Well… I am happy for the extra time. Looks like you guys have been fighting over the Ukraine for a long time!
XDAP-01 Dominators (Axis) vs. The Little Threats
-
Ohmss - if you ever want to play in person, we have a group that plays about once a month:
-
Round :7
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French West Africa to 91 Sea Zone
2 artilleries and 2 infantry moved from Morocco to Algeria
2 bombers, 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to Korea
1 fighter moved from Western United States to West IndiesCombat - Americans
Battle in 91 Sea Zone
Americans attack with 3 destroyers and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 3 destroyers and 1 fighter in 91 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 destroyers and 1 fighter in 91 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Americans win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 armour
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 armour in Algeria, round 1 : 0/1 hits
1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Americans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Recording Battle StatisticsNon Combat Move - Americans
2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
3 artilleries and 2 infantry placed in Eastern United States
4 destroyers and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsRound :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 artillery and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsRound :7
Combat Move - British
Giving bonus movement to units
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
3 infantry moved from Hunan to Kwangsi
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Trans-Jordan to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 1 : 2/5 hits
Italians roll dice for 1 artillery in Egypt, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Kwangsi
British attack with 7 infantry
Japanese defend with 1 armour
British roll dice for 7 infantry in Kwangsi, round 1 : 0/7 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the British lost in Kwangsi
British roll dice for 6 infantry in Kwangsi, round 2 : 1/6 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
British win with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 destroyer moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalRound :7
Place Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 armour and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 submarines
Americans defend with 3 destroyers and 3 transports
Italians roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 3 destroyers and 3 transports in 91 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
Americans win with 2 destroyers and 3 transports remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Egypt, round 1 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 bomber in Egypt, round 2 : 2/2 hits
British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 2/2 hits
1 armour owned by the British , 1 artillery owned by the British , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Egypt
British win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 bomber and 2 infantry
Italians win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 bomber and 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
1 armour moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
1 armour and 2 fighters placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Alexandria : 1 flag, Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag, Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters and 1 harbour -
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 fighter placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsRound :7
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser, 1 destroyer and 2 transports
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 34
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
French win with 1 destroyer remaining. Battle score for attacker is 34
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
Wow, got really lucky there with the destroyer. I thought that was a suicide mission.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Germans
Germans buy 9 armour and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Volgograd to Caucasus
3 armour moved from Volgograd to Caucasus
4 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 submarines
Americans defend with 2 destroyers and 3 transports
Germans roll dice for 4 submarines in 91 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 2 destroyers and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 4 : 1/4 hits
Germans win with 4 submarines remaining. Battle score for attacker is 37
Casualties for Americans: 2 destroyers and 3 transports
Germans win with 4 submarines remaining. Battle score for attacker is 37
Casualties for Americans: 2 destroyers and 3 transports
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Caucasus
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 infantry in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 bomber moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to FinlandPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Novgorod
4 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag, 6 aaGuns, 21 armour, 18 artilleries and 32 infantry
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, Nenetsia : 1 flag, Urals : 1 flag, Vyborg : 1 flag, Archangel : 1 flag, Eastern Poland : 1 flag, Bessarabia : 1 flag, Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 artilleries
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 armour and 1 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 4 submarines -
My computer overheated and shut down while it was still posting. I’m not sure it worked. Let me check again.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Germans
Germans buy 9 armour and 4 submarines; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Volgograd to Caucasus
3 armour moved from Volgograd to Caucasus
4 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 4 submarines
Americans defend with 2 destroyers and 3 transports
Germans roll dice for 4 submarines in 91 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 2 destroyers and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 submarines in 91 Sea Zone, round 4 : 1/4 hits
Germans win with 4 submarines remaining. Battle score for attacker is 37
Casualties for Americans: 2 destroyers and 3 transports
Germans win with 4 submarines remaining. Battle score for attacker is 37
Casualties for Americans: 2 destroyers and 3 transports
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 : 0/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Caucasus
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 infantry in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Finland
1 bomber moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 artilleries moved from Novgorod to Belarus
2 aaGuns, 1 armour, 2 artilleries and 6 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
2 artilleries moved from Ukraine to Western Ukraine
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Volgograd
3 armour placed in Ukraine
4 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag, 6 aaGuns, 21 armour, 18 artilleries and 32 infantry
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, Nenetsia : 1 flag, Urals : 1 flag, Vyborg : 1 flag, Archangel : 1 flag, Eastern Poland : 1 flag, Bessarabia : 1 flag, Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 artilleries
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 armour and 1 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 4 submarines -
We win 2 rounds from now, Little_Boot. There’s literally nothing you can do about it. Want us to play it out?
-
I don’t know who screwed the pooch on the defense of Russia so badly in the last 2 turns,
But this game is NOWHERE near finished.
Allied income is still 40+ over the Axis, and for the Axis to win, Egypt must be controlled. It’s evident, that the allied play is a little bit less experienced. But if they figure a few things out, like how to prevent the fall of egypt this turn and for the rest of this game (which is quite doable) - this will drag out into an exciting conclusion. And I believe the momentum could return their way.
From a technical standpoint, momentum is behind them in economics already.
Thus, if they use their heads, this can be salvaged, and survived. Stalingrad can be liberated Effectively, And getting Air Support to Russia, is doable.
That said, it’s unconventional, and is likely to piss everybody pff, but if the russian’s just start moving their stack to the south, the more time they buy - even with the loss of their capital 2 turns from now, the more problems they cause for germany in the long run, which = time for the allies to win.
You’ve got quite a game ahead of you.
This isn’t over by any means.
-
That is of course… If the allies fight back effectively.
If they pay no attention. you are correct, this will be over VERY shortly.
-
Garg, you have a deeply imaginative mind. I agree about the economic advantage, and clearly they are stomping us in the Pacific, but none of that actually matters. They don’t have forces in place to either save Russia or seriously hold Egypt. For that matter, taking the UK at this point wouldn’t be all that tough either.
-
Fair comments Shin-Ji,
But I disagree. :)
Looking forward to seeing how this plays out.
-
Round :8
Purchase Units - Russians
Russians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 fighters and 2 infantry moved from Russia to Smolensk
2 fighters and 2 infantry moved from Russia to Bryansk
6 armour, 9 artilleries, 56 infantry and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 6 armour, 9 artilleries, 56 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 6 armour, 9 artilleries, 56 infantry and 1 tactical_bomber in Tambov, round 1 : 21/72 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 6 armour, 9 artilleries, 56 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 6 armour, 9 artilleries, 56 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to Russia
4 aaGuns moved from Russia to TambovPlace Units - Russians
3 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
I love how those 9 infantry are going to hold Dzavhan for the rest of time.
they’ve been there for 3 turns! :P
-
Shh!
-
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Dzavhan to Central Mongolia
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
6 armour, 6 artilleries and 55 infantry moved from Russia to Tambov
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to AnhweCombat - Russians
Battle in Tambov
Russians attack with 6 armour, 6 artilleries and 55 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 6 armour, 6 artilleries and 54 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 6 armour, 6 artilleries and 54 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwe
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Russians win with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 aaGuns moved from Russia to Tambov
1 fighter moved from Evenkiyskiy to Olgiy
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Dzavhan to Olgiy
2 aaGuns moved from Manchuria to Korea
1 fighter moved from Samara to West India
1 fighter moved from Bryansk to Iraq
1 fighter moved from Smolensk to Northwest Persia
1 tactical_bomber moved from Smolensk to OlgiyPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs -
Little Boot, even with some Bad Luck, that’s what a turn of Russian Resistance needs to looks like.
Take a look at those moves, and think about them, as this tournament is all about learning… it’s a good oppurtunity to do just that :)
You’re almost there, and once you figure out that it’s a good idea to move, or have spend concious thought on every single one of your pieces, you’ll be 10x the player ;)
I believe in you!
But I also belive Shin-Ji is going to scoop your capital in 2 turns! Yikes! :S
-
I won’t offer anymore comments. :(
I don’t want to sway the game anymore!
-
Crap, in my focusing on em moves so much, I completely forgot about the units in the far east. Ah well.
-
I, also, am not convinced this is in the bag. I’m looking forward to this turn.