@FlyingBadger I realize the sub in 110 can slow down the G1 combat resolution, but… I still choose it
12L - '41 - Bold (allies +3) vs. Botider, -tech, +NO
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it can sometimes be risky to leave too many chinese alive… :evil: :lol:
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once in a long while they can rise up and nip the japanese in the heel.
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well, yeah… if i can roll snake-eyes on any attack i don’t even a need a strategy. if i tried that, i’d lose the inf and the ftr. tip of the hat for the aggressiveness, but double 1’s?? and i can’t hit a 2??
puh-lease…
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dont worry, i only get lucky when it doesn’t REALLY matter… :wink:
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dont worry, i only get lucky when it doesn’t REALLY matter…Â :wink:
uh,… are we related? :lol:
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germany 2
purchase
6 inf, rtl, 2 arm, ftr… spend $42, save $6combat
baltic states (inf, rtl)
3 inf, arm poland
rtl, 3 arm e polandfinland (inf)
3 inf norway
2 ftr germanylibya (rtl)
2 inf, rtl, arm algeriatrans-jordan (inf)
2 inf italy via trn sz14 > sz15
bmb algeria -
baltic states
2 inf @ 1, inf/rtl @ 2, 4 arm @ 3
Rolls: 2@1 2@2 4@3; Total Hits: 42@1: (5, 4)2@2: (2, 1)4@3: (3, 2, 5, 4)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
found the ammo!
finland
3 inf @ 1, 2 ftr @ 3
Rolls: 3@1 2@3; Total Hits: 33@1: (1, 1, 2)2@3: (2, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
wow… where’d these dice come from?
libya
inf @ 1, inf/rtl @ 2, arm @ 3
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (2, 6)1@3: (6)
vs
rtl @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
shall we go for the perfect sweep? (now there’s a jinx…)
trans-jordan
2 inf @ 1, bmb @ 4
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 6)1@4: (5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (3) -
a gutter ball!
trans-jordan
2 inf @ 1, bmb @ 4
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 3)1@4: (5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1) -
:-o …. there’s one in every crowd.
trans-jordan
inf @ 1, bmb @ 4
Rolls: 1@1 1@4; Total Hits: 01@1: (4)1@4: (5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
may i trade this worthless bomber in for something else???
trans-jordan
inf @ 1, bmb @ 4
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
really? you take kwangtung with a pair of 1’s, and my bomber can’t hit until the fourth round? bomber crew shot upon landing…
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for reference to what i am talking about, see my game with tyzoq. i made a huge fleet attack this morning with odds to kill his fleet and end up with 5 planes on average. instead he killed everything of mine and survived 2 acc, 3 ftr. battles like THOSE are the ones i specialize in failing at dramatically.
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did that just deny the NO? wow, that’s about a 4% chance… but again, a small battle wait until the big ones… :wink:
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oh no you are doing germany. no NO denied after all :|
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oh no you are doing germany. no NO denied after all :|
i feel your pain. it’s especially infuriating when almost all of the infantry rolls are 4 or less and the bomber is whiffing away.
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naval battles are notorious for zany results… i expect that. it’s the little bitty ones that drive me nuts. makes me wonder how often during the actual war that something really unexpected happened, and ike went, “what the… ? how did that happen?” like in Great Escape:
hilts: “hold on to your shorts, bartlett. you’re 20 feet short.”
bartlett: “what? how’d that…”
hilts: “you’re 20 feet short!”he rolled 12 6’s in a row with his tunneling tech! it happens…
noncombat
2 ftr norway > germany
2 ftr algeria > france
bmb trans-jordan > italy
inf ukraine > e poland
3 arm ukraine > baltic states
rtl ukraine > bulgaria
5 inf, arm germany > france
3 inf, rtl germany > czech
ss sz12 > sz14
ss sz6 > sz4deployment
7 inf, rtl, arm, ftr > germanycollect
$45 + $4 saved = $49