@DoManMacgee when the German sub submerged to escape the USSR sub, the convoy went back to the UK. I have edited 5 IPC into the UK income.
C v C
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Americans
6 Submarines moved from sz23 to sz22
2 S.Subs moved from sz23 to sz22
1 Destroyer moved from sz23 to sz22
2 Infantry moved from Honululu to sz22
2 Elites moved from Buala to ChoiseoulPurchase Units - Americans
Americans buy 1 Carrier, 2 EarlyFighters, 1 Marine and 7 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Choiseoul
Americans attack with 2 Elites
Yamamoto defend with 1 Marine
Americans roll dice for 2 Elites in Choiseoul, round 1 : 1/2 hits
Yamamoto roll dice for 1 Marine in Choiseoul, round 1 : 0/1 hits
1 Marine owned by the Yamamoto lost in Choiseoul
Americans win, taking Choiseoul from Yamamoto with 2 Elites remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 MarineNon Combat Move - Americans
Place Units - Americans
1 Carrier and 7 Submarines placed in sz23
2 EarlyFighters placed in sz23
1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Masaharu
4 Infantry moved from N.Japan to sz16
2 Infantry moved from N.Japan to sz7
2 Infantry, 2 T.Boats and 3 Transports moved from sz7 to sz3
1 Mech.Inf moved from Palana to sz3
2 Infantry moved from Kamchatka to sz3
1 Infantry moved from Kamchatka to sz3
1 Infantry moved from Kamchatka to sz3
4 Infantry and 4 S.Subs moved from sz16 to sz4
4 Infantry, 1 Mech.Inf and 3 Transports moved from sz3 to sz4
2 Infantry moved from sz3 to Kiska
1 Mech.Inf moved from sz4 to Alaska
8 Infantry moved from sz4 to Alaska
2 Submarines moved from sz16 to sz3
2 NakajimaG5Ns moved from Kamchatka to sz22
1 Bomber moved from Kamchatka to Alaska
1 Tank moved from Yakutsk to Palana
1 Tank moved from Angarsk to MagadanPurchase Units - Masaharu
Masaharu buy 2 Infantry, 1 Marine and 8 Mech.Infs; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz22
Masaharu attack with 2 NakajimaG5Ns
British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 12 Submarines
Masaharu roll dice for 2 NakajimaG5Ns in sz22, round 1 : 2/2 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 : 0/2 hits
2 Submarines owned by the Americans lost in sz22
retreated to sz22
Americans win with 1 B.Transport, 1 Destroyer, 2 S.Subs and 10 Submarines remaining. Battle score for attacker is 12
Casualties for Americans: 2 Submarines
Battle in Alaska
Masaharu attack with 1 Bomber, 8 Infantry and 1 Mech.Inf
Americans defend with 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantry
Masaharu roll dice for 1 Bomber, 8 Infantry and 1 Mech.Inf in Alaska, round 1 : 3/10 hits
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry in Alaska, round 1 : 1/7 hits
2 Infantry owned by the Americans , 1 Infantry owned by the Masaharu and 1 Bomber owned by the Americans lost in Alaska
Masaharu roll dice for 1 Bomber, 7 Infantry and 1 Mech.Inf in Alaska, round 2 : 0/9 hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 2 : 2/4 hits
2 Infantry owned by the Masaharu lost in Alaska
Masaharu roll dice for 1 Bomber, 5 Infantry and 1 Mech.Inf in Alaska, round 3 : 2/7 hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 3 : 3/4 hits
1 Artillery owned by the Americans , 1 Infantry owned by the Americans and 3 Infantry owned by the Masaharu lost in Alaska
Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 4 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Elite in Alaska, round 4 : 0/2 hits
1 Artillery owned by the Americans lost in Alaska
Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 5 : 3/4 hits
Americans roll dice for 1 Elite in Alaska, round 5 : 0/1 hits
1 Elite owned by the Americans lost in Alaska
Masaharu win, taking Alaska from Americans with 1 Bomber, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 20
Casualties for Americans: 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry
Casualties for Masaharu: 6 InfantryNon Combat Move - Masaharu
1 Bomber moved from Alaska to Kamchatka
2 NakajimaG5Ns moved from sz22 to Kamchatka
6 Tanks moved from Ulaan Ude to S.MongoliaPlace Units - Masaharu
2 Infantry and 1 Marine placed in Akina
4 Mech.Infs placed in Achinsk
4 Mech.Infs placed in UrumalTurn Complete - Masaharu
Masaharu collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Yamamoto
6 L.Fighters moved from Wake to sz22
1 S.Sub moved from sz5 to sz22
8 S.Subs moved from sz20 to sz22
1 S.Sub moved from sz4 to sz22
1 Marine moved from Kamchatka to sz3
1 Marine and 1 Transport moved from sz3 to sz4
1 Artillery moved from Kiska to sz4
1 Submarine moved from sz3 to sz4
6 Submarines moved from sz7 to sz4
7 Infantry moved from Kamchatka to sz7
7 Cruisers and 7 Infantry moved from sz7 to sz4
1 Artillery and 1 Marine moved from sz4 to Alaska
7 Infantry moved from sz4 to Alaska
2 Artillerys and 2 Infantry moved from Ustkut to Angarsk
2 Destroyers moved from sz46 to sz37
1 Infantry moved from Honiara to sz46
3 Cruisers and 1 Infantry moved from sz46 to sz37
1 Infantry moved from sz37 to W.Australuia
5 Infantry moved from Moresby to E.G
1 Infantry moved from Bava to sz59
1 Infantry and 2 Transports moved from sz59 to sz81
1 Infantry moved from sz81 to New Guinea
6 NakajimaG5Ns moved from Tokyo to Alaska
4 Infantry moved from Nagasaki to sz78
2 B.Transports and 4 Infantry moved from sz78 to sz72
4 Infantry moved from sz72 to Weno
3 Infantry moved from Kichedung to sz74
4 Infantry moved from Nagasaki to sz74
7 Infantry and 4 Transports moved from sz74 to sz72
7 Infantry moved from sz72 to Weno
2 Battleships moved from sz71 to sz72Purchase Units - Yamamoto
Yamamoto buy 3 Elites, 9 Mech.Infs, 3 NakajimaG5Ns and 4 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz22
Yamamoto attack with 6 L.Fighters and 10 S.Subs
British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 10 Submarines
Yamamoto roll dice for 10 S.Subs in sz22, round 1 : 2/10 hits
Americans roll dice for 2 S.Subs and 10 Submarines in sz22, round 1 : 2/12 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 1 : 3/6 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 : 1/2 hits
3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz22
Yamamoto roll dice for 7 S.Subs in sz22, round 2 : 5/7 hits
Americans roll dice for 2 S.Subs and 5 Submarines in sz22, round 2 : 1/7 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 2 : 2/6 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 2 : 0/2 hits
1 S.Sub owned by the Yamamoto , 1 S.Sub owned by the Americans , 1 B.Transport owned by the British , 4 Infantry owned by the British , 5 Submarines owned by the Americans and 1 Infantry owned by the Americans lost in sz22
1 S.Sub owned by the Americans Submerged
Yamamoto roll dice for 6 S.Subs in sz22, round 3 : 2/6 hits
Americans roll dice for 1 Destroyer in sz22, round 3 : 0/1 hits
1 Destroyer owned by the Americans lost in sz22
Yamamoto win with 6 L.Fighters and 6 S.Subs remaining. Battle score for attacker is 59
Casualties for British: 1 B.Transport and 4 Infantry
Casualties for Yamamoto: 4 S.Subs
Casualties for Americans: 1 Destroyer, 1 Infantry, 1 S.Sub and 10 Submarines
Battle in sz37
Yamamoto attack with 3 Cruisers and 2 Destroyers
Anzac defend with 4 Submarines
Anzac roll dice for 4 Submarines in sz37, round 1 : 2/4 hits
Yamamoto roll dice for 3 Cruisers and 2 Destroyers in sz37, round 1 : 3/5 hits
2 Destroyers owned by the Yamamoto and 3 Submarines owned by the Anzac lost in sz37
1 Submarine owned by the Anzac Submerged
Yamamoto win with 3 Cruisers remaining. Battle score for attacker is 2
Casualties for Anzac: 3 Submarines
Casualties for Yamamoto: 2 Destroyers
Battle in W.AustraluiaNon Combat Move - Yamamoto
6 L.Fighters moved from sz22 to Alaska
1 Destroyer moved from sz19 to sz21
1 Destroyer moved from sz19 to sz24Place Units - Yamamoto
3 Elites placed in Moresby
3 NakajimaG5Ns placed in Tokyo
3 Tanks placed in Dheli
6 Mech.Infs placed in Hongkong
3 Mech.Infs placed in Kichedung
1 Tank placed in KaaskTurn Complete - Yamamoto
Yamamoto collect 129 PUs; end with 129 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from C.India to India
1 Battleship moved from sz46 to sz37
1 Infantry moved from Java to sz57
1 Infantry and 1 S.Sub moved from sz57 to sz37
1 Infantry moved from sz37 to S.Australia
6 Mech.Infs moved from Xining to Bengal
3 Mech.Infs moved from N.French I. to Bengal
3 Mech.Infs moved from Bengal to E.India
5 NakajimaG5Ns moved from S.A to sz63
2 B.Transports and 1 Transport moved from sz79 to sz74
3 Infantry moved from Manila to sz74
2 B.Transports, 3 Infantry and 1 Transport moved from sz74 to sz68
3 Infantry moved from sz68 to Borneo
2 Infantry moved from Peking to Tientsin
1 Bomber and 1 L.Fighter moved from Seoul to Bengal
7 Submarines moved from sz3 to sz11
1 Destroyer moved from sz3 to sz11
1 Destroyer moved from sz4 to sz11
3 Submarines moved from sz78 to sz17Purchase Units - Hisaichi
Hisaichi buy 1 Cruiser, 9 Mech.Infs and 2 NakajimaG5Ns; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz37
Hisaichi attack with 1 Battleship and 1 S.Sub; Yamamoto loiter and taunt with
Anzac defend with 1 Submarine
Hisaichi roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
Hisaichi roll dice for 1 Battleship in sz37, round 1 : 0/1 hits
1 Submarine owned by the Anzac Submerged
Battle in sz63
Hisaichi attack with 5 NakajimaG5Ns
British defend with 1 Submarine and 1 T.Boat
Hisaichi roll dice for 5 NakajimaG5Ns in sz63, round 1 : 5/5 hits
British roll dice for 1 T.Boat in sz63, round 1 : 0/1 hits
1 Submarine owned by the British and 1 T.Boat owned by the British lost in sz63
Hisaichi winHisaichi win with 1 Battleship and 1 S.Sub remaining with 5 NakajimaG5Ns remaining. Battle score for attacker is 11
Casualties for British: 1 Submarine and 1 T.Boat
Battle in S.AustraliaNon Combat Move - Hisaichi
5 NakajimaG5Ns moved from sz63 to AmdanamPlace Units - Hisaichi
3 Mech.Infs placed in N.French I.
6 Mech.Infs placed in Xining
1 Cruiser placed in sz79
2 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 91 PUs; end with 91 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Thai
1 Carrier and 4 Destroyers moved from sz46 to sz50
2 Tanks moved from Davao to sz70
3 Infantry moved from Mindanao to sz70
2 Infantry, 2 Tanks and 2 Transports moved from sz70 to sz50
2 Infantry and 2 Tanks moved from sz50 to Derby
Thai take Derby from Anzac
2 Infantry moved from S.Borneo to sz60
2 Infantry and 1 Transport moved from sz60 to sz50
2 Infantry moved from sz50 to Derby
1 Infantry and 1 T.Boat moved from sz70 to sz58
1 Infantry moved from sz58 to Flores
2 Fighters moved from Halma to sz50
2 Infantry moved from Java to Bali
3 Tanks moved from Phuket to sz73
3 Infantry moved from Phuket to sz73
3 Infantry, 3 Tanks and 3 Transports moved from sz73 to sz59
3 Tanks moved from sz59 to Soem
3 Infantry moved from sz59 to Soem
2 Transports moved from sz66 to sz60
4 Infantry moved from S.Borneo to sz60
4 Infantry and 2 Transports moved from sz60 to sz59
4 Infantry moved from sz59 to Soem
2 T.Boats moved from sz65 to sz66Purchase Units - Thai
Thai buy 4 Infantry and 9 Marines; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Marines placed in Davao
4 Marines placed in S.Borneo
4 Infantry and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - British
6 Infantry moved from Calcutta to C.India
1 EarlyFighter moved from Calcutta to C.India
1 Mech.Inf moved from Calcutta to India
1 Infantry moved from M.India to India
1 Infantry moved from S.India to M.India
1 Mech.Inf moved from Calcutta to C.India
1 Infantry moved from Janeca to TerracePurchase Units - British
British buy 11 Infantry; Remaining resources: 1 PUs;Combat - British
Battle in C.India
British attack with 1 EarlyFighter, 6 Infantry and 1 Mech.Inf
Thai defend with 4 Infantry
British roll dice for 1 EarlyFighter, 6 Infantry and 1 Mech.Inf in C.India, round 1 : 3/8 hits
Yamamoto roll dice for 4 Infantry in C.India, round 1 : 4/4 hits
4 Infantry owned by the British and 3 Infantry owned by the Thai lost in C.India
British roll dice for 1 EarlyFighter, 2 Infantry and 1 Mech.Inf in C.India, round 2 : 2/4 hits
Yamamoto roll dice for 1 Infantry in C.India, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in C.India
British win, taking C.India from Yamamoto with 1 EarlyFighter, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for British: 4 Infantry
Casualties for Thai: 4 Infantry
Battle in India
British attack with 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 Infantry
British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 1/2 hits
Hisaichi roll dice for 1 Infantry in India, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in India
British win, taking India from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - British
1 EarlyFighter moved from C.India to CalcuttaPlace Units - British
8 Infantry placed in Calcutta
3 Infantry placed in JanecaTurn Complete - British
British collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Anzac
1 Submarine moved from sz37 to sz41
1 Submarine moved from sz41 to sz37
2 Infantry moved from Australia to Sydney
1 Marine moved from Australia to Sydney
2 Infantry moved from Darwin to Derby
2 EarlyFighters moved from Darwin to Derby
3 Infantry moved from N.Australia to Derby
1 Infantry moved from Townsville to N.AustraliaPurchase Units - Anzac
Anzac buy 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz37
Anzac attack with 1 Submarine
Hisaichi defend with 1 Battleship and 1 S.Sub; Yamamoto defend with 3 Cruisers
Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
Yamamoto roll dice for 1 Battleship and 3 Cruisers in sz37, round 1 : 4/4 hits
1 Submarine owned by the Anzac lost in sz37
Yamamoto win with 1 Battleship, 3 Cruisers and 1 S.Sub remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Submarine
Battle in Derby
Anzac attack with 2 EarlyFighters and 5 Infantry
Thai defend with 4 Infantry and 2 Tanks
Anzac roll dice for 2 EarlyFighters and 5 Infantry in Derby, round 1 : 3/7 hits
Thai roll dice for 4 Infantry and 2 Tanks in Derby, round 1 : 1/6 hits
1 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Derby
Anzac roll dice for 2 EarlyFighters and 4 Infantry in Derby, round 2 : 0/6 hits
Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 2 : 2/3 hits
2 Infantry owned by the Anzac lost in Derby
Anzac roll dice for 2 EarlyFighters and 2 Infantry in Derby, round 3 : 1/4 hits
Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 3 : 2/3 hits
2 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Derby
retreated to Derby
Thai win with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Anzac: 5 Infantry
Casualties for Thai: 4 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Derby to DarwinPlace Units - Anzac
3 Infantry placed in Darwin
1 Fighter and 5 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Americans
1 Infantry and 1 S.Sub moved from sz22 to sz24
7 Submarines moved from sz23 to sz22Purchase Units - Americans
Americans buy 11 Submarines; Remaining resources: 5 PUs;Combat - Americans
Battle in sz22
Americans attack with 7 Submarines
Yamamoto defend with 6 S.Subs
Americans roll dice for 7 Submarines in sz22, round 1 : 1/7 hits
Yamamoto roll dice for 6 S.Subs in sz22, round 1 : 2/6 hits
1 S.Sub owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
Americans roll dice for 5 Submarines in sz22, round 2 : 2/5 hits
Yamamoto roll dice for 5 S.Subs in sz22, round 2 : 2/5 hits
2 S.Subs owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
Americans roll dice for 3 Submarines in sz22, round 3 : 0/3 hits
Yamamoto roll dice for 3 S.Subs in sz22, round 3 : 2/3 hits
2 Submarines owned by the Americans lost in sz22
Americans roll dice for 1 Submarine in sz22, round 4 : 0/1 hits
Yamamoto roll dice for 3 S.Subs in sz22, round 4 : 1/3 hits
1 Submarine owned by the Americans lost in sz22
Yamamoto win with 3 S.Subs remaining. Battle score for attacker is -15
Casualties for Yamamoto: 3 S.Subs
Casualties for Americans: 7 Submarines
Battle in sz24
Americans attack with 1 Infantry and 1 S.Sub
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz24, round 1 : 0/1 hits
Americans roll dice for 1 S.Sub in sz24, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz24, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in sz24
Americans win with 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Americans
Place Units - Americans
11 Submarines placed in sz23Turn Complete - Americans
Americans collect 69 PUs; end with 74 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Masaharu
4 S.Subs moved from sz4 to sz11
2 Submarines moved from sz3 to sz11
1 Bomber and 2 NakajimaG5Ns moved from Kamchatka to sz11
1 Mech.Inf moved from Alaska to Anchorage
2 Infantry moved from Alaska to Anchorage
2 Infantry moved from Kiska to sz4
2 Infantry and 1 Transport moved from sz4 to sz5
2 Infantry moved from sz5 to Anchorage
1 Transport moved from sz4 to sz3
1 Tank moved from Palana to sz3
2 Infantry moved from Kamchatka to sz3
1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz4
1 Infantry and 1 Tank moved from sz4 to Attla
1 Infantry moved from Kamchatka to sz3
2 Infantry and 2 T.Boats moved from sz3 to sz4
2 Infantry moved from sz4 to Attla
1 Transport moved from sz4 to sz3
1 Infantry moved from Kamchatka to sz3
1 Infantry and 1 Transport moved from sz3 to sz4
1 Infantry moved from sz4 to Attla
1 Tank moved from Magadan to Palana
6 Tanks moved from S.Mongolia to Nancheng
4 Mech.Infs moved from Urumal to Bhopal
4 Mech.Infs moved from Achinsk to Bikaner
2 Infantry and 1 Marine moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 7 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Attla
Masaharu attack with 4 Infantry and 1 Tank
Americans defend with 1 Infantry and 1 Tank
Masaharu roll dice for 4 Infantry and 1 Tank in Attla, round 1 : 0/5 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 1 : 1/2 hits
1 Infantry owned by the Masaharu lost in Attla
Masaharu roll dice for 3 Infantry and 1 Tank in Attla, round 2 : 2/4 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 : 0/2 hits
1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Attla
Masaharu win, taking Attla from Americans with 3 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry and 1 Tank
Casualties for Masaharu: 1 Infantry
Battle in Anchorage
Masaharu attack with 4 Infantry and 1 Mech.Inf
British defend with 2 Infantry and 1 Tank
Masaharu roll dice for 4 Infantry and 1 Mech.Inf in Anchorage, round 1 : 1/5 hits
Americans roll dice for 2 Infantry and 1 Tank in Anchorage, round 1 : 2/3 hits
1 Infantry owned by the British and 2 Infantry owned by the Masaharu lost in Anchorage
Masaharu roll dice for 2 Infantry and 1 Mech.Inf in Anchorage, round 2 : 1/3 hits
Americans roll dice for 1 Infantry and 1 Tank in Anchorage, round 2 : 1/2 hits
1 Infantry owned by the British and 1 Infantry owned by the Masaharu lost in Anchorage
Masaharu roll dice for 1 Infantry and 1 Mech.Inf in Anchorage, round 3 : 1/2 hits
Americans roll dice for 1 Tank in Anchorage, round 3 : 0/1 hits
1 Tank owned by the British lost in Anchorage
Masaharu win, taking Anchorage from Americans with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for British: 2 Infantry and 1 Tank
Casualties for Masaharu: 3 InfantryNon Combat Move - Masaharu
1 Bomber and 2 NakajimaG5Ns moved from sz11 to AlaskaPlace Units - Masaharu
4 Tankettes placed in Urumal
4 Mech.Infs placed in Achinsk
3 Mech.Infs placed in HsinganTurn Complete - Masaharu
Masaharu collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Combat Move - Yamamoto
5 Submarines moved from sz4 to sz6
2 Submarines moved from sz4 to sz6
1 Marine moved from Alaska to sz4
1 Artillery moved from Alaska to sz4
7 Infantry moved from Alaska to sz4
1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz4 to sz5
1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz5 to sz6
1 Artillery moved from sz6 to Janeca
1 Marine moved from sz6 to Janeca
1 Infantry moved from sz6 to N.Canada
Yamamoto take N.Canada from British
6 NakajimaG5Ns moved from Alaska to sz23
3 S.Subs moved from sz22 to sz23
2 L.Fighters moved from Alaska to sz24
1 Destroyer moved from sz21 to sz24
1 Infantry moved from sz6 to Vancouver
Yamamoto take Vancouver from Americans
4 Infantry moved from sz6 to Janeca
1 Infantry moved from sz6 to Terrace
4 L.Fighters moved from Alaska to Terrace
2 Artillerys and 2 Infantry moved from Angarsk to Yakutsk
1 Tank moved from Kaask to Abakan
3 Tanks moved from Dheli to India
6 Mech.Infs moved from Hongkong to Chunking
3 Cruisers moved from sz37 to sz46
2 Infantry moved from E.G to sz46
1 Infantry moved from E.G to sz46
2 Transports moved from sz81 to sz49
2 Tanks moved from Moresby to sz49
2 Elites moved from Moresby to sz49
2 Elites, 2 Tanks and 2 Transports moved from sz49 to sz46
1 Tank moved from sz46 to N.Australia
1 Tank moved from sz46 to Townsville
1 Elite moved from sz46 to N.Australia
1 Elite moved from sz46 to Townsville
1 Infantry moved from sz46 to New Britain
Yamamoto take New Britain from British
2 Infantry moved from sz46 to N.Australia
1 Infantry moved from W.Australuia to C.Australia
Yamamoto take C.Australia from Anzac
2 Tanks moved from Pikelot to sz72
11 Infantry moved from Weno to sz72
2 B.Transports, 2 Battleships, 11 Infantry, 2 Tanks and 4 Transports moved from sz72 to sz46
2 Tanks moved from sz46 to N.Australia
11 Infantry moved from sz46 to N.Australia
1 Elite moved from Moresby to E.G
1 Tank moved from Moresby to E.G
1 Infantry moved from New Guinea to E.G
3 Mech.Infs moved from Kichedung to Chunking
3 NakajimaG5Ns moved from Tokyo to sz24Purchase Units - Yamamoto
Yamamoto buy 1 Bomber, 3 Elites, 15 Mech.Infs, 1 NakajimaG5N and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz24
Yamamoto attack with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns
Americans defend with 1 Infantry and 1 S.Sub
Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns in sz24, round 1 : 2/6 hits
1 S.Sub owned by the Americans and 1 Infantry owned by the Americans lost in sz24
Yamamoto win with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns remaining. Battle score for attacker is 11
Casualties for Americans: 1 Infantry and 1 S.Sub
Battle in sz23
Yamamoto attack with 6 NakajimaG5Ns and 3 S.Subs
Americans defend with 1 Carrier, 2 EarlyFighters and 11 Submarines
Yamamoto roll dice for 3 S.Subs in sz23, round 1 : 0/3 hits
Americans roll dice for 11 Submarines in sz23, round 1 : 2/11 hits
Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 1 : 5/6 hits
Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 1 : 1/3 hits
3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz23
6 Submarines owned by the Americans Submerged
Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 2 : 6/6 hits
Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 2 : 3/3 hits
1 Carrier owned by the Americans , 3 NakajimaG5Ns owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz23
Yamamoto win with 3 NakajimaG5Ns remaining. Battle score for attacker is -21
Casualties for Yamamoto: 3 NakajimaG5Ns and 3 S.Subs
Casualties for Americans: 1 Carrier, 2 EarlyFighters and 5 Submarines
Battle in Terrace
Yamamoto attack with 1 Infantry and 4 L.Fighters
British defend with 1 Infantry
Yamamoto roll dice for 4 Cruisers in Terrace, round 1 : 2/4 hits
1 Infantry owned by the British lost in Terrace
Yamamoto win, taking Terrace from British with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Janeca
Yamamoto attack with 1 Artillery, 4 Infantry and 1 Marine
British defend with 1 AAGun, 1 Factory and 3 Infantry
Yamamoto roll dice for 3 Cruisers in Janeca, round 1 : 2/3 hits
2 Infantry owned by the British lost in Janeca
Yamamoto roll dice for 1 Artillery, 4 Infantry and 1 Marine in Janeca, round 1 : 3/6 hits
British roll dice for 1 Infantry in Janeca, round 1 : 0/1 hits
1 Infantry owned by the British lost in Janeca
Yamamoto win, taking Janeca from British with 1 Artillery, 4 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for British: 3 Infantry
Battle in Townsville
Yamamoto attack with 1 Elite and 1 Tank
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Townsville, round 1 : 1/2 hits
1 Infantry owned by the Anzac lost in Townsville
Yamamoto win, taking Townsville from Anzac with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in N.Australia
Yamamoto attack with 1 Elite, 13 Infantry and 3 Tanks
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in N.Australia, round 1 : 0/3 hits
Yamamoto roll dice for 1 Elite, 13 Infantry and 3 Tanks in N.Australia, round 1 : 5/17 hits
Anzac roll dice for 1 Infantry in N.Australia, round 1 : 0/1 hits
1 Infantry owned by the Anzac lost in N.Australia
Yamamoto win, taking N.Australia from Anzac with 1 Elite, 13 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in India
Yamamoto attack with 3 Tanks
British defend with 1 Infantry and 1 Mech.Inf
Yamamoto roll dice for 3 Tanks in India, round 1 : 2/3 hits
British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 2/2 hits
1 Mech.Inf owned by the British , 1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in India
Yamamoto win, taking India from British with 1 Tank remaining. Battle score for attacker is -3
Casualties for British: 1 Infantry and 1 Mech.Inf
Casualties for Yamamoto: 2 TanksNon Combat Move - Yamamoto
2 L.Fighters moved from sz24 to Taka
3 NakajimaG5Ns moved from sz24 to Taka
3 NakajimaG5Ns moved from sz23 to Anchorage
4 L.Fighters moved from Terrace to AnchoragePlace Units - Yamamoto
1 Mech.Inf and 2 Tanks placed in Dheli
6 Mech.Infs placed in Kaask
6 Mech.Infs placed in Hongkong
2 Mech.Infs placed in Kichedung
3 Elites placed in Moresby
1 Bomber and 1 NakajimaG5N placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 143 PUs; end with 143 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Combat Move - Hisaichi
6 Mech.Infs moved from Bengal to C.India
3 Mech.Infs moved from E.India to India
1 Mech.Inf moved from India to S.India
Hisaichi take S.India from British
2 Mech.Infs moved from India to M.India
1 Bomber moved from Bengal to M.India
1 L.Fighter moved from Bengal to C.India
3 NakajimaG5Ns moved from Amdanam to M.India
2 NakajimaG5Ns moved from Amdanam to C.India
3 Mech.Infs moved from N.French I. to E.India
6 Mech.Infs moved from Xining to S.Tibet
2 NakajimaG5Ns moved from Seoul to E.India
3 Infantry moved from Borneo to sz68
2 B.Transports, 3 Infantry and 1 Transport moved from sz68 to sz66
3 Infantry moved from sz66 to N.S
4 Infantry moved from Sumatra to N.S
1 Tank moved from Sumatra to N.S
1 Artillery moved from Sumatra to N.S
1 S.Sub moved from sz37 to sz57
1 Battleship moved from sz37 to sz50
2 Destroyers and 7 Submarines moved from sz11 to sz13
1 Cruiser moved from sz79 to sz74
1 Infantry moved from Tientsin to sz74
1 Cruiser and 1 Infantry moved from sz74 to sz78
1 Infantry moved from sz78 to Bonin
1 Infantry moved from Amursk to Vladivostok
1 Infantry moved from Tientsin to KoreaPurchase Units - Hisaichi
Hisaichi buy 1 Cruiser, 4 NakajimaG5Ns and 1 S.Sub; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in M.India
Hisaichi attack with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns
British defend with 1 Infantry
Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns in M.India, round 1 : 4/6 hits
British roll dice for 1 Infantry in M.India, round 1 : 0/1 hits
1 Infantry owned by the British lost in M.India
Hisaichi win, taking M.India from British with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in C.India
Hisaichi attack with 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns
British defend with 2 Infantry and 1 Mech.Inf
Hisaichi roll dice for 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns in C.India, round 1 : 2/9 hits
British roll dice for 2 Infantry and 1 Mech.Inf in C.India, round 1 : 1/3 hits
1 Mech.Inf owned by the Hisaichi and 2 Infantry owned by the British lost in C.India
Hisaichi roll dice for 1 L.Fighter, 5 Mech.Infs and 2 NakajimaG5Ns in C.India, round 2 : 3/8 hits
British roll dice for 1 Mech.Inf in C.India, round 2 : 1/1 hits
1 Mech.Inf owned by the British and 1 Mech.Inf owned by the Hisaichi lost in C.India
Hisaichi win, taking C.India from British with 1 L.Fighter, 4 Mech.Infs and 2 NakajimaG5Ns remaining. Battle score for attacker is -1
Casualties for Hisaichi: 2 Mech.Infs
Casualties for British: 2 Infantry and 1 Mech.InfNon Combat Move - Hisaichi
2 NakajimaG5Ns moved from C.India to E.India
1 L.Fighter moved from C.India to E.India
1 Bomber and 3 NakajimaG5Ns moved from M.India to E.IndiaPlace Units - Hisaichi
1 Cruiser and 1 S.Sub placed in sz79
4 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 93 PUs; end with 93 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Turn Complete - Dutch
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Combat Move - Thai
3 Tanks moved from Soem to sz50
3 Infantry moved from Soem to sz50
3 Infantry, 3 Tanks and 3 Transports moved from sz50 to sz37
2 Fighters moved from sz50 to Melbourne
3 Infantry and 3 Tanks moved from sz37 to Melbourne
1 Carrier and 4 Destroyers moved from sz50 to sz37
1 Tank moved from Derby to Australia
Thai take Australia from Anzac
1 Tank moved from Derby to S.W.Australia
Thai take S.W.Australia from AnzacPurchase Units - Thai
Thai buy 6 Transports; Remaining resources: 0 PUs;Combat - Thai
Battle in Melbourne
Thai attack with 2 Fighters, 3 Infantry and 3 Tanks
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantry
AA guns fire in Melbourne : 0/2 hits
Thai roll dice for 2 Fighters, 3 Infantry and 3 Tanks in Melbourne, round 1 : 3/8 hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker, 1 Fighter and 5 Infantry in Melbourne, round 1 : 3/7 hits
2 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Melbourne
Thai roll dice for 2 Fighters and 3 Tanks in Melbourne, round 2 : 3/5 hits
Anzac roll dice for 1 Bunker, 1 Fighter and 3 Infantry in Melbourne, round 2 : 2/5 hits
3 Infantry owned by the Anzac and 2 Tanks owned by the Thai lost in Melbourne
Thai roll dice for 2 Fighters and 1 Tank in Melbourne, round 3 : 1/3 hits
Anzac roll dice for 1 Bunker and 1 Fighter in Melbourne, round 3 : 1/2 hits
1 Fighter owned by the Thai and 1 Bunker owned by the Anzac lost in Melbourne
Thai roll dice for 1 Fighter and 1 Tank in Melbourne, round 4 : 1/2 hits
Anzac roll dice for 1 Fighter in Melbourne, round 4 : 0/1 hits
1 Fighter owned by the Anzac lost in Melbourne
Thai captures 21PUs while taking Anzac capital
Thai win, taking Melbourne from Anzac with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Bunker, 1 Fighter and 5 Infantry
Casualties for Thai: 1 Fighter, 3 Infantry and 2 TanksNon Combat Move - Thai
1 Fighter moved from Melbourne to sz37
2 Infantry moved from Bali to sz59
4 Infantry moved from Soem to sz59
4 Infantry and 3 Transports moved from sz59 to sz49
4 Infantry moved from sz49 to Derby
2 Infantry and 2 Transports moved from sz59 to sz50
1 Infantry moved from Flores to sz50
3 Infantry and 2 Transports moved from sz50 to sz49
3 Infantry moved from sz49 to Derby
2 T.Boats moved from sz66 to sz60
1 T.Boat moved from sz58 to sz70
1 Infantry moved from Mindanao to DavaoPlace Units - Thai
2 Transports placed in sz70
2 Transports placed in sz60
2 Transports placed in sz73Turn Complete - Thai
Thai collect 44 PUs; end with 65 PUs total -
ahhh mate…I give this 1 up…surprise surprise!
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That’s more like it! :-D
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Test summary from TripleA, engine version: 1.6.1.4, time: 13:12:11
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Germany - 1 x fighter + 2 x mech inf
S.Italy - 3 x sub
Japan - 2 x sub + 1 x transport = 19 ;)& scramble?
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1x scramble to 111
3x scramble to 110 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarResearch Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 fighter and 2 mech_infantrys
EDIT: Adding units owned by Italians to 97 Sea Zone: 3 submarines
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines and 1 transport
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
3 armour moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to Southern Italy
1 fighter moved from Slovakia Hungary to France
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 fighters moved from Western Germany to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Germany to France
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
3 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
11 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Germany to Slovakia HungaryCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 4 armour, 2 artilleries, 2 fighters and 6 infantry
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 1/2 hits
1 fighter owned by the Germans lost in France
Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 6/13 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 3/11 hits
5 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 : 7/10 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 3/6 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 2/4 hits
1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 fighter and 3 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits
3 tactical_bombers owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -51
Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 1 : 4/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 1/5 hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Yugoslavia, round 2 : 3/8 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship and 2 bombers in 110 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits
1 bomber owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -35
Casualties for Germans: 1 battleship, 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for French: 1 cruiser
Casualties for British: 1 cruiser and 1 fighter
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
French win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Southern France
Germans attack with 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 mech_infantrys in Southern France, round 1 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Baltic States, round 1 : 0/6 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 3/3 hits
3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 3/3 hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
Russians win with 3 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 1 armour, 3 infantry and 2 mech_infantrys
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Romania to Eastern Poland
1 fighter moved from France to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Norway to FinlandPlace Units - Germans
1 armour and 6 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 41 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
that was crippling :|