fc5894d4-726a-4dab-9af3-9ead15e0ea64-triplea_41695_10Hisa.tsvg
Wheatbeer (Allies +6) vs Alex (Axis), G40 Final Alpha
-
Hmmmm.
Looking forward to what you decide! -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 5 destroyers in 42 Sea Zone, round 1 : 5/8 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Norway
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Norway, round 1 : 3/6 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 92 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
4 fighters moved from Burma to 42 Sea Zone
2 fighters moved from India to 42 Sea Zone
1 bomber moved from India to Russia
2 fighters moved from Egypt to Gibraltar
2 fighters moved from Gibraltar to 91 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline Islands
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries, 2 fighters and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsProduction/PUs Summary :
Germans : 47 / 68
Russians : 12 / 20
Japanese : 66 / 71
Americans : 58 / 79
Chinese : 3 / 6
British : 32 / 41
UK_Pacific : 7 / 7
Italians : 22 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Chinese undo move 1.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 47 / 68
Russians : 12 / 20
Japanese : 64 / 71
Americans : 58 / 79
Chinese : 5 / 11
British : 32 / 41
UK_Pacific : 7 / 7
Italians : 22 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - British
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 57 Sea Zone to 42 Sea Zone
1 infantry moved from Burma to Shan State
2 aaGuns, 2 artilleries and 16 infantry moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Syria to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from Gibraltar to Iraq
2 fighters moved from United Kingdom to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from Russia to NorwayPlace Units - British
1 factory_minor placed in Egypt
2 armour and 1 artillery placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsProduction/PUs Summary :
Germans : 47 / 68
Russians : 12 / 20
Japanese : 64 / 71
Americans : 58 / 79
Chinese : 5 / 11
British : 32 / 37
UK_Pacific : 7 / 0
Italians : 22 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,6,3,2,3,4,1,5,2,4,4,1,2,1,3,5,4,1,3,3,5,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 68
Russians : 12 / 20
Japanese : 64 / 71
Americans : 58 / 79
Chinese : 5 / 11
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 22 / 30
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry that took so long. Usually when I play the Allies, I’m losing so bad by this point that I concede. In the rare games where that doesn’t happen, I’m usually winning so handily that I don’t need to think very hard or run many simulations.
In this game, we’re pretty even unit-wise and I have to keep running the odds on Gibraltar, Moscow, Egypt, and any SZ I have ships, sending planes in all directions every turn to keep things balanced :-o
-
In sum, next time I need a bigger bid to take Allies :-P
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Italians
Italians buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Kazakhstan
1 fighter moved from Rostov to Caucasus
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Romania to Northern ItalyCombat - Italians
Battle in 95 Sea Zone
Italians attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 3 fighters in 95 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 95 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Italians attack with 1 armour
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Caucasus
Italians attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 1 : 0/6 hits
Russians roll dice for 1 artillery in Caucasus, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Tunisia to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 submarines and 6 transports moved from 93 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
2 infantry placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 cruiser moved from 57 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 47 / 68
Russians : 9 / 20
Japanese : 64 / 71
Americans : 57 / 79
Chinese : 5 / 11
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 26 / 31
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Production/PUs Summary :
Germans : 47 / 68
Russians : 9 / 20
Japanese : 64 / 71
Americans : 57 / 79
Chinese : 5 / 11
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 26 / 31
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Germans
Germans buy 7 armour, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 116 Sea Zone to 122 Sea Zone
1 submarine moved from 122 Sea Zone to 123 Sea Zone
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Vologda
Germans take Vologda from Russians
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to BryanskCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 1 : 2/6 hits
Russians roll dice for 1 armour in Archangel, round 1 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Archangel to Bryansk
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
3 armour and 6 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Volgograd to Caucasus
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 aaGun moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Western Germany to FinlandPlace Units - Germans
3 armour placed in Finland
3 armour placed in Novgorod
1 armour and 2 fighters placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 49 / 66
Russians : 8 / 16
Japanese : 64 / 71
Americans : 57 / 79
Chinese : 5 / 11
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 25 / 31
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
1 armour moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Shensi
1 fighter moved from Hunan to Shensi
1 armour moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Hunan to Szechwan
1 armour moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from French Indo China to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 armour moved from French Indo China to Siam
1 armour moved from Siam to Shan State
1 armour moved from French Indo China to Siam
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from RussiansCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Tsinghai, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 1 : 3/5 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 8 armour
Chinese defend with 2 infantry
Japanese roll dice for 8 armour in Yunnan, round 1 : 7/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 7 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 armour and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 tactical_bomber in Shan State, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 2 armour and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 aaGun moved from French Indo China to 36 Sea Zone
1 aaGun and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from 5 Sea Zone to Siberia
1 bomber moved from Japan to Anhwe
1 fighter moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to HunanPlace Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 airfield placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 3.
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Caroline Islands to 20 Sea Zone
4 fighters moved from 42 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
4 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Russia to UkraineCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 factory_minor
1 aaGun owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Philippines
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 1 : 4/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 6 fighters in 20 Sea Zone, round 1 : 2/6 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 6 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 carrier, 2 destroyers and 6 fighters in 92 Sea Zone, round 1 : 5/8 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 2 destroyers and 6 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Ukraine causes 0 damage total.
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 42 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 47 / 66
Russians : 8 / 16
Japanese : 64 / 69
Americans : 61 / 87
Chinese : 4 / 11
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 25 / 31
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 2/3 hits
Japanese roll dice for 2 armour in Szechwan, round 1 : 0/2 hits
2 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armourNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalProduction/PUs Summary :
Germans : 47 / 66
Russians : 8 / 16
Japanese : 63 / 69
Americans : 61 / 87
Chinese : 5 / 7
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 25 / 31
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 infantry moved from India to Burma
1 bomber moved from Iraq to India
1 artillery and 3 infantry moved from Iraq to Persia
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
4 fighters and 2 tactical_bombers moved from Norway to United Kingdom
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 fighter moved from Gibraltar to EgyptCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 44 / 66
Russians : 8 / 16
Japanese : 63 / 69
Americans : 61 / 87
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 6 / 0
Italians : 25 / 31
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 44 / 66
Russians : 8 / 16
Japanese : 63 / 69
Americans : 61 / 87
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 25 / 31
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from AmericansCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Kazakhstan to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to RostovPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Ukraine
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 44 / 66
Russians : 8 / 16
Japanese : 60 / 69
Americans : 60 / 87
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 26 / 26
ANZAC : 17 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Production/PUs Summary :
Germans : 44 / 66
Russians : 8 / 16
Japanese : 60 / 69
Americans : 60 / 87
Chinese : 5 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 26 / 26
ANZAC : 17 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0