12L - '41 - GM2 - Botider (axis) vs. Ol' Blood&Guts (allies +9), -tech, +NO

  • 2007 AAR League

    what a mess…


    italy 5


    purchase
    2 inf, arm … place in italy

    collect
    $9

    ob&g_vs_botider_05eIT.AAM


  • US5-Buy: 3 trn, 2 sub, 2 dd…save 0

    Combat
    inf arm Alg/2ftr sz12 => Nwe art
    2inf 2arm Alg => Fra ftr
    3bmr Lib => Ger IC

    Ger IC
    aa gun
    DiceRolls: 3@1; Total Hits: 03@1: (5, 3, 2)
    damage
    DiceRolling 3d6:
    (1, 2, 3)

    Fra
    A-2inf 2arm
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (4, 5)2@3: (5, 1)
    D-ftr
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • Ger IC damaged 6, Fra twlo inf

    Nwe
    A-inf arm
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Nwe twol…forgot to roll the ftrs

    Noncom
    3bmr Ger => UK
    bmr Wus => UK
    inf art Lib => Egy
    2ftr Nwe => sz7
    2dd cv sz12 => sz7
    inf Haw => Wus
    3inf 3art Eus => Eca

    Mobilize
    3trn in sz10
    2sub 2dd in sz56

    Collect: 62

    The war machines are running in the US now  8-)

    ob&g_vs_botider_05fUS.AAM

  • 2007 AAR League

    three more aa misses… 0-for-forever.  :-P
    well played… this is a stomping.


  • @Botider:

    three more aa misses… 0-for-forever.  :-P
    well played… this is a stomping.

    I feel kinda guilty about how the dice are doing you  :|

  • 2007 AAR League

    it ain’t the dice so much (aa fire is lucky to hit most times anyway)… i can’t figure out whether i’m really playing that badly, or you’re just that much better than me. i haven’t had a butt-whipping like this in a while. there’ve been a couple of “what-was-i-thinking” moments, but for the most part it’s been a lightning fast assault against europe. i thought the italian straffe attempt on turn 1 was risky, but i’m beginning to think it wouldn’t have mattered. japan is becoming its usual monster self, but germany is going to be dead in about 3 turns… the assault on france was a great move. i really didn’t see that coming. you got some good dice, but they weren’t just absurd… it was a good aggressive move that wiped out half the luftwaffe… i couldn’t really afford that.

    of course, if the dice had been kinder i don’t think the delimma would be as grave right now, but i’d have had to have spectacular dice to be winning this game, and that just usually doesn’t happen very much - to anyone, not just me.

    let me see what the gerries can do…


    germany 6


    purchase
    repair 4
    5 inf, 2 rtl, arm… spend $32, save $3

    combat
    nwe (inf, arm)
    2 inf, rtl, 2 ftr ger

    fra (inf, 2 arm)
    3 inf, rtl, arm ger
    arm pol

    bul (2 arm)
    3 inf, rtl pol
    bmb ger

  • 2007 AAR League

    any of these go really south and we might be done…

    nwe
    inf @ 1, inf/rtl @ 2, 2 ftr @ 3
    DiceRolls: 1@1 2@2 2@3; Total Hits: 21@1: (2)2@2: (5, 2)2@3: (4, 2)
    vs
    inf @ 2, arm @ 3
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)

  • 2007 AAR League

    nwe liberated w/ loss of inf

    fra
    2 inf @ 1, inf/rtl @ 2, 2 arm @ 3
    DiceRolls: 2@1 2@2 2@3; Total Hits: 32@1: (3, 1)2@2: (5, 1)2@3: (1, 6)
    vs
    inf @ 2, 2 arm @ 3
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (4, 1)

  • 2007 AAR League

    fra liberated w/ loss of inf

    bul
    2 inf @ 1, inf/rtl @ 2, bmb @ 4
    DiceRolls: 2@1 2@2 1@4; Total Hits: 12@1: (5, 2)2@2: (2, 5)1@4: (6)
    vs
    2 arm @ 3
    DiceRolls: 2@3; Total Hits: 02@3: (5, 4)

  • 2007 AAR League

    1 rus arm killed…

    bul
    2 inf @ 1, inf/rtl @ 2, bmb @ 4
    DiceRolls: 2@1 2@2 1@4; Total Hits: 22@1: (4, 6)2@2: (4, 2)1@4: (4)
    vs
    arm @ 3
    DiceRolls: 1@3; Total Hits: 01@3: (4)

  • 2007 AAR League

    can’t complain too much there (you probably could…  :wink: )

    noncombat
    2 ftr nwe > ger
    bmb bul > ger
    inf, rtl, 3 arm pol > cze
    2 inf ger > cze
    7 arm pol > ger

    deployment
    5 inf, 2 rtl, arm > ger

    collect
    $30 + $3 saved = $33

    dice-wise, overall, i’m ahead by about +5 to average, but most of your bad dice came on G1 and J1… you’re slightly above average since then. where it’s costing me is 0-for-15 on aa fire. that’s not terribly unexpected, but it hurts nonetheless.

    ob&g_vs_botider_06aG.AAM


  • Rus6-Buy: 2 arm, 7 inf, art, ftr…save 0

    Combat
    2inf art Bst/inf Epl => Pol inf
    4inf 2art Ukr/bmr Rus => Bul 3inf art

    Pol
    A-3inf art
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (4, 5)2@2: (5, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Pol
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (3, 4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Pol
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (6, 6)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Stalin is headed to the front lines for some heads!  :x

    Pol
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (6, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • :roll:

    Pol
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (6, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Pol
    A-inf art
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Pol twlo 3 worthless infantry

    Ukr
    A-4inf 2art bmr
    DiceRolls: 2@1 4@2 1@4; Total Hits: 32@1: (3, 1)4@2: (6, 3, 5, 2)1@4: (2)
    D-3inf art
    DiceRolls: 4@2; Total Hits: 24@2: (2, 1, 6, 6)


  • Ukr
    A-2inf 2art bmr
    DiceRolls: 4@2 1@4; Total Hits: 34@2: (2, 4, 6, 1)1@4: (4)
    D-art
    DiceRolls: 1@2; Total Hits: 01@2: (6)

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