sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
Combat
1 Arm Sfe to Sib (mt) blitz to Sfe
1 Inf Epr to Cpr
1 Fig Tur to Cpr
1 Inf Bur to Shn
1 Fig Ind to Shn
1 Inf Bur to Yun
1 Fig, 1 Tac Ind to Yun
Sib lwol
Shn
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Yun
Attack (1 Inf, 1 Fig, 1 Tac)
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (4)1@4: (2)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Well I knew it couldn’t last. :roll:
Shn hwol
Yun hwlo 1 Inf
Oh and Cpr
Attack (1 Inf, 1 Tac)
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (2)
Dammit this is ridiculous.
Cpr hwol
Forgot to declare one combat-
1 TT SZ 42 to SZ 41, take
1 Inf, 1 Art Jav to Sum
Attack (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)
Well here we go :roll:
Sum R2
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Rolls: 1@2; Total Hits: 11@2: (1)
:x Stop it please. I’ve been getting bled dry by the dice all game.
Sum again
Rolls: 10@2; Total Hits: 310@2: (1, 6, 3, 3, 2, 4, 6, 2, 6, 4)
Rolls: 10@2; Total Hits: 310@2: (2, 5, 5, 6, 4, 1, 3, 5, 4, 1)
Christ this is annoying.
Sum hwlo 1 Inf
Non-coms
1 Tac Cpr to Cau
1 Fig Tur to Rus
2 Inf, 2 Art Npr to Cau
1 Arm Npr to Kaz
1 Inf Wind to Epr
1 Fig Shn to Ind
1 Fig, 1 Tac Yun to Ind
1 TT SZ 3 to SZ 1
1 DD, 1 CA, 1 BB SZ 42 to SZ 43
1 Mech Bur to Ind
Place
2 Inf Ind
Calcutta collects
10 IPCs
Anzac 8
15 IPCs
1 DD (8)
save 7
Combat
1 DD SZ 42 to SZ 37
2 Fig Jav to SZ 37
1 TT SZ 42 to SZ 41, take
1 Inf Jav to Sum (mt)
Sum lwol
SZ 37
Attack (1 DD, 2 Fig)
Rolls: 1@2 2@3; Total Hits: 01@2: (6)2@3: (4, 4)
Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (2)
SZ 37 R2
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (2, 3)
Rolls: 1@1; Total Hits: 01@1: (2)
SZ 37 cwol
Non-coms
2 Fig SZ 37 to Bor
2 DD, 1 CA SZ 42 to SZ 43
1 DD, 1 TT SZ 62 to SZ 54
2 Inf Nsw to Que
Place
1 DD SZ 62
Collect
14 + 5 NO + 7 leftover = 26 IPCs
Italy turn 8
–>Purchase & repair
purchase: 1 minor ic (12) + 2 ARM (12) + 1 Mech (4) + 3 DD (24) = 52
save 1 ipc
–>Combat movement
Bes: 1 ART --> Sukr
Epl: 4 ARM, 2 Mech --> Sukr
Epl: 1 ART --> Nukr
Hun: 1 ARM --> Nukr
Hun: 1 ARM --> Bal
Epl: 1 ARM, 2 Mech --> Bal
Saf: 1 INF --> Swf (walk in)
Irq: 5 ART, 5 INF, 1 ARM --> Npr
Irq: 1 TacB --> Epr (land Irq)
Sud: 1 ART, 1 INF --> TT z81 --> Epr
Sud: 1 ARM --> Ken (walk in) --> blitz Con (walk in)
Sud: 1 Mech --> Eth (walk in)
–>Combat
Sukr
A:
Rolls: 1@1 2@2 4@3; Total Hits: 41@1: (1)2@2: (3, 1)4@3: (6, 2, 4, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Nukr
A:
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 6)2@3: (2, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Bal
A:
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 2)2@3: (2, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Npr
A:
Rolls: 10@2 1@3; Total Hits: 510@2: (4, 6, 1, 5, 1, 4, 4, 1, 5, 1)1@3: (3)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
Epr
A:
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 3)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Sukr twlo 1 Mech
Nukr twol
Bal twol
Npr twol
Epr round 2
A:
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Epr twlo 1 INF
–>NCM
Cpr: 1 INF --> Npr
Egy: 1 ARM --> Irq
z71: 1 TT --> z81
z96: 1 CV, 2 Fig --> z92
z94: 2 SS, 1 DD --> z92
z93: 3 SS --> z92
Nita: 2 INF --> Gib
Nita: 1 ART --> Fra
–>Placement
Irq: 1 minor ic
Egy: 2 ARM, 1 Mech
z93: 3 DD
–>Income
territories: 39
no’s: 21
saved: 1
total: 61
Germany turn 9
–>Purchase & repair
purchase: 4 INF (12) + 7 ARM (42) + 5 Mech (20) = 74
save 0 ipc
–>Combat movement
Epl: 1 Mech --> Bry (walk in)
Epl: 1 bomber --> SBR Vol (land Sukr)
Nov: 1 INF --> Arch (walk in)
Nor: 3 ARM --> Vyb (walk in)
–>Combat
Vol
AA fire
Rolls: 1@1; Total Hits: 01@1: (5)
SBR +2 if AA misses
Rolling 1d6:
(3)
Vol minor ic takes 5 damage
–>NCM
Nov: 4 ARM, 5 INF, 2 ART --> Bal
Kar: 1 ARM --> Bal
Epl: 1 AA, 10 INF, 22 ART, 21 Mech, 8 ARM, 4 TacB, 4 Fig --> Bal
Ger: 4 ARM, 6 Mech --> Bal
Wgr: 4 Mech --> Pol
Pol: 1 Mech --> Nukr
Fin: 3 INF, 2 ART --> Vyb
z125: 3 TT --> z112
–>Placement
Uk: 3 INF
Nov: 1 INF
Ger: 7 ARM, 3 Mech
Wgr: 2 Mech
–>Income
territories: 53
no’s: 20
total: 73
Alrighty!
R9
30 IPCs
10 Inf (30)
No repairs
Save 0
Combat
1 Inf, 1 Fig Bel to Epl
1 Inf Volo to Arch
1 Fig Bel to Arch
2 Inf, 1 Tac Bel to Nov
50 Inf Bel to Bry
Epl
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Arch
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Nov
Attack (2 Inf, 1 Tac)
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
Bry
Attack (50 Inf)
Rolls: 10@1; Total Hits: 010@1: (4, 6, 4, 3, 2, 4, 3, 6, 2, 4)
Defense (1 Mech)
Rolls: 1@2; Total Hits: 11@2: (2)
Off to a good start. :-D
Epl hwol
Arch cwlo 1 Inf
Obviously I can sorta keep rolling in Bry for a while…
:10@1: