@FlyingBadger I realize the sub in 110 can slow down the G1 combat resolution, but… I still choose it
12L - Botider (allies +11) vs EB (axis) game 2
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That’s legal… will do.
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england 3
purchase
5 inf, 2 arm, ftr… spend $35, save $2combat
per ( )
inf trjpol ( )
inf eng… trn > sz5nwe (rtl)
2 inf eng… trn > sz5
2 ftr sz6
2 bb sz6 > sz5dice…
nwe
2 inf @ 1, 2 ftr @ 3, 2 bb @ 4
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (1, 2)2@3: (1, 6)2@4: (2, 5)
vs
rtl @ 2
Rolls: 1@2; Total Hits: 01@2: (3) -
per taken w/out opposition
pol taken w/out opposition
nwe taken w/out lossnoncombat
2 ftr nwe > sz5
fleet sz6 > sz5 … inf/rtl nwy and inf/arm eng > kar
2 inf, rtl, aa trj > egy
2 inf, bmb eaf > cng
inf, rtl aboard trn sz22 > cng … trn, dd sz22 > sz23deployment
5 inf, 2 arm, ftr > engcollect
$35 + $2 saved = $37 -
Italy3
Purchase
12 buys 4infCombat
Pol - 1arm 1ftr FraPol
Rolls: 2@3; Total Hits: 12@3: (3, 5)
Rolls: 1@2; Total Hits: 11@2: (2) -
Pol cwlo 1arm
Noncombat
1ftr Pol - Fra
1inf Ita - FraBuild
4inf ItaCollect
12 -
us 3
purchase
3 inf, rtl, 2 arm, bmb, 2 ss… spend $47, save $4combat
sz2 (ss)
dd sz12
2 bmb englib (inf, arm)
3 inf, rtl alg
2 ftr sz12 -
sz2
dd @ 2, 2 bmb @ 4
Rolls: 1@2 2@4; Total Hits: 31@2: (1)2@4: (2, 1)
vs
ss @ 1
Rolls: 1@1; Total Hits: 01@1: (5)since they are unrelated…
lib
2 inf @ 1, inf/rtl @ 2, 2 ftr @ 3
Rolls: 2@1 2@2 2@3; Total Hits: 22@1: (4, 2)2@2: (2, 3)2@3: (6, 1)
vs
inf @ 2, arm @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4) -
sz2 cleared w/out loss
lib taken w/out lossnoncombat
2 bmb sz2 > eca
2 ftr lib > sz12
3 inf, arm eca > alg via 2 trn sz12 > sz9 > sz12
inf, rtl eus > alg via trn sz10 > sz12
cv, 2 dd, 2 ftr sz20 >s z11
3 inf, rtl eus > eca
2 arm wus > ecadeployment
2 arm, bmb > wus
2 ss > sz56
3 inf, rtl > euscollect
$50 + $4 saved = $54 -
Ger4
Purchase
50 buys 1aa 2arm 10inf 1artCombat
Nwe - 3inf 1ftr Fra 1ftr Ger
Pol - 1arm Ger
EUk - 1inf 2art EPl, 2ftr Ger
BSt - 1inf 1bmb EPlNwe
Rolls: 3@1 2@3; Total Hits: 33@1: (1, 6, 1)2@3: (1, 5)
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Nwe twol
EUk
Rolls: 3@2 2@3; Total Hits: 23@2: (6, 3, 3)2@3: (1, 1)
Rolls: 3@2; Total Hits: 13@2: (2, 6, 6) -
EUk rd2
Rolls: 2@2 2@3; Total Hits: 22@2: (1, 3)2@3: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
EUk twlo 1inf
BSt
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6) -
BSt twol
Noncombat
1bmb BSt - Cau
2ftr EUk - Cau
1ftr Nwe - Fra
1ftr Nwe - Ger
1inf Fra - Ger
2arm 7inf 2art 1aa Ger - Pol
3arm EPl - GerBuild
1aa 2arm 7inf Ger
3inf 1art CauCollect
32 + 15 = 47 -
whew! … that’s some weak defense. and look at 'dem 1’s … :wink:
russia 4
purchase
5 inf, 3 rtl… spend $27, save $4combat
epl ( )
inf belbst (inf)
2 inf kar -
epl taken w/out opposition
and now for some fun… 8-)bst
2 inf @ 1
Rolls: 2@1; Total Hits: 02@1: (6, 3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1)ready,… aim,… _________!
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another 1? :-o
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enemy-at-the-gates shooting…probably hit him as he was jumping across a hole in the floor next to a window at 200 meters. the other guy bugs out. those #$()$&# germans are pretty good shots!
noncombat
4 inf, rtl arc > rus
inf arc > bel
inf eve > nov
5 inf eve > ura
inf yak > eve
ss sz6 > sz12deployment
inf, rtl > kar
4 inf, 2 rtl > ruscollect
$21 + $4 saved = $25 -
Jap4
Purchase
61 buys 1ic 4arm 4inf 1art 1ftrCombat
Per - 3inf 1art 1arm Ind
Yak - 1inf 1art StC, 3inf 1arm Far
Kaz - 2inf Chi, 1ftr CauPer
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (6, 2)2@2: (2, 5)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Per twlo 1inf
Kaz
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 5)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Kaz rd2
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6)