• TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :12

    Combat Move - Americans
                6 Submarines moved from sz23 to sz22
                2 S.Subs moved from sz23 to sz22
                1 Destroyer moved from sz23 to sz22
                2 Infantry moved from Honululu to sz22
                2 Elites moved from Buala to Choiseoul

    Purchase Units - Americans
                Americans buy 1 Carrier, 2 EarlyFighters, 1 Marine and 7 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Choiseoul
                    Americans attack with 2 Elites
                    Yamamoto defend with 1 Marine
                        Americans roll dice for 2 Elites in Choiseoul, round 1 :  1/2 hits
                        Yamamoto roll dice for 1 Marine in Choiseoul, round 1 :  0/1 hits
                        1 Marine owned by the Yamamoto lost in Choiseoul
                    Americans win, taking Choiseoul from Yamamoto with 2 Elites remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Marine

    Non Combat Move - Americans

    Place Units - Americans
                1 Carrier and 7 Submarines placed in sz23
                2 EarlyFighters placed in sz23
                1 Marine placed in Los Angeles

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :12

    Combat Move - Masaharu
                4 Infantry moved from N.Japan to sz16
                2 Infantry moved from N.Japan to sz7
                2 Infantry, 2 T.Boats and 3 Transports moved from sz7 to sz3
                1 Mech.Inf moved from Palana to sz3
                2 Infantry moved from Kamchatka to sz3
                1 Infantry moved from Kamchatka to sz3
                1 Infantry moved from Kamchatka to sz3
                4 Infantry and 4 S.Subs moved from sz16 to sz4
                4 Infantry, 1 Mech.Inf and 3 Transports moved from sz3 to sz4
                2 Infantry moved from sz3 to Kiska
                1 Mech.Inf moved from sz4 to Alaska
                8 Infantry moved from sz4 to Alaska
                2 Submarines moved from sz16 to sz3
                2 NakajimaG5Ns moved from Kamchatka to sz22
                1 Bomber moved from Kamchatka to Alaska
                1 Tank moved from Yakutsk to Palana
                1 Tank moved from Angarsk to Magadan

    Purchase Units - Masaharu
                Masaharu buy 2 Infantry, 1 Marine and 8 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in sz22
                    Masaharu attack with 2 NakajimaG5Ns
                    British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 12 Submarines
                        Masaharu roll dice for 2 NakajimaG5Ns in sz22, round 1 :  2/2 hits
                        Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 :  0/2 hits
                        2 Submarines owned by the Americans lost in sz22
                    retreated to sz22
                    Americans win with 1 B.Transport, 1 Destroyer, 2 S.Subs and 10 Submarines remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 Submarines
                Battle in Alaska
                    Masaharu attack with 1 Bomber, 8 Infantry and 1 Mech.Inf
                    Americans defend with 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantry
                        Masaharu roll dice for 1 Bomber, 8 Infantry and 1 Mech.Inf in Alaska, round 1 :  3/10 hits
                        Americans roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry in Alaska, round 1 :  1/7 hits
                        2 Infantry owned by the Americans , 1 Infantry owned by the Masaharu and 1 Bomber owned by the Americans lost in Alaska
                        Masaharu roll dice for 1 Bomber, 7 Infantry and 1 Mech.Inf in Alaska, round 2 :  0/9 hits
                        Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 2 :  2/4 hits
                        2 Infantry owned by the Masaharu lost in Alaska
                        Masaharu roll dice for 1 Bomber, 5 Infantry and 1 Mech.Inf in Alaska, round 3 :  2/7 hits
                        Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 3 :  3/4 hits
                        1 Artillery owned by the Americans , 1 Infantry owned by the Americans and 3 Infantry owned by the Masaharu lost in Alaska
                        Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 4 :  1/4 hits
                        Americans roll dice for 1 Artillery and 1 Elite in Alaska, round 4 :  0/2 hits
                        1 Artillery owned by the Americans lost in Alaska
                        Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 5 :  3/4 hits
                        Americans roll dice for 1 Elite in Alaska, round 5 :  0/1 hits
                        1 Elite owned by the Americans lost in Alaska
                    Masaharu win, taking Alaska from Americans with 1 Bomber, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 20
                    Casualties for Americans: 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry
                    Casualties for Masaharu: 6 Infantry

    Non Combat Move - Masaharu
                1 Bomber moved from Alaska to Kamchatka
                2 NakajimaG5Ns moved from sz22 to Kamchatka
                6 Tanks moved from Ulaan Ude to S.Mongolia

    Place Units - Masaharu
                2 Infantry and 1 Marine placed in Akina
                4 Mech.Infs placed in Achinsk
                4 Mech.Infs placed in Urumal

    Turn Complete - Masaharu
                Masaharu collect 49 PUs; end with 49 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :13

    Combat Move - Yamamoto
                6 L.Fighters moved from Wake to sz22
                1 S.Sub moved from sz5 to sz22
                8 S.Subs moved from sz20 to sz22
                1 S.Sub moved from sz4 to sz22
                1 Marine moved from Kamchatka to sz3
                1 Marine and 1 Transport moved from sz3 to sz4
                1 Artillery moved from Kiska to sz4
                1 Submarine moved from sz3 to sz4
                6 Submarines moved from sz7 to sz4
                7 Infantry moved from Kamchatka to sz7
                7 Cruisers and 7 Infantry moved from sz7 to sz4
                1 Artillery and 1 Marine moved from sz4 to Alaska
                7 Infantry moved from sz4 to Alaska
                2 Artillerys and 2 Infantry moved from Ustkut to Angarsk
                2 Destroyers moved from sz46 to sz37
                1 Infantry moved from Honiara to sz46
                3 Cruisers and 1 Infantry moved from sz46 to sz37
                1 Infantry moved from sz37 to W.Australuia
                5 Infantry moved from Moresby to E.G
                1 Infantry moved from Bava to sz59
                1 Infantry and 2 Transports moved from sz59 to sz81
                1 Infantry moved from sz81 to New Guinea
                6 NakajimaG5Ns moved from Tokyo to Alaska
                4 Infantry moved from Nagasaki to sz78
                2 B.Transports and 4 Infantry moved from sz78 to sz72
                4 Infantry moved from sz72 to Weno
                3 Infantry moved from Kichedung to sz74
                4 Infantry moved from Nagasaki to sz74
                7 Infantry and 4 Transports moved from sz74 to sz72
                7 Infantry moved from sz72 to Weno
                2 Battleships moved from sz71 to sz72

    Purchase Units - Yamamoto
                Yamamoto buy 3 Elites, 9 Mech.Infs, 3 NakajimaG5Ns and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz22
                    Yamamoto attack with 6 L.Fighters and 10 S.Subs
                    British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 10 Submarines
                        Yamamoto roll dice for 10 S.Subs in sz22, round 1 :  2/10 hits
                        Americans roll dice for 2 S.Subs and 10 Submarines in sz22, round 1 :  2/12 hits
                        Yamamoto roll dice for 6 L.Fighters in sz22, round 1 :  3/6 hits
                        Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 :  1/2 hits
                    3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz22
                        Yamamoto roll dice for 7 S.Subs in sz22, round 2 :  5/7 hits
                        Americans roll dice for 2 S.Subs and 5 Submarines in sz22, round 2 :  1/7 hits
                        Yamamoto roll dice for 6 L.Fighters in sz22, round 2 :  2/6 hits
                        Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 2 :  0/2 hits
                    1 S.Sub owned by the Yamamoto , 1 S.Sub owned by the Americans , 1 B.Transport owned by the British , 4 Infantry owned by the British , 5 Submarines owned by the Americans and 1 Infantry owned by the Americans lost in sz22
                    1 S.Sub owned by the Americans Submerged
                        Yamamoto roll dice for 6 S.Subs in sz22, round 3 :  2/6 hits
                        Americans roll dice for 1 Destroyer in sz22, round 3 :  0/1 hits
                        1 Destroyer owned by the Americans lost in sz22
                    Yamamoto win with 6 L.Fighters and 6 S.Subs remaining. Battle score for attacker is 59
                    Casualties for British: 1 B.Transport and 4 Infantry
                    Casualties for Yamamoto: 4 S.Subs
                    Casualties for Americans: 1 Destroyer, 1 Infantry, 1 S.Sub and 10 Submarines
                Battle in sz37
                    Yamamoto attack with 3 Cruisers and 2 Destroyers
                    Anzac defend with 4 Submarines
                        Anzac roll dice for 4 Submarines in sz37, round 1 :  2/4 hits
                        Yamamoto roll dice for 3 Cruisers and 2 Destroyers in sz37, round 1 :  3/5 hits
                        2 Destroyers owned by the Yamamoto and 3 Submarines owned by the Anzac lost in sz37
                    1 Submarine owned by the Anzac Submerged
                    Yamamoto win with 3 Cruisers remaining. Battle score for attacker is 2
                    Casualties for Anzac: 3 Submarines
                    Casualties for Yamamoto: 2 Destroyers
                Battle in W.Australuia

    Non Combat Move - Yamamoto
                6 L.Fighters moved from sz22 to Alaska
                1 Destroyer moved from sz19 to sz21
                1 Destroyer moved from sz19 to sz24

    Place Units - Yamamoto
                3 Elites placed in Moresby
                3 NakajimaG5Ns placed in Tokyo
                3 Tanks placed in Dheli
                6 Mech.Infs placed in Hongkong
                3 Mech.Infs placed in Kichedung
                1 Tank placed in Kaask

    Turn Complete - Yamamoto
                Yamamoto collect 129 PUs; end with 129 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :13

    Combat Move - Hisaichi
                1 unit repaired.
                1 Infantry moved from C.India to India
                1 Battleship moved from sz46 to sz37
                1 Infantry moved from Java to sz57
                1 Infantry and 1 S.Sub moved from sz57 to sz37
                1 Infantry moved from sz37 to S.Australia
                6 Mech.Infs moved from Xining to Bengal
                3 Mech.Infs moved from N.French I. to Bengal
                3 Mech.Infs moved from Bengal to E.India
                5 NakajimaG5Ns moved from S.A to sz63
                2 B.Transports and 1 Transport moved from sz79 to sz74
                3 Infantry moved from Manila to sz74
                2 B.Transports, 3 Infantry and 1 Transport moved from sz74 to sz68
                3 Infantry moved from sz68 to Borneo
                2 Infantry moved from Peking to Tientsin
                1 Bomber and 1 L.Fighter moved from Seoul to Bengal
                7 Submarines moved from sz3 to sz11
                1 Destroyer moved from sz3 to sz11
                1 Destroyer moved from sz4 to sz11
                3 Submarines moved from sz78 to sz17

    Purchase Units - Hisaichi
                Hisaichi buy 1 Cruiser, 9 Mech.Infs and 2 NakajimaG5Ns; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in sz37
                    Hisaichi attack with 1 Battleship and 1 S.Sub; Yamamoto loiter and taunt with
                    Anzac defend with 1 Submarine
                        Hisaichi roll dice for 1 S.Sub in sz37, round 1 :  0/1 hits
                        Anzac roll dice for 1 Submarine in sz37, round 1 :  0/1 hits
                        Hisaichi roll dice for 1 Battleship in sz37, round 1 :  0/1 hits
                    1 Submarine owned by the Anzac Submerged
                Battle in sz63
                    Hisaichi attack with 5 NakajimaG5Ns
                    British defend with 1 Submarine and 1 T.Boat
                        Hisaichi roll dice for 5 NakajimaG5Ns in sz63, round 1 :  5/5 hits
                        British roll dice for 1 T.Boat in sz63, round 1 :  0/1 hits
                        1 Submarine owned by the British and 1 T.Boat owned by the British lost in sz63
                    Hisaichi winHisaichi win with 1 Battleship and 1 S.Sub remaining with 5 NakajimaG5Ns remaining. Battle score for attacker is 11
                    Casualties for British: 1 Submarine and 1 T.Boat
                Battle in S.Australia

    Non Combat Move - Hisaichi
                5 NakajimaG5Ns moved from sz63 to Amdanam

    Place Units - Hisaichi
                3 Mech.Infs placed in N.French I.
                6 Mech.Infs placed in Xining
                1 Cruiser placed in sz79
                2 NakajimaG5Ns placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 91 PUs; end with 91 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :13

    Combat Move - Thai
                1 Carrier and 4 Destroyers moved from sz46 to sz50
                2 Tanks moved from Davao to sz70
                3 Infantry moved from Mindanao to sz70
                2 Infantry, 2 Tanks and 2 Transports moved from sz70 to sz50
                2 Infantry and 2 Tanks moved from sz50 to Derby
                      Thai take Derby from Anzac
                2 Infantry moved from S.Borneo to sz60
                2 Infantry and 1 Transport moved from sz60 to sz50
                2 Infantry moved from sz50 to Derby
                1 Infantry and 1 T.Boat moved from sz70 to sz58
                1 Infantry moved from sz58 to Flores
                2 Fighters moved from Halma to sz50
                2 Infantry moved from Java to Bali
                3 Tanks moved from Phuket to sz73
                3 Infantry moved from Phuket to sz73
                3 Infantry, 3 Tanks and 3 Transports moved from sz73 to sz59
                3 Tanks moved from sz59 to Soem
                3 Infantry moved from sz59 to Soem
                2 Transports moved from sz66 to sz60
                4 Infantry moved from S.Borneo to sz60
                4 Infantry and 2 Transports moved from sz60 to sz59
                4 Infantry moved from sz59 to Soem
                2 T.Boats moved from sz65 to sz66

    Purchase Units - Thai
                Thai buy 4 Infantry and 9 Marines; Remaining resources: 0 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                4 Marines placed in Davao
                4 Marines placed in S.Borneo
                4 Infantry and 1 Marine placed in Phuket

    Turn Complete - Thai
                Thai collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :13

    Combat Move - British
                6 Infantry moved from Calcutta to C.India
                1 EarlyFighter moved from Calcutta to C.India
                1 Mech.Inf moved from Calcutta to India
                1 Infantry moved from M.India to India
                1 Infantry moved from S.India to M.India
                1 Mech.Inf moved from Calcutta to C.India
                1 Infantry moved from Janeca to Terrace

    Purchase Units - British
                British buy 11 Infantry; Remaining resources: 1 PUs;

    Combat - British
                Battle in C.India
                    British attack with 1 EarlyFighter, 6 Infantry and 1 Mech.Inf
                    Thai defend with 4 Infantry
                        British roll dice for 1 EarlyFighter, 6 Infantry and 1 Mech.Inf in C.India, round 1 :  3/8 hits
                        Yamamoto roll dice for 4 Infantry in C.India, round 1 :  4/4 hits
                        4 Infantry owned by the British and 3 Infantry owned by the Thai lost in C.India
                        British roll dice for 1 EarlyFighter, 2 Infantry and 1 Mech.Inf in C.India, round 2 :  2/4 hits
                        Yamamoto roll dice for 1 Infantry in C.India, round 2 :  0/1 hits
                        1 Infantry owned by the Thai lost in C.India
                    British win, taking C.India from Yamamoto with 1 EarlyFighter, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
                    Casualties for British: 4 Infantry
                    Casualties for Thai: 4 Infantry
                Battle in India
                    British attack with 1 Infantry and 1 Mech.Inf
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in India, round 1 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in India
                    British win, taking India from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - British
                1 EarlyFighter moved from C.India to Calcutta

    Place Units - British
                8 Infantry placed in Calcutta
                3 Infantry placed in Janeca

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :13

    Combat Move - Anzac
                1 Submarine moved from sz37 to sz41
                1 Submarine moved from sz41 to sz37
                2 Infantry moved from Australia to Sydney
                1 Marine moved from Australia to Sydney
                2 Infantry moved from Darwin to Derby
                2 EarlyFighters moved from Darwin to Derby
                3 Infantry moved from N.Australia to Derby
                1 Infantry moved from Townsville to N.Australia

    Purchase Units - Anzac
                Anzac buy 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz37
                    Anzac attack with 1 Submarine
                    Hisaichi defend with 1 Battleship and 1 S.Sub; Yamamoto defend with 3 Cruisers
                        Anzac roll dice for 1 Submarine in sz37, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 S.Sub in sz37, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Battleship and 3 Cruisers in sz37, round 1 :  4/4 hits
                        1 Submarine owned by the Anzac lost in sz37
                    Yamamoto win with 1 Battleship, 3 Cruisers and 1 S.Sub remaining. Battle score for attacker is -6
                    Casualties for Anzac: 1 Submarine
                Battle in Derby
                    Anzac attack with 2 EarlyFighters and 5 Infantry
                    Thai defend with 4 Infantry and 2 Tanks
                        Anzac roll dice for 2 EarlyFighters and 5 Infantry in Derby, round 1 :  3/7 hits
                        Thai roll dice for 4 Infantry and 2 Tanks in Derby, round 1 :  1/6 hits
                        1 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Derby
                        Anzac roll dice for 2 EarlyFighters and 4 Infantry in Derby, round 2 :  0/6 hits
                        Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 2 :  2/3 hits
                        2 Infantry owned by the Anzac lost in Derby
                        Anzac roll dice for 2 EarlyFighters and 2 Infantry in Derby, round 3 :  1/4 hits
                        Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 3 :  2/3 hits
                        2 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Derby
                    retreated to Derby
                    Thai win with 2 Tanks remaining. Battle score for attacker is -2
                    Casualties for Anzac: 5 Infantry
                    Casualties for Thai: 4 Infantry

    Non Combat Move - Anzac
                2 EarlyFighters moved from Derby to Darwin

    Place Units - Anzac
                3 Infantry placed in Darwin
                1 Fighter and 5 Infantry placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :13

    Combat Move - Americans
                1 Infantry and 1 S.Sub moved from sz22 to sz24
                7 Submarines moved from sz23 to sz22

    Purchase Units - Americans
                Americans buy 11 Submarines; Remaining resources: 5 PUs;

    Combat - Americans
                Battle in sz22
                    Americans attack with 7 Submarines
                    Yamamoto defend with 6 S.Subs
                        Americans roll dice for 7 Submarines in sz22, round 1 :  1/7 hits
                        Yamamoto roll dice for 6 S.Subs in sz22, round 1 :  2/6 hits
                    1 S.Sub owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
                        Americans roll dice for 5 Submarines in sz22, round 2 :  2/5 hits
                        Yamamoto roll dice for 5 S.Subs in sz22, round 2 :  2/5 hits
                    2 S.Subs owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
                        Americans roll dice for 3 Submarines in sz22, round 3 :  0/3 hits
                        Yamamoto roll dice for 3 S.Subs in sz22, round 3 :  2/3 hits
                        2 Submarines owned by the Americans lost in sz22
                        Americans roll dice for 1 Submarine in sz22, round 4 :  0/1 hits
                        Yamamoto roll dice for 3 S.Subs in sz22, round 4 :  1/3 hits
                        1 Submarine owned by the Americans lost in sz22
                    Yamamoto win with 3 S.Subs remaining. Battle score for attacker is -15
                    Casualties for Yamamoto: 3 S.Subs
                    Casualties for Americans: 7 Submarines
                Battle in sz24
                    Americans attack with 1 Infantry and 1 S.Sub
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 S.Sub in sz24, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz24, round 1 :  0/1 hits
                        Americans roll dice for 1 S.Sub in sz24, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz24, round 2 :  0/1 hits
                        1 Destroyer owned by the Yamamoto lost in sz24
                    Americans win with 1 S.Sub remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer

    Non Combat Move - Americans

    Place Units - Americans
                11 Submarines placed in sz23

    Turn Complete - Americans
                Americans collect 69 PUs; end with 74 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :13

    Combat Move - Masaharu
                4 S.Subs moved from sz4 to sz11
                2 Submarines moved from sz3 to sz11
                1 Bomber and 2 NakajimaG5Ns moved from Kamchatka to sz11
                1 Mech.Inf moved from Alaska to Anchorage
                2 Infantry moved from Alaska to Anchorage
                2 Infantry moved from Kiska to sz4
                2 Infantry and 1 Transport moved from sz4 to sz5
                2 Infantry moved from sz5 to Anchorage
                1 Transport moved from sz4 to sz3
                1 Tank moved from Palana to sz3
                2 Infantry moved from Kamchatka to sz3
                1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz4
                1 Infantry and 1 Tank moved from sz4 to Attla
                1 Infantry moved from Kamchatka to sz3
                2 Infantry and 2 T.Boats moved from sz3 to sz4
                2 Infantry moved from sz4 to Attla
                1 Transport moved from sz4 to sz3
                1 Infantry moved from Kamchatka to sz3
                1 Infantry and 1 Transport moved from sz3 to sz4
                1 Infantry moved from sz4 to Attla
                1 Tank moved from Magadan to Palana
                6 Tanks moved from S.Mongolia to Nancheng
                4 Mech.Infs moved from Urumal to Bhopal
                4 Mech.Infs moved from Achinsk to Bikaner
                2 Infantry and 1 Marine moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 7 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Attla
                    Masaharu attack with 4 Infantry and 1 Tank
                    Americans defend with 1 Infantry and 1 Tank
                        Masaharu roll dice for 4 Infantry and 1 Tank in Attla, round 1 :  0/5 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Attla, round 1 :  1/2 hits
                        1 Infantry owned by the Masaharu lost in Attla
                        Masaharu roll dice for 3 Infantry and 1 Tank in Attla, round 2 :  2/4 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 :  0/2 hits
                        1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Attla
                    Masaharu win, taking Attla from Americans with 3 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 Infantry and 1 Tank
                    Casualties for Masaharu: 1 Infantry
                Battle in Anchorage
                    Masaharu attack with 4 Infantry and 1 Mech.Inf
                    British defend with 2 Infantry and 1 Tank
                        Masaharu roll dice for 4 Infantry and 1 Mech.Inf in Anchorage, round 1 :  1/5 hits
                        Americans roll dice for 2 Infantry and 1 Tank in Anchorage, round 1 :  2/3 hits
                        1 Infantry owned by the British and 2 Infantry owned by the Masaharu lost in Anchorage
                        Masaharu roll dice for 2 Infantry and 1 Mech.Inf in Anchorage, round 2 :  1/3 hits
                        Americans roll dice for 1 Infantry and 1 Tank in Anchorage, round 2 :  1/2 hits
                        1 Infantry owned by the British and 1 Infantry owned by the Masaharu lost in Anchorage
                        Masaharu roll dice for 1 Infantry and 1 Mech.Inf in Anchorage, round 3 :  1/2 hits
                        Americans roll dice for 1 Tank in Anchorage, round 3 :  0/1 hits
                        1 Tank owned by the British lost in Anchorage
                    Masaharu win, taking Anchorage from Americans with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
                    Casualties for British: 2 Infantry and 1 Tank
                    Casualties for Masaharu: 3 Infantry

    Non Combat Move - Masaharu
                1 Bomber and 2 NakajimaG5Ns moved from sz11 to Alaska

    Place Units - Masaharu
                4 Tankettes placed in Urumal
                4 Mech.Infs placed in Achinsk
                3 Mech.Infs placed in Hsingan

    Turn Complete - Masaharu
                Masaharu collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :14

    Combat Move - Yamamoto
                5 Submarines moved from sz4 to sz6
                2 Submarines moved from sz4 to sz6
                1 Marine moved from Alaska to sz4
                1 Artillery moved from Alaska to sz4
                7 Infantry moved from Alaska to sz4
                1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz4 to sz5
                1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz5 to sz6
                1 Artillery moved from sz6 to Janeca
                1 Marine moved from sz6 to Janeca
                1 Infantry moved from sz6 to N.Canada
                      Yamamoto take N.Canada from British
                6 NakajimaG5Ns moved from Alaska to sz23
                3 S.Subs moved from sz22 to sz23
                2 L.Fighters moved from Alaska to sz24
                1 Destroyer moved from sz21 to sz24
                1 Infantry moved from sz6 to Vancouver
                      Yamamoto take Vancouver from Americans
                4 Infantry moved from sz6 to Janeca
                1 Infantry moved from sz6 to Terrace
                4 L.Fighters moved from Alaska to Terrace
                2 Artillerys and 2 Infantry moved from Angarsk to Yakutsk
                1 Tank moved from Kaask to Abakan
                3 Tanks moved from Dheli to India
                6 Mech.Infs moved from Hongkong to Chunking
                3 Cruisers moved from sz37 to sz46
                2 Infantry moved from E.G to sz46
                1 Infantry moved from E.G to sz46
                2 Transports moved from sz81 to sz49
                2 Tanks moved from Moresby to sz49
                2 Elites moved from Moresby to sz49
                2 Elites, 2 Tanks and 2 Transports moved from sz49 to sz46
                1 Tank moved from sz46 to N.Australia
                1 Tank moved from sz46 to Townsville
                1 Elite moved from sz46 to N.Australia
                1 Elite moved from sz46 to Townsville
                1 Infantry moved from sz46 to New Britain
                      Yamamoto take New Britain from British
                2 Infantry moved from sz46 to N.Australia
                1 Infantry moved from W.Australuia to C.Australia
                      Yamamoto take C.Australia from Anzac
                2 Tanks moved from Pikelot to sz72
                11 Infantry moved from Weno to sz72
                2 B.Transports, 2 Battleships, 11 Infantry, 2 Tanks and 4 Transports moved from sz72 to sz46
                2 Tanks moved from sz46 to N.Australia
                11 Infantry moved from sz46 to N.Australia
                1 Elite moved from Moresby to E.G
                1 Tank moved from Moresby to E.G
                1 Infantry moved from New Guinea to E.G
                3 Mech.Infs moved from Kichedung to Chunking
                3 NakajimaG5Ns moved from Tokyo to sz24

    Purchase Units - Yamamoto
                Yamamoto buy 1 Bomber, 3 Elites, 15 Mech.Infs, 1 NakajimaG5N and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz24
                    Yamamoto attack with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns
                    Americans defend with 1 Infantry and 1 S.Sub
                        Americans roll dice for 1 S.Sub in sz24, round 1 :  0/1 hits
                        Yamamoto roll dice for 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns in sz24, round 1 :  2/6 hits
                    1 S.Sub owned by the Americans and 1 Infantry owned by the Americans lost in sz24
                    Yamamoto win with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 Infantry and 1 S.Sub
                Battle in sz23
                    Yamamoto attack with 6 NakajimaG5Ns and 3 S.Subs
                    Americans defend with 1 Carrier, 2 EarlyFighters and 11 Submarines
                        Yamamoto roll dice for 3 S.Subs in sz23, round 1 :  0/3 hits
                        Americans roll dice for 11 Submarines in sz23, round 1 :  2/11 hits
                        Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 1 :  5/6 hits
                        Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 1 :  1/3 hits
                    3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz23
                    6 Submarines owned by the Americans Submerged
                        Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 2 :  6/6 hits
                        Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 2 :  3/3 hits
                        1 Carrier owned by the Americans , 3 NakajimaG5Ns owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz23
                    Yamamoto win with 3 NakajimaG5Ns remaining. Battle score for attacker is -21
                    Casualties for Yamamoto: 3 NakajimaG5Ns and 3 S.Subs
                    Casualties for Americans: 1 Carrier, 2 EarlyFighters and 5 Submarines
                Battle in Terrace
                    Yamamoto attack with 1 Infantry and 4 L.Fighters
                    British defend with 1 Infantry
                        Yamamoto roll dice for 4 Cruisers in Terrace, round 1 :  2/4 hits
                        1 Infantry owned by the British lost in Terrace
                    Yamamoto win, taking Terrace from British with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Janeca
                    Yamamoto attack with 1 Artillery, 4 Infantry and 1 Marine
                    British defend with 1 AAGun, 1 Factory and 3 Infantry
                        Yamamoto roll dice for 3 Cruisers in Janeca, round 1 :  2/3 hits
                        2 Infantry owned by the British lost in Janeca
                        Yamamoto roll dice for 1 Artillery, 4 Infantry and 1 Marine in Janeca, round 1 :  3/6 hits
                        British roll dice for 1 Infantry in Janeca, round 1 :  0/1 hits
                        1 Infantry owned by the British lost in Janeca
                    Yamamoto win, taking Janeca from British with 1 Artillery, 4 Infantry and 1 Marine remaining. Battle score for attacker is 6
                    Casualties for British: 3 Infantry
                Battle in Townsville
                    Yamamoto attack with 1 Elite and 1 Tank
                    Anzac defend with 1 Infantry
                        Yamamoto roll dice for 1 Battleship and 1 Cruiser in Townsville, round 1 :  1/2 hits
                        1 Infantry owned by the Anzac lost in Townsville
                    Yamamoto win, taking Townsville from Anzac with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in N.Australia
                    Yamamoto attack with 1 Elite, 13 Infantry and 3 Tanks
                    Anzac defend with 1 Infantry
                        Yamamoto roll dice for 1 Battleship and 2 Cruisers in N.Australia, round 1 :  0/3 hits
                        Yamamoto roll dice for 1 Elite, 13 Infantry and 3 Tanks in N.Australia, round 1 :  5/17 hits
                        Anzac roll dice for 1 Infantry in N.Australia, round 1 :  0/1 hits
                        1 Infantry owned by the Anzac lost in N.Australia
                    Yamamoto win, taking N.Australia from Anzac with 1 Elite, 13 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in India
                    Yamamoto attack with 3 Tanks
                    British defend with 1 Infantry and 1 Mech.Inf
                        Yamamoto roll dice for 3 Tanks in India, round 1 :  2/3 hits
                        British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 :  2/2 hits
                    1 Mech.Inf owned by the British , 1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in India
                    Yamamoto win, taking India from British with 1 Tank remaining. Battle score for attacker is -3
                    Casualties for British: 1 Infantry and 1 Mech.Inf
                    Casualties for Yamamoto: 2 Tanks

    Non Combat Move - Yamamoto
                2 L.Fighters moved from sz24 to Taka
                3 NakajimaG5Ns moved from sz24 to Taka
                3 NakajimaG5Ns moved from sz23 to Anchorage
                4 L.Fighters moved from Terrace to Anchorage

    Place Units - Yamamoto
                1 Mech.Inf and 2 Tanks placed in Dheli
                6 Mech.Infs placed in Kaask
                6 Mech.Infs placed in Hongkong
                2 Mech.Infs placed in Kichedung
                3 Elites placed in Moresby
                1 Bomber and 1 NakajimaG5N placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 143 PUs; end with 143 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :14

    Combat Move - Hisaichi
                6 Mech.Infs moved from Bengal to C.India
                3 Mech.Infs moved from E.India to India
                1 Mech.Inf moved from India to S.India
                      Hisaichi take S.India from British
                2 Mech.Infs moved from India to M.India
                1 Bomber moved from Bengal to M.India
                1 L.Fighter moved from Bengal to C.India
                3 NakajimaG5Ns moved from Amdanam to M.India
                2 NakajimaG5Ns moved from Amdanam to C.India
                3 Mech.Infs moved from N.French I. to E.India
                6 Mech.Infs moved from Xining to S.Tibet
                2 NakajimaG5Ns moved from Seoul to E.India
                3 Infantry moved from Borneo to sz68
                2 B.Transports, 3 Infantry and 1 Transport moved from sz68 to sz66
                3 Infantry moved from sz66 to N.S
                4 Infantry moved from Sumatra to N.S
                1 Tank moved from Sumatra to N.S
                1 Artillery moved from Sumatra to N.S
                1 S.Sub moved from sz37 to sz57
                1 Battleship moved from sz37 to sz50
                2 Destroyers and 7 Submarines moved from sz11 to sz13
                1 Cruiser moved from sz79 to sz74
                1 Infantry moved from Tientsin to sz74
                1 Cruiser and 1 Infantry moved from sz74 to sz78
                1 Infantry moved from sz78 to Bonin
                1 Infantry moved from Amursk to Vladivostok
                1 Infantry moved from Tientsin to Korea

    Purchase Units - Hisaichi
                Hisaichi buy 1 Cruiser, 4 NakajimaG5Ns and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in M.India
                    Hisaichi attack with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns
                    British defend with 1 Infantry
                        Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns in M.India, round 1 :  4/6 hits
                        British roll dice for 1 Infantry in M.India, round 1 :  0/1 hits
                        1 Infantry owned by the British lost in M.India
                    Hisaichi win, taking M.India from British with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in C.India
                    Hisaichi attack with 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns
                    British defend with 2 Infantry and 1 Mech.Inf
                        Hisaichi roll dice for 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns in C.India, round 1 :  2/9 hits
                        British roll dice for 2 Infantry and 1 Mech.Inf in C.India, round 1 :  1/3 hits
                    1 Mech.Inf owned by the Hisaichi and 2 Infantry owned by the British lost in C.India
                        Hisaichi roll dice for 1 L.Fighter, 5 Mech.Infs and 2 NakajimaG5Ns in C.India, round 2 :  3/8 hits
                        British roll dice for 1 Mech.Inf in C.India, round 2 :  1/1 hits
                    1 Mech.Inf owned by the British and 1 Mech.Inf owned by the Hisaichi lost in C.India
                    Hisaichi win, taking C.India from British with 1 L.Fighter, 4 Mech.Infs and 2 NakajimaG5Ns remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 2 Mech.Infs
                    Casualties for British: 2 Infantry and 1 Mech.Inf

    Non Combat Move - Hisaichi
                2 NakajimaG5Ns moved from C.India to E.India
                1 L.Fighter moved from C.India to E.India
                1 Bomber and 3 NakajimaG5Ns moved from M.India to E.India

    Place Units - Hisaichi
                1 Cruiser and 1 S.Sub placed in sz79
                4 NakajimaG5Ns placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 93 PUs; end with 93 PUs total


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :14

    Turn Complete - Dutch


  • TripleA Turn Summary for game: The Rising Sun, version: 1.7.2

    Game History

    Round :14

    Combat Move - Thai
                3 Tanks moved from Soem to sz50
                3 Infantry moved from Soem to sz50
                3 Infantry, 3 Tanks and 3 Transports moved from sz50 to sz37
                2 Fighters moved from sz50 to Melbourne
                3 Infantry and 3 Tanks moved from sz37 to Melbourne
                1 Carrier and 4 Destroyers moved from sz50 to sz37
                1 Tank moved from Derby to Australia
                      Thai take Australia from Anzac
                1 Tank moved from Derby to S.W.Australia
                      Thai take S.W.Australia from Anzac

    Purchase Units - Thai
                Thai buy 6 Transports; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Melbourne
                    Thai attack with 2 Fighters, 3 Infantry and 3 Tanks
                    Anzac defend with 1 AAGun, 1 Bunker, 1 Factory, 1 Fighter and 5 Infantry
                        AA guns fire in Melbourne :  0/2 hits
                        Thai roll dice for 2 Fighters, 3 Infantry and 3 Tanks in Melbourne, round 1 :  3/8 hits
                    Units damaged: 1 Bunker owned by the Anzac
                        Anzac roll dice for 1 Bunker, 1 Fighter and 5 Infantry in Melbourne, round 1 :  3/7 hits
                        2 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Melbourne
                        Thai roll dice for 2 Fighters and 3 Tanks in Melbourne, round 2 :  3/5 hits
                        Anzac roll dice for 1 Bunker, 1 Fighter and 3 Infantry in Melbourne, round 2 :  2/5 hits
                        3 Infantry owned by the Anzac and 2 Tanks owned by the Thai lost in Melbourne
                        Thai roll dice for 2 Fighters and 1 Tank in Melbourne, round 3 :  1/3 hits
                        Anzac roll dice for 1 Bunker and 1 Fighter in Melbourne, round 3 :  1/2 hits
                        1 Fighter owned by the Thai and 1 Bunker owned by the Anzac lost in Melbourne
                        Thai roll dice for 1 Fighter and 1 Tank in Melbourne, round 4 :  1/2 hits
                        Anzac roll dice for 1 Fighter in Melbourne, round 4 :  0/1 hits
                        1 Fighter owned by the Anzac lost in Melbourne
                    Thai captures 21PUs while taking Anzac capital
                    Thai win, taking Melbourne from Anzac with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Anzac: 1 Bunker, 1 Fighter and 5 Infantry
                    Casualties for Thai: 1 Fighter, 3 Infantry and 2 Tanks

    Non Combat Move - Thai
                1 Fighter moved from Melbourne to sz37
                2 Infantry moved from Bali to sz59
                4 Infantry moved from Soem to sz59
                4 Infantry and 3 Transports moved from sz59 to sz49
                4 Infantry moved from sz49 to Derby
                2 Infantry and 2 Transports moved from sz59 to sz50
                1 Infantry moved from Flores to sz50
                3 Infantry and 2 Transports moved from sz50 to sz49
                3 Infantry moved from sz49 to Derby
                2 T.Boats moved from sz66 to sz60
                1 T.Boat moved from sz58 to sz70
                1 Infantry moved from Mindanao to Davao

    Place Units - Thai
                2 Transports placed in sz70
                2 Transports placed in sz60
                2 Transports placed in sz73

    Turn Complete - Thai
                Thai collect 44 PUs; end with 65 PUs total


  • ahhh mate…I give this 1 up…surprise surprise!


  • That’s more like it!  :-D


  • Test summary from TripleA, engine version: 1.6.1.4, time: 13:12:11


  • Germany - 1 x fighter + 2 x mech inf
    S.Italy - 3 x sub
    Japan - 2 x sub + 1 x transport = 19 ;)

    & scramble?

    scr590767.tsvg


  • 1x scramble to 111
    3x scramble to 110


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 1 fighter and 2 mech_infantrys
                EDIT: Adding units owned by Italians to 97 Sea Zone: 3 submarines
                EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines and 1 transport
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                3 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to France
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                3 armour moved from Holland Belgium to France
                3 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to Southern Italy
                1 fighter moved from Slovakia Hungary to France
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 111 Sea Zone
                3 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Germany to France
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                3 infantry moved from Poland to Baltic States
                1 armour moved from Poland to Baltic States
                2 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Greater Southern Germany to Yugoslavia
                11 infantry moved from Germany to Slovakia Hungary
                3 artilleries moved from Germany to Slovakia Hungary

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in France
                    Germans attack with 4 armour, 2 artilleries, 2 fighters and 6 infantry
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  1/2 hits
                        1 fighter owned by the Germans lost in France
                        Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  6/13 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  3/11 hits
                        5 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 :  7/10 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 :  3/6 hits
                        1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 fighter and 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  2/4 hits
                        1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 fighter and 3 tactical_bombers in 111 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  4/4 hits
                        3 tactical_bombers owned by the Germans , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
                    British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -51
                    Casualties for Germans: 2 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for British: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 1 :  4/9 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Yugoslavia, round 2 :  3/8 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 3 fighters in 110 Sea Zone, round 1 :  3/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 battleship and 2 bombers in 110 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        1 bomber owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -35
                    Casualties for Germans: 1 battleship, 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 cruiser and 1 fighter
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 infantry owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    French win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Southern France
                    Germans attack with 3 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 mech_infantrys in Southern France, round 1 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 2 mech_infantrys in Southern France, round 2 :  1/2 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Baltic States, round 1 :  0/6 hits
                        Russians roll dice for 3 infantry in Baltic States, round 1 :  3/3 hits
                        3 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  3/3 hits
                        1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                    Russians win with 3 infantry remaining. Battle score for attacker is -23
                    Casualties for Germans: 1 armour, 3 infantry and 2 mech_infantrys
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 armour moved from Romania to Eastern Poland
                1 fighter moved from France to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                2 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 armour and 6 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Germans collect 41 PUs (2 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • that was crippling  :|

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