz45
2 Destroyers moved from sz78 to sz72
1 Destroyer moved from sz78 to sz68
1 S.Sub moved from sz18 to sz72
1 S.Sub moved from sz19 to sz45Purchase Units - Yamamoto
Yamamoto buy 3 L.Fighters and 13 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz49
Yamamoto attack with 4 L.Fighters
Anzac defend with 5 Transports
Yamamoto roll dice for 4 L.Fighters in sz49, round 1 : 3/4 hits
Anzac roll dice for 5 Transports in sz49, round 1 : 1/5 hits
3 Transports owned by the Anzac and 1 L.Fighter owned by the Yamamoto lost in sz49
Yamamoto roll dice for 3 L.Fighters in sz49, round 2 : 1/3 hits
Anzac roll dice for 2 Transports in sz49, round 2 : 0/2 hits
1 Transport owned by the Anzac lost in sz49
Yamamoto roll dice for 3 L.Fighters in sz49, round 3 : 0/3 hits
Anzac roll dice for 1 Transport in sz49, round 3 : 0/1 hits
Yamamoto roll dice for 3 L.Fighters in sz49, round 4 : 2/3 hits
Anzac roll dice for 1 Transport in sz49, round 4 : 0/1 hits
1 Transport owned by the Anzac lost in sz49
Yamamoto win with 3 L.Fighters remaining. Battle score for attacker is 18
Casualties for Anzac: 5 Transports
Casualties for Yamamoto: 1 L.Fighter
Battle in sz72
Yamamoto attack with 2 Destroyers and 1 S.Sub
Americans defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 S.Sub in sz72, round 1 : 1/1 hits
Americans roll dice for 1 Submarine in sz72, round 1 : 0/1 hits
Yamamoto roll dice for 2 Destroyers in sz72, round 1 : 1/2 hits
Americans roll dice for 1 Destroyer in sz72, round 1 : 0/1 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in sz72
Yamamoto win with 2 Destroyers and 1 S.Sub remaining. Battle score for attacker is 14
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in sz45
Yamamoto attack with 3 S.Subs
Americans defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 3 S.Subs in sz45, round 1 : 2/3 hits
Americans roll dice for 1 Submarine in sz45, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer in sz45, round 1 : 0/1 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in sz45
Yamamoto win with 3 S.Subs remaining. Battle score for attacker is 14
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in sz70
Yamamoto attack with 9 Submarines
Americans defend with 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters, 1 Submarine and 1 Transport
Yamamoto roll dice for 9 Submarines in sz70, round 1 : 4/9 hits
Units damaged: 4 Battleships owned by the Americans
Americans roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Americans roll dice for 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters and 1 Transport in sz70, round 1 : 6/16 hits
6 Submarines owned by the Yamamoto lost in sz70
Yamamoto roll dice for 3 Submarines in sz70, round 2 : 0/3 hits
Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits
Americans roll dice for 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters and 1 Transport in sz70, round 2 : 7/16 hits
3 Submarines owned by the Yamamoto lost in sz70
Americans win with 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters, 1 Submarine and 1 Transport remaining. Battle score for attacker is -54
Casualties for Yamamoto: 9 Submarines
Battle in sz68
Yamamoto attack with 3 Destroyers
Americans defend with 1 Submarine
Americans roll dice for 1 Submarine in sz68, round 1 : 1/1 hits
Yamamoto roll dice for 3 Destroyers in sz68, round 1 : 1/3 hits
1 Destroyer owned by the Yamamoto and 1 Submarine owned by the Americans lost in sz68
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 1 Submarine
Battle in Kaask
Yamamoto attack with 2 Artillerys and 3 Infantry
Russians defend with 1 AAGun, 1 Factory and 1 Tank
Yamamoto roll dice for 2 Artillerys and 3 Infantry in Kaask, round 1 : 1/5 hits
Russians roll dice for 1 Tank in Kaask, round 1 : 1/1 hits
1 Tank owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kaask
Yamamoto win, taking Kaask from Russians with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in Calcutta
Yamamoto attack with 1 Artillery, 11 Infantry and 10 Mech.Infs
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 8 Elites, 1 Factory, 9 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 11 Infantry and 10 Mech.Infs in Calcutta, round 1 : 4/22 hits
Units damaged: 3 Bunkers owned by the British
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites, 9 Infantry and 1 Tank in Calcutta, round 1 : 11/22 hits
1 Infantry owned by the British and 11 Infantry owned by the Yamamoto lost in Calcutta
Yamamoto roll dice for 1 Artillery and 10 Mech.Infs in Calcutta, round 2 : 4/11 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites, 8 Infantry and 1 Tank in Calcutta, round 2 : 3/21 hits
1 Artillery owned by the Yamamoto , 4 Infantry owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Calcutta
Yamamoto roll dice for 8 Mech.Infs in Calcutta, round 3 : 2/8 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites, 4 Infantry and 1 Tank in Calcutta, round 3 : 9/17 hits
2 Infantry owned by the British and 8 Mech.Infs owned by the Yamamoto lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter, 8 Elites, 2 Infantry and 1 Tank remaining. Battle score for attacker is -62
Casualties for British: 7 Infantry
Casualties for Yamamoto: 1 Artillery, 11 Infantry and 10 Mech.InfsNon Combat Move - Yamamoto
2 Tanks moved from Dheli to India
6 Mech.Infs moved from Chunking to E.India
1 Transport moved from sz63 to sz66
8 S.Subs moved from sz63 to sz60
1 Marine moved from E.G to Moresby
5 Infantry moved from E.G to Moresby
3 Tanks moved from E.G to Moresby
3 L.Fighters moved from sz49 to Moresby
1 Transport moved from sz71 to sz78
2 Infantry moved from Tokyo to sz78
1 Infantry moved from Tokyo to sz78
2 Infantry moved from sz78 to Bonin
1 Infantry and 1 T.Boat moved from sz78 to sz16
1 Infantry moved from sz16 to N.JapanPlace Units - Yamamoto
3 L.Fighters placed in Moresby
6 Submarines placed in sz67
7 Submarines placed in sz78
Yamamoto undo move 3.
3 Submarines placed in sz74
4 Submarines placed in sz78Turn Complete - Yamamoto
Yamamoto collect 119 PUs; end with 119 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Hisaichi
1 S.Sub moved from sz76 to sz70
4 S.Subs moved from sz75 to sz70
3 Submarines moved from sz67 to sz70
1 Carrier moved from sz73 to sz70
1 Battleship and 2 Destroyers moved from sz73 to sz70
2 EarlyFighters moved from Bava to sz70
3 S.Subs moved from sz74 to sz70
2 Marines moved from C.India to Calcutta
3 Mech.Infs moved from E.India to Calcutta
3 Mech.Infs moved from S.India to CalcuttaPurchase Units - Hisaichi
Hisaichi buy 4 Destroyers and 10 Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz70
Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters, 8 S.Subs and 3 Submarines
Americans defend with 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters, 1 Submarine and 1 Transport
Hisaichi roll dice for 8 S.Subs and 3 Submarines in sz70, round 1 : 5/11 hits
Americans roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz70, round 1 : 3/6 hits
Americans roll dice for 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters and 1 Transport in sz70, round 1 : 9/16 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the Hisaichi , 2 EarlyFighters owned by the Hisaichi , 3 Submarines owned by the Hisaichi , 2 Destroyers owned by the Americans , 1 Transport owned by the Americans , 2 Destroyers owned by the Hisaichi , 1 EarlyFighter owned by the Americans , 1 Submarine owned by the Americans and 3 B.Transports owned by the Americans lost in sz70
Hisaichi roll dice for 8 S.Subs in sz70, round 2 : 5/8 hits
3 Carriers owned by the Americans and 2 Battleships owned by the Americans lost in sz70
Hisaichi roll dice for 1 Battleship in sz70, round 2 : 1/1 hits
Americans roll dice for 2 Battleships and 2 Fighters in sz70, round 2 : 2/4 hits
1 Fighter owned by the Americans and 2 S.Subs owned by the Hisaichi lost in sz70
Hisaichi roll dice for 6 S.Subs in sz70, round 3 : 3/6 hits
2 Battleships owned by the Americans lost in sz70
Hisaichi roll dice for 1 Battleship in sz70, round 3 : 0/1 hits
Americans roll dice for 1 Fighter in sz70, round 3 : 0/1 hits
Hisaichi roll dice for 6 S.Subs in sz70, round 4 : 5/6 hits
Hisaichi roll dice for 1 Battleship in sz70, round 4 : 1/1 hits
Americans roll dice for 1 Fighter in sz70, round 4 : 0/1 hits
1 Fighter owned by the Americans lost in sz70
Hisaichi win with 1 Battleship and 6 S.Subs remaining. Battle score for attacker is 120
Casualties for Hisaichi: 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 S.Subs and 3 Submarines
Casualties for Americans: 3 B.Transports, 4 Battleships, 3 Carriers, 2 Destroyers, 1 EarlyFighter, 2 Fighters, 1 Submarine and 1 Transport
Battle in Calcutta
Hisaichi attack with 2 Marines and 6 Mech.Infs
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 8 Elites, 1 Factory, 2 Infantry and 1 Tank
Hisaichi roll dice for 2 Marines and 6 Mech.Infs in Calcutta, round 1 : 2/8 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites, 2 Infantry and 1 Tank in Calcutta, round 1 : 7/15 hits
2 Marines owned by the Hisaichi , 5 Mech.Infs owned by the Hisaichi and 2 Infantry owned by the British lost in Calcutta
Hisaichi roll dice for 1 Mech.Inf in Calcutta, round 2 : 1/1 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 8 Elites and 1 Tank in Calcutta, round 2 : 5/13 hits
1 Elite owned by the British and 1 Mech.Inf owned by the Hisaichi lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter, 7 Elites and 1 Tank remaining. Battle score for attacker is -28
Casualties for Hisaichi: 2 Marines and 6 Mech.Infs
Casualties for British: 1 Elite and 2 InfantryNon Combat Move - Hisaichi
3 Tanks moved from N.Tibet to Bengal
1 Infantry moved from E.Tibet to Bengal
10 Mech.Infs moved from Sikang to E.India
2 Tanks moved from Maltan to W.India
1 Tank moved from Abakan to Bikaner
2 Tanks moved from Quyan to W.Tibet
2 Infantry moved from Tsingnan to Gansu
6 Destroyers and 2 Submarines moved from sz79 to sz1Place Units - Hisaichi
3 Destroyers placed in sz1
3 Submarines placed in sz67
1 Destroyer and 7 Submarines placed in sz79Turn Complete - Hisaichi
Hisaichi collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Thai
2 Infantry moved from Amdanam to sz65
2 Transports moved from sz63 to sz64
2 Marines moved from Bengal to sz64
2 Infantry moved from Bengal to sz64
2 Infantry, 2 Marines and 2 Transports moved from sz64 to sz63
2 Infantry and 2 Marines moved from sz63 to Calcutta
2 Infantry and 2 T.Boats moved from sz65 to sz63
2 Infantry moved from sz63 to Calcutta
1 Marine moved from C.India to Calcutta
1 Artillery moved from C.India to Calcutta
2 Tanks moved from C.India to Calcutta
1 Carrier, 4 Destroyers and 1 Submarine moved from sz60 to sz69
2 Fighters moved from Bava to sz50Purchase Units - Thai
Thai buy 1 T.Boat and 4 Transports; Remaining resources: 0 PUs;Combat - Thai
Battle in sz69
Thai attack with 1 Carrier, 4 Destroyers and 1 Submarine
Americans defend with 1 Destroyer and 1 Submarine
Thai roll dice for 1 Submarine in sz69, round 1 : 0/1 hits
Americans roll dice for 1 Submarine in sz69, round 1 : 0/1 hits
Thai roll dice for 1 Carrier and 4 Destroyers in sz69, round 1 : 2/5 hits
Americans roll dice for 1 Destroyer in sz69, round 1 : 1/1 hits
1 Destroyer owned by the Americans , 1 Submarine owned by the Americans and 1 Submarine owned by the Thai lost in sz69
Thai win with 1 Carrier and 4 Destroyers remaining. Battle score for attacker is 8
Casualties for Thai: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 Submarine
Battle in sz50
Thai attack with 2 Fighters
Anzac defend with 4 Submarines
Thai roll dice for 2 Fighters in sz50, round 1 : 1/2 hits
1 Submarine owned by the Anzac lost in sz50
3 Submarines owned by the Anzac Submerged
Thai win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in Calcutta
Thai attack with 1 Artillery, 4 Infantry, 3 Marines and 2 Tanks
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 7 Elites, 1 Factory and 1 Tank
Thai roll dice for 1 Artillery, 4 Infantry, 3 Marines and 2 Tanks in Calcutta, round 1 : 4/10 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 7 Elites and 1 Tank in Calcutta, round 1 : 5/12 hits
4 Elites owned by the British , 1 Marine owned by the Thai and 4 Infantry owned by the Thai lost in Calcutta
Thai roll dice for 1 Artillery, 2 Marines and 2 Tanks in Calcutta, round 2 : 2/5 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 3 Elites and 1 Tank in Calcutta, round 2 : 4/8 hits
2 Elites owned by the British , 1 Artillery owned by the Thai , 2 Marines owned by the Thai and 1 Tank owned by the Thai lost in Calcutta
Thai roll dice for 1 Tank in Calcutta, round 3 : 1/1 hits
British roll dice for 3 Bunkers, 1 EarlyFighter, 1 Elite and 1 Tank in Calcutta, round 3 : 2/6 hits
1 Elite owned by the British and 1 Tank owned by the Thai lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -3
Casualties for British: 7 Elites
Casualties for Thai: 1 Artillery, 4 Infantry, 3 Marines and 2 TanksNon Combat Move - Thai
5 Infantry moved from E.India to C.India
4 Infantry moved from Bengal to E.India
2 Fighters moved from sz50 to sz69Place Units - Thai
1 T.Boat and 2 Transports placed in sz73
2 Transports placed in sz60Turn Complete - Thai
Thai collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - British
3 units repaired.
1 Tank moved from Calcutta to S.India
British take S.India from Hisaichi
1 Tank moved from S.India to M.India
British take M.India from Hisaichi
1 B.Transport moved from sz3 to sz5
1 Transport moved from sz3 to sz5
1 Tank moved from Janeca to N.Canada
2 Infantry moved from Janeca to TerracePurchase Units - British
British buy 11 Infantry; Remaining resources: 1 PUs;Combat - British
Non Combat Move - British
Place Units - British
8 Infantry placed in Calcutta
3 Infantry placed in JanecaTurn Complete - British
British collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Anzac
4 Submarines moved from sz46 to sz70
3 Submarines moved from sz50 to sz46
2 EarlyFighters moved from Melbourne to Darwin
2 Infantry moved from Melbourne to S.W.Australia
1 Marine moved from Melbourne to S.W.AustraliaPurchase Units - Anzac
Anzac buy 1 Infantry and 4 Submarines; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz70
Anzac attack with 4 Submarines
Hisaichi defend with 1 Battleship and 6 S.Subs
Anzac roll dice for 4 Submarines in sz70, round 1 : 2/4 hits
Hisaichi roll dice for 6 S.Subs in sz70, round 1 : 1/6 hits
Hisaichi roll dice for 1 Battleship in sz70, round 1 : 1/1 hits
2 Submarines owned by the Anzac and 2 S.Subs owned by the Hisaichi lost in sz70
Anzac roll dice for 2 Submarines in sz70, round 2 : 1/2 hits
Hisaichi roll dice for 4 S.Subs in sz70, round 2 : 1/4 hits
Hisaichi roll dice for 1 Battleship in sz70, round 2 : 0/1 hits
1 Submarine owned by the Anzac and 1 S.Sub owned by the Hisaichi lost in sz70
Anzac roll dice for 1 Submarine in sz70, round 3 : 0/1 hits
Hisaichi roll dice for 3 S.Subs in sz70, round 3 : 0/3 hits
Hisaichi roll dice for 1 Battleship in sz70, round 3 : 1/1 hits
1 Submarine owned by the Anzac lost in sz70
Hisaichi win with 1 Battleship and 3 S.Subs remaining. Battle score for attacker is 3
Casualties for Hisaichi: 3 S.Subs
Casualties for Anzac: 4 SubmarinesNon Combat Move - Anzac
Place Units - Anzac
4 Submarines placed in sz37
1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Americans
2 Destroyers moved from sz4 to sz3
3 S.Subs moved from sz10 to sz3
2 Infantry moved from N.Canada to Anchorage
1 Artillery moved from N.Canada to Anchorage
1 B.Transport moved from sz10 to sz4
3 Infantry moved from Alaska to sz4
2 Tanks moved from Alaska to sz4
1 Artillery moved from Alaska to sz4
3 Infantry moved from sz4 to Palana
2 Tanks moved from sz4 to Palana
1 Artillery moved from sz4 to Palana
1 L.Fighter moved from sz3 to Palana
4 Destroyers moved from sz20 to sz3
1 Destroyer moved from sz22 to sz9Purchase Units - Americans
Americans buy 2 Artillerys, 2 B.Transports, 1 Elite, 2 Marines and 8 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Palana
Americans attack with 1 Artillery, 3 Infantry, 1 L.Fighter and 2 Tanks
Masaharu defend with 8 Infantry
Americans roll dice for 1 Artillery, 3 Infantry, 1 L.Fighter and 2 Tanks in Palana, round 1 : 0/7 hits
Masaharu roll dice for 8 Infantry in Palana, round 1 : 2/8 hits
2 Infantry owned by the Americans lost in Palana
Americans roll dice for 1 Artillery, 1 Infantry, 1 L.Fighter and 2 Tanks in Palana, round 2 : 3/5 hits
Masaharu roll dice for 8 Infantry in Palana, round 2 : 2/8 hits
1 Artillery owned by the Americans , 3 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Palana
Americans roll dice for 1 L.Fighter and 2 Tanks in Palana, round 3 : 2/3 hits
Masaharu roll dice for 5 Infantry in Palana, round 3 : 2/5 hits
2 Infantry owned by the Masaharu and 2 Tanks owned by the Americans lost in Palana
Masaharu win with 3 Infantry remaining. Battle score for attacker is -10
Casualties for Masaharu: 5 Infantry
Casualties for Americans: 1 Artillery, 3 Infantry and 2 Tanks
1 L.Fighter owned by the Americans retreatedNon Combat Move - Americans
1 L.Fighter moved from Palana to KamchatkaPlace Units - Americans
1 Artillery and 1 Elite placed in Alaska
2 B.Transports and 8 Submarines placed in sz23
1 Artillery and 2 Marines placed in Los AngelesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :10
Combat Move - Masaharu
1 Mech.Inf moved from Krasnoyarsk to Bratsk
Masaharu take Bratsk from Russians
1 Mech.Inf moved from Bratsk to Angarsk
1 Tank moved from Krasnoyarsk to Ustkut
1 Tank moved from Achinsk to Bratsk
1 Infantry moved from Vladivostok to sz15
8 Infantry moved from Akina to sz15
6 Infantry and 3 Transports moved from sz15 to sz7
6 Infantry moved from sz7 to Kamchatka
3 Infantry moved from Palana to Kamchatka
1 Infantry and 1 S.Sub moved from sz15 to sz7
1 Infantry moved from sz7 to Kamchatka
2 Infantry and 2 T.Boats moved from sz15 to sz1
2 Infantry moved from sz1 to Ostrov
5 Destroyers moved from sz15 to sz7
1 Fighter moved from Akina to Kamchatka
6 Infantry moved from Manchuria to AmurskPurchase Units - Masaharu
Masaharu buy 1 Bomber, 1 L.Fighter and 2 NakajimaG5Ns; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Kamchatka
Masaharu attack with 1 Fighter and 10 Infantry
British defend with 2 Infantry and 2 Tanks; Americans defend with 1 L.Fighter
Masaharu roll dice for 1 Fighter and 10 Infantry in Kamchatka, round 1 : 0/11 hits
Russians roll dice for 2 Infantry, 1 L.Fighter and 2 Tanks in Kamchatka, round 1 : 3/5 hits
3 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 1 Fighter and 7 Infantry in Kamchatka, round 2 : 1/8 hits
Russians roll dice for 2 Infantry, 1 L.Fighter and 2 Tanks in Kamchatka, round 2 : 3/5 hits
1 Infantry owned by the British and 3 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 1 Fighter and 4 Infantry in Kamchatka, round 3 : 2/5 hits
Russians roll dice for 1 Infantry, 1 L.Fighter and 2 Tanks in Kamchatka, round 3 : 1/4 hits
1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 1 Fighter and 3 Infantry in Kamchatka, round 4 : 1/4 hits
Russians roll dice for 1 L.Fighter and 1 Tank in Kamchatka, round 4 : 2/2 hits
1 Tank owned by the British and 2 Infantry owned by the Masaharu lost in Kamchatka
Masaharu roll dice for 1 Fighter and 1 Infantry in Kamchatka, round 5 : 1/2 hits
Russians roll dice for 1 L.Fighter in Kamchatka, round 5 : 1/1 hits
1 L.Fighter owned by the Americans and 1 Infantry owned by the Masaharu lost in Kamchatka
Masaharu win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 2 Infantry and 2 Tanks
Casualties for Americans: 1 L.Fighter
Casualties for Masaharu: 10 InfantryNon Combat Move - Masaharu
1 Fighter moved from Kamchatka to Palana
6 Tanks moved from Urumal to JinquanPlace Units - Masaharu
1 Bomber, 1 L.Fighter and 2 NakajimaG5Ns placed in AkinaTurn Complete - Masaharu
Masaharu collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Yamamoto
6 Mech.Infs moved from E.India to Calcutta
2 Tanks moved from India to Calcutta
Yamamoto take S.India from British
1 Infantry moved from N.Japan to sz16
1 Infantry and 1 T.Boat moved from sz16 to sz7
1 Infantry moved from sz7 to Kamchatka
Yamamoto take Kamchatka from Russians
4 Submarines moved from sz78 to sz7
6 L.Fighters moved from Moresby to sz46
1 S.Sub moved from sz72 to sz9
1 S.Sub moved from sz45 to sz9
1 Infantry moved from Gaferut to sz45
1 Infantry moved from Pikelot to sz45
1 Infantry and 1 S.Sub moved from sz45 to sz30
1 Infantry and 1 S.Sub moved from sz45 to sz20
1 Infantry moved from sz20 to Bikini
Yamamoto take Bikini from Americans
1 Infantry moved from sz30 to Wohto
Yamamoto take Wohto from Americans
1 Artillery and 1 Infantry moved from Ani Jima to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz7
1 Artillery and 1 Infantry moved from sz7 to Kamchatka
3 Submarines moved from sz74 to sz16Purchase Units - Yamamoto
Yamamoto buy 10 Cruisers, 8 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz46
Yamamoto attack with 6 L.Fighters
Anzac defend with 3 Submarines
Yamamoto roll dice for 6 L.Fighters in sz46, round 1 : 1/6 hits
1 Submarine owned by the Anzac lost in sz46
2 Submarines owned by the Anzac Submerged
Yamamoto win with 6 L.Fighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in sz9
Yamamoto attack with 2 S.Subs
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 S.Subs in sz9, round 1 : 1/2 hits
Americans roll dice for 1 Destroyer in sz9, round 1 : 0/1 hits
1 Destroyer owned by the Americans lost in sz9
Yamamoto win with 2 S.Subs remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Calcutta
Yamamoto attack with 6 Mech.Infs and 2 Tanks
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 1 Factory and 8 Infantry
Yamamoto roll dice for 6 Mech.Infs and 2 Tanks in Calcutta, round 1 : 1/8 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 1 : 5/12 hits
5 Mech.Infs owned by the Yamamoto lost in Calcutta
Yamamoto roll dice for 1 Mech.Inf and 2 Tanks in Calcutta, round 2 : 1/3 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 2 : 3/12 hits
2 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter and 8 Infantry remaining. Battle score for attacker is -40
Casualties for Yamamoto: 6 Mech.Infs and 2 TanksNon Combat Move - Yamamoto
2 Battleships and 4 Transports moved from sz66 to sz73
8 S.Subs moved from sz60 to sz71
2 S.Subs moved from sz71 to sz72
2 Infantry moved from Punay to sz71
2 Infantry moved from Samar to sz71
2 Infantry moved from Manila to sz71
6 Infantry and 6 S.Subs moved from sz71 to sz72
6 Infantry moved from sz72 to Iwo Jima
1 Destroyer moved from sz72 to sz47
1 Destroyer moved from sz72 to sz45
2 Destroyers moved from sz68 to sz72
6 Submarines moved from sz67 to sz78
2 Transports moved from sz63 to sz66
2 Artillerys and 2 Infantry moved from Kaask to Bratsk
3 Infantry moved from Hankou to Kichedung
6 L.Fighters moved from sz46 to WakePlace Units - Yamamoto
8 Cruisers placed in sz78
2 Cruisers placed in sz74
1 Marine placed in Kichedung
Yamamoto undo move 3.
Yamamoto undo move 2.
Yamamoto undo move 1.
3 Cruisers placed in sz49
7 Cruisers placed in sz78
1 Marine placed in Tokyo
3 Infantry placed in Kichedung
5 Infantry placed in HongkongTurn Complete - Yamamoto
Yamamoto collect 124 PUs; end with 124 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Hisaichi
1 unit repaired.
10 Mech.Infs moved from E.India to Calcutta
3 Submarines moved from sz67 to sz78
12 Destroyers and 2 Submarines moved from sz1 to sz3
1 Destroyer and 7 Submarines moved from sz79 to sz1
2 Tanks moved from W.India to M.India
1 Battleship moved from sz70 to sz46
3 S.Subs moved from sz70 to sz46Purchase Units - Hisaichi
Hisaichi buy 5 NakajimaG5Ns; Remaining resources: 2 PUs;Combat - Hisaichi
Battle in sz3
Hisaichi attack with 12 Destroyers and 2 Submarines
Americans defend with 1 Carrier, 7 Destroyers, 5 S.Subs and 2 Submarines
Hisaichi roll dice for 2 Submarines in sz3, round 1 : 0/2 hits
Americans roll dice for 5 S.Subs and 2 Submarines in sz3, round 1 : 1/7 hits
Hisaichi roll dice for 12 Destroyers in sz3, round 1 : 4/12 hits
Americans roll dice for 1 Carrier and 7 Destroyers in sz3, round 1 : 5/8 hits
2 S.Subs owned by the Americans , 2 Submarines owned by the Hisaichi , 4 Destroyers owned by the Hisaichi and 2 Submarines owned by the Americans lost in sz3
Americans roll dice for 3 S.Subs in sz3, round 2 : 1/3 hits
Hisaichi roll dice for 8 Destroyers in sz3, round 2 : 1/8 hits
Americans roll dice for 1 Carrier and 7 Destroyers in sz3, round 2 : 6/8 hits
1 S.Sub owned by the Americans and 7 Destroyers owned by the Hisaichi lost in sz3
1 Destroyer retreated to sz7
Americans win with 1 Carrier, 7 Destroyers and 2 S.Subs remaining. Battle score for attacker is -61
Casualties for Hisaichi: 11 Destroyers and 2 Submarines
Casualties for Americans: 3 S.Subs and 2 Submarines
Battle in sz46
Hisaichi attack with 1 Battleship and 3 S.Subs
Anzac defend with 2 Submarines
Hisaichi roll dice for 3 S.Subs in sz46, round 1 : 2/3 hits
Anzac roll dice for 2 Submarines in sz46, round 1 : 1/2 hits
Units damaged: 1 Battleship owned by the Hisaichi
2 Submarines owned by the Anzac lost in sz46
Hisaichi win with 1 Battleship and 3 S.Subs remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Submarines
Battle in M.India
Hisaichi attack with 2 Tanks
British defend with 1 Tank
Hisaichi roll dice for 2 Tanks in M.India, round 1 : 0/2 hits
British roll dice for 1 Tank in M.India, round 1 : 1/1 hits
1 Tank owned by the Hisaichi lost in M.India
Hisaichi roll dice for 1 Tank in M.India, round 2 : 1/1 hits
British roll dice for 1 Tank in M.India, round 2 : 0/1 hits
1 Tank owned by the British lost in M.India
Hisaichi win, taking M.India from British with 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Tank
Battle in Calcutta
Hisaichi attack with 10 Mech.Infs
British defend with 1 AAGun, 3 Bunkers, 1 EarlyFighter, 1 Factory and 8 Infantry
Hisaichi roll dice for 10 Mech.Infs in Calcutta, round 1 : 4/10 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 1 : 6/12 hits
6 Mech.Infs owned by the Hisaichi and 3 Infantry owned by the British lost in Calcutta
Hisaichi roll dice for 4 Mech.Infs in Calcutta, round 2 : 1/4 hits
British roll dice for 3 Bunkers, 1 EarlyFighter and 5 Infantry in Calcutta, round 2 : 4/9 hits
4 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the British lost in Calcutta
British win with 3 Bunkers, 1 EarlyFighter and 4 Infantry remaining. Battle score for attacker is -42
Casualties for Hisaichi: 10 Mech.Infs
Casualties for British: 4 InfantryNon Combat Move - Hisaichi
2 Tanks moved from W.Tibet to E.India
3 Tanks moved from Bengal to C.India
1 Infantry moved from Bengal to E.India
1 Tank moved from Bikaner to India
2 Infantry moved from Gansu to Ulaan
1 AAGun moved from Gobi to TsingnanPlace Units - Hisaichi
3 NakajimaG5Ns placed in Amursk
2 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 91 PUs; end with 93 PUs total