@DoManMacgee when the German sub submerged to escape the USSR sub, the convoy went back to the UK. I have edited 5 IPC into the UK income.
C v C
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Anzac
4 Submarines moved from sz37 to sz46
2 EarlyFighters moved from Darwin to sz46Purchase Units - Anzac
Anzac buy 4 Submarines; Remaining resources: 2 PUs;Combat - Anzac
Battle in sz46
Anzac attack with 2 EarlyFighters and 4 Submarines
Hisaichi defend with 1 Battleship and 3 S.Subs
Anzac roll dice for 4 Submarines in sz46, round 1 : 1/4 hits
Hisaichi roll dice for 3 S.Subs in sz46, round 1 : 2/3 hits
Anzac roll dice for 2 EarlyFighters in sz46, round 1 : 0/2 hits
Hisaichi roll dice for 1 Battleship in sz46, round 1 : 1/1 hits
3 Submarines owned by the Anzac and 1 S.Sub owned by the Hisaichi lost in sz46
Anzac roll dice for 1 Submarine in sz46, round 2 : 0/1 hits
Hisaichi roll dice for 2 S.Subs in sz46, round 2 : 0/2 hits
Anzac roll dice for 2 EarlyFighters in sz46, round 2 : 1/2 hits
Hisaichi roll dice for 1 Battleship in sz46, round 2 : 0/1 hits
1 S.Sub owned by the Hisaichi lost in sz46
1 Submarine owned by the Anzac Submerged
retreated to sz46
Hisaichi win with 1 Battleship and 1 S.Sub remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 S.Subs
Casualties for Anzac: 3 SubmarinesNon Combat Move - Anzac
2 EarlyFighters moved from sz46 to Darwin
2 Infantry moved from Darwin to N.Australia
1 Infantry moved from Darwin to DerbyPlace Units - Anzac
4 Submarines placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Americans
8 Submarines moved from sz23 to sz22
2 Infantry moved from Anchorage to Alaska
1 Artillery moved from Anchorage to Alaska
2 Artillerys moved from Los Angeles to sz23
2 Artillerys moved from Los Angeles to sz23
2 Infantry moved from Los Angeles to sz23
4 Artillerys, 2 B.Transports and 2 Infantry moved from sz23 to sz22
2 Infantry moved from sz22 to Honululu
4 Artillerys moved from sz22 to HonululuPurchase Units - Americans
Americans buy 1 Bomber, 1 Destroyer, 1 Infantry, 1 Marine, 2 S.Subs and 6 Submarines; Remaining resources: 0 PUs;Non Combat Move - Americans
Place Units - Americans
1 Bomber and 1 Infantry placed in Alaska
1 Destroyer, 2 S.Subs and 6 Submarines placed in sz23
1 Marine placed in Pearl HabourTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :11
Combat Move - Masaharu
5 Destroyers moved from sz7 to sz3
1 Fighter moved from Palana to sz3
1 S.Sub moved from sz7 to sz3
1 Bomber, 1 L.Fighter and 2 NakajimaG5Ns moved from Akina to sz3
1 Mech.Inf moved from Angarsk to Palana
1 Tank moved from Ustkut to Yakutsk
1 Tank moved from Bratsk to AngarskPurchase Units - Masaharu
Masaharu buy 4 S.Subs and 2 Submarines; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz3
Masaharu attack with 1 Bomber, 5 Destroyers, 1 Fighter, 1 L.Fighter, 2 NakajimaG5Ns and 1 S.Sub
Americans defend with 1 Carrier, 7 Destroyers and 2 S.Subs
Masaharu roll dice for 1 S.Sub in sz3, round 1 : 0/1 hits
Americans roll dice for 2 S.Subs in sz3, round 1 : 1/2 hits
Masaharu roll dice for 1 Bomber, 5 Destroyers, 1 Fighter, 1 L.Fighter and 2 NakajimaG5Ns in sz3, round 1 : 4/10 hits
Americans roll dice for 1 Carrier and 7 Destroyers in sz3, round 1 : 7/8 hits
2 S.Subs owned by the Americans , 1 S.Sub owned by the Masaharu , 1 Fighter owned by the Masaharu , 2 Destroyers owned by the Americans , 5 Destroyers owned by the Masaharu and 1 L.Fighter owned by the Masaharu lost in sz3
retreated to sz3
Americans win with 1 Carrier and 5 Destroyers remaining. Battle score for attacker is -37
Casualties for Americans: 2 Destroyers and 2 S.Subs
Casualties for Masaharu: 5 Destroyers, 1 Fighter, 1 L.Fighter and 1 S.SubNon Combat Move - Masaharu
1 Bomber moved from sz3 to Kamchatka
2 NakajimaG5Ns moved from sz3 to Kamchatka
3 Transports moved from sz7 to sz1
6 Infantry moved from Amursk to sz1
2 Infantry moved from Ostrov to sz1
6 Infantry and 3 Transports moved from sz1 to sz7
2 Infantry and 2 T.Boats moved from sz1 to sz7
8 Infantry moved from sz7 to Kamchatka
6 Infantry moved from Akina to N.Japan
6 Tanks moved from Jinquan to Ulaan UdePlace Units - Masaharu
4 S.Subs and 2 Submarines placed in sz16Turn Complete - Masaharu
Masaharu collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Yamamoto
1 Marine moved from Moresby to sz49
2 Infantry moved from Moresby to sz49
3 Cruisers, 2 Infantry and 1 Marine moved from sz49 to sz46
1 Marine moved from sz46 to Choiseoul
1 Infantry moved from sz46 to Townsville
1 Infantry moved from sz46 to Honiara
1 Destroyer moved from sz47 to sz46
1 Destroyer moved from sz45 to sz46
3 Submarines moved from sz16 to sz3
1 T.Boat moved from sz7 to sz3
4 Submarines moved from sz7 to sz3
1 Artillery and 1 Infantry moved from Kamchatka to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz3
1 Artillery and 1 Infantry moved from sz3 to Kiska
2 S.Subs moved from sz9 to sz4
1 Infantry moved from Bikini to sz20
1 Infantry and 1 S.Sub moved from sz20 to sz5
1 Infantry moved from sz5 to Anchorage
6 L.Fighters moved from Wake to sz22
1 S.Sub moved from sz30 to sz22
2 Transports moved from sz73 to sz67
1 Transport moved from sz73 to sz67
2 Battleships moved from sz73 to sz71
2 Transports moved from sz66 to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from sz59 to Bava
5 Infantry moved from Hongkong to sz67
5 Infantry and 3 Transports moved from sz67 to sz74
1 Transport moved from sz73 to sz74
3 Infantry moved from Kichedung to sz74
8 Infantry moved from sz74 to Nagasaki
2 Artillerys and 2 Infantry moved from Bratsk to Ustkut
7 Infantry moved from Iwo Jima to sz72
1 Infantry moved from Pikelot to sz72
8 Infantry and 8 S.Subs moved from sz72 to sz20
1 Infantry moved from Wohto to Taka
8 Infantry moved from sz20 to TakaPurchase Units - Yamamoto
Yamamoto buy 2 B.Transports and 6 NakajimaG5Ns; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz22
Yamamoto attack with 6 L.Fighters and 1 S.Sub
Americans defend with 2 B.Transports and 8 Submarines
Yamamoto roll dice for 1 S.Sub in sz22, round 1 : 0/1 hits
Americans roll dice for 8 Submarines in sz22, round 1 : 4/8 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 1 : 4/6 hits
Americans roll dice for 2 B.Transports in sz22, round 1 : 0/2 hits
1 S.Sub owned by the Yamamoto , 2 Submarines owned by the Americans and 2 B.Transports owned by the Americans lost in sz22
6 Submarines owned by the Americans Submerged
Yamamoto win with 6 L.Fighters remaining. Battle score for attacker is 19
Casualties for Yamamoto: 1 S.Sub
Casualties for Americans: 2 B.Transports and 2 Submarines
Battle in sz5
Yamamoto attack with 1 S.Sub
British defend with 1 Transport
Yamamoto roll dice for 1 S.Sub in sz5, round 1 : 0/1 hits
British roll dice for 1 Transport in sz5, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz5, round 2 : 0/1 hits
British roll dice for 1 Transport in sz5, round 2 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz5, round 3 : 0/1 hits
British roll dice for 1 Transport in sz5, round 3 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz5, round 4 : 1/1 hits
1 Transport owned by the British lost in sz5
Yamamoto win with 1 S.Sub remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in sz3
Yamamoto attack with 7 Submarines, 1 T.Boat and 1 Transport
Americans defend with 1 Carrier and 5 Destroyers
Yamamoto roll dice for 7 Submarines in sz3, round 1 : 4/7 hits
Yamamoto roll dice for 1 T.Boat and 1 Transport in sz3, round 1 : 0/1 hits
Americans roll dice for 1 Carrier and 5 Destroyers in sz3, round 1 : 5/6 hits
4 Destroyers owned by the Americans , 4 Submarines owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz3
Yamamoto roll dice for 3 Submarines in sz3, round 2 : 1/3 hits
Americans roll dice for 1 Carrier and 1 Destroyer in sz3, round 2 : 2/2 hits
1 Destroyer owned by the Americans and 2 Submarines owned by the Yamamoto lost in sz3
Yamamoto roll dice for 1 Submarine in sz3, round 3 : 1/1 hits
1 Carrier owned by the Americans lost in sz3
Yamamoto win with 1 Submarine and 1 Transport remaining. Battle score for attacker is 13
Casualties for Yamamoto: 6 Submarines and 1 T.Boat
Casualties for Americans: 1 Carrier and 5 Destroyers
Battle in sz46
Hisaichi loiter and taunt with ; Yamamoto attack with 3 Cruisers and 2 Destroyers
Anzac defend with 1 Submarine
Anzac roll dice for 1 Submarine in sz46, round 1 : 0/1 hits
Yamamoto roll dice for 3 Cruisers and 2 Destroyers in sz46, round 1 : 3/5 hits
1 Submarine owned by the Anzac lost in sz46
Yamamoto win with 3 Cruisers and 2 Destroyers remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in sz4
Yamamoto attack with 2 S.Subs
Americans defend with 3 B.Transports
Yamamoto roll dice for 2 S.Subs in sz4, round 1 : 2/2 hits
2 B.Transports owned by the Americans lost in sz4
Americans roll dice for 1 B.Transport in sz4, round 1 : 0/1 hits
Yamamoto roll dice for 2 S.Subs in sz4, round 2 : 0/2 hits
Americans roll dice for 1 B.Transport in sz4, round 2 : 1/1 hits
1 S.Sub owned by the Yamamoto lost in sz4
Yamamoto roll dice for 1 S.Sub in sz4, round 3 : 1/1 hits
1 B.Transport owned by the Americans lost in sz4
Yamamoto win with 1 S.Sub remaining. Battle score for attacker is 15
Casualties for Yamamoto: 1 S.Sub
Casualties for Americans: 3 B.Transports
Battle in Taka
Yamamoto attack with 9 Infantry
Americans defend with 5 Infantry
Yamamoto roll dice for 9 Infantry in Taka, round 1 : 2/9 hits
Americans roll dice for 5 Infantry in Taka, round 1 : 2/5 hits
2 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Taka
Yamamoto roll dice for 7 Infantry in Taka, round 2 : 1/7 hits
Americans roll dice for 3 Infantry in Taka, round 2 : 2/3 hits
2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Taka
Yamamoto roll dice for 5 Infantry in Taka, round 3 : 0/5 hits
Americans roll dice for 2 Infantry in Taka, round 3 : 0/2 hits
Yamamoto roll dice for 5 Infantry in Taka, round 4 : 1/5 hits
Americans roll dice for 2 Infantry in Taka, round 4 : 2/2 hits
2 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Taka
Yamamoto roll dice for 3 Infantry in Taka, round 5 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 5 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 6 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 6 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 7 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 7 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 8 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 8 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 9 : 0/3 hits
Americans roll dice for 1 Infantry in Taka, round 9 : 0/1 hits
Yamamoto roll dice for 3 Infantry in Taka, round 10 : 1/3 hits
Americans roll dice for 1 Infantry in Taka, round 10 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Taka
Yamamoto win, taking Taka from Americans with 2 Infantry remaining. Battle score for attacker is -4
Casualties for Yamamoto: 7 Infantry
Casualties for Americans: 5 Infantry
Battle in Kiska
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kiska, round 1 : 1/2 hits
Americans roll dice for 1 Infantry in Kiska, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kiska
Yamamoto win, taking Kiska from Americans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Anchorage
Battle in Townsville
Battle in Honiara
Battle in ChoiseoulNon Combat Move - Yamamoto
1 Marine moved from Tokyo to sz78
4 Infantry moved from Ani Jima to sz78
2 Infantry moved from Bonin to sz78
7 Cruisers, 6 Infantry, 1 Marine and 6 Submarines moved from sz78 to sz7
6 Infantry and 1 Marine moved from sz7 to Kamchatka
2 Destroyers moved from sz72 to sz19
6 L.Fighters moved from sz22 to WakePlace Units - Yamamoto
2 B.Transports placed in sz78
6 NakajimaG5Ns placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 131 PUs; end with 131 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Hisaichi
1 unit repaired.
1 Tank moved from India to Calcutta
3 Tanks moved from C.India to Calcutta
1 Tank moved from M.India to Calcutta
2 Tanks moved from E.India to Calcutta
1 Infantry moved from E.India to C.India
1 Destroyer and 7 Submarines moved from sz1 to sz3
1 Destroyer moved from sz7 to sz4Purchase Units - Hisaichi
Hisaichi buy 2 B.Transports, 1 Bomber, 1 L.Fighter, 9 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Calcutta
Hisaichi attack with 7 Tanks
British defend with 1 AAGun, 2 Bunkers, 1 EarlyFighter, 1 Factory and 8 Infantry
Hisaichi roll dice for 7 Tanks in Calcutta, round 1 : 2/7 hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 2 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 1 : 3/11 hits
3 Tanks owned by the Hisaichi lost in Calcutta
Hisaichi roll dice for 4 Tanks in Calcutta, round 2 : 1/4 hits
British roll dice for 2 Bunkers, 1 EarlyFighter and 8 Infantry in Calcutta, round 2 : 4/11 hits
4 Tanks owned by the Hisaichi and 1 Infantry owned by the British lost in Calcutta
British win with 2 Bunkers, 1 EarlyFighter and 7 Infantry remaining. Battle score for attacker is -33
Casualties for Hisaichi: 7 Tanks
Casualties for British: 1 InfantryNon Combat Move - Hisaichi
1 S.Sub moved from sz46 to sz57
1 Tank moved from Java to Sumatra
4 Infantry moved from Java to Sumatra
1 Artillery moved from Java to Sumatra
2 Infantry moved from Ulaan to Peking
3 NakajimaG5Ns moved from Amursk to S.A
2 NakajimaG5Ns moved from Seoul to S.APlace Units - Hisaichi
6 Mech.Infs placed in Xining
3 Mech.Infs placed in N.French I.
2 B.Transports and 1 Transport placed in sz79
1 Bomber and 1 L.Fighter placed in Amursk
Hisaichi undo move 4.
1 Bomber and 1 L.Fighter placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 91 PUs; end with 91 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Thai
4 Infantry moved from E.India to C.India
2 Transports moved from sz63 to sz66
2 T.Boats moved from sz63 to sz65
3 Transports moved from sz70 to sz73
1 Transport moved from sz70 to sz60
1 Infantry moved from Manila to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz70
1 Infantry moved from sz70 to Mindanao
3 Infantry moved from Davao to Mindanao
2 Fighters moved from sz72 to Mindanao
1 Carrier and 4 Destroyers moved from sz72 to sz46Purchase Units - Thai
Thai buy 3 Infantry, 3 Tanks and 2 Transports; Remaining resources: 0 PUs;Combat - Thai
Battle in Mindanao
Thai attack with 2 Fighters and 4 Infantry
Americans defend with 1 Artillery
Thai roll dice for 2 Fighters and 4 Infantry in Mindanao, round 1 : 1/6 hits
Americans roll dice for 1 Artillery in Mindanao, round 1 : 0/1 hits
1 Artillery owned by the Americans lost in Mindanao
Thai win, taking Mindanao from Americans with 2 Fighters and 4 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArtilleryNon Combat Move - Thai
2 Fighters moved from Mindanao to Halma
2 Infantry moved from S.Borneo to sz60
2 Infantry moved from sz60 to JavaPlace Units - Thai
2 Transports placed in sz70
2 Tanks placed in Davao
3 Infantry and 1 Tank placed in S.BorneoTurn Complete - Thai
Thai collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - British
2 units repaired.
1 Infantry moved from Calcutta to S.India
British take S.India from Yamamoto
1 Infantry moved from Calcutta to M.India
British take M.India from Hisaichi
1 Tank moved from N.Canada to Anchorage
2 Infantry moved from N.Canada to Anchorage
4 Infantry moved from Janeca to sz6
1 B.Transport and 4 Infantry moved from sz6 to sz22Purchase Units - British
British buy 1 Infantry, 2 Mech.Infs, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;Combat - British
Battle in Anchorage
British attack with 2 Infantry and 1 Tank
Yamamoto defend with 1 Infantry
British roll dice for 2 Infantry and 1 Tank in Anchorage, round 1 : 0/3 hits
Yamamoto roll dice for 1 Infantry in Anchorage, round 1 : 0/1 hits
British roll dice for 2 Infantry and 1 Tank in Anchorage, round 2 : 0/3 hits
Yamamoto roll dice for 1 Infantry in Anchorage, round 2 : 0/1 hits
British roll dice for 2 Infantry and 1 Tank in Anchorage, round 3 : 0/3 hits
Yamamoto roll dice for 1 Infantry in Anchorage, round 3 : 0/1 hits
British roll dice for 2 Infantry and 1 Tank in Anchorage, round 4 : 1/3 hits
Yamamoto roll dice for 1 Infantry in Anchorage, round 4 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Anchorage
British win, taking Anchorage from Yamamoto with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - British
Place Units - British
1 Infantry and 2 Mech.Infs placed in Calcutta
1 Submarine and 1 T.Boat placed in sz63Turn Complete - British
British collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Anzac
2 Infantry moved from N.Australia to Townsville
1 EarlyFighter moved from Darwin to Townsville
4 Submarines moved from sz37 to sz46
2 Infantry moved from Derby to N.Australia
1 Infantry moved from Darwin to N.Australia
1 EarlyFighter moved from Darwin to Townsville
2 Infantry moved from S.W.Australia to Australia
1 Marine moved from S.W.Australia to AustraliaPurchase Units - Anzac
Anzac buy 2 Infantry and 4 Submarines; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz46
Anzac attack with 4 Submarines
Hisaichi defend with 1 Battleship; Thai defend with 1 Carrier and 4 Destroyers; Yamamoto defend with 3 Cruisers and 2 Destroyers
Anzac roll dice for 4 Submarines in sz46, round 1 : 1/4 hits
Units damaged: 1 Battleship owned by the Hisaichi
Thai roll dice for 1 Battleship, 1 Carrier, 3 Cruisers and 6 Destroyers in sz46, round 1 : 5/11 hits
4 Submarines owned by the Anzac lost in sz46
Thai win with 1 Battleship, 1 Carrier, 3 Cruisers and 6 Destroyers remaining. Battle score for attacker is -24
Casualties for Anzac: 4 Submarines
Battle in Townsville
Anzac attack with 2 EarlyFighters and 2 Infantry
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 EarlyFighters and 2 Infantry in Townsville, round 1 : 2/4 hits
Yamamoto roll dice for 1 Infantry in Townsville, round 1 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Townsville
Anzac win, taking Townsville from Yamamoto with 2 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Townsville to DarwinPlace Units - Anzac
2 Infantry placed in Darwin
4 Submarines placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Americans
6 Submarines moved from sz23 to sz22
2 S.Subs moved from sz23 to sz22
1 Destroyer moved from sz23 to sz22
2 Infantry moved from Honululu to sz22
2 Elites moved from Buala to ChoiseoulPurchase Units - Americans
Americans buy 1 Carrier, 2 EarlyFighters, 1 Marine and 7 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Choiseoul
Americans attack with 2 Elites
Yamamoto defend with 1 Marine
Americans roll dice for 2 Elites in Choiseoul, round 1 : 1/2 hits
Yamamoto roll dice for 1 Marine in Choiseoul, round 1 : 0/1 hits
1 Marine owned by the Yamamoto lost in Choiseoul
Americans win, taking Choiseoul from Yamamoto with 2 Elites remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 MarineNon Combat Move - Americans
Place Units - Americans
1 Carrier and 7 Submarines placed in sz23
2 EarlyFighters placed in sz23
1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :12
Combat Move - Masaharu
4 Infantry moved from N.Japan to sz16
2 Infantry moved from N.Japan to sz7
2 Infantry, 2 T.Boats and 3 Transports moved from sz7 to sz3
1 Mech.Inf moved from Palana to sz3
2 Infantry moved from Kamchatka to sz3
1 Infantry moved from Kamchatka to sz3
1 Infantry moved from Kamchatka to sz3
4 Infantry and 4 S.Subs moved from sz16 to sz4
4 Infantry, 1 Mech.Inf and 3 Transports moved from sz3 to sz4
2 Infantry moved from sz3 to Kiska
1 Mech.Inf moved from sz4 to Alaska
8 Infantry moved from sz4 to Alaska
2 Submarines moved from sz16 to sz3
2 NakajimaG5Ns moved from Kamchatka to sz22
1 Bomber moved from Kamchatka to Alaska
1 Tank moved from Yakutsk to Palana
1 Tank moved from Angarsk to MagadanPurchase Units - Masaharu
Masaharu buy 2 Infantry, 1 Marine and 8 Mech.Infs; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz22
Masaharu attack with 2 NakajimaG5Ns
British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 12 Submarines
Masaharu roll dice for 2 NakajimaG5Ns in sz22, round 1 : 2/2 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 : 0/2 hits
2 Submarines owned by the Americans lost in sz22
retreated to sz22
Americans win with 1 B.Transport, 1 Destroyer, 2 S.Subs and 10 Submarines remaining. Battle score for attacker is 12
Casualties for Americans: 2 Submarines
Battle in Alaska
Masaharu attack with 1 Bomber, 8 Infantry and 1 Mech.Inf
Americans defend with 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantry
Masaharu roll dice for 1 Bomber, 8 Infantry and 1 Mech.Inf in Alaska, round 1 : 3/10 hits
Americans roll dice for 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry in Alaska, round 1 : 1/7 hits
2 Infantry owned by the Americans , 1 Infantry owned by the Masaharu and 1 Bomber owned by the Americans lost in Alaska
Masaharu roll dice for 1 Bomber, 7 Infantry and 1 Mech.Inf in Alaska, round 2 : 0/9 hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 2 : 2/4 hits
2 Infantry owned by the Masaharu lost in Alaska
Masaharu roll dice for 1 Bomber, 5 Infantry and 1 Mech.Inf in Alaska, round 3 : 2/7 hits
Americans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Alaska, round 3 : 3/4 hits
1 Artillery owned by the Americans , 1 Infantry owned by the Americans and 3 Infantry owned by the Masaharu lost in Alaska
Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 4 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Elite in Alaska, round 4 : 0/2 hits
1 Artillery owned by the Americans lost in Alaska
Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Mech.Inf in Alaska, round 5 : 3/4 hits
Americans roll dice for 1 Elite in Alaska, round 5 : 0/1 hits
1 Elite owned by the Americans lost in Alaska
Masaharu win, taking Alaska from Americans with 1 Bomber, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 20
Casualties for Americans: 2 Artillerys, 1 Bomber, 1 Elite and 3 Infantry
Casualties for Masaharu: 6 InfantryNon Combat Move - Masaharu
1 Bomber moved from Alaska to Kamchatka
2 NakajimaG5Ns moved from sz22 to Kamchatka
6 Tanks moved from Ulaan Ude to S.MongoliaPlace Units - Masaharu
2 Infantry and 1 Marine placed in Akina
4 Mech.Infs placed in Achinsk
4 Mech.Infs placed in UrumalTurn Complete - Masaharu
Masaharu collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Yamamoto
6 L.Fighters moved from Wake to sz22
1 S.Sub moved from sz5 to sz22
8 S.Subs moved from sz20 to sz22
1 S.Sub moved from sz4 to sz22
1 Marine moved from Kamchatka to sz3
1 Marine and 1 Transport moved from sz3 to sz4
1 Artillery moved from Kiska to sz4
1 Submarine moved from sz3 to sz4
6 Submarines moved from sz7 to sz4
7 Infantry moved from Kamchatka to sz7
7 Cruisers and 7 Infantry moved from sz7 to sz4
1 Artillery and 1 Marine moved from sz4 to Alaska
7 Infantry moved from sz4 to Alaska
2 Artillerys and 2 Infantry moved from Ustkut to Angarsk
2 Destroyers moved from sz46 to sz37
1 Infantry moved from Honiara to sz46
3 Cruisers and 1 Infantry moved from sz46 to sz37
1 Infantry moved from sz37 to W.Australuia
5 Infantry moved from Moresby to E.G
1 Infantry moved from Bava to sz59
1 Infantry and 2 Transports moved from sz59 to sz81
1 Infantry moved from sz81 to New Guinea
6 NakajimaG5Ns moved from Tokyo to Alaska
4 Infantry moved from Nagasaki to sz78
2 B.Transports and 4 Infantry moved from sz78 to sz72
4 Infantry moved from sz72 to Weno
3 Infantry moved from Kichedung to sz74
4 Infantry moved from Nagasaki to sz74
7 Infantry and 4 Transports moved from sz74 to sz72
7 Infantry moved from sz72 to Weno
2 Battleships moved from sz71 to sz72Purchase Units - Yamamoto
Yamamoto buy 3 Elites, 9 Mech.Infs, 3 NakajimaG5Ns and 4 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz22
Yamamoto attack with 6 L.Fighters and 10 S.Subs
British defend with 1 B.Transport and 4 Infantry; Americans defend with 1 Destroyer, 2 Infantry, 2 S.Subs and 10 Submarines
Yamamoto roll dice for 10 S.Subs in sz22, round 1 : 2/10 hits
Americans roll dice for 2 S.Subs and 10 Submarines in sz22, round 1 : 2/12 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 1 : 3/6 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 1 : 1/2 hits
3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz22
Yamamoto roll dice for 7 S.Subs in sz22, round 2 : 5/7 hits
Americans roll dice for 2 S.Subs and 5 Submarines in sz22, round 2 : 1/7 hits
Yamamoto roll dice for 6 L.Fighters in sz22, round 2 : 2/6 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in sz22, round 2 : 0/2 hits
1 S.Sub owned by the Yamamoto , 1 S.Sub owned by the Americans , 1 B.Transport owned by the British , 4 Infantry owned by the British , 5 Submarines owned by the Americans and 1 Infantry owned by the Americans lost in sz22
1 S.Sub owned by the Americans Submerged
Yamamoto roll dice for 6 S.Subs in sz22, round 3 : 2/6 hits
Americans roll dice for 1 Destroyer in sz22, round 3 : 0/1 hits
1 Destroyer owned by the Americans lost in sz22
Yamamoto win with 6 L.Fighters and 6 S.Subs remaining. Battle score for attacker is 59
Casualties for British: 1 B.Transport and 4 Infantry
Casualties for Yamamoto: 4 S.Subs
Casualties for Americans: 1 Destroyer, 1 Infantry, 1 S.Sub and 10 Submarines
Battle in sz37
Yamamoto attack with 3 Cruisers and 2 Destroyers
Anzac defend with 4 Submarines
Anzac roll dice for 4 Submarines in sz37, round 1 : 2/4 hits
Yamamoto roll dice for 3 Cruisers and 2 Destroyers in sz37, round 1 : 3/5 hits
2 Destroyers owned by the Yamamoto and 3 Submarines owned by the Anzac lost in sz37
1 Submarine owned by the Anzac Submerged
Yamamoto win with 3 Cruisers remaining. Battle score for attacker is 2
Casualties for Anzac: 3 Submarines
Casualties for Yamamoto: 2 Destroyers
Battle in W.AustraluiaNon Combat Move - Yamamoto
6 L.Fighters moved from sz22 to Alaska
1 Destroyer moved from sz19 to sz21
1 Destroyer moved from sz19 to sz24Place Units - Yamamoto
3 Elites placed in Moresby
3 NakajimaG5Ns placed in Tokyo
3 Tanks placed in Dheli
6 Mech.Infs placed in Hongkong
3 Mech.Infs placed in Kichedung
1 Tank placed in KaaskTurn Complete - Yamamoto
Yamamoto collect 129 PUs; end with 129 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from C.India to India
1 Battleship moved from sz46 to sz37
1 Infantry moved from Java to sz57
1 Infantry and 1 S.Sub moved from sz57 to sz37
1 Infantry moved from sz37 to S.Australia
6 Mech.Infs moved from Xining to Bengal
3 Mech.Infs moved from N.French I. to Bengal
3 Mech.Infs moved from Bengal to E.India
5 NakajimaG5Ns moved from S.A to sz63
2 B.Transports and 1 Transport moved from sz79 to sz74
3 Infantry moved from Manila to sz74
2 B.Transports, 3 Infantry and 1 Transport moved from sz74 to sz68
3 Infantry moved from sz68 to Borneo
2 Infantry moved from Peking to Tientsin
1 Bomber and 1 L.Fighter moved from Seoul to Bengal
7 Submarines moved from sz3 to sz11
1 Destroyer moved from sz3 to sz11
1 Destroyer moved from sz4 to sz11
3 Submarines moved from sz78 to sz17Purchase Units - Hisaichi
Hisaichi buy 1 Cruiser, 9 Mech.Infs and 2 NakajimaG5Ns; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz37
Hisaichi attack with 1 Battleship and 1 S.Sub; Yamamoto loiter and taunt with
Anzac defend with 1 Submarine
Hisaichi roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
Hisaichi roll dice for 1 Battleship in sz37, round 1 : 0/1 hits
1 Submarine owned by the Anzac Submerged
Battle in sz63
Hisaichi attack with 5 NakajimaG5Ns
British defend with 1 Submarine and 1 T.Boat
Hisaichi roll dice for 5 NakajimaG5Ns in sz63, round 1 : 5/5 hits
British roll dice for 1 T.Boat in sz63, round 1 : 0/1 hits
1 Submarine owned by the British and 1 T.Boat owned by the British lost in sz63
Hisaichi winHisaichi win with 1 Battleship and 1 S.Sub remaining with 5 NakajimaG5Ns remaining. Battle score for attacker is 11
Casualties for British: 1 Submarine and 1 T.Boat
Battle in S.AustraliaNon Combat Move - Hisaichi
5 NakajimaG5Ns moved from sz63 to AmdanamPlace Units - Hisaichi
3 Mech.Infs placed in N.French I.
6 Mech.Infs placed in Xining
1 Cruiser placed in sz79
2 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 91 PUs; end with 91 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Thai
1 Carrier and 4 Destroyers moved from sz46 to sz50
2 Tanks moved from Davao to sz70
3 Infantry moved from Mindanao to sz70
2 Infantry, 2 Tanks and 2 Transports moved from sz70 to sz50
2 Infantry and 2 Tanks moved from sz50 to Derby
Thai take Derby from Anzac
2 Infantry moved from S.Borneo to sz60
2 Infantry and 1 Transport moved from sz60 to sz50
2 Infantry moved from sz50 to Derby
1 Infantry and 1 T.Boat moved from sz70 to sz58
1 Infantry moved from sz58 to Flores
2 Fighters moved from Halma to sz50
2 Infantry moved from Java to Bali
3 Tanks moved from Phuket to sz73
3 Infantry moved from Phuket to sz73
3 Infantry, 3 Tanks and 3 Transports moved from sz73 to sz59
3 Tanks moved from sz59 to Soem
3 Infantry moved from sz59 to Soem
2 Transports moved from sz66 to sz60
4 Infantry moved from S.Borneo to sz60
4 Infantry and 2 Transports moved from sz60 to sz59
4 Infantry moved from sz59 to Soem
2 T.Boats moved from sz65 to sz66Purchase Units - Thai
Thai buy 4 Infantry and 9 Marines; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
4 Marines placed in Davao
4 Marines placed in S.Borneo
4 Infantry and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - British
6 Infantry moved from Calcutta to C.India
1 EarlyFighter moved from Calcutta to C.India
1 Mech.Inf moved from Calcutta to India
1 Infantry moved from M.India to India
1 Infantry moved from S.India to M.India
1 Mech.Inf moved from Calcutta to C.India
1 Infantry moved from Janeca to TerracePurchase Units - British
British buy 11 Infantry; Remaining resources: 1 PUs;Combat - British
Battle in C.India
British attack with 1 EarlyFighter, 6 Infantry and 1 Mech.Inf
Thai defend with 4 Infantry
British roll dice for 1 EarlyFighter, 6 Infantry and 1 Mech.Inf in C.India, round 1 : 3/8 hits
Yamamoto roll dice for 4 Infantry in C.India, round 1 : 4/4 hits
4 Infantry owned by the British and 3 Infantry owned by the Thai lost in C.India
British roll dice for 1 EarlyFighter, 2 Infantry and 1 Mech.Inf in C.India, round 2 : 2/4 hits
Yamamoto roll dice for 1 Infantry in C.India, round 2 : 0/1 hits
1 Infantry owned by the Thai lost in C.India
British win, taking C.India from Yamamoto with 1 EarlyFighter, 2 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for British: 4 Infantry
Casualties for Thai: 4 Infantry
Battle in India
British attack with 1 Infantry and 1 Mech.Inf
Hisaichi defend with 1 Infantry
British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 1/2 hits
Hisaichi roll dice for 1 Infantry in India, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in India
British win, taking India from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - British
1 EarlyFighter moved from C.India to CalcuttaPlace Units - British
8 Infantry placed in Calcutta
3 Infantry placed in JanecaTurn Complete - British
British collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Anzac
1 Submarine moved from sz37 to sz41
1 Submarine moved from sz41 to sz37
2 Infantry moved from Australia to Sydney
1 Marine moved from Australia to Sydney
2 Infantry moved from Darwin to Derby
2 EarlyFighters moved from Darwin to Derby
3 Infantry moved from N.Australia to Derby
1 Infantry moved from Townsville to N.AustraliaPurchase Units - Anzac
Anzac buy 1 Fighter and 8 Infantry; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz37
Anzac attack with 1 Submarine
Hisaichi defend with 1 Battleship and 1 S.Sub; Yamamoto defend with 3 Cruisers
Anzac roll dice for 1 Submarine in sz37, round 1 : 0/1 hits
Yamamoto roll dice for 1 S.Sub in sz37, round 1 : 0/1 hits
Yamamoto roll dice for 1 Battleship and 3 Cruisers in sz37, round 1 : 4/4 hits
1 Submarine owned by the Anzac lost in sz37
Yamamoto win with 1 Battleship, 3 Cruisers and 1 S.Sub remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Submarine
Battle in Derby
Anzac attack with 2 EarlyFighters and 5 Infantry
Thai defend with 4 Infantry and 2 Tanks
Anzac roll dice for 2 EarlyFighters and 5 Infantry in Derby, round 1 : 3/7 hits
Thai roll dice for 4 Infantry and 2 Tanks in Derby, round 1 : 1/6 hits
1 Infantry owned by the Anzac and 3 Infantry owned by the Thai lost in Derby
Anzac roll dice for 2 EarlyFighters and 4 Infantry in Derby, round 2 : 0/6 hits
Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 2 : 2/3 hits
2 Infantry owned by the Anzac lost in Derby
Anzac roll dice for 2 EarlyFighters and 2 Infantry in Derby, round 3 : 1/4 hits
Thai roll dice for 1 Infantry and 2 Tanks in Derby, round 3 : 2/3 hits
2 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Derby
retreated to Derby
Thai win with 2 Tanks remaining. Battle score for attacker is -2
Casualties for Anzac: 5 Infantry
Casualties for Thai: 4 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Derby to DarwinPlace Units - Anzac
3 Infantry placed in Darwin
1 Fighter and 5 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Americans
1 Infantry and 1 S.Sub moved from sz22 to sz24
7 Submarines moved from sz23 to sz22Purchase Units - Americans
Americans buy 11 Submarines; Remaining resources: 5 PUs;Combat - Americans
Battle in sz22
Americans attack with 7 Submarines
Yamamoto defend with 6 S.Subs
Americans roll dice for 7 Submarines in sz22, round 1 : 1/7 hits
Yamamoto roll dice for 6 S.Subs in sz22, round 1 : 2/6 hits
1 S.Sub owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
Americans roll dice for 5 Submarines in sz22, round 2 : 2/5 hits
Yamamoto roll dice for 5 S.Subs in sz22, round 2 : 2/5 hits
2 S.Subs owned by the Yamamoto and 2 Submarines owned by the Americans lost in sz22
Americans roll dice for 3 Submarines in sz22, round 3 : 0/3 hits
Yamamoto roll dice for 3 S.Subs in sz22, round 3 : 2/3 hits
2 Submarines owned by the Americans lost in sz22
Americans roll dice for 1 Submarine in sz22, round 4 : 0/1 hits
Yamamoto roll dice for 3 S.Subs in sz22, round 4 : 1/3 hits
1 Submarine owned by the Americans lost in sz22
Yamamoto win with 3 S.Subs remaining. Battle score for attacker is -15
Casualties for Yamamoto: 3 S.Subs
Casualties for Americans: 7 Submarines
Battle in sz24
Americans attack with 1 Infantry and 1 S.Sub
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz24, round 1 : 0/1 hits
Americans roll dice for 1 S.Sub in sz24, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz24, round 2 : 0/1 hits
1 Destroyer owned by the Yamamoto lost in sz24
Americans win with 1 S.Sub remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Americans
Place Units - Americans
11 Submarines placed in sz23Turn Complete - Americans
Americans collect 69 PUs; end with 74 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :13
Combat Move - Masaharu
4 S.Subs moved from sz4 to sz11
2 Submarines moved from sz3 to sz11
1 Bomber and 2 NakajimaG5Ns moved from Kamchatka to sz11
1 Mech.Inf moved from Alaska to Anchorage
2 Infantry moved from Alaska to Anchorage
2 Infantry moved from Kiska to sz4
2 Infantry and 1 Transport moved from sz4 to sz5
2 Infantry moved from sz5 to Anchorage
1 Transport moved from sz4 to sz3
1 Tank moved from Palana to sz3
2 Infantry moved from Kamchatka to sz3
1 Infantry, 1 Tank and 1 Transport moved from sz3 to sz4
1 Infantry and 1 Tank moved from sz4 to Attla
1 Infantry moved from Kamchatka to sz3
2 Infantry and 2 T.Boats moved from sz3 to sz4
2 Infantry moved from sz4 to Attla
1 Transport moved from sz4 to sz3
1 Infantry moved from Kamchatka to sz3
1 Infantry and 1 Transport moved from sz3 to sz4
1 Infantry moved from sz4 to Attla
1 Tank moved from Magadan to Palana
6 Tanks moved from S.Mongolia to Nancheng
4 Mech.Infs moved from Urumal to Bhopal
4 Mech.Infs moved from Achinsk to Bikaner
2 Infantry and 1 Marine moved from Akina to N.JapanPurchase Units - Masaharu
Masaharu buy 7 Mech.Infs and 4 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Attla
Masaharu attack with 4 Infantry and 1 Tank
Americans defend with 1 Infantry and 1 Tank
Masaharu roll dice for 4 Infantry and 1 Tank in Attla, round 1 : 0/5 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 1 : 1/2 hits
1 Infantry owned by the Masaharu lost in Attla
Masaharu roll dice for 3 Infantry and 1 Tank in Attla, round 2 : 2/4 hits
Americans roll dice for 1 Infantry and 1 Tank in Attla, round 2 : 0/2 hits
1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Attla
Masaharu win, taking Attla from Americans with 3 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry and 1 Tank
Casualties for Masaharu: 1 Infantry
Battle in Anchorage
Masaharu attack with 4 Infantry and 1 Mech.Inf
British defend with 2 Infantry and 1 Tank
Masaharu roll dice for 4 Infantry and 1 Mech.Inf in Anchorage, round 1 : 1/5 hits
Americans roll dice for 2 Infantry and 1 Tank in Anchorage, round 1 : 2/3 hits
1 Infantry owned by the British and 2 Infantry owned by the Masaharu lost in Anchorage
Masaharu roll dice for 2 Infantry and 1 Mech.Inf in Anchorage, round 2 : 1/3 hits
Americans roll dice for 1 Infantry and 1 Tank in Anchorage, round 2 : 1/2 hits
1 Infantry owned by the British and 1 Infantry owned by the Masaharu lost in Anchorage
Masaharu roll dice for 1 Infantry and 1 Mech.Inf in Anchorage, round 3 : 1/2 hits
Americans roll dice for 1 Tank in Anchorage, round 3 : 0/1 hits
1 Tank owned by the British lost in Anchorage
Masaharu win, taking Anchorage from Americans with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 3
Casualties for British: 2 Infantry and 1 Tank
Casualties for Masaharu: 3 InfantryNon Combat Move - Masaharu
1 Bomber and 2 NakajimaG5Ns moved from sz11 to AlaskaPlace Units - Masaharu
4 Tankettes placed in Urumal
4 Mech.Infs placed in Achinsk
3 Mech.Infs placed in HsinganTurn Complete - Masaharu
Masaharu collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Combat Move - Yamamoto
5 Submarines moved from sz4 to sz6
2 Submarines moved from sz4 to sz6
1 Marine moved from Alaska to sz4
1 Artillery moved from Alaska to sz4
7 Infantry moved from Alaska to sz4
1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz4 to sz5
1 Artillery, 7 Cruisers, 7 Infantry, 1 Marine and 1 Transport moved from sz5 to sz6
1 Artillery moved from sz6 to Janeca
1 Marine moved from sz6 to Janeca
1 Infantry moved from sz6 to N.Canada
Yamamoto take N.Canada from British
6 NakajimaG5Ns moved from Alaska to sz23
3 S.Subs moved from sz22 to sz23
2 L.Fighters moved from Alaska to sz24
1 Destroyer moved from sz21 to sz24
1 Infantry moved from sz6 to Vancouver
Yamamoto take Vancouver from Americans
4 Infantry moved from sz6 to Janeca
1 Infantry moved from sz6 to Terrace
4 L.Fighters moved from Alaska to Terrace
2 Artillerys and 2 Infantry moved from Angarsk to Yakutsk
1 Tank moved from Kaask to Abakan
3 Tanks moved from Dheli to India
6 Mech.Infs moved from Hongkong to Chunking
3 Cruisers moved from sz37 to sz46
2 Infantry moved from E.G to sz46
1 Infantry moved from E.G to sz46
2 Transports moved from sz81 to sz49
2 Tanks moved from Moresby to sz49
2 Elites moved from Moresby to sz49
2 Elites, 2 Tanks and 2 Transports moved from sz49 to sz46
1 Tank moved from sz46 to N.Australia
1 Tank moved from sz46 to Townsville
1 Elite moved from sz46 to N.Australia
1 Elite moved from sz46 to Townsville
1 Infantry moved from sz46 to New Britain
Yamamoto take New Britain from British
2 Infantry moved from sz46 to N.Australia
1 Infantry moved from W.Australuia to C.Australia
Yamamoto take C.Australia from Anzac
2 Tanks moved from Pikelot to sz72
11 Infantry moved from Weno to sz72
2 B.Transports, 2 Battleships, 11 Infantry, 2 Tanks and 4 Transports moved from sz72 to sz46
2 Tanks moved from sz46 to N.Australia
11 Infantry moved from sz46 to N.Australia
1 Elite moved from Moresby to E.G
1 Tank moved from Moresby to E.G
1 Infantry moved from New Guinea to E.G
3 Mech.Infs moved from Kichedung to Chunking
3 NakajimaG5Ns moved from Tokyo to sz24Purchase Units - Yamamoto
Yamamoto buy 1 Bomber, 3 Elites, 15 Mech.Infs, 1 NakajimaG5N and 2 Tanks; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz24
Yamamoto attack with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns
Americans defend with 1 Infantry and 1 S.Sub
Americans roll dice for 1 S.Sub in sz24, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns in sz24, round 1 : 2/6 hits
1 S.Sub owned by the Americans and 1 Infantry owned by the Americans lost in sz24
Yamamoto win with 1 Destroyer, 2 L.Fighters and 3 NakajimaG5Ns remaining. Battle score for attacker is 11
Casualties for Americans: 1 Infantry and 1 S.Sub
Battle in sz23
Yamamoto attack with 6 NakajimaG5Ns and 3 S.Subs
Americans defend with 1 Carrier, 2 EarlyFighters and 11 Submarines
Yamamoto roll dice for 3 S.Subs in sz23, round 1 : 0/3 hits
Americans roll dice for 11 Submarines in sz23, round 1 : 2/11 hits
Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 1 : 5/6 hits
Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 1 : 1/3 hits
3 S.Subs owned by the Yamamoto and 5 Submarines owned by the Americans lost in sz23
6 Submarines owned by the Americans Submerged
Yamamoto roll dice for 6 NakajimaG5Ns in sz23, round 2 : 6/6 hits
Americans roll dice for 1 Carrier and 2 EarlyFighters in sz23, round 2 : 3/3 hits
1 Carrier owned by the Americans , 3 NakajimaG5Ns owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz23
Yamamoto win with 3 NakajimaG5Ns remaining. Battle score for attacker is -21
Casualties for Yamamoto: 3 NakajimaG5Ns and 3 S.Subs
Casualties for Americans: 1 Carrier, 2 EarlyFighters and 5 Submarines
Battle in Terrace
Yamamoto attack with 1 Infantry and 4 L.Fighters
British defend with 1 Infantry
Yamamoto roll dice for 4 Cruisers in Terrace, round 1 : 2/4 hits
1 Infantry owned by the British lost in Terrace
Yamamoto win, taking Terrace from British with 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Janeca
Yamamoto attack with 1 Artillery, 4 Infantry and 1 Marine
British defend with 1 AAGun, 1 Factory and 3 Infantry
Yamamoto roll dice for 3 Cruisers in Janeca, round 1 : 2/3 hits
2 Infantry owned by the British lost in Janeca
Yamamoto roll dice for 1 Artillery, 4 Infantry and 1 Marine in Janeca, round 1 : 3/6 hits
British roll dice for 1 Infantry in Janeca, round 1 : 0/1 hits
1 Infantry owned by the British lost in Janeca
Yamamoto win, taking Janeca from British with 1 Artillery, 4 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for British: 3 Infantry
Battle in Townsville
Yamamoto attack with 1 Elite and 1 Tank
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Townsville, round 1 : 1/2 hits
1 Infantry owned by the Anzac lost in Townsville
Yamamoto win, taking Townsville from Anzac with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in N.Australia
Yamamoto attack with 1 Elite, 13 Infantry and 3 Tanks
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in N.Australia, round 1 : 0/3 hits
Yamamoto roll dice for 1 Elite, 13 Infantry and 3 Tanks in N.Australia, round 1 : 5/17 hits
Anzac roll dice for 1 Infantry in N.Australia, round 1 : 0/1 hits
1 Infantry owned by the Anzac lost in N.Australia
Yamamoto win, taking N.Australia from Anzac with 1 Elite, 13 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in India
Yamamoto attack with 3 Tanks
British defend with 1 Infantry and 1 Mech.Inf
Yamamoto roll dice for 3 Tanks in India, round 1 : 2/3 hits
British roll dice for 1 Infantry and 1 Mech.Inf in India, round 1 : 2/2 hits
1 Mech.Inf owned by the British , 1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in India
Yamamoto win, taking India from British with 1 Tank remaining. Battle score for attacker is -3
Casualties for British: 1 Infantry and 1 Mech.Inf
Casualties for Yamamoto: 2 TanksNon Combat Move - Yamamoto
2 L.Fighters moved from sz24 to Taka
3 NakajimaG5Ns moved from sz24 to Taka
3 NakajimaG5Ns moved from sz23 to Anchorage
4 L.Fighters moved from Terrace to AnchoragePlace Units - Yamamoto
1 Mech.Inf and 2 Tanks placed in Dheli
6 Mech.Infs placed in Kaask
6 Mech.Infs placed in Hongkong
2 Mech.Infs placed in Kichedung
3 Elites placed in Moresby
1 Bomber and 1 NakajimaG5N placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 143 PUs; end with 143 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Combat Move - Hisaichi
6 Mech.Infs moved from Bengal to C.India
3 Mech.Infs moved from E.India to India
1 Mech.Inf moved from India to S.India
Hisaichi take S.India from British
2 Mech.Infs moved from India to M.India
1 Bomber moved from Bengal to M.India
1 L.Fighter moved from Bengal to C.India
3 NakajimaG5Ns moved from Amdanam to M.India
2 NakajimaG5Ns moved from Amdanam to C.India
3 Mech.Infs moved from N.French I. to E.India
6 Mech.Infs moved from Xining to S.Tibet
2 NakajimaG5Ns moved from Seoul to E.India
3 Infantry moved from Borneo to sz68
2 B.Transports, 3 Infantry and 1 Transport moved from sz68 to sz66
3 Infantry moved from sz66 to N.S
4 Infantry moved from Sumatra to N.S
1 Tank moved from Sumatra to N.S
1 Artillery moved from Sumatra to N.S
1 S.Sub moved from sz37 to sz57
1 Battleship moved from sz37 to sz50
2 Destroyers and 7 Submarines moved from sz11 to sz13
1 Cruiser moved from sz79 to sz74
1 Infantry moved from Tientsin to sz74
1 Cruiser and 1 Infantry moved from sz74 to sz78
1 Infantry moved from sz78 to Bonin
1 Infantry moved from Amursk to Vladivostok
1 Infantry moved from Tientsin to KoreaPurchase Units - Hisaichi
Hisaichi buy 1 Cruiser, 4 NakajimaG5Ns and 1 S.Sub; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in M.India
Hisaichi attack with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns
British defend with 1 Infantry
Hisaichi roll dice for 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns in M.India, round 1 : 4/6 hits
British roll dice for 1 Infantry in M.India, round 1 : 0/1 hits
1 Infantry owned by the British lost in M.India
Hisaichi win, taking M.India from British with 1 Bomber, 2 Mech.Infs and 3 NakajimaG5Ns remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in C.India
Hisaichi attack with 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns
British defend with 2 Infantry and 1 Mech.Inf
Hisaichi roll dice for 1 L.Fighter, 6 Mech.Infs and 2 NakajimaG5Ns in C.India, round 1 : 2/9 hits
British roll dice for 2 Infantry and 1 Mech.Inf in C.India, round 1 : 1/3 hits
1 Mech.Inf owned by the Hisaichi and 2 Infantry owned by the British lost in C.India
Hisaichi roll dice for 1 L.Fighter, 5 Mech.Infs and 2 NakajimaG5Ns in C.India, round 2 : 3/8 hits
British roll dice for 1 Mech.Inf in C.India, round 2 : 1/1 hits
1 Mech.Inf owned by the British and 1 Mech.Inf owned by the Hisaichi lost in C.India
Hisaichi win, taking C.India from British with 1 L.Fighter, 4 Mech.Infs and 2 NakajimaG5Ns remaining. Battle score for attacker is -1
Casualties for Hisaichi: 2 Mech.Infs
Casualties for British: 2 Infantry and 1 Mech.InfNon Combat Move - Hisaichi
2 NakajimaG5Ns moved from C.India to E.India
1 L.Fighter moved from C.India to E.India
1 Bomber and 3 NakajimaG5Ns moved from M.India to E.IndiaPlace Units - Hisaichi
1 Cruiser and 1 S.Sub placed in sz79
4 NakajimaG5Ns placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 93 PUs; end with 93 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :14
Turn Complete - Dutch